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The Buzz... by sjvsx

latest comments by sjvsx
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Happy Holidays!! Duel Masters In the discussion on the Deck "Happy Holidays!!" by warner_91 Pakistan send message
sjvsx United Kingdom
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you do not need geo rebirth universe. u dont have any dark/water creatures to evolve into. take great hercules instead
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Posted: December 24, 2011 06:47 am
 
Battle Deck - Hunting Strike Duel Masters In the discussion on the Deck "Battle Deck - Hunting Strike" by wereborg Miembro Premium Indonesia send message
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just something you could think over....cutting down 1 ace of swords and hachiko for the hunter fortress
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Posted: December 24, 2011 06:44 am
 
Kolourful Kendo Klub Duel Masters In the discussion on the Deck "Kolourful Kendo Klub" by sjvsx United Kingdom send message
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heh thx elmer. the game with u was won of the low points of this deck lol. its not GREAT, specially compared to the current cards, but not too bad. a good start would be to be able to generate faerie, memory and wing, with wanderers at the start....atleast used to be. quite weak against control decks if i remember correctly.but fun to play none the less anyways i made it was just coz i wanted to
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Posted: December 22, 2011 02:33 pm
 
Embers2 Duel Masters In the discussion on the Deck "Embers2" by dengakusco United States
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hmmm dude. try to cut down on the number of varities of cards u are using. i know its tempting but its easier to get out the effect you desire out with more copies, and lesser number of 'distractions' if u understand
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Posted: December 21, 2011 10:27 am
 
Triple Volgasm!!! Duel Masters In the discussion on the Deck "Triple Volgasm!!!" by kazeblack Germany
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i wont deny its a very good deck. but if you want a fair vote from me, you have to give me permission to use it . unless ofcourse you just want a vote
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Posted: December 13, 2011 09:09 am
 
Swamped Duel Masters In the discussion on the Deck "Swamped" by sjvsx United Kingdom send message
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got any tips for improvement lol?
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Posted: December 12, 2011 01:18 pm
 
Overcold, the Diamond Lord Duel Masters In the discussion on the Deck "Overcold, the Diamond Lord" by overcold_ice Indonesia send message
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hmmm..... i like the idea. i do. i wonder if u could also try maybe... pixie cocoon? shield trigger doing something similar to snowman...and hmm....if u actually are getting mana around so much...need fairy gift?
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Posted: December 10, 2011 06:42 pm
 
Bird Master Pokemon In the discussion on the Deck "Bird Master" by bestlizard Finland
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i personally like themed decks, n urs is pretty good. i havent played poke for a while so i'm probably a bit rusty...but to pick on it, i think the 'old' cards are not allowed or so, n u could always do with some double colourless energies in this deck . will be easier to comment if i get to play with/against it, but looks decent enough
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Posted: November 15, 2011 03:37 pm
 
Roar of Darkness Pokemon In the discussion on the Deck "Roar of Darkness" by hex666 United States send message
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u wont need that many darkness energies. swap some for fighting to let your other creatures also join the battle
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Posted: November 15, 2011 03:23 pm
 
Dark Samurai Pokemon In the discussion on the Deck "Dark Samurai" by hex666 United States send message
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the trick you are hoping to make the defending pokemon sleep forever cant work. shiftry's pokebody only works during your opponent's turn...not between the turns, which is when you flip a coin for sleep. so the pokebody doesnt affect the sleep flips.


...

also u have too many creature's with darkrai's....there can be only 4 of darkrai (normal and lv.X combined). but u can have 4 other EX's if there were any.
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Posted: November 15, 2011 03:20 pm
 
In Bloom Duel Masters In the discussion on the Deck "In Bloom" by ankan India
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mate. u dont have any gods in ur deck....heracles isnt a god
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Posted: November 14, 2011 07:47 am
 
Always Use Protection! Duel Masters In the discussion on the Deck "Always Use Protection!" by sjvsx United Kingdom send message
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haha lol played only 1 game with this deck. made me realise that this is a "do or die" deck. FUN!!!
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Posted: October 23, 2011 01:31 pm
 
Feral Snarl Duel Masters In the discussion on the Deck "Feral Snarl" by sjvsx United Kingdom send message
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scoop actually suits this better imo, coz of few things. cheap. can put them 1 by 1, so can be used again and again turn after turn. also can be used to low mana beasts, increasing mana rate. if they die, next one to get it can chuck them in lol. specially if on alde, gives some independence to him. its not often that there are many creatures in opponent's bz. thats when quatro comes handy. tbh the deck works great except for the fact that opponent gets 'beep'loads of mana to use the next turn lol. and ofcourse i need atleast some of the creatures in bz, like some bouncer decks showed me


*hears a beep*

edit: considering how my hand is generally empty after the first few turns, i could remove bishamon for something else....any suggestions?

(stratosphere o_o)
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Posted: October 22, 2011 04:59 pm
Modified on October 22, 2011 05:02 pm
 
Feral Snarl Duel Masters In the discussion on the Deck "Feral Snarl" by sjvsx United Kingdom send message
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thanks for the comment kaka. but that part is quite well already taken care of. banban has mana reburst. so i tend to put him in mana first anyways as he can just pop out of there. n he's just like a backup plan. the other and pixie cocoon does relatively decent work in getting the others back, tho only into hand. and considering crest is restricted to 1, very much possible it'll end up in mana and become unusable. the main concern is that as i am providing more n more mana to the opponent, i make it riskier for myself against mainly evo's and speed attackers...or something terribly strong.
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Posted: October 21, 2011 02:19 pm
 
Homer$ Game Duel Masters In the discussion on the Deck "Homer$ Game" by mich55 Poland
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i'm trying to figure out how the 20% chance comes to play if u cant summon either card....any hints?
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Posted: October 16, 2011 03:29 am
 
Elemetal Gods Duel Masters In the discussion on the Deck "Elemetal Gods" by sjvsx United Kingdom send message
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thanks parin. now if i was to add project god...what do i remove? i could just pick god signal, but then looking at my mana distribution and other reasons, i could remove a darkness card....or maybe slash n burn...what do u think?
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Posted: October 13, 2011 11:43 am
 
Spellbound Knights Duel Masters In the discussion on the Deck "Spellbound Knights" by sjvsx United Kingdom send message
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edited again after an interesting game. x-gear out, evo in.
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Posted: September 5, 2011 04:24 pm
 
Spellbound Knights Duel Masters In the discussion on the Deck "Spellbound Knights" by sjvsx United Kingdom send message
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1 nero gryphis and 1 arcadia egg?

or what about 2 yurius, spirit of thunder?

spells aren't always there, but they are quite a few of the times. hmmm...

also if the xgear pops up during spell gear's attack, opponent's mana gets reduced...
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Posted: September 4, 2011 03:11 am
Modified on September 5, 2011 03:48 am
 
Shuriken, The SkyFire General Duel Masters In the discussion on the Deck "Shuriken, The SkyFire General" by shuriken6 Miembro Premium United States send message
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you could also think of invincible aura to compensate for the shields u lost. along with the drake one. would allow you to do what u want depending on the situation. what do ya think?
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Posted: September 3, 2011 03:26 pm
 
Spellbound Knights Duel Masters In the discussion on the Deck "Spellbound Knights" by sjvsx United Kingdom send message
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hehe thanks for the vote parin.

i just found out that cyber brain is banned and that lorenzo's 'cant be chosen' ability is only on other knights. so i removed brain and a drum treble to add 2 partial flames.

what say u all?
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Posted: September 3, 2011 03:14 pm
 
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