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Cardfight!! Vanguard
latest comments about Cardfight!! Vanguard
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Oceanic Conversion, Atlantis Dolphin Cardfight!! Vanguard In the discussion on the Card "Oceanic Conversion, Atlantis Dolphin"
hezekiahj United States
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Come on... the thing looks cool! I wish it had "Dimensional Robo" in the name to totally fit with my deck, but I'm still going to use it!
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Posted: January 22, 2018 05:38 pm
 
Legendary Dimensional Robo, Daikaiser Leon Cardfight!! Vanguard In the discussion on the Card "Legendary Dimensional Robo, Daikaiser Leon"
hezekiahj United States
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This seems like it works well with the DaiKaiser and Great DaiKaiser skills of retiring guardians from the GC, especially perfect guards!
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Posted: January 22, 2018 05:32 pm
 
Dimensional Robo, Daimagnel Cardfight!! Vanguard In the discussion on the Card "Dimensional Robo, Daimagnel"
hezekiahj United States
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On the second effect, is the power boost only for the battle that you're using this perfect guard to stop? Or would the boost apply for the rest of the turn that you used this guard for?
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Posted: January 22, 2018 05:19 pm
 
Elite Ethics Reborn Cardfight!! Vanguard In the discussion on the Deck "Elite Ethics Reborn" by ray_cronote Malaysia
hezekiahj United States
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I was also going to ask about the possibility of adding a G zone to the deck. Kamui's Beast Dieties weren't really used in the G era (I think he maybe used the deck once against Chrono??? I don't remember if it used G support), but has Bushi printed G cards for that archetype yet? I really like the deck! I've always liked the idea of Nova Grappler decks with their streams of attacks
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Posted: January 22, 2018 06:05 am
 
Midnight Eclipse Cardfight!! Vanguard In the discussion on the Deck "Midnight Eclipse" by draugnav United States send message
draugnav United States
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quote from fireefur:

Went to go rate the deck, turns out I already had, so I'll just leave a comment.

First off, a good distributions of triggers. While most people usually go "anything greater than 4 draws is bad", you have six draw triggers, and I can see their use immediately. Your deck has great resource management to keep a consistent soul, face up damage, and Hyakki's, as well as a nice variety of Strides for different situations. What is slightly lacking, as in most Murakumo decks, is hand size, which is alleviated somewhat by the extra draw triggers.

Units-wise, I like what you choose. You don't have stride fodder, but in this case, I don't think you need it. Tanba will do an excellent job keeping Hyakkis in your deck, and Dual Weapon and Yaegaki keep them consistent in your hand/field respectively.

Long story short, I like the direction you took with your deck, and it looks pretty good as I see it here. Can't wait to face it sometime!


Thanks, fireefur. I look forward to facing you with it some time as well. Also, thanks for the vote. I noticed you had already voted after our game, which was quite amusing. However, as you can see, the deck has changed a bit since when you voted on it. So, it's nice to know you still think the deck works well.
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Posted: January 22, 2018 04:12 am
 
Midnight Eclipse Cardfight!! Vanguard In the discussion on the Deck "Midnight Eclipse" by draugnav United States send message
fireefur United States
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Went to go rate the deck, turns out I already had, so I'll just leave a comment.

First off, a good distributions of triggers. While most people usually go "anything greater than 4 draws is bad", you have six draw triggers, and I can see their use immediately. Your deck has great resource management to keep a consistent soul, face up damage, and Hyakki's, as well as a nice variety of Strides for different situations. What is slightly lacking, as in most Murakumo decks, is hand size, which is alleviated somewhat by the extra draw triggers.

Units-wise, I like what you choose. You don't have stride fodder, but in this case, I don't think you need it. Tanba will do an excellent job keeping Hyakkis in your deck, and Dual Weapon and Yaegaki keep them consistent in your hand/field respectively.

Long story short, I like the direction you took with your deck, and it looks pretty good as I see it here. Can't wait to face it sometime!
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Posted: January 21, 2018 08:14 pm
 
Drag Wizards Ritual V2 Cardfight!! Vanguard In the discussion on the Deck "Drag Wizards Ritual V2" by dami United States send message
dami United States
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I run 7 Luards because some of the cards in my deck needs me to have a vanguard with luard to use their skills and if I dont draw into 1 Luard I can (if I have it) ride into another one and its easier to get abyssal owls skill off this way also they both have stride assist skills
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Posted: January 21, 2018 04:07 pm
Modified on February 11, 2018 10:40 am
 
Dark Knight, Irgahn Vert Cardfight!! Vanguard In the discussion on the Card "Dark Knight, Irgahn Vert"
leonblood_08 Philippines
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That’s awesome for a Shadow Paladin
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Posted: January 21, 2018 12:23 pm
 
crush infinite Cardfight!! Vanguard In the discussion on the Deck "crush infinite" by siriluk Thailand send message
kirito5ao United States
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Cards from G-EB03 ARE NOT out in the Clan Fight (English) Format)
You need to switch to the OCG (Japanese) Format
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Posted: January 16, 2018 05:53 pm
 
Covert Demonic Dragon, Hyakki Vogue "Яeverse" (Stride Bonus) In the discussion on the Dream Card "Covert Demonic Dragon, Hyakki Vogue "Яeverse" (Stride Bonus)" by draugnav United States send message
draugnav United States
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Well, maybe it could be played in Glendios due to being treated as a "Reverse", but other than that, I don't think he could be played in LJ.

As for the LB, yeah, I also made this card on the fanon wiki, and changed his LB to [1/Turn] as well as just giving +15000 power to all Hyakkis as I plan on designing some more support idea for Hyakki. One of them being a 10K G2 clone with the second ability allowing him to attack from the back row, and have Hyakki's name. Should probably change it on here as well I guess. (I also made renamed this card into Reverse with Stride Bonus, like the Stride Luquier. Edit: Almost forgot, I also made his Stride skill activate when he's placed on VC as well. I'll make the changes to him real quick, to make him the same as his fanon form.
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Posted: January 16, 2018 08:08 am
Modified on January 16, 2018 08:09 am
 
The wolf Cardfight!! Vanguard In the discussion on the Deck "The wolf" by blackwolf India send message
lorddragon Indonesia
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Your deck is illegal. It has 49 main deck cards and 17 G units. A standard deck has 50 cards and a maximum of 16 G units.
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Posted: January 15, 2018 11:15 pm
 
Irregular Colony (2 clans) Cardfight!! Vanguard In the discussion on the Deck "Irregular Colony (2 clans)" by astrayblueframe United States send message
kirito5ao United States
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Mixing decks is illegal unless you have your deck format as Extreme
So either switch to Extreme Format or make this deck a 1 clan deck
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Posted: January 15, 2018 02:19 pm
 
TEST DECK Cardfight!! Vanguard In the discussion on the Deck "TEST DECK" by sirdragon United Kingdom
kirito5ao United States
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The main deck has 1 too many cards in it. You need to take out/remove 1 card from the main deck
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Posted: January 15, 2018 11:21 am
 
Generation XYZ Cardfight!! Vanguard In the discussion on the Deck "Generation XYZ" by damarepls00 Malaysia send message
kirito5ao United States
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Cosmos Pixy, Lizbeth is limited to 1 in OCG and since you are using cards only out in OCG
You need to take 2 copies of Lizbeth out
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Posted: January 15, 2018 10:32 am
 
Yasuie Cardfight!! Vanguard In the discussion on the Deck "Yasuie" by pacman87 Hong Kong send message
draugnav United States
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Hey man, your deck looks pretty good as is. However, if you want to try including Drachma in it, while I'm no Yasuie expert (barely ever played him as I stick to Hyakki), I would suggest removing a Tenma or two. As while Tenma is powerful, most seem to think that both Gouma and Genma outdo him, and I have to agree. So, he'd be the best choice to lower to include something like Drachma. As for the other section left removing a second Tenma, try using a Shibarakku Buster. As you saw, he can be quite useful, especially when you clone a G3 (like 99% do.)
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Posted: January 14, 2018 05:20 pm
 
mecha soldier LOOK B4 CHALENGE Cardfight!! Vanguard In the discussion on the Deck "mecha soldier LOOK B4 CHALENGE" by niccolas16 Miembro Premium United States send message
fireefur United States
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Aside from Sublimal Grey, Petite Ace, and Lady Cyclone, this is a season 1 NG deck. Why not replace those cards and make this deck purely season 1 for old school matches?
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Posted: January 13, 2018 07:48 pm
 
BLACK ANGEL Cardfight!! Vanguard In the discussion on the Deck "BLACK ANGEL" by a1phowolf United States send message
lorddragon Indonesia
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Nobody runs 4 GB8 in a deck (in this case, your Vellator) and you should run at least 4 G Guards.
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Posted: January 12, 2018 10:17 pm
 
Rebirth of the Red Dragon Cardfight!! Vanguard In the discussion on the Deck "Rebirth of the Red Dragon" by a_i_blazeride Miembro Premium United States send message
kirito5ao United States
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This deck is illegal
You can only have a max of 4 copies of Holy Dragon, Sanctuary Guard Regalie
You have 6 copies. You need to take 2 copies out
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Posted: January 11, 2018 08:18 pm
 
Witch Queen of Iniquity, Jeliddo Cardfight!! Vanguard In the discussion on the Card "Witch Queen of Iniquity, Jeliddo"
harri_toku United Kingdom
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A good g guardian especially if your going for the ritual mechanic and haven't quite got there yet!
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Posted: January 11, 2018 10:58 am
 
Dark Dragon, Spectral Blaster "Diablo" (SP) Cardfight!! Vanguard In the discussion on the Card "Dark Dragon, Spectral Blaster "Diablo" (SP)"
harri_toku United Kingdom
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A perfect stride to show the power of the shadow paladins retire their own rear guards to gain powerful skills!
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Posted: January 11, 2018 10:57 am
 
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