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Chaotic TCG
latest comments about Chaotic TCG
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chinook Chaotic TCG In the discussion on the Deck "chinook" by skopolon Canada send message
agame United States
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I really like this deck. I never see Gorram used but you do it very well here.

Library and wisdom attacks for your mugic.
Tianne to play melody of mirage before you sacrifice him.
Klawn for another form of damage and fire 5.
Lightning canisters of course.

Gimwei's ability will almost always be used with fire 10 and air 5!

A solid 4 out of 10 from me.
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Posted: August 22, 2016 10:06 pm
 
Quick-Winded Chaotic TCG In the discussion on the Deck "Quick-Winded" by mipedianmaster United States send message
agame United States
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Yeah I was gonna say something but Speedy there beat me to it.

If you really want a water deck..
1 You should add Mipedian Tropic's "Mipedian's gain water and water 5"
2. In 3v3 It's wiser to keep it simpler.
3. Otinee and Alakazam (Alazdan) are the only 2 mipedians with water.
4. The move Poison Panic isn't very good at all..being outclassed by riptide in every way I have no idea why thats super.. same with Neuro freeze. Burning Rain's okay though. Hurlicane and lightning burst aren't to good either.
5. I'm not really one to say Weightless energy Vessle is useless but in 3v3 it's a lot less likely you'll get burned. Possible? yes but likely no and it's not worth worrying to much about.Whirling wails is a great card but in 3v3 again its use diminishes.

Just some Advice. I like a water Mipedian deck though. I can try and design one if you'd like.
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Posted: August 16, 2016 03:06 am
 
Quick-Winded Chaotic TCG In the discussion on the Deck "Quick-Winded" by mipedianmaster United States send message
speedplayera Canada
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Lol, why are you bothering to use water? In a 3 on 3 there is less chance of your water locations coming up and it's still not as effective as classic mipedian. I get trying to be creative, but this is not the way to go.
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Posted: August 15, 2016 09:02 pm
 
Chaor Chaotic TCG In the discussion on the Card "Chaor"
marrillianlord United States
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how can I get this card I will pay top dollar or give you incredible cards
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Posted: August 10, 2016 07:44 pm
 
Aerodrone Chaotic TCG In the discussion on the Card "Aerodrone"
marrillianlord United States
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I will give you a location card called open doors of the deep mines for this card
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Posted: August 10, 2016 07:39 pm
Modified on August 10, 2016 07:40 pm
 
Mepidian V1 Chaotic TCG In the discussion on the Deck "Mepidian V1" by landeril United States send message
mipedianmaster United States
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Your deck is great, but I would recommend that you swap one or both of your conjurors for a different one like Savell or Habekh. Here's why:

Habekh- Reduce Recklessness damage to Warbeasts you control by 10 for each Elemental Type that Warbeast has.

Savell- Reduce Recklessness damage dealt to Warbeasts you control by 10 for each Mugic counter on Savell.
This way, you can totally rid yourself of the recklessness drawback. You only need one to do it, so you would have room for another creature, warbeast or otherwise.
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Posted: August 10, 2016 02:37 pm
 
Flurry of Fists (not a printed card) Chaotic TCG In the discussion on the Card "Flurry of Fists (not a printed card)"
snorvell United States
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This is a printed card, i have multiple copies.
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Posted: August 10, 2016 08:53 am
 
Bodal's Element Converter (not a printed card) Chaotic TCG In the discussion on the Card "Bodal's Element Converter (not a printed card)"
snorvell United States
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This card is a printed card, i've got multiple copies.
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Posted: August 10, 2016 08:50 am
 
M-sandy Chaotic TCG In the discussion on the Deck "M-sandy" by dablackone United Kingdom send message
mipedianmaster United States
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Sorry, I meant to say "gamble."
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Posted: August 9, 2016 01:16 pm
 
M-sandy Chaotic TCG In the discussion on the Deck "M-sandy" by dablackone United Kingdom send message
mipedianmaster United States
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This is a great deck for someone looking to start playing with mipedian creatures. Prince Mudeenu is a good choice, as is the battlegear, but I can't help but feel that you can integrate these mugics, battlegear, and locations, given Mudeenu's lack of elements and limited mugicians. Not to mention that these locations would support the attacks you picked out.
By the way, the attacks balance out perfectly!!!


Fanfare of the Vanishing- gives target creature an additional Strike 15- Be sure to play on your first attack!

Symphony of the Guard- Gives target creature Air 5 and Earth 5- This would give Aerosion, Airsault, and Turbulence Funnel a huge boost, especially alongside Mudeenu's Strike ability!

Melody of Mirage- target attacks deals zero damage

Melodic Might - Draw two Attack Cards, then discard two Attack Cards

*Each of these mugics costs one mugician to play, so it is no problem for Mudeenu.*

Sandstorm Shroud- When equipped Creature becomes engaged, it gains Air

Cyclance- Sacrifice Cyclance: Equipped Creature gains Air until the end of combat.

Destructozooka- When Destructozooka is flipped face-up, choose an Elemental Type. Equipped Creature gains the chosen Elemental Type and "Element 5" of the chosen Elemental Type.

Mipedian Balladeers' Flute- Sacrifice Mipedian Balladeers' Flute: Equipped Creature gains a Mugic counter. Your opponent may put a Mugic counter on a Creature of their choice. This Battlegear begins the game face-up.

Mipedian Fulgurite- Equipped Creature has "Air 10." At the end of any combat, destroy Mipedian Fulgurite.

Nexus Fuse- Equipped Creature has an additional 5 Energy. Sacrifice Nexus Fuse: Deal 15 damage to target Creature.
Citadel Lodestone- When equipped Creature becomes engaged, it gains Earth.



Rao'pa Sahkk Chimegrid- grants each player an additional mugic counter- Unlike City of Kehn-sep, you do not have to take a gmable on whether or not you gain a mugician.

The Garden- gives engaged creatures element Water

Mipedim Tropics- Gives Mipedian creatures element Water and ability "Water 5"

The Cliffs- gives engaged creatures element Earth

The Storms- gives engaged creatures element Air

Stronhold Morn- At the beginning of combat, engaged Creatures gain Fire, Water, Air, and Earth


Water, Air, Earth, or Fire "5" means that if you have a creature with the indicated element and it makes an attack that lists it, such as Aerosion has the number 5 next to both the air and earth elements, your creatures deals an additional 5 damage with that attack.

Best of luck!
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Posted: August 9, 2016 01:14 pm
 
Warbunleashed Chaotic TCG In the discussion on the Deck "Warbunleashed" by grimcobra12 Australia send message
mipedianmaster United States
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Love your setup! An aerodrone with this many air attackers is a stroke of genius! For good measure, you may want to consider replacing one of your 0 build point attack cards with "Vapor Wipeout." I once came up against an opponent who took away my creatures' ability to use their elemental attacks. Trust me, it pays to have a backup, just in case!
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Posted: August 9, 2016 12:27 pm
 
Ihun'kalin's Wrath Chaotic TCG In the discussion on the Deck "Ihun'kalin's Wrath" by reptilianking22 United States
snorvell United States
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Mipedianmaster that comment is way over the top. What if the guys new and dosn't know that rule? Btw the builder of this deck is no longer a registered user. Next time teach them the rules, most new players have no idea what build points are.
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Posted: August 4, 2016 11:46 pm
Modified on August 4, 2016 11:47 pm
 
Ihun'kalin's Wrath Chaotic TCG In the discussion on the Deck "Ihun'kalin's Wrath" by reptilianking22 United States
mipedianmaster United States
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PLAYING FOUL!!!!! YOUR ATTACK DECK'S BUILD POINTS ARE WAY OVER THE TOP!!! YOU ARE SUPOSSED TO HAVE 20 CARDS WHOSE BUILD POINTS TOGETHER DO NOT EXCEED 20!!
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Posted: August 3, 2016 10:49 pm
 
Speed Lightning Chaotic TCG In the discussion on the Deck "Speed Lightning" by mrmipedian2 United States send message
martimouse United States
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You have more than 20 build points in your attack deck.
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Posted: August 2, 2016 04:34 pm
 
Serious Infestation Chaotic TCG In the discussion on the Deck "Serious Infestation" by mipedian_king United States send message
anonymous97 Canada
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Everything seems to be good except the attacks deck. Attacks have to follow the 20 Build Point, 20 Attack Card rule. Build Points are shown on the top left corner of every attack card. As it stands, your attack deck is ridiculously overpowered.
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Posted: August 2, 2016 03:07 pm
 
overworld shot Chaotic TCG In the discussion on the Deck "overworld shot" by supermega United States send message
anonymous97 Canada
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- Castle Pillar is UNIQUE, meaning you can only have one of that card
- Primal Smash is also UNIQUE
- Your Attacks need to have 20 BUILD POINTS, AND 20 CARDS ONLY. The buildpoints are on the top left corner of each attack card.


I'm not sure who you want the heptadd's crown on, but I suggest just not using it altogether because I'm assuming you're just gonna end up using it for the mugic reprise which isn't ideal. I suggest just using some Mipedian Balladeer's Flutes and opting for some Canons since you have kopond for the extra damage.
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Posted: August 2, 2016 01:18 pm
 
overworld shot Chaotic TCG In the discussion on the Deck "overworld shot" by supermega United States send message
mipedianmaster United States
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Great deck! The only thing I would recommend is to replace Heptadd's crown with muge's tungingfork, that way, neither kopond nor any other creature will take damage from using different mugics.
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Posted: July 31, 2016 02:35 pm
 
Cromaxx Chaotic TCG In the discussion on the Card "Cromaxx"
nightw1ng United States
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I just got Cromaxx. It was a rare thing but I would say purchase the Alliances Unraveled starter deck and hope you get lucky.
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Posted: July 27, 2016 12:49 pm
 
aqua bomb Chaotic TCG In the discussion on the Deck "aqua bomb" by supermega United States send message
anonymous97 Canada
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- fix your attacks so that u have 20 attack cards with 20 BUILD POINTS, build points are location in the top left of each attack card.

- one of your locations, "Mugician's Arch", isn't a real card, so you can't use it in battle.

- Allmagedon is UNIQUE, meaning u can only have one copy if it in your deck.

- If u wanna cast tribal mugic other than Overworld, i suggest using HEPTADD'S CROWN instead of wasting a mugic card for casting Chorus of Cothica.

- I noticed that you are using a lot of Dawn of Perim creatures, which is to put lightly, some of the weakest creatures you can have in ur deck, so I suggest switching them with other creatures. For example, since ur attacks consist of earth and water attacks, putting in a Gronmor or a Tangath toborn in training could help you a lot.

- Switching your liquilizers for an orchis undin also helps u keep water all game, instead of just one combat. Also switch ur song of embernova into a prelude to dominance maybe so u can alwasy deal that 10 damage rather than hoping for an opponent with air or fire.

Hope this helps!
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Posted: July 24, 2016 04:26 pm
 
Shards of Power Chaotic TCG In the discussion on the Deck "Shards of Power" by chriscnhudson United States send message
mipedianmaster United States
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you can only have one unheard melody, b/c it reads "UNIQUE".
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Posted: July 21, 2016 08:19 pm
 
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