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.hack//ENEMY
latest comments about .hack//ENEMY
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Knights - Game Over .hack//ENEMY In the discussion on the Deck "Knights - Game Over" by knuckles29 United States send message
basedx United States
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How do you force them to sac their PCs?
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Posted: April 7, 2016 08:31 pm
 
Knights - Game Over .hack//ENEMY In the discussion on the Deck "Knights - Game Over" by knuckles29 United States send message
knuckles29 United States
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Yes, only Monsters can attack.

But, Game Over is the victory condition. Because it can have 4 PCs of its own, then get them to sacrifice their only PC, if they have one, and you win!
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Posted: April 7, 2016 07:19 pm
 
Knights - Game Over .hack//ENEMY In the discussion on the Deck "Knights - Game Over" by knuckles29 United States send message
basedx United States
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Im a bit confused, don't you have to attack with Monsters in ENEMY? Or can you attack with PCs as well? Im a new player.
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Posted: April 7, 2016 02:42 pm
 
Data Drain .hack//ENEMY In the discussion on the Card "Data Drain"
knuckles29 United States
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I love this card. It is a long lost power card of the original days. It is one of the few non-Class requiring boost cards for PCs. The only requirements are they are healthy, so they can be wounded. And that you can spot Darkness.

The low destiny is not fun, but +3 is huge for not requiring a class. Obviously you want it to kill the monster it fights, so you either need some tricks, or an already stronger PC.

So look into Darkness Items, like Plate Armor; which is good regardless. Or, perhaps, run in a Darkness monster deck with Storable monsters.
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Posted: March 23, 2016 09:17 pm
Modified on March 23, 2016 09:32 pm
 
Knights - Game Over .hack//ENEMY In the discussion on the Deck "Knights - Game Over" by knuckles29 United States send message
knuckles29 United States
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For the life of me, I cannot remember what the 61st card is. Some might say "cut that useless field", but that is there to destroy other fields while not hurting you. It is still a Fire icon and its bonus is negligible
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Posted: March 15, 2016 05:30 am
 
SK's Sword .hack//ENEMY In the discussion on the Card "SK's Sword"
knuckles29 United States
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Obviously for a Knight themed deck. But, what might not be obvious is that both Crim 3.0 and Subaru 3.0 can wield this; neither are Blademasters. So this is the only multi-class weapon; sort of.
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Posted: March 15, 2016 04:12 am
 
Skeith .hack//ENEMY In the discussion on the Card "Skeith"
knuckles29 United States
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Upon release, Skeith turned a few heads. It is a partial "Trap" or "Skill Tester" card. Players tend to try shoehorning it into decks, or making decks with solely Skeith in mind. Those days are somewhat back again. The lack of information available makes it just as viable now.

So long as you have the right number of PCs with easy to play weapons, Skeith CAN work. It was the first 3VP Monster. If I had to put out some framework, I would say: 2 Skeith, 12+ PCs, and 8+ Weapons; all with easy To Play requirements.

On the plus side of things, 5 Destiny and 8 Power is fine. The "Kill" condition is usually not a factor.
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Posted: March 11, 2016 10:08 pm
 
Monsieur .hack//ENEMY In the discussion on the Card "Monsieur"
knuckles29 United States
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The flavor text is actually a hint. Heavy Axemen are known for high power/low destiny cards. Well, this has the lowest destiny, common for Axes, and it allows you to dig deeper, while still doing what Axemen love; playing Items.

It is not needed for every Heavy Axe deck, but it makes the makeshift ones most people will have these days run a little smoother. And, it will seldom affect the already rock bottom destiny draws you shluld expect.
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Posted: March 11, 2016 10:02 pm
 
Spring Of Myst .hack//ENEMY In the discussion on the Card "Spring Of Myst"
knuckles29 United States
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Arguably the greatest card when you are just getting started. If your deck has a little extra room and you don't have stuff that fits your theme yet, or not enough, just add some of these.

They will get cut later. But, for now it is perfect as a place holder!
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Posted: March 11, 2016 09:58 pm
 
I didn't know .hack had a CCG .hack//ENEMY In the discussion on the Deck "I didn't know .hack had a CCG" by summertime United States
knuckles29 United States
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Too many inconsistencies. You never need 4x Dawn Wanderer. Your field wants Earth elements, yet you have way too many non-. Sora and Kite's Bracelet either need to be mord prominent or gone.

Marlo's Starter deck, which I assume this is a derivative, had you trying for all 6 Elements (6E), but atleast had ways of gettin it consistently. The Lizard theme is fine, but you have a lot of "Cool Cards" while removing the workhorses. I would cut down to probably 2 Classes of PCs at most.
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Posted: February 22, 2016 08:42 am
 
I didn't know .hack had a CCG .hack//ENEMY In the discussion on the Deck "I didn't know .hack had a CCG" by summertime United States
opera1 India
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Posted: May 29, 2014 08:29 am
 
Magus .hack//ENEMY In the discussion on the Card "Magus"
redtodd2 United States
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Magus brings the pain!....


If you can get him out.
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Posted: September 10, 2013 06:05 pm
 
Wiseman 2.0 .hack//ENEMY In the discussion on the Card "Wiseman 2.0"
redtodd2 United States
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Wiseman is an interesting PC, with strength higher than the usual Wavemaster. Giving more tolerance is great as well... ideally this should come out turn one unless you know your opponent has garbage in the discard pile.
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Posted: September 10, 2013 11:53 am
 
Macha .hack//ENEMY In the discussion on the Card Review for "Macha" by chibionineko United States send message
duff6551 Premium Member United States
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beautiful review of a card i always had problems with (for the stated reasons ) my thanks for all the info and insight
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Posted: June 12, 2011 06:52 pm
 
Subaru's Word In the discussion on the Dream Card "Subaru's Word" by shooterjack United States
duff6551 Premium Member United States
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i find this card quite interesting in its simplicity
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Posted: June 12, 2011 06:37 pm
 
Subaru is a goddess .hack//ENEMY In the discussion on the Deck "Subaru is a goddess" by dracodinsdragon United States
marius_92 Canada
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i want this deck
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Posted: September 14, 2009 05:45 pm
 
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