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Future Card Buddyfight
latest comments about Future Card Buddyfight
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Bright Deck! Future Card Buddyfight In the discussion on the Deck "Bright Deck!" by mubarakishak India send message
mubarakishak India
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Bro , i just used for testing.I removed it after testing.
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Posted: March 22, 2017 03:58 am
 
Bright Deck! Future Card Buddyfight In the discussion on the Deck "Bright Deck!" by mubarakishak India send message
j_savage United States
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If you keep the extra cards in your deck it means that you're technically running 5 of the same impact and 5 of the same item which you cannot do in a buddy fight.
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Posted: March 21, 2017 11:18 pm
 
Howling Retaliation Future Card Buddyfight In the discussion on the Deck "Howling Retaliation" by draugnav Miembro Premium United States send message
draugnav Premium Member United States
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Thanks for the votes.

Sendoublade01: The deck is all about Fenrir, so I use Asgard mostly. The only reason Sofia is in the deck is to search Gleipnir when I need it and don't have it. Other than that, she's good for helping destroy problem monsters without letting their effects go off.

Ryujin: I see your point. Being a hard hitter is important with Fenrir. But, one of the ideas of my deck is to not run any forms of Joker. I find him too common in Asgard decks. Plus, the challenge is interesting.
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Posted: March 17, 2017 05:31 am
Modified on March 17, 2017 05:37 am
 
rise of azi dahka Future Card Buddyfight In the discussion on the Deck "rise of azi dahka" by hacker99 Singapore send message
noboru_kodo United States
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You cannot run omni lords over 1 outside their native world (even if they have dragon attribute, zwei is not dragon world or any other world.)


Because you are using zwei the only cards you may run are MONSTERS

So no items, no spells, and no regular impacts (Impact monsters are allowed because they are treated as monsters)
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Posted: March 16, 2017 09:35 pm
 
Burning Light Deck Future Card Buddyfight In the discussion on the Deck "Burning Light Deck" by frankie15 Australia send message
jakway United States
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Uggggggh burning light *censored: not good*. 4 gauge to watch my opponent cast chillax isnt worth it. Not many cards can even negate an impact so putting "Can't be nullified" is worthless. Impact Gagalgarios laughs at this card. Either pay 4 gauge to maybe deal 4 damage, or 3 gauge to wipe your opponent's field and either kill a monster or deal 5 damage (PoF not withstanding)
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Posted: March 14, 2017 11:38 pm
 
Bursting Future Card Buddyfight In the discussion on the Deck "Bursting" by dragonic United States send message
kurai_hibiki United States
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Currently, your deck is half-linking sun, and half-centerless abuse sun.
You should pick 1, and stick with it. Given your item, and impacts, you should just toss out all the cards related to link attacking and focus on using penetrate to force your opponent to be pressured from being damage, and focusing on cards that would benefit from a open center, which would put them in a hazy position for what they should do.
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Posted: March 14, 2017 07:41 pm
 
Self Sacrifice Future Card Buddyfight In the discussion on the Deck "Self Sacrifice" by ryujin United States send message
jakway United States
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Demon Way Karakurenai *censored: not good*. It's too much of a gauge investment for an unreliable outcome. It's even worse since skull warriors need that gauge for Return to the Underworld, and magatsu's confidant decks need it for arakyou as well
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Posted: March 14, 2017 12:08 pm
 
Noble Sacrifice Future Card Buddyfight In the discussion on the Card "Noble Sacrifice"
welcome United Kingdom
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recently got errata'd to any black dragon.evidence is available at the official buddyfight website
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Posted: March 11, 2017 04:11 am
 
Daredevil "Salamander Dragon" Future Card Buddyfight In the discussion on the Card "Daredevil "Salamander Dragon""
frankie15 Australia
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When it says 20 cards in each player's drop zone, does it mean at least in one drop zone or both drop zones need at least 20?
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Posted: March 4, 2017 11:20 am
 
Twilight Revolution Future Card Buddyfight In the discussion on the Deck "Twilight Revolution" by draugnav Miembro Premium United States send message
cardman9 United States
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The defensive combo is great and really tough to beat if set up properly. Additionally, the discard as cost and trigger effect combo works really well with the deck. Though, I would suggest upping Gymir Staff up to 4 copies, just because it helps with the effects and is a good draw engine. I'm not really sure how I feel about Valhalla. I can see it's worth, don't get me wrong, but it can be very limiting if used incorrectly. I'd suggest if you do use it to do so with maybe only 2 copies. Those are just my personal opinions, take them or not, it's a great deck and take care.
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Posted: February 26, 2017 02:32 pm
 
Jackknife World Future Card Buddyfight In the discussion on the Deck "Jackknife World" by turquoise United States send message
jakway United States
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This is really bad.
Like reaaaaally bad.
You shouldn't be running so many jackknife evolutions with only one base form, nor should you be running any Dragon song other than green. Running both Gargantua Punishers is dumb since the original one is so much better (and you don't really have the gauge to spare). Dragobrave is the single worst weapon I've seen with an equip cost. Dragofearless is bad, and so is Dragonic Charge. The only vanilla sizes 1 you should ever run are Blade Chakram, Thousand Rapier, and Spin Nail.
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Posted: February 20, 2017 02:52 pm
 
Ancient rise Future Card Buddyfight In the discussion on the Deck "Ancient rise" by rubylarch United States send message
noboru_kodo United States
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There is a LOT of things wrong with this deck

1. You can separate the deck copies of your buddy from the buddy zone one (Like put 4 in the deck, and the 1 in your buddy zone)

2. You run like only 2 copies of your buddy which is BAD

3. Lots of 2 of, you wont draw the cards you need if there is only 1-2 copies

4. No shields, even sieger builds have cards that act as shields. Glacies doesn't count in your build because the odds you will get a size 3 out and draw your only 2 glacies is VERY LOW.

5. Sieger is VERY out of place, and Sieger decks do not run only 1 copy of each form, you will not draw all the copies. If you want to play Sieger you have to build a much different deck (I have one myself so if you want go look at my deck called "Perfect Sieger")

6. Galiazond is VERY hard to use, and honestly a terrible card.
7. Staple cards are missing, you run at least 3 dragon creation minimum and max out dragon emperor legend in ancient world decks.
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Posted: February 20, 2017 12:47 pm
 
Star Dragon of Legends Future Card Buddyfight In the discussion on the Deck "Star Dragon of Legends" by glazar Canada send message
jakway United States
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All-knowing alvidol and Omniscience alvidol are reprints of the same card. You can't run more than 4 copies between them
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Posted: February 14, 2017 04:40 pm
 
Dragoners Future Card Buddyfight In the discussion on the Deck "Dragoners" by aquakagero Miembro Premium United States send message
aquakagero Premium Member United States
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I'm sorry hylistri, i wasn't even thinking about how much harder it is for my OPPONENT TO WIN by a deck out, how selfish of me
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Posted: February 10, 2017 07:09 pm
 
Thirteen Future Card Buddyfight In the discussion on the Deck "Thirteen" by flash6 United States
ryujin United States
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you have no copies of your buddy in your deck
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Posted: February 10, 2017 01:32 pm
 
Neo German Future Card Buddyfight In the discussion on the Deck "Neo German" by penguingod Miembro Premium United States send message
ssanto03 Venezuela
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dragoarms are not dragons, dragon zwei says all monsters with "dragon in the atributtes"
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Posted: February 5, 2017 07:17 am
Modified on February 5, 2017 07:18 am
 
Dragoners Future Card Buddyfight In the discussion on the Deck "Dragoners" by aquakagero Miembro Premium United States send message
hylistri United States
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Please. Cut your deck size down! This is the most cards I've seen in a deck! Pretty unfair to a black dragon mil deck...
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Posted: February 4, 2017 03:28 pm
 
Let's Go, Jack!! Future Card Buddyfight In the discussion on the Deck "Let's Go, Jack!!" by fullsilver United Kingdom send message
fullsilver United Kingdom
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Please review this deck and give any suggestions that you may have.
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Posted: February 4, 2017 01:37 am
Modified on February 9, 2017 05:59 am
 
Yokai-Watcher Future Card Buddyfight In the discussion on the Deck "Yokai-Watcher" by noboru_kodo United States send message
jakway United States
Avatar for jakway
You should probably run Return to the underworld instead of Odd Ritual. While paying life instead of gauge is usually ideal, Katana World has no reliable ways of getting that life back quickly. You have Jigokuezu anyways for getting size 2s and you'd never use that to get back either of the yamigitsunes. You don't particularly need to revive the size 2s multiple times, and 8 shields isn't great if you're going to be dropping your life (especially against grind decks). Lastly, Demon Kid Hiunmaru should be at 4. Being able to revive him for no cost with either set spell for a 6/2/1 attacker is degenerate. If you have gauge issues a couple clear serenities could work.
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Posted: February 2, 2017 04:45 pm
Modified on February 2, 2017 04:47 pm
 
Kisaragi Ninja Arts Future Card Buddyfight In the discussion on the Deck "Kisaragi Ninja Arts" by vermillion United States send message
yugi19 United States
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Kisaragi Ninja Arts To Strong I Really Love Zanya In The Anime Thank You For The Replica
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Posted: January 31, 2017 12:56 pm
 
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