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In the discussion on the
Deck "Crouch's Surprise"
by
sp33calvin
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vssystemnpoland
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No continuity, but at least it has team unity with Spider-friends. I just don't get this type of deck. If you know a secret let me in on it. |
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In the discussion on the
Card Review for "Rogue, Powerhouse"
by
gambitt16
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vssystemnpoland
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Definitely a good x-men 6 drop. There are other good ones as well though. I've played her in some decks and left her out in others, it will all depend on the build. | |
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In the discussion on the
Deck "OUTSIDERS"
by
haljordan14
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vssystemnpoland
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I've played against an Outsiders deck very similar to this one. It plays quite well, but I'm sure you already know that. |
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In the discussion on the
Dream Card "Mighty Kracotoa"
by
mysticpanther
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vssystemnpoland
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A really good power with the weak stats seem to fit nicely into the game. | |
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In the discussion on the
Dream Card "Dr. Dooms True Power"
by
rickey
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vssystemnpoland
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It makes sense to me, and with a threshold of 10, it would fit with the game. | |
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In the discussion on the
Dream Card "Emma Frost, Black Queen"
by
mr_destroya
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vssystemnpoland
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Are we talking about hidden and visible. That's what I don't get. | |
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In the discussion on the
Deck "oh boy...lets have som fun!!!"
by
something
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vssystemnpoland
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There is no way that this type of deck can win, unless it's a full moon, Friday the 13th, and the wind blows from the east. I think we all know that though. | |
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In the discussion on the
Deck "Insane in the Membrane"
by
maddaix
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vssystemnpoland
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uhhh, no. Way too many variables. Buffet deck just doesn't work. | |
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In the discussion on the
Deck "leaders unite!!!"
by
haljordan14
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vssystemnpoland
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It definitely uses the leader keyword to its fullest, but with so many different affiliations does it get hammered hard with breakthrough, or is it rare enough to make it a strong build against most decks? | |
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In the discussion on the
Deck "new gods"
by
haljordan14
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vssystemnpoland
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It looks like it would work well against most decks, including army decks. Does it handle burn decks ok? | |
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In the discussion on the
Dream Card "Wally West <> The Flash, Scarlet Legacy"
by
aerilblade
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vssystemnpoland
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More Flash cards always would make the game more interesting. | |
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In the discussion on the
Dream Card "Spawn, General of Hells' Army"
by
tyedyetiger74
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vssystemnpoland
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I don't get his power, because it says ready him if he knocks out an enemy with 6 or greater, but he doesn't have an activate power to ko anyone, he would only stun them. So, I think that's a problem. Plus, I don't think Spawn is DC or Marvel, so it wouldn't count (although I like Spawn). | |
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In the discussion on the
Deck "listens to be learned"
by
scotsuke
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vssystemnpoland
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It looks like a good build that is well thought out. I just have no idea how I would play a deck like that. What types of decks does it do well against, and what types does it do poorly against? |
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In the discussion on the
Deck "SS Empty Hand"
by
greenpear
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vssystemnpoland
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My thinking is that SS might want to try and run more equipments to try and keep cards out of the hand. I haven't yet played an SS deck, but that's my impression. What do you think? | |
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In the discussion on the
Deck "deck a"
by
bobfunnyman
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vssystemnpoland
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I've always been too "scared" to play a Squadron Supreme no cards in hand deck, but this deck makes me want to do so. It doesn't seem too hard to get the necessary cards. Thanks for posting. |
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In the discussion on the
Deck "marauders"
by
haljordan14
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vssystemnpoland
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It's a good build, and does great against evasion decks. It's fun to play against the morlocks. | |
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In the discussion on the
Dream Card "Lady Deadpool"
by
mr_destroya
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vssystemnpoland
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I love the character, but the effect doesn't flow with versus terminology. Plus, maybe you can add flavor text. "Don't mess me with, it's a bad hair day." | |
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In the discussion on the
Dream Card "Nightcrawler, blue demon"
by
alucard14
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vssystemnpoland
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I like it, and it makes sense. I'd trade for that card. | |
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In the discussion on the
Dream Card "mjolnir"
by
haljordan14
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vssystemnpoland
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What about the cost, plus the name needs to be a little different because there is already a mjolinr equipment. | |
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In the discussion on the
Deck "ULTIMATES"
by
haljordan14
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vssystemnpoland
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I understand that there are a lot of different team affiliations with the Ultimates, but are that many different team up cards necessary? There are some team-ups that will give an affiliation to all cards in your hand, play, ko pile, and deck. Is there a way to win the game if you remove all your cards from the game? If there isn't, I'm not sure what the focus is of the Ultimates. |
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In the discussion on the


