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Chaotic TCG
latest comments about Chaotic TCG
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Strategic Chaos Chaotic TCG In the discussion on the Deck "Strategic Chaos" by warbeaster Canada send message
afjak United States
Avatar for afjak
@Warbeaster - The reason most use Tangath and Lomma over Aggroar isn't because Aggroar has no value; it's because he isn't as efficient. To use Aggroar as you're doing, you need multiple separate creatures: Aggroar himself and at least one other strategist. The difference from my buddy Tangath? Tangath takes up only one creature slot to do the same job while Aggroar takes up two or more. The slots saved can either be put into forward fighters or additional support cast--Aggroar being terrible at the latter with no Mugicians or other contributing abilities. Plus if Aggroar falls victim to removal (either burn, destruction, or combat), then you are without a defender entirely. I'd rather have the guy and gal who average 60 energy apiece and make it as hard as possible to burn them.

It's not lack of value, it's ease of tactics.
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Posted: May 27, 2015 08:48 am
 
behind over Chaotic TCG In the discussion on the Deck "behind over" by joshmaster15 United States send message
speedplayera Canada
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why are you only using dawn of perim cards?
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Posted: May 25, 2015 05:28 pm
 
Maxxor Chaotic TCG In the discussion on the Card "Maxxor"
extremechicken Canada
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I'll take this card and ill give u van bloot servant of aa'une
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Posted: May 21, 2015 08:29 pm
 
Terrifying Speed Chaotic TCG In the discussion on the Deck "Terrifying Speed" by warbeaster Canada send message
warbeaster Canada
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@ Speed Thank you, and the reason The Ocean With No Water is there is because of the sheer low amount of mugic counters I am running on. I plan to cast at least a few mugics to help out my warbeasts since Savell should not be casting.
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Posted: May 21, 2015 07:06 pm
 
Fluxing With No Flux Chaotic TCG In the discussion on the Deck "Fluxing With No Flux" by warbeaster Canada send message
warbeaster Canada
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@ Speed Thanks for that, I forgot to take it out when I removed Biakan from this deck.
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Posted: May 21, 2015 07:04 pm
 
double edge Chaotic TCG In the discussion on the Deck "double edge" by poilunic69 Canada send message
speedplayera Canada
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please read: You can play Chaotic with decks of different sizes: 1, 3, and 6 Creature decks are the most common sizes.
-On this site, it is preferred that you construct an army of 6 Creature Cards.

For each Creature Card, also select one Battlegear Card and one Mugic Card.
-When choosing Battlegear, your aim should be to equip any that either compliment your strengths and strategy, or compensate for a significant weakness.
-When choosing Mugic, make sure that they work towards your deck's goal, and try to have your Creatures be able to cast or use most/all of them.

Create a 10 card Location Deck. You can use any 10 Location Cards you want as long as you stick to the Rule of Two and do not have multiple copies of Unique or Legendary cards. (see below)
-When choosing Locations, make sure the abilities are mostly or entirely beneficial to you, and try to have Initiative that works with you whenever possible.

Create a 20 card Attack Deck. The 20 Attack Cards you choose must not exceed 20 Build Points (Build Points of each Attack Card are inside of the starburst icon in the top-left corner).
-When choosing Attacks, be sure to only include cards that can be used effectively by most/all of your non-support members.

Rule of Two: You can only have up to two copies of any card in your deck, unless the card itself says otherwise.
Q: Are Creatures with the same name but different statistics considered different Creatures?
A: No. Two Creatures (or cards of any type) are considered to be copies of the same card if they share the same exact name.
Q: Are cards with the same name but different subtitles considered different cards?
A: No. For the "Unique" Rule and the "Rule of Two", cards with the same name but different subtitles are considered to be copies of the same card.
(e.g Maxxor and Maxxor, Protector of Perim are considered copies of the same card for this rule.)

Unique: This ability indicates that only one copy of a card with this ability may be included in a player's deck. This does not include other cards with "Unique" you control that don't have the same name.
(e.g Lore, Ancestral Caller and Lore, High Muge of the Hive would not be allowed in the same army as they are considered copies of the same card, but Hammerdoom Chantcaller and Lord Van Bloot would.)

Loyal - [Tribe] [type]: A card with Loyal cannot be played in an army unless all other Creatures in that army share at least one of the same Tribes as the card with "Loyal". If there is a listed Tribe or type designation then all Creatures must share at least one of the listed Tribe or type designations.
(e.g Chaor would not be allowed in an army with Intress, Ursis, or any Creatures who aren't of the Underworld tribe.)

Legendary: A player may not include more than one copy of any card with the "Legendary" keyword in their deck. This does not effect non-"Legendary" copies of a card as long as the other copy doesn't have "Legendary" and still follows the "Rule of Two" and "Unique" Rule.
(e.g Tangath Toborn, OverWorld General and Tangath Toborn, In Training can legally be in the same army, but Grantkae, Mipedian General and Warriors of Owayki cannot.)
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Posted: May 21, 2015 04:51 pm
 
stats with a twist Chaotic TCG In the discussion on the Deck "stats with a twist" by speedplayera Canada send message
speedplayera Canada
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Are you just basing this off your experience? Cuz it seems you are making a lot of jumps that are not exactly logical if we look at the way to card text is written, logically. The old site was by no means perfect, so I say that for here, we do it as ten per counter lost, since that's how it's written and I haven't any memories of the effect you mentioned.
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Posted: May 19, 2015 04:10 pm
 
stats with a twist Chaotic TCG In the discussion on the Deck "stats with a twist" by speedplayera Canada send message
afjak United States
Avatar for afjak

quote from speedplayera:
But wait, how is it only ten heal even if it comes off the same creature. Hune Paltanin says "When an opposing non-overworld creature loses a mugic counter" which leads me to believe that it is 10 per counter, since it doesn't say otherwise.


Same way she only heals me ten if a non-OverWorlder casts a Mugic or uses an ability that costs multiple Mugic counters. Been through this before only healing 10 off of a Consuming Cacophony and others; my guess is because they're being removed altogether, i.e. at the same time and she only counts instance and not quantity. Unless that was an old bug, which I'm honestly hoping for.
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Posted: May 19, 2015 03:20 am
 
stats with a twist Chaotic TCG In the discussion on the Deck "stats with a twist" by speedplayera Canada send message
speedplayera Canada
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Idk, I thought I was being original by using Aivenna in this regard oh well(plus, I was really too lazy today to try and think of a creative title, like you said, this deck isn't anything new).

But wait, how is it only ten heal even if it comes off the same creature. Hune Paltanin says "When an opposing non-overworld creature loses a mugic counter" which leads me to believe that it is 10 per counter, since it doesn't say otherwise.
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Posted: May 18, 2015 07:13 pm
 
stats with a twist Chaotic TCG In the discussion on the Deck "stats with a twist" by speedplayera Canada send message
afjak United States
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*comment removed for redundancy*
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Posted: May 18, 2015 03:32 pm
Modified on May 18, 2015 03:33 pm
 
stats with a twist Chaotic TCG In the discussion on the Deck "stats with a twist" by speedplayera Canada send message
afjak United States
Avatar for afjak
I'm not seeing the "twist". It's an Arrthoa deck, with the same tried-and-true attack deck that you can see on any of its kind with the same selection of Mugic you see on every single OverWorld decklist. Except with disregard to the most powerful control Mugic my tribe has to offer. Is the twist Aivenna? It's already been proven that she's a house, the only reason no one other than me uses her is because they all seem to like more elemental affinity. The fact that you have to run her with element fixing to put even her here illustrates the point.

Oh, and SCR won't heal more than 10 if they pay the tax from the same creature; won't heal you anything at all if you're fighting my tribe.
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Posted: May 18, 2015 03:31 pm
Modified on May 18, 2015 05:17 pm
 
overworlders XD Chaotic TCG In the discussion on the Deck "overworlders XD" by mrtwister98 United States send message
speedplayera Canada
Avatar for speedplayera
You can play Chaotic with decks of different sizes: 1, 3, and 6 Creature decks are the most common sizes.
-On this site, it is preferred that you construct an army of 6 Creature Cards.

For each Creature Card, also select one Battlegear Card and one Mugic Card.
-When choosing Battlegear, your aim should be to equip any that either compliment your strengths and strategy, or compensate for a significant weakness.
-When choosing Mugic, make sure that they work towards your deck's goal, and try to have your Creatures be able to cast or use most/all of them.

Create a 10 card Location Deck. You can use any 10 Location Cards you want as long as you stick to the Rule of Two and do not have multiple copies of Unique or Legendary cards. (see below)
-When choosing Locations, make sure the abilities are mostly or entirely beneficial to you, and try to have Initiative that works with you whenever possible.

Create a 20 card Attack Deck. The 20 Attack Cards you choose must not exceed 20 Build Points (Build Points of each Attack Card are inside of the starburst icon in the top-left corner).
-When choosing Attacks, be sure to only include cards that can be used effectively by most/all of your non-support members.

Rule of Two: You can only have up to two copies of any card in your deck, unless the card itself says otherwise.
Q: Are Creatures with the same name but different statistics considered different Creatures?
A: No. Two Creatures (or cards of any type) are considered to be copies of the same card if they share the same exact name.
Q: Are cards with the same name but different subtitles considered different cards?
A: No. For the "Unique" Rule and the "Rule of Two", cards with the same name but different subtitles are considered to be copies of the same card.
(e.g Maxxor and Maxxor, Protector of Perim are considered copies of the same card for this rule.)

Unique: This ability indicates that only one copy of a card with this ability may be included in a player's deck. This does not include other cards with "Unique" you control that don't have the same name.
(e.g Lore, Ancestral Caller and Lore, High Muge of the Hive would not be allowed in the same army as they are considered copies of the same card, but Hammerdoom Chantcaller and Lord Van Bloot would.)

Loyal - [Tribe] [type]: A card with Loyal cannot be played in an army unless all other Creatures in that army share at least one of the same Tribes as the card with "Loyal". If there is a listed Tribe or type designation then all Creatures must share at least one of the listed Tribe or type designations.
(e.g Chaor would not be allowed in an army with Intress, Ursis, or any Creatures who aren't of the Underworld tribe.)

Legendary: A player may not include more than one copy of any card with the "Legendary" keyword in their deck. This does not effect non-"Legendary" copies of a card as long as the other copy doesn't have "Legendary" and still follows the "Rule of Two" and "Unique" Rule.
(e.g Tangath Toborn, OverWorld General and Tangath Toborn, In Training can legally be in the same army, but Grantkae, Mipedian General and Warriors of Owayki cannot.)
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Posted: May 17, 2015 07:45 pm
 
overworld stat healing Chaotic TCG In the discussion on the Deck "overworld stat healing" by biggyren Canada send message
biggyren Canada
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when I say fluid fuge is free I mean you heal 25 and transfer a mugic basically
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Posted: May 17, 2015 06:27 pm
 
Strategic Chaos Chaotic TCG In the discussion on the Deck "Strategic Chaos" by warbeaster Canada send message
warbeaster Canada
Avatar for warbeaster
@speedplayera Ebbikka doesn't protect my tuningfork, so in case it gets destroyed, I can easily sacrifice any battlegear to bring it back with Tune of Xerium. Also, I can bring back a Bi-mowercycle.
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Posted: May 17, 2015 02:43 pm
Modified on May 17, 2015 04:20 pm
 
Conjurers of Creation Deck Chaotic TCG In the discussion on the Deck "Conjurers of Creation Deck" by guy_hero United States send message
speedplayera Canada
Avatar for speedplayera
please read:
You can play Chaotic with decks of different sizes: 1, 3, and 6 Creature decks are the most common sizes.
-On this site, it is preferred that you construct an army of 6 Creature Cards.

For each Creature Card, also select one Battlegear Card and one Mugic Card.
-When choosing Battlegear, your aim should be to equip any that either compliment your strengths and strategy, or compensate for a significant weakness.
-When choosing Mugic, make sure that they work towards your deck's goal, and try to have your Creatures be able to cast or use most/all of them.

Create a 10 card Location Deck. You can use any 10 Location Cards you want as long as you stick to the Rule of Two and do not have multiple copies of Unique or Legendary cards. (see below)
-When choosing Locations, make sure the abilities are mostly or entirely beneficial to you, and try to have Initiative that works with you whenever possible.

Create a 20 card Attack Deck. The 20 Attack Cards you choose must not exceed 20 Build Points (Build Points of each Attack Card are inside of the starburst icon in the top-left corner).
-When choosing Attacks, be sure to only include cards that can be used effectively by most/all of your non-support members.

Rule of Two: You can only have up to two copies of any card in your deck, unless the card itself says otherwise.
Q: Are Creatures with the same name but different statistics considered different Creatures?
A: No. Two Creatures (or cards of any type) are considered to be copies of the same card if they share the same exact name.
Q: Are cards with the same name but different subtitles considered different cards?
A: No. For the "Unique" Rule and the "Rule of Two", cards with the same name but different subtitles are considered to be copies of the same card.
(e.g Maxxor and Maxxor, Protector of Perim are considered copies of the same card for this rule.)

Unique: This ability indicates that only one copy of a card with this ability may be included in a player's deck. This does not include other cards with "Unique" you control that don't have the same name.
(e.g Lore, Ancestral Caller and Lore, High Muge of the Hive would not be allowed in the same army as they are considered copies of the same card, but Hammerdoom Chantcaller and Lord Van Bloot would.)

Loyal - [Tribe] [type]: A card with Loyal cannot be played in an army unless all other Creatures in that army share at least one of the same Tribes as the card with "Loyal". If there is a listed Tribe or type designation then all Creatures must share at least one of the listed Tribe or type designations.
(e.g Chaor would not be allowed in an army with Intress, Ursis, or any Creatures who aren't of the Underworld tribe.)

Legendary: A player may not include more than one copy of any card with the "Legendary" keyword in their deck. This does not effect non-"Legendary" copies of a card as long as the other copy doesn't have "Legendary" and still follows the "Rule of Two" and "Unique" Rule.
(e.g Tangath Toborn, OverWorld General and Tangath Toborn, In Training can legally be in the same army, but Grantkae, Mipedian General and Warriors of Owayki cannot.)
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Posted: May 17, 2015 10:57 am
 
Might of M'arrillian Deck Chaotic TCG In the discussion on the Deck "Might of M'arrillian Deck" by guy_hero United States send message
speedplayera Canada
Avatar for speedplayera
Please read this:
You can play Chaotic with decks of different sizes: 1, 3, and 6 Creature decks are the most common sizes.
-On this site, it is preferred that you construct an army of 6 Creature Cards.

For each Creature Card, also select one Battlegear Card and one Mugic Card.
-When choosing Battlegear, your aim should be to equip any that either compliment your strengths and strategy, or compensate for a significant weakness.
-When choosing Mugic, make sure that they work towards your deck's goal, and try to have your Creatures be able to cast or use most/all of them.

Create a 10 card Location Deck. You can use any 10 Location Cards you want as long as you stick to the Rule of Two and do not have multiple copies of Unique or Legendary cards. (see below)
-When choosing Locations, make sure the abilities are mostly or entirely beneficial to you, and try to have Initiative that works with you whenever possible.

Create a 20 card Attack Deck. The 20 Attack Cards you choose must not exceed 20 Build Points (Build Points of each Attack Card are inside of the starburst icon in the top-left corner).
-When choosing Attacks, be sure to only include cards that can be used effectively by most/all of your non-support members.

Rule of Two: You can only have up to two copies of any card in your deck, unless the card itself says otherwise.
Q: Are Creatures with the same name but different statistics considered different Creatures?
A: No. Two Creatures (or cards of any type) are considered to be copies of the same card if they share the same exact name.
Q: Are cards with the same name but different subtitles considered different cards?
A: No. For the "Unique" Rule and the "Rule of Two", cards with the same name but different subtitles are considered to be copies of the same card.
(e.g Maxxor and Maxxor, Protector of Perim are considered copies of the same card for this rule.)

Unique: This ability indicates that only one copy of a card with this ability may be included in a player's deck. This does not include other cards with "Unique" you control that don't have the same name.
(e.g Lore, Ancestral Caller and Lore, High Muge of the Hive would not be allowed in the same army as they are considered copies of the same card, but Hammerdoom Chantcaller and Lord Van Bloot would.)

Loyal - [Tribe] [type]: A card with Loyal cannot be played in an army unless all other Creatures in that army share at least one of the same Tribes as the card with "Loyal". If there is a listed Tribe or type designation then all Creatures must share at least one of the listed Tribe or type designations.
(e.g Chaor would not be allowed in an army with Intress, Ursis, or any Creatures who aren't of the Underworld tribe.)

Legendary: A player may not include more than one copy of any card with the "Legendary" keyword in their deck. This does not effect non-"Legendary" copies of a card as long as the other copy doesn't have "Legendary" and still follows the "Rule of Two" and "Unique" Rule.
(e.g Tangath Toborn, OverWorld General and Tangath Toborn, In Training can legally be in the same army, but Grantkae, Mipedian General and Warriors of Owayki cannot.)
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Posted: May 16, 2015 09:33 am
 
mind rapers Chaotic TCG In the discussion on the Deck "mind rapers" by blackobelisk Canada send message
blackobelisk Canada
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I create a new deck and i improve some stuff

Now the deck afects stats and energy
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Posted: May 15, 2015 08:13 pm
 
snipe master Chaotic TCG In the discussion on the Deck "snipe master" by blackobelisk Canada send message
blackobelisk Canada
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Seems good i do aller the changes
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Posted: May 15, 2015 08:08 pm
 
snipe master Chaotic TCG In the discussion on the Deck "snipe master" by blackobelisk Canada send message
warbeaster Canada
Avatar for warbeaster
You still have 24 Build Points (You should have 20). Other than that, it looks good with the Naj + Nunk and Xelfe + Aer'dak Combo
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Posted: May 15, 2015 01:09 pm
 
chaor fury Chaotic TCG In the discussion on the Deck "chaor fury" by blackobelisk Canada send message
blackobelisk Canada
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Chair is a beast use hum proprerly
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Posted: May 15, 2015 10:47 am
 
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