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In the discussion on the
Deck "Mmmm, well, well."
by
lilangel22
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atrejakram
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good narukami deck, i do however have some suggestions: remove 2 shieldblade dragoon add 2 rapid fire wyvern (for late game boost) remove 1 rairai and 2 rising phoenix add 3 wyvern guard garudo (3 perfect guard is always good) well hope to cardfight you sometime ^^ |
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In the discussion on the
Deck "Welcome to our show of :TRICKS"
by
avalonthegemini
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atrejakram
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is amy really needed on this deck? and i agree with aaronrob, make your g3 equal but all in all this deck is great |
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In the discussion on the
Deck "gold paladin deck"
by
kai99
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atrejakram
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great gold paladin: i have an advice though if you are going to have lop ear shooter in your deck then i suggest taking out sleygal and replacing it with black mane witch |
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In the discussion on the
Deck "Kagero"
by
forceorb
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atrejakram
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all angles were covered in this deck, good job... i was going to rate it 4 but site says i cant lol but still this is a good kagero deck | ||
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In the discussion on the
Deck "Royal Trial"
by
whyle
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atrejakram
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a new royal paladin base deck, nicely done but i do however wonder why you don't have any perfect guards??? take out morgana and add 3 perfect guards and one zenon to help you cover up the field |
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In the discussion on the
Deck "Are u there yet?"
by
elmatadorupr
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atrejakram
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very well made spike brother deck ^^ | ||
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In the discussion on the
Deck "Overlord Shadow"
by
bladevanguard
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atrejakram
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since you a PBD and PBO type based deck my advice is: remove the 3 rugos add two more nullity and one more perfect guard remove one dordona add one more nemain (her skill is needed plus shes a good sacrifice for PBD) |
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In the discussion on the
Deck "amber alpha"
by
solitude
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atrejakram
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having too many g3 can backfire... focus on your main dragon and stick with it, all g3 are powerful however they can be much powerful if the unit around them are centered to them ^^ | ||
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In the discussion on the
Deck "Great Nature Fighter"
by
aaronrob23
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atrejakram
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just one advice if you are going to rely on your unit skill wouldnt it be better for you to have stand trigger than draw triggers? (ie 6 stand and 6 crit with 4 heals) | ||
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In the discussion on the
Deck "Tachikaze blight"
by
hurricayne92
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atrejakram
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you only have 2 perfect guard??? and 20 grade 0? add atleast one more pg, perfect guards do help |
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In the discussion on the
Deck "A Song to Remember"
by
greatnature55
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atrejakram
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good and well balanced deck... the combos are great and even if the combo doesn't chain other units are there to supply offense and defense... you might want to recheck the triggers tho, imo you dont need draw trigger since the units itself has draw skill, you might want to add more stand or crit on that one |
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In the discussion on the
Deck "ULTIMATE ROYAL PALADIN DECK"
by
cking28
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atrejakram
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i want to test this against my royal paladin deck ^^ but all in all its a good balanced deck | ||
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In the discussion on the
Deck "Kagero Deck"
by
cinko
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atrejakram
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why didnt you finish your chain combo??? all those combo and the g3 isnt there lol finish it |
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In the discussion on the
Deck "Leader Of The Kagero Clan"
by
aaronrob23
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atrejakram
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make your crit trig 8 then 4 stands and 4 heal kagero is base on pure power, getting crit instead of draw is better and having stands of course is better than draw |
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In the discussion on the
Deck "the holy warriors"
by
webster
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atrejakram
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please recheck the number of triggers on your deck, i was going to give you good however when i counted the triggers you have 17 triggers all in all and the rules only allow you to have 16 oh just an advice: build a deck for one unit so that its combo and chain will be more efficient ^^ |
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In the discussion on the
Deck "Eternal Flame!"
by
kai98ccy
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atrejakram
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theres a unit in the kagero clan that can superior call a g3 right? why not use it? i know your deck is for DOtE however that g3 is a good way to go if your hand didnt get what you want but all in all this is a very fast gaming hard hitting deck which is cool |
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In the discussion on the
Deck "Black Sun"
by
atrejakram
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atrejakram
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my answer for q1: 3 negates have been doing great for me my answer for q2: garmore is great however ezel is there for secondary vanguard if ever i wont be able to do my chain and lets face it ezel lb and skill are superior to garmore. my answer for q3: i only need vivian skill if ever my hand "*censored: not good*", she's a good g2 and i actually like people guarding against her and tripp... those two are my "guard breakers" *** i doubt i'll be changing much unless i see another new combo which is why i like fighting great players to learn more XD *** |
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In the discussion on the
Deck "Dominion"
by
vayupurana
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atrejakram
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i think there is a shadow paladin unit witha skill soul charge, if dark dictator is here why not give him a try | ||
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In the discussion on the
Deck "griflet deck"
by
kurdi45x
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atrejakram
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if you're going to base your unit skill for standing then why not deplete your draw trigger and get 4 more stand trigger Gold paladins power is on superior call anyway, add nimue, black mane witch, and vivian... with stand trigger they will be very evil women XD |
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In the discussion on the
Deck "Angel Balance"
by
whyle
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atrejakram
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too many grade 0 XD try to just focus on a unit you want to build the deck for... although this clan has great skills on their unit we need to just focus on a unit we want to center the deck with to bring out all the potential of the deck ^^ |
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In the discussion on the


