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Cardfight!! Vanguard
latest comments about Cardfight!! Vanguard
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Page 131 of 745 Pages: Previous   <<... 126  127  128  129  130  [131]  132  133  134  135  136  ...>>   Next
Caesar´s march Cardfight!! Vanguard In the discussion on the Deck "Caesar´s march" by jpps33sky Portugal
kirito5ao Premium Member United States
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Dimensional Robo, Daiwolf Dimensional Robo, Kaiser Grader and 99th Generation Dimensional Robo Commander, Great Daiearth are NOT out in the TCG format you need to switch to the OCG format
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Posted: March 22, 2015 09:59 am
 
gear up Jet Chrono Cardfight!! Vanguard In the discussion on the Deck "gear up Jet Chrono" by jruss United States
blackwinddragon Premium Member United States
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first off, there are 2 many grade 3. theres no need for 10 of them in this deck because there are no skills that require you to have 10 of them. Ruin disposal Dragon is really just a 13k beater without the legion mate, which when running quintet walls, you should play to put your triggers back in the deck. the grade 1 that becomes an 11k when attacked is a waste of space that would be used on things like steam breath dragon for low stride cost. Rainbow triggers arent needed when Gear Chronicle already has like 2 types of draws, 3 types of crits, and even 2 or 3 types of stands so pick your pick there
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Posted: March 22, 2015 08:34 am
 
Dimension Robo Great Daikaiser Cardfight!! Vanguard In the discussion on the Deck "Dimension Robo Great Daikaiser" by arunneela United States
kirito5ao Premium Member United States
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Commander Laurel is limited to 1 per deck you need to take 1 out
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Posted: March 21, 2015 07:39 pm
 
Call on the royal paladins Cardfight!! Vanguard In the discussion on the Deck "Call on the royal paladins" by jdog Singapore
kirito5ao Premium Member United States
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A main deck is to consist of 50 cards (16 triggers) you need to take 6 out
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Posted: March 21, 2015 07:58 am
Modified on March 21, 2015 07:58 am
 
Vanquisher Cardfight!! Vanguard In the discussion on the Deck "Vanquisher" by natarts Philippines
kirito5ao Premium Member United States
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A main deck is to consist of 50 cards (16 triggers) the G Zone does not count as the main deck. You need to add another 6 cards to the main deck
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Posted: March 21, 2015 07:55 am
 
00001 Cardfight!! Vanguard In the discussion on the Deck "00001" by ashish10 India
kirito5ao Premium Member United States
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A main deck is to consist of 50 cards (16 triggers) you need to take 8 cards out
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Posted: March 21, 2015 06:20 am
 
AICHI SENDO!!!! Cardfight!! Vanguard In the discussion on the Deck "AICHI SENDO!!!!" by masterninja44 United Kingdom
kirito5ao Premium Member United States
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barcgal is banned as starting vanguard you need to switch starters
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Posted: March 20, 2015 08:37 pm
 
The Trinity Dragon! Cardfight!! Vanguard In the discussion on the Deck "The Trinity Dragon!" by altair India
ryujin Premium Member United States
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wow was expecting to see genesis lol the anime.
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Posted: March 20, 2015 06:57 pm
 
#bluishflameop Cardfight!! Vanguard In the discussion on the Deck "#bluishflameop" by thatguyinurclas Philippines send message
kirito5ao Premium Member United States
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You can only have 4 Sentinel/0 shield in a deck you need to take 2 out
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Posted: March 20, 2015 06:40 pm
 
altimeit blaster Cardfight!! Vanguard In the discussion on the Deck "altimeit blaster" by mhmmed2 United States
kirito5ao Premium Member United States
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Galloping Golden Knight, Campbell does NOT belong in the main deck he belongs in the G Zone. You need to take him out place him in the G Zone then add 1 more card to the deck
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Posted: March 20, 2015 03:38 pm
 
Two Sides of the Same Coin! Cardfight!! Vanguard In the discussion on the Deck "Two Sides of the Same Coin!" by altair India
kirito5ao Premium Member United States
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If your going to use Light Origin Seeker, Alfred XIV you are going to want to add more cards with seeker in their card names to the deck. Neither of Alfred's skills will work unless u have cards with Seeker in their card name. The only thing you will be able to do is just Legion with Blaster Blade
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Posted: March 20, 2015 01:27 pm
 
supreme hostality Cardfight!! Vanguard In the discussion on the Deck "supreme hostality" by hostilez United Kingdom
kirito5ao Premium Member United States
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Barcgal is banned as starting Vanguard. You need to switch starters
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Posted: March 20, 2015 12:59 pm
 
manly fist Cardfight!! Vanguard In the discussion on the Deck "manly fist" by stefanchong Malaysia
kirito5ao Premium Member United States
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A main deck is to consist of 50 cards (16 triggers) you need to take 8 cards out
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Posted: March 20, 2015 09:44 am
 
Royal Paladin Starter Cardfight!! Vanguard In the discussion on the Deck "Royal Paladin Starter" by hendricks13 Philippines
kirito5ao Premium Member United States
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The only shadow paladin cards u can have in a Majesty Lord Blaster build is Blaster Dark. you need to take the other shadow paladin cards out except for Blaster Dark
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Posted: March 20, 2015 09:23 am
 
CV's GP Liberators Cardfight!! Vanguard In the discussion on the Deck "CV's GP Liberators" by captain_vendari United States send message
bbdragon08 Singapore
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Its a good deck. I'm looking forward to see it become perfected
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Posted: March 20, 2015 05:46 am
Modified on March 20, 2015 05:47 am
 
Liberator, Monarch Sanctuary Alfred Cardfight!! Vanguard In the discussion on the Card "Liberator, Monarch Sanctuary Alfred"
captain_vendari United States
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quote from drexel:

If you have five rearguards then you would just be placing them back on the field. This card requires a good amount of thought before use

Sorry for the necorpost, but recycling those five units can be helpful in certain situations, one particular being when a Link Joker manages to lock all five of your rear-guard zones. It will allow you to unlock everything and attack.
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Posted: March 20, 2015 05:08 am
 
Imperial Cardfight!! Vanguard In the discussion on the Deck "Imperial" by uggla6 United States send message
uggla6 United States
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Deck I am currently using now in real life and I'm a huge fan. I found my avatar ;)
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Posted: March 20, 2015 01:57 am
 
fighters of justice 1.0 Cardfight!! Vanguard In the discussion on the Deck "fighters of justice 1.0" by nathalio_buzz Australia
nathalio_buzz Australia
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im so sorry i changed it so 50 cards and no barcgal
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Posted: March 20, 2015 01:38 am
 
THE ABYSS WAITS Cardfight!! Vanguard In the discussion on the Deck "THE ABYSS WAITS" by blackabyss United States
crd_mstr Malaysia
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this deck is pretty good actually. Keep up the good work.
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Posted: March 20, 2015 01:00 am
 
Dragonic Blademaster Cardfight!! Vanguard In the discussion on the Card Review for "Dragonic Blademaster" by jaycube95 United States
kevintheasian United States
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Makes me laugh a bit when you talk about how it doesn't take skill to use something when you yourself haven't really looked into one of your supposedly "favorite" cards and only talk about the generi method to using it. You also never talked about what cards are best to use for setting up for his skill, only how you think the deck should, IN YOUR OPINION, be made. You should've talked about how Twilight Arrow or Dragonic Neoflame work really well to help set up and how Sadig would be the best overall starter to use if you like to retire in mass because Sadig has no cost and only needs you to retire a rearguard in order to activate his skill. You should also talk about how Blizza can help meet the 2 face up G Unit requirements if you want to have an actually usable skill or how you can still pay the cost for Root Flare's skill even if you don't get to retire in order to have Dragonic Blademaster's skill. You should also bring up the strong points of using him, any weaknesses he will have like needing the opponent to be at grade 3 to even make use of his skills, and all the types of strategies that you can use with him like performing stride for multiple turns to make use of his strider ability to retire in mass, paying the cost of either Blizza or Root Flare Dragon the first time you stride in order to rush with Blademaster for all turns afterwards, or using a break ride strategy where while you have Dauntless as your vanguard, you use the skills of the recently mentioned grade 3s in order to have 2 face up G Units in the G Zone next turn, then when that turn comes around, you break ride Dragonic Blademaster, use Twilight Arrow and Dragonic Neoflame to clear the opponent's rearguards and then finish with Blademaster's 2 attacks of 26k crit 2 at the opponent's vanguard.
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Posted: March 19, 2015 05:45 pm
 
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