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Vs. System (Marvel & DC)
latest comments about Vs. System (Marvel & DC)
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Spawn, General of Hells' Army In the discussion on the Dream Card "Spawn, General of Hells' Army" by tyedyetiger74 United States
vssystemnpoland Poland
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I don't get his power, because it says ready him if he knocks out an enemy with 6 or greater, but he doesn't have an activate power to ko anyone, he would only stun them. So, I think that's a problem. Plus, I don't think Spawn is DC or Marvel, so it wouldn't count (although I like Spawn).
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Posted: October 1, 2010 06:27 am
 
listens to be learned Vs. System (Marvel & DC) In the discussion on the Deck "listens to be learned" by scotsuke United States
vssystemnpoland Poland
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It looks like a good build that is well thought out. I just have no idea how I would play a deck like that.

What types of decks does it do well against, and what types does it do poorly against?
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Posted: October 1, 2010 06:24 am
 
SS Empty Hand Vs. System (Marvel & DC) In the discussion on the Deck "SS Empty Hand" by greenpear United Kingdom
vssystemnpoland Poland
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My thinking is that SS might want to try and run more equipments to try and keep cards out of the hand. I haven't yet played an SS deck, but that's my impression. What do you think?
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Posted: October 1, 2010 06:19 am
 
deck a Vs. System (Marvel & DC) In the discussion on the Deck "deck a" by bobfunnyman United Kingdom
vssystemnpoland Poland
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I've always been too "scared" to play a Squadron Supreme no cards in hand deck, but this deck makes me want to do so. It doesn't seem too hard to get the necessary cards.

Thanks for posting.
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Posted: October 1, 2010 06:16 am
 
marauders Vs. System (Marvel & DC) In the discussion on the Deck "marauders" by haljordan14 United States
vssystemnpoland Poland
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It's a good build, and does great against evasion decks. It's fun to play against the morlocks.
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Posted: October 1, 2010 04:48 am
 
Lady Deadpool In the discussion on the Dream Card "Lady Deadpool" by mr_destroya United States
vssystemnpoland Poland
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I love the character, but the effect doesn't flow with versus terminology. Plus, maybe you can add flavor text. "Don't mess me with, it's a bad hair day."
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Posted: October 1, 2010 02:35 am
 
Nightcrawler, blue demon In the discussion on the Dream Card "Nightcrawler, blue demon" by alucard14 France
vssystemnpoland Poland
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I like it, and it makes sense. I'd trade for that card.
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Posted: September 30, 2010 11:20 pm
 
mjolnir In the discussion on the Dream Card "mjolnir" by haljordan14 United States
vssystemnpoland Poland
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What about the cost, plus the name needs to be a little different because there is already a mjolinr equipment.
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Posted: September 30, 2010 11:18 pm
 
ULTIMATES Vs. System (Marvel & DC) In the discussion on the Deck "ULTIMATES" by haljordan14 United States
vssystemnpoland Poland
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I understand that there are a lot of different team affiliations with the Ultimates, but are that many different team up cards necessary? There are some team-ups that will give an affiliation to all cards in your hand, play, ko pile, and deck.

Is there a way to win the game if you remove all your cards from the game?

If there isn't, I'm not sure what the focus is of the Ultimates.
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Posted: September 30, 2010 07:30 am
 
deadpool Vs. System (Marvel & DC) In the discussion on the Deck "deadpool" by elgordo United States
vssystemnpoland Poland
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It looks like it would play well, plus I like deadpool decks. I love the shift ability because it gets rid of the problem of having wasted resource points and adds lots of aspects to the game. This deck seems to make good use of a few shift tricks.
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Posted: September 29, 2010 01:15 pm
 
Thanos Deck Vs. System (Marvel & DC) In the discussion on the Deck "Thanos Deck" by sp33calvin United States
vssystemnpoland Poland
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It looks good. Have you ever been able to actually play the infinity gauntlet in a regular game?
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Posted: September 29, 2010 04:19 am
 
Doomsday Vs. System (Marvel & DC) In the discussion on the Deck "Doomsday" by wrestlemenick United States
vssystemnpoland Poland
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It seems like it has the right cards to be good, but too many of them, in my opinion. The consistency would be a problem for me.
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Posted: September 29, 2010 02:01 am
 
Don't Blink Vs. System (Marvel & DC) In the discussion on the Deck "Don't Blink" by coolbreeze United States send message
vssystemnpoland Poland
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I love the deck, and would like to build an actual deck to play, but lack too many cards. If you've got some extra of those cards float some my way!
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Posted: September 28, 2010 01:52 pm
 
Lantern Corps Vs. System (Marvel & DC) In the discussion on the Deck "Lantern Corps" by sp33calvin United States
vssystemnpoland Poland
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I would think consistency would be a problem with so many different cards and options out there. Synergy is going to be very difficult. It might be fun though.
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Posted: September 28, 2010 01:36 pm
 
dekdek Vs. System (Marvel & DC) In the discussion on the Deck "dekdek" by lucifel United States
vssystemnpoland Poland
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Hmm, randomness is interesting. Maybe we could have a tournament where we through cards in a huge box and pull them out randomly and see how people do with what they're given.
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Posted: September 27, 2010 12:02 pm
 
X-Factor/ X-Men Vs. System (Marvel & DC) In the discussion on the Deck "X-Factor/ X-Men" by littlefrogbuns United States
vssystemnpoland Poland
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I built a similar deck, but used Rictor to gain endurance for every character in play (including opponents) who have activate powers. In my opinion he's a must for a good X-Factor activation deck. I also use Syryn to take off endurance from my opponent every time an activation power is used. I threw in some advanced hardware equipment to give one more activation power to players and always put it on Rictor, so that I gain endurance when I activate him and my opponent always loses 3.

Just an idea.
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Posted: September 27, 2010 10:49 am
 
Wrath of the Unaffliated Vs. System (Marvel & DC) In the discussion on the Deck "Wrath of the Unaffliated" by coolbreeze United States send message
vssystemnpoland Poland
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The deck looks good, but I kind of like unaffiliated decks as well. Mosaic world is a must with all unaffiliated, but I also think the Mojo 4 is a must for all unaffiliated decks. Mosaic world doesn't add team affiliation, so Mojo can be pumped huge. It might be nice to have Blind Sided or Lay Down with Dogs if you run Mojo though so that they can't reinforce.
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Posted: September 27, 2010 10:40 am
 
Brotherhood, the new Vs. System (Marvel & DC) In the discussion on the Deck "Brotherhood, the new" by comicthoughts United States
vssystemnpoland Poland
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I also play a New Brotherhood deck, but using Lost City and limiting my characters to 5 different characters with multiple versions (Pyro, Toad, Quicksilver, Magneto, and Sabretooth). It will beat most decks that don't have location hate built heavily into them.
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Posted: September 27, 2010 10:35 am
 
Kyle Rayner, Emerald Legacy In the discussion on the Dream Card "Kyle Rayner, Emerald Legacy" by aerilblade United States
lordmauler United States
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I think it should be the willpower of the character powered up, not the total willpower of all characters. As it is it seems a little broken.
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Posted: April 1, 2010 05:49 pm
 
Heralds of Galactus Vs. System (Marvel & DC) In the discussion on the Deck "Heralds of Galactus" by x1ares1x United States
x1ares1x United States
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i have never lost with this deck
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Posted: August 12, 2009 11:33 am
 
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