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Future Card Buddyfight
latest comments about Future Card Buddyfight
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Coolest Fire Dragons Future Card Buddyfight In the discussion on the Deck "Coolest Fire Dragons" by milap14 India send message
ryujin Premium Member United States
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um you have no other jackknife monster to use aggressor
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Posted: June 20, 2016 12:49 pm
 
Dungeon Lord Tactics Future Card Buddyfight In the discussion on the Deck "Dungeon Lord Tactics" by jaflare United States send message
jchang54 Premium Member United States
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1. You need to play 4 copies of World End, its what makes the deck
2. Always play 4 copies of Divine Protection in any dungeon world deck
3. I cut smile charm by 1 or 2
4. Items are really your own preference but in my opinion you dont really need them
5. Enemin Gold is a good spell in demon lord decks
6. Take out the One Gauge Demon, the is supposed to rush using the impact and making a quick win, you should at least be giving world end 3-4 souls a turn
7. You dont need a play set of Demonic Eye General, Rhodes Dylan, you have the set spell to keep reviving your tiny jokers or that card, you really need only 2-3
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Posted: June 19, 2016 03:34 pm
Modified on June 19, 2016 03:36 pm
 
Sudden DEATH! Future Card Buddyfight In the discussion on the Card "Sudden DEATH!"
noboru_kodo United States
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quote from ryujin:

death grip is way better. Size 2 or less and any monster including your own

Well this is a trial deck card, and trial deck cards are normally weaker then stuff in card sets.
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Posted: June 19, 2016 08:24 am
 
dragon revolution Future Card Buddyfight In the discussion on the Deck "dragon revolution" by gail United States send message
noboru_kodo United States
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Besides the obvious imbalance that comes with running way too many cards (52-53 including buddy/flag is where your deck should fall under) there is another problem with your deck
You run 5 copies of your buddy in the main deck and 1 in your buddy zone.

Lower then main deck copies to 4 to make your deck legal at the very least.
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Posted: June 18, 2016 07:51 pm
 
Sudden DEATH! Future Card Buddyfight In the discussion on the Card "Sudden DEATH!"
ryujin Premium Member United States
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death grip is way better. Size 2 or less and any monster including your own
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Posted: June 17, 2016 05:05 pm
 
Star knight Tsukou In the discussion on the Dream Card "Star knight Tsukou" by tellyjos33 United States send message
noboru_kodo United States
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I am assuming you meant to write Tasuku not Tsukou?
Also the part about having defense while it's an item is NOT NEEDED. Transform already does that

The reducing is fine, and the null is pretty situational (It's just a counter to wrath of dragon and draco energy clones)

The penetrate for 6 on a pay 1 gauge+ pay 1 life + 1 gauge for Jackknife (Assuming Aster) is pretty OP. The infinity power is redundant in a lot of cases.

The last effect
ABSOLUTELY NOT, that's stronger then Dragon World's Gold Ritter for a much lower price.


Stat wise it will be fine if you reduce the critical to say 2, and increase the call cost to around 2-3 guage + pay 2 life. Or reduce the critical to 2 so it only does 5 with a link attack penetrate with Jack (who is normally 3 critical)
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Posted: June 9, 2016 12:04 pm
 
Star knight Tsukou In the discussion on the Dream Card "Star knight Tsukou" by tellyjos33 United States send message
tellyjos33 United States
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I agree it is way too overpowered.I refuse to change it but I might make a second version
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Posted: June 7, 2016 03:42 pm
 
Quartet Five (Numberangers) Future Card Buddyfight In the discussion on the Deck "Quartet Five (Numberangers)" by frankie15 Miembro Premium Australia send message
frankie15 Premium Member Australia
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These guys are called the "Quartet Five" yet there is no one designated with the number "5"
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Posted: June 7, 2016 08:10 am
 
CARD BURN! Future Card Buddyfight In the discussion on the Deck "CARD BURN!" by tenmad Miembro Premium Brazil send message
noboru_kodo United States
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quote from tenmad:

I am fairly sure the deck had metamorph effect when I first created it.

Well it's there now at least
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Posted: June 6, 2016 10:30 am
 
CARD BURN! Future Card Buddyfight In the discussion on the Deck "CARD BURN!" by tenmad Miembro Premium Brazil send message
tenmad Premium Member Brazil
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I am fairly sure the deck had metamorph effect when I first created it.
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Posted: June 5, 2016 08:15 am
 
CARD BURN! Future Card Buddyfight In the discussion on the Deck "CARD BURN!" by tenmad Miembro Premium Brazil send message
noboru_kodo United States
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1, the Card Burn Impact is AWFUL. You get more damage output just doing the wyvern otk.

Second, you are missing the staple 4x copies of Rescue Dragon, Metamorph Effect
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Posted: June 5, 2016 07:52 am
 
Gattai Future Card Buddyfight In the discussion on the Deck "Gattai" by xking30 United States send message
noboru_kodo United States
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Card Burn decks HAVE to run rescue dragon, metamorph effect. It's a STAPLE as it lets you go into Ultimate Card Burn for less gauge.
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Posted: June 4, 2016 02:01 pm
 
Demise of the Destuction Future Card Buddyfight In the discussion on the Deck "Demise of the Destuction" by kurai_hibiki United States send message
noboru_kodo United States
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You cannot run scapegoat, scapegoat doesn't have a dragon attribute
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Posted: June 3, 2016 04:45 pm
 
Cross Dragoner Future Card Buddyfight In the discussion on the Deck "Cross Dragoner" by gokusaiyan Fiji send message
oregion Malaysia
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i suggest you to limit your deck to 52-60 cards. and i suggest you to build deck that support around only one card that you like the most. for example, if you like jackknife, build a deck that support jackknife
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Posted: June 2, 2016 11:16 pm
 
the shining stars Future Card Buddyfight In the discussion on the Deck "the shining stars" by darthchaos Australia send message
kisshu24 United States
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Is the deck gauge heavy while playing? Even with Rune Staff to add gauge it seems like there are plenty of cards needing gauge when looking at it like this.
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Posted: May 31, 2016 05:22 pm
 
Falling Sister Retribution Future Card Buddyfight In the discussion on the Deck "Falling Sister Retribution" by cardfight23 Philippines send message
kisshu24 United States
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How well does this work? As a Star player I am curious to see the strengths and weaknesses of this interesting fusion.
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Posted: May 31, 2016 05:15 pm
 
Sibling Rivalry Future Card Buddyfight In the discussion on the Deck "Sibling Rivalry" by omegagamerz United States send message
kisshu24 United States
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Out of curiosity how does it run at your locals?
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Posted: May 31, 2016 05:07 pm
 
Demonic Destructor! Awaken! Future Card Buddyfight In the discussion on the Deck "Demonic Destructor! Awaken!" by dragoemperor United States send message
blackwinddragon United States
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Drum Robo cant be used in dragon ein cause it doesnt have dragon in the attribute
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Posted: May 30, 2016 08:49 am
 
Knights of the Rising Sun Future Card Buddyfight In the discussion on the Deck "Knights of the Rising Sun" by jefftheninja2_ Philippines send message
noboru_kodo United States
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This deck is REALLY BAD

Not only does it lack a lot of newer stuff (Dragoanthem is AWFUL compared to a lot of items dragonworld has now) but you also run a buddy in which you have no other copies of effectively making you unable to buddy call.
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Posted: May 29, 2016 09:20 am
Modified on May 29, 2016 09:25 am
 
Shinsuke Nakamura!! In the discussion on the Dream Card "Shinsuke Nakamura!!" by frankie15 Miembro Premium Australia send message
frankie15 Premium Member Australia
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They really should add an image building thing for this game like they have for Vanguard.
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Posted: May 15, 2016 07:35 am
 
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