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Future Card Buddyfight
latest comments about Future Card Buddyfight
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Rate me after, please? Future Card Buddyfight In the discussion on the Deck "Rate me after, please?" by shark41 United States send message
darklonewolf21 United States
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drop about 2 Ziun from 2 more of the impact monster and the more size 1's you have the better for it let you get 3 monster on the field easier.
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Posted: September 24, 2016 08:17 pm
Modified on September 24, 2016 08:24 pm
 
Magia Future Card Buddyfight In the discussion on the Deck "Magia" by prince69 Canada send message
jakway United States
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Add in 4 copies of magician of glass, will glassart. Being able to draw on hit makes him an incredibly pressuring size 1 and baits out shields easily
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Posted: September 24, 2016 07:05 pm
 
ICE AGE Future Card Buddyfight In the discussion on the Deck "ICE AGE" by dad74 France send message
gmansix United States
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Have you tried this deck out recently? If so, how did it fare?
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Posted: September 22, 2016 11:19 am
 
72 Pillars Future Card Buddyfight In the discussion on the Deck "72 Pillars" by khlx Singapore
jakway United States
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Never run buddy charge. Every world has an equivalent that gives the same amount or more gauge than buddy help would regardless of whether or not your buddy monster is on the field
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Posted: September 20, 2016 08:52 am
 
Radiant Dragoner Future Card Buddyfight In the discussion on the Deck "Radiant Dragoner" by macsx10 Canada send message
flameknight United States
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I have to say without a doubt, this deck is cancer. Like it ACTUALLY gave my friend cancer when we did a find a cool named deck and use it without knowing whats in it. With just bonds, jack&fang an edge shooter and logi i did 10 dmge on my first turn. Like bruh thats ridiculous since 4 of that dmge happens even if u block jack's atk. 10/10 would troll peps with again great work.
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Posted: September 17, 2016 10:51 pm
 
Charge Forth Knights! Future Card Buddyfight In the discussion on the Deck "Charge Forth Knights!" by noboru_kodo United States send message
noboru_kodo United States
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quote from jakway:

You can't use Emblem of the Omni Lords in Dragon Zwei, you're restricted to spells only


It's the same text as Omni Lord reminder text, only for this card it can be used at 4 for all flags

Comparison
[Omni Lord] (You may use this card with all flags. You may have up to one "CARDNAME" in your deck if you use it with non-<WORLDNAME> flags.)


Emblem
You may use this card with all flags.


The You may use this card with ALL flags part allows it to be ran, not the dragon status.
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Posted: September 17, 2016 12:08 pm
Modified on September 17, 2016 12:44 pm
 
Charge Forth Knights! Future Card Buddyfight In the discussion on the Deck "Charge Forth Knights!" by noboru_kodo United States send message
jakway United States
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You can't use Emblem of the Omni Lords in Dragon Zwei, you're restricted to spells only
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Posted: September 16, 2016 03:53 pm
 
legendary knights Future Card Buddyfight In the discussion on the Deck "legendary knights" by jnguyen United States send message
jakway United States
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You cant use divine protection of shalsana in Legend World
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Posted: September 10, 2016 01:54 pm
 
Healing deck Future Card Buddyfight In the discussion on the Deck "Healing deck" by bryanchang Malaysia send message
jakway United States
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I'd suggest using base Gargantua over Roaring Slash. Base Gargantua costs 4 gauge (-2) to deal 4 damage (+2) that wins you the game. It's pretty broken. Roaring Slash is far less consistent. Getting 5 gauge isn't easy (this isn't Magic World) since Blue Sky Knights don't have much in the way of consistent gauge engines. It forces you to run Dragonic Charge, which is simply a wash. Roaring Slash is simply less consistent than base Gargantua.
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Posted: September 10, 2016 09:18 am
 
planetary star devastation Future Card Buddyfight In the discussion on the Deck "planetary star devastation" by jnguyen United States send message
noboru_kodo United States
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dragonic climax and absolute attack do NOT have dragon attribute, read your flag's requirements.
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Posted: September 9, 2016 10:49 pm
 
Bushidoju-Way of the Blade Future Card Buddyfight In the discussion on the Deck "Bushidoju-Way of the Blade" by kaoru_asaba_13 Malaysia send message
jakway United States
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Clear serenity is infinitely better than buddy charge. Buddy charge is one hand card (-1) for one gauge(+.5) and one more if you have your buddy on the field (+.5). Best case scenario its a wash. Clear serenity gives you more gauge, and cpomes out as a +.5. There's no reason not to run it
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Posted: September 8, 2016 08:27 pm
 
fate of despair Future Card Buddyfight In the discussion on the Deck "fate of despair" by slazer Ireland send message
andrew_wolfwood United States
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now, not wanting to sound rude, but it seems like you have tried to jam a lot of stuff into single deck unsuccessfully. while variety and versatility can be a strong and helpful thing, when you try too much at it, it can comeback to bit you. it depends on the deck itself. your deck is a abygale deck, it should focus on increase drop for effects and effectively moving around defense to deal damage. you want more abyss symphony for one thing as you can move through your hand quickly. likewise it is obvious that you want to use both abygale impact forms. link text here is gaito's deck list. start from here since the play is similar, and go from there
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Posted: September 8, 2016 12:34 pm
Modified on September 8, 2016 12:37 pm
 
searing ex Future Card Buddyfight In the discussion on the Deck "searing ex" by waasupmydudes Australia send message
jakway United States
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Here we have a strange dichotomy. There are a few more cards than necessary in the deck, yet also not enough of certain cards. Sound Speed Hell Gepard is the single best card you can want for a weapon focused executioners deck. It has move, and can block two attacks with soul guard, not to mention turns into 6 cards in the dropzone. Definitely a four of, no matter which route you take. If you want a weapon focused deck, run 2 silva gibsons, 4 hell fenders, 4 helle gepards, 4 executioner shields, and 3 shadow crusaders. For a more monster focused deck, run 4 silva gibsons, 4 gagalgrios "prison pyre"s, 4 executioners shield, and 3 self taught fang slippings. Gale cougar is great for life gain, but is destined for death the next turn. Also, due to the aggresive nature of Executioners, field control isnt as important with the handy field nuke of Gagalgrios Prison and gale cougar isnt as good at going face due to its low critical. It's still handy to have in the deck for clutch situations.
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Posted: September 7, 2016 08:37 pm
 
One-on-one manly combat! Future Card Buddyfight In the discussion on the Deck "One-on-one manly combat!" by lockon93 United States send message
jakway United States
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Base form Billion Knuckle is definitely a 4-of. It's one of the best raging spirits for defense. Throw in a couple Champion Lords too, they synergize well with underling of the fire lord, ricky
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Posted: September 6, 2016 08:25 pm
 
Dragoners Future Card Buddyfight In the discussion on the Deck "Dragoners" by aquakagero Miembro Premium United States send message
jakway United States
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I'd suggest cutting the ratio of Dragonarms to Neodragons down from 1:1 to about 1:2. Having a full board of dragonarms is never a good thing and doing so increases your chances of pulling a neodragon
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Posted: September 4, 2016 05:06 pm
 
My Buddy is Bal Dragon!!!;) Future Card Buddyfight In the discussion on the Deck "My Buddy is Bal Dragon!!!;)" by toixic3 Slovenia send message
jakway United States
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If you're going to run sun fist burning sun, dont run any size 3s. Run more size 2s and 1s so that you can get its effect more consistently. Sun Fist, Balguard is really helpful for preventing field clears and lets you switch weapons without wasting resources on one. Also, vanilla monsters aren't as useful as cards like flarefang dragon and blessing of the sun. Running 8 impact monsters runs the risk of clogging up your hand since you can only call one a final phase, so cut it down to 4-6.
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Posted: September 4, 2016 09:00 am
 
Battle deity heroes Future Card Buddyfight In the discussion on the Deck "Battle deity heroes" by shadowcross Malaysia send message
jakway United States
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I'd suggest dumping all buddy helps for 1-2 barrier activates and 1-2 of the size 1 that can be called when discarded. Buddy help is overcosted, and casting it twice during a turn, the one advantage it has over other world-specific draw spells, requires more gauge ramping than a Catastrophe Cord deck. It's honestly terrible. Barrier Activate will be more helpful, since investing souls and tons of gauge/life into a ride that doesnt even have soulguard is really risky.
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Posted: September 2, 2016 09:35 pm
Modified on September 2, 2016 09:37 pm
 
Neo Crusher Future Card Buddyfight In the discussion on the Deck "Neo Crusher" by soham_mikealson India send message
cshack United States
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Replace "Dragonic Heal" with "Dragon Dreams" it's a better card by one life point, not a big deal but I fought you and noticed it so I just thought that I should mention it.
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Posted: September 2, 2016 10:58 am
Modified on September 2, 2016 10:59 am
 
Star Dragon System; Code Dark Future Card Buddyfight In the discussion on the Deck "Star Dragon System; Code Dark" by jaflare United States send message
jakway United States
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Your impact monster wont get much mileage. You'll be using all your gauge up on the nightmare that is Catastrophe Cord, so reaching 7 gauge is not a feasible thing. I'd suggest dumping it and Star Saber, Asteroid for 1 more Star Dragoner Luminous Blue, and 3 Star Hand, Arms Controllers
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Posted: September 1, 2016 08:32 pm
Modified on September 1, 2016 08:34 pm
 
Shining Radiance Future Card Buddyfight In the discussion on the Deck "Shining Radiance" by whitecosmos United States
jakway United States
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No Hero Deck is complete without Divine Protection Prydwen. It makes Gawain and King Arthur totally worth it
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Posted: August 31, 2016 03:53 pm
 
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