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In the discussion on the
Dream Card "For Odin! For Asgard!"
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haljordan14
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haljordan14
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considering thor almost one shotted hulk in the comics with the for odin for asgard attack where he builds all of his power into his hammer | |
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In the discussion on the
Deck "sinister symbiote"
by
venomman
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vssystemnpoland
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Powerful deck, but why Marvel's First Family? | |
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In the discussion on the
Deck "Nefarious Plots and Schemes"
by
coolbreeze
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vssystemnpoland
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It seems like a good deck, but there are a few cards that I don't see the purpose for. What is black box supposed to do with this build? | |
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In the discussion on the
Deck "Exiles of the Apocalypse"
by
coolbreeze
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vssystemnpoland
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excellent deck, but I happen to love the shift abilities. I'm wanting to build a good Horsemen of Apocalypse deck, and this might be an option. | |
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In the discussion on the
Dream Card "Obsydian, Ampliphier"
by
alphasilvr
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vssystemnpoland
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This author had some good ideas about making some dream card combos. He adds to the vs system experience. | |
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In the discussion on the
Dream Card "Manitou Raven, Obsidian Age Shaman"
by
aerilblade
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vssystemnpoland
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Great idea, and it makes sense. We need to make more dream cards like these. | |
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In the discussion on the
Dream Card "Fear of the Bat"
by
rjwproject
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vssystemnpoland
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Great card, but it should have another negative, discard a card or have opponent turn a plot twist face down, or a 5 or 6 cost. I like the card itself though. Good dream card. | |
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In the discussion on the
Dream Card "Metamorpho, Adaptive Hero"
by
aerilblade
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vssystemnpoland
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Actually, his effect is quite awesome, you gain an extra resource which can be huge in bringing out game ending cards. I would definitely play 4 of this type of card in virtually any deck. | |
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In the discussion on the
Dream Card "Hal Jordan*Test Pilot"
by
greendragon5
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vssystemnpoland
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I like it, and I like Hal Jordan as well. | |
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In the discussion on the
Dream Card "Puck - Zhuza Yu"
by
trancebam
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vssystemnpoland
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A great example of time and effort being put into making a dream card. Although the user is no longer here, it serves as an example to us. | |
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In the discussion on the
Dream Card "Purge, Generator"
by
alphasilvr
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vssystemnpoland
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When making dream cards I think it's interesting to step out of the box. Giving him no attack and no defense, but with such a great power is a good idea, imo. | |
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In the discussion on the
Dream Card "Batman <> Bruce Wayne, Millionaire Playboy"
by
rjwproject
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vssystemnpoland
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Excellent card that fits the "ladies man". It get's me thinking about other dream cards. hmmmmm. | |
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In the discussion on the
Dream Card "Hellboy"
by
bigstrongman
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vssystemnpoland
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Well, what does that mean? Can I burn my opponents card if he becomes stunned. That would be an interesting twist. |
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In the discussion on the
Dream Card "true sentinel"
by
dannyk
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vssystemnpoland
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I think it fits well with the sentinel team. I like cards that have boost in case you have a missed drop it makes up for it. Good job | |
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In the discussion on the
Deck "Darkseid's Finest"
by
gravelark26
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vssystemnpoland
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It looks like a good build. Do you ever have problems though with so many high drop Darkseids? | |
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In the discussion on the
Deck "Reign of Evil"
by
mr_destroya
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vssystemnpoland
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No plot twists or locations to team up the various characters? It seems a little bit odd. | |
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In the discussion on the
Deck "Josh's Deck"
by
reylijosh
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vssystemnpoland
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I don't want to be rude, but did you build this as a joke, or did you actually build such a deck? I guess one thing is that no two games will ever be the same, or even remotely the same, EVER. So, if you like change, I guess this might be the way to go. |
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In the discussion on the
Deck "Fearsome Five/Negative Zone"
by
lordmauler
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vssystemnpoland
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I like negative zone decks, but am not sure how it works with the Fearsome Five. I'd really have to build it myself and play it a few times to give it a higher or lower than 3 rating. If you've got any other good ideas for Negative Zone, let me know. | |
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In the discussion on the
Deck "follow the emerald brick road"
by
vampyro
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vssystemnpoland
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Have you been able to improve upon the deck? I like the Green Lantern team, but with so many characters it would lack the consistency that I like. When trying to build around a specific team, I try to have 3 boxes to get enough commons and uncommons to run 4 of what I want, and then you'll also have quite a few good rares to choose from, and maybe even some duplicates that you can run more than one of in a deck. Then, from there, trade for the cards that work best in the deck. |
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In the discussion on the
Deck "aero15"
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joecap12
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vssystemnpoland
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Buffet deck that just doesn't quite have the synergy needed to be competitive. You can build a lot of nice decks with X-men Brotherhood combos though. I'd maybe try to rework it a little bit. | |
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In the discussion on the


