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Chaotic TCG
latest comments about Chaotic TCG
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Undertow Chaotic TCG In the discussion on the Deck "Undertow" by anonymous97 Canada send message
afjak United States
Avatar for afjak
Fluidmight only gives a second counter to the fluidmorpher who plays the attack. If you plan to use it from anyone else, unengaged fluidmorphers will still only gain one counter off of it and it's a waste of Build Points.
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Posted: July 1, 2015 02:35 pm
 
flame Chaotic TCG In the discussion on the Deck "flame" by tgjb14 United States
hero_reaper United States
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your deck is a complete and utter pile of random cards. Not only is it illegal, but it is a mess. please read the complete rules of chaotic, which can be found in the forums, and then create a deck.
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Posted: June 29, 2015 06:04 pm
 
Underworlders Chaotic TCG In the discussion on the Deck "Underworlders" by anonymous97 Canada send message
arcko9 United States
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Not voting yet because of a couple things. You'll have to edit your locations, you've got one too many Lake Ken-I-Po. Alterante versions count towards rule of two.

I'd suggest changing out Stronghold Morn for another location entirely, between Destructozooka and Anthem of Stone you have your Earth, and Kopond likely isn't meant to reach combat at all. You could sub out one or two mugic for more damage and change Kopond to his High Muge version for an increase.

Overall the deck is built alright, I'd place it between 3 and 4. it just needs some tweaks. I'll be sure to check back later so I can give the deck the vote it deserves.
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Posted: June 29, 2015 12:22 am
 
Hex Hunters Chaotic TCG In the discussion on the Deck "Hex Hunters" by afjak United States send message
afjak United States
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@SpeedplayerA - I agree that Plasmarrow and Whirling Wail both would make excellent fits... the problem is I own neither of them, which is why neither have gone into any deck just yet. I might have to go on eBay or something and buy them as singles, but for now the only attack I have in that BtD cycle is Ice Disks. And yeah, Flame Fright doesn't hurt as much considering most fighters with MCs to lose have ample courage and power, but it's more consistent than Fireram with the non-Lyssta fighters, won't break the deck like my T. Tackle, and THAT ART.
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Posted: June 27, 2015 01:02 pm
 
Slash and Burn Tactics Chaotic TCG In the discussion on the Deck "Slash and Burn Tactics" by lazerbem United States send message
speedplayera Canada
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What would you replace bladez with?
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Posted: June 27, 2015 11:45 am
 
Steady Alliance Chaotic TCG In the discussion on the Deck "Steady Alliance" by arcko9 United States send message
snorvell United States
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Just so you know Destructazooka only gets its effect when its revealed so unless you flip it down its a one time battlegear.
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Posted: June 26, 2015 07:59 pm
 
Flame Rapists Chaotic TCG In the discussion on the Deck "Flame Rapists" by mikeanzo United States send message
mikeanzo United States
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Thank you for your advice afjak.
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Posted: June 24, 2015 07:45 pm
 
Storm's Rage Chaotic TCG In the discussion on the Deck "Storm's Rage" by arcko9 United States send message
snorvell United States
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Song of Shelter wouldn't work on Gintanai's ability, it doesn't target .
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Posted: June 24, 2015 02:29 pm
 
Storm's Rage Chaotic TCG In the discussion on the Deck "Storm's Rage" by arcko9 United States send message
arcko9 United States
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I appreciate the well written and justified feedback.

In response to the first and second problem I was actually unaware that the Ravita Flower had to be made active in combat before it could be sacrificed for its' additional mugic counters. The lack of mugic counters on the creatures themselves is indeed a problem, one that I meant to balance out with the Ravita Flower, but as the Ravita Flower now in essence has no use I'll be sure to test alternative methods.

Bonding Battlesong is another of those mistakes I see, having neglected to note that it functions for the caster only.

The attack deck is built the way it is with an intention of using Armament Adagio to transfer the Warbeast Power Leash over to Gaffat-Ra when he becomes engaged so that his energy is increased, and attack output it increased.

While all in all the reasons above are still imperfect, I've had limited ability to test methods in combat before now. Thank you again for bringing this up, I'll be sure to make edits when I think of the ways I'd like to re-balance the deck.
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Posted: June 24, 2015 01:40 pm
 
Storm's Rage Chaotic TCG In the discussion on the Deck "Storm's Rage" by arcko9 United States send message
speedplayera Canada
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I'm only commenting because the voting box doesn't support this much text:

First problem: You have a grand total of one counter, and that just isn't good enough. A good deck needs the ability to use its mugic(unless it's anti mugic, which this deck isn't). So any hope you have of using that song of shelter and having mugics to be returned by castle bodhran is now gone.

Second problem: Your ravita flowers start facedown, meaning they are utterly useless to you unless your conjurors get engaged, and with a warbeast deck that pretty much means it's game over. You have no way to flip them up, so that problem needs to be rectified, otherwise they should just have bi-mower cycles or WEVs or something.

Third problem: While in theory having all mono-build point attacks isn't any worse than a normal deck, you're sacrificing overall potentiall on not so great fillers. If gaffat-ra has to defend, and your hand consists of a combination of Atmosfear , Trampling Tackle , Earth Pulse , Radical Ice Balls , or Sandstrike , your maximum damage is ten, which is not enough to win with a guy who has 55 energy at his best.

As a side note, this is a common mistake, which I have made myself, but Bonding Battlesong only works when the caster is engaged, and I doubt your warbeasts are going to be able to use it.

Good start, but this needs some serious fine tuning.
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Posted: June 24, 2015 12:57 pm
 
Flame Rapists Chaotic TCG In the discussion on the Deck "Flame Rapists" by mikeanzo United States send message
afjak United States
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Well, there seems to be a lot of elemental hate going around lately. And I do mean a lot more than usual. This Hikeda person has a sole Dischord of Flame as a countermeasure to... I guess Numin? But element hate is getting more dedicated these days and Bloot SoA's going to start poking his ugly head up a lot more. To combat this? You could experiment giving Gimwei a Scarab of Khilai to ensure it never loses its elements as long as it's equipped, or even hateboard a Ritual Site or two. Extra damage off a Viledriver is great, but getting repeatedly hosed negates that benefit. Also Tangath can do wonders with Xerium Armor; it can and will save your butt time and time again.

Not saying these are must-do's, but they could be things to test and either accept or reject afterwards. See if the small loss is damage does or doesn't outweigh added utility.
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Posted: June 24, 2015 05:23 am
 
Flame Rapists Chaotic TCG In the discussion on the Deck "Flame Rapists" by mikeanzo United States send message
mikeanzo United States
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Well afjak what do you recommend. There is no such thing as a deck without a problem.
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Posted: June 23, 2015 11:52 am
 
Flame Rapists Chaotic TCG In the discussion on the Deck "Flame Rapists" by mikeanzo United States send message
afjak United States
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So THAT'S the Hikeda that everyone keeps bringing up. Good to know.

Anywho, @mike - Netdecking is acceptable, but as a smart man informed me: netdecking isn't a final answer to what you're looking to accomplish, but data to be considered as a good starting point. "The biggest mistake you can make is to assume a deck list you get from the internet is the end of the process. It is, in fact, the beginning." There might be information that Hikeda never considered (I can point off a few things by both link and this list) that could hurt it in certain matchups, but your own intuition can improve on the data provided to you.
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Posted: June 23, 2015 12:01 am
 
Flame Rapists Chaotic TCG In the discussion on the Deck "Flame Rapists" by mikeanzo United States send message
mikeanzo United States
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Who said I tried. I just wanted to make a good fire deck that wasn't underworld u little virgin. I hit the publish button instead of the update button so that's why Hikeda's name isn't there.
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Posted: June 22, 2015 11:05 pm
 
Flame Rapists Chaotic TCG In the discussion on the Deck "Flame Rapists" by mikeanzo United States send message
speedplayera Canada
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Yes, fine let's move on from that, you straight up copied another dudes deck and tried to pass it off as your own.
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Posted: June 22, 2015 10:40 pm
 
Flame Rapists Chaotic TCG In the discussion on the Deck "Flame Rapists" by mikeanzo United States send message
mikeanzo United States
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What's wrong speedy, dont like sex. Haven't you ever gazed into your woman's eyes and realized you are not 2 people but 1 soul. Get a life you troll.
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Posted: June 22, 2015 10:39 pm
 
Flame Rapists Chaotic TCG In the discussion on the Deck "Flame Rapists" by mikeanzo United States send message
speedplayera Canada
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almost an exact copy of hikeda's deck, don't believe me then click here.

Either be original or give credit to the original creator where credit is due.

Also, kind of an inappropriate title, maybe change it to something a little less violent assault like.
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Posted: June 22, 2015 10:02 pm
 
Check yourslef Chaotic TCG In the discussion on the Deck "Check yourslef" by hero_reaper United States send message
speedplayera Canada
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Is vidav's entire purpose just to be a supply of instant counters, cuz his ability doesn't seem necessary here.
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Posted: June 21, 2015 09:42 pm
 
over worlders Chaotic TCG In the discussion on the Deck "over worlders" by backslash United States send message
speedplayera Canada
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quote from Complete Chaotic Deck Builder's Rules:
You can play Chaotic with decks of different sizes: 1, 3, and 6 Creature decks are the most common sizes.
-On this site, it is preferred that you construct an army of 6 Creature Cards.

For each Creature Card, also select one Battlegear Card and one Mugic Card.
-When choosing Battlegear, your aim should be to equip any that either compliment your strengths and strategy, or compensate for a significant weakness.
-When choosing Mugic, make sure that they work towards your deck's goal, and try to have your Creatures be able to cast or use most/all of them.

Create a 10 card Location Deck. You can use any 10 Location Cards you want as long as you stick to the Rule of Two and do not have multiple copies of Unique or Legendary cards. (see below)
-When choosing Locations, make sure the abilities are mostly or entirely beneficial to you, and try to have Initiative that works with you whenever possible.

Create a 20 card Attack Deck. The 20 Attack Cards you choose must not exceed 20 Build Points (Build Points of each Attack Card are inside of the starburst icon in the top-left corner).
-When choosing Attacks, be sure to only include cards that can be used effectively by most/all of your non-support members.

Rule of Two: You can only have up to two copies of any card in your deck, unless the card itself says otherwise.
Q: Are Creatures with the same name but different statistics considered different Creatures?
A: No. Two Creatures (or cards of any type) are considered to be copies of the same card if they share the same exact name.
Q: Are cards with the same name but different subtitles considered different cards?
A: No. For the "Unique" Rule and the "Rule of Two", cards with the same name but different subtitles are considered to be copies of the same card.
(e.g Maxxor and Maxxor, Protector of Perim are considered copies of the same card for this rule.)

Unique: This ability indicates that only one copy of a card with this ability may be included in a player's deck. This does not include other cards with "Unique" you control that don't have the same name.
(e.g Lore, Ancestral Caller and Lore, High Muge of the Hive would not be allowed in the same army as they are considered copies of the same card, but Hammerdoom Chantcaller and Lord Van Bloot would.)

Loyal - [Tribe] [type]: A card with Loyal cannot be played in an army unless all other Creatures in that army share at least one of the same Tribes as the card with "Loyal". If there is a listed Tribe or type designation then all Creatures must share at least one of the listed Tribe or type designations.
(e.g Chaor would not be allowed in an army with Intress, Ursis, or any Creatures who aren't of the Underworld tribe.)

Legendary: A player may not include more than one copy of any card with the "Legendary" keyword in their deck. This does not effect non-"Legendary" copies of a card as long as the other copy doesn't have "Legendary" and still follows the "Rule of Two" and "Unique" Rule.
(e.g Tangath Toborn, OverWorld General and Tangath Toborn, In Training can legally be in the same army, but Grantkae, Mipedian General and Warriors of Owayki cannot.)
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Posted: June 21, 2015 09:36 pm
 
overworldz Chaotic TCG In the discussion on the Deck "overworldz" by twilliams2 United States send message
speedplayera Canada
Avatar for speedplayera

quote from Complete Chaotic Deck Builder's Rules:
You can play Chaotic with decks of different sizes: 1, 3, and 6 Creature decks are the most common sizes.
-On this site, it is preferred that you construct an army of 6 Creature Cards.

For each Creature Card, also select one Battlegear Card and one Mugic Card.
-When choosing Battlegear, your aim should be to equip any that either compliment your strengths and strategy, or compensate for a significant weakness.
-When choosing Mugic, make sure that they work towards your deck's goal, and try to have your Creatures be able to cast or use most/all of them.

Create a 10 card Location Deck. You can use any 10 Location Cards you want as long as you stick to the Rule of Two and do not have multiple copies of Unique or Legendary cards. (see below)
-When choosing Locations, make sure the abilities are mostly or entirely beneficial to you, and try to have Initiative that works with you whenever possible.

Create a 20 card Attack Deck. The 20 Attack Cards you choose must not exceed 20 Build Points (Build Points of each Attack Card are inside of the starburst icon in the top-left corner).
-When choosing Attacks, be sure to only include cards that can be used effectively by most/all of your non-support members.

Rule of Two: You can only have up to two copies of any card in your deck, unless the card itself says otherwise.
Q: Are Creatures with the same name but different statistics considered different Creatures?
A: No. Two Creatures (or cards of any type) are considered to be copies of the same card if they share the same exact name.
Q: Are cards with the same name but different subtitles considered different cards?
A: No. For the "Unique" Rule and the "Rule of Two", cards with the same name but different subtitles are considered to be copies of the same card.
(e.g Maxxor and Maxxor, Protector of Perim are considered copies of the same card for this rule.)

Unique: This ability indicates that only one copy of a card with this ability may be included in a player's deck. This does not include other cards with "Unique" you control that don't have the same name.
(e.g Lore, Ancestral Caller and Lore, High Muge of the Hive would not be allowed in the same army as they are considered copies of the same card, but Hammerdoom Chantcaller and Lord Van Bloot would.)

Loyal - [Tribe] [type]: A card with Loyal cannot be played in an army unless all other Creatures in that army share at least one of the same Tribes as the card with "Loyal". If there is a listed Tribe or type designation then all Creatures must share at least one of the listed Tribe or type designations.
(e.g Chaor would not be allowed in an army with Intress, Ursis, or any Creatures who aren't of the Underworld tribe.)

Legendary: A player may not include more than one copy of any card with the "Legendary" keyword in their deck. This does not effect non-"Legendary" copies of a card as long as the other copy doesn't have "Legendary" and still follows the "Rule of Two" and "Unique" Rule.
(e.g Tangath Toborn, OverWorld General and Tangath Toborn, In Training can legally be in the same army, but Grantkae, Mipedian General and Warriors of Owayki cannot.)
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Posted: June 20, 2015 01:51 pm
 
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