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Cardfight!! Vanguard
latest comments about Cardfight!! Vanguard
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Kagaro Burn Cardfight!! Vanguard In the discussion on the Deck "Kagaro Burn" by allen78 United States send message
kirito5ao United States
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Flame Emperor Dragon King, Irresist Dragon, Supreme Heavenly Emperor Dragon, Vortex Desire and Transcendence Divine Dragon, Nouvelle Vague L'Express do NOT belong in the Main Deck.
They belong in the G Zone.
You need to take them out of the Main Deck and place them in the G Zone
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Posted: August 29, 2016 08:34 pm
 
Break the lock Cardfight!! Vanguard In the discussion on the Deck "Break the lock" by immortalblood23 Jamaica send message
kirito5ao United States
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A main deck is to consist of 50 cards (16 triggers).
And since your starting vanguard Spring Breeze Messenger is in the G Zone your main deck should have 49 not 51 cards in it.
You need to take out/remove 2 cards from main deck
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Posted: August 29, 2016 07:37 pm
 
OricleThink Tank upgrade Cardfight!! Vanguard In the discussion on the Deck "OricleThink Tank upgrade" by immortalblood23 Jamaica send message
kirito5ao United States
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A main deck is to consist of 50 cards (16 triggers) you have 54
You need to take out/remove 4 cards from main deck
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Posted: August 29, 2016 07:34 pm
 
Natural Legion Cardfight!! Vanguard In the discussion on the Deck "Natural Legion" by kettouryuujin Miembro Premium United States send message
kirito5ao United States
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While you have four face up G guardians in your G zone, you cannot call any G guardian during the game.
http://cardfight.wikia.com/wiki/G_guardian
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Posted: August 29, 2016 07:13 pm
 
Nether Hour Princess Cardfight!! Vanguard In the discussion on the Deck "Nether Hour Princess" by soham_mikealson India send message
kirito5ao United States
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Cards from G-BT08 are NOT out in the Clan Fight (English) Format
You need to switch to the OCG (Japanese) Format
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Posted: August 29, 2016 07:05 pm
 
patrol Cardfight!! Vanguard In the discussion on the Deck "patrol" by akami United States send message
kirito5ao United States
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Since your starting vanguard: Dimensional Robo, Daishoot is in the G Zone your main deck should have 49 not 53 cards in it.
You need to take out/remove 4 cards from the main deck
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Posted: August 29, 2016 06:55 pm
 
patrol Cardfight!! Vanguard In the discussion on the Deck "patrol" by akami United States send message
kirito5ao United States
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Since your starting vanguard: Dimensional Robo, Daishoot is in the G Zone your main deck should have 49 not 53 cards in it.
You need to take out/remove 4 cards from the main deck
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Posted: August 29, 2016 06:55 pm
 
royal paladin g deck Cardfight!! Vanguard In the discussion on the Deck "royal paladin g deck" by kai99 Miembro Premium United States send message
aoryuu16 United States
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So whats your rationale with this deck. It seems super brave focused yet you dont run clotenus. I'm assuming no knight of fragment cuz he has to hit and you play sonicgal but with such a brave focused do you find trouble guarding. Just want to know why you dont run alot of other things that work well like pir,benizel,orhan etc.
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Posted: August 29, 2016 05:52 pm
 
deck2 Cardfight!! Vanguard In the discussion on the Deck "deck2" by busterdry United Kingdom send message
kirito5ao United States
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Conquering Supreme Dragon, Conquest Dragon [SP] and Conquering Supreme Dragon, Dragonic Kaiser Warning
DO NOT BELONG IN MAIN DECK THEY BELONG IN THE G ZONE.
You need to take them out of main deck and place them in G Zone
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Posted: August 29, 2016 12:21 pm
 
Catroustophic Destruction 2.0 Cardfight!! Vanguard In the discussion on the Deck "Catroustophic Destruction 2.0" by savagegang United States
fireefur United States
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You only have 46 cards in your deck. Since your starter is in the G zone, you should have 49.
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Posted: August 28, 2016 04:16 pm
 
Majestic Paladins Cardfight!! Vanguard In the discussion on the Deck "Majestic Paladins" by mubarakishak India send message
mubarakishak India
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Thank u guys for your voting and comenting
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Posted: August 28, 2016 10:18 am
Modified on September 7, 2016 05:05 am
 
Knights of Despair Cardfight!! Vanguard In the discussion on the Deck "Knights of Despair" by endless_paradox India send message
kirito5ao United States
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A main deck is to consist of 50 cards (16 triggers) you have 56 cards in the main deck
You need to take out/remove 6 cards from the main deck
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Posted: August 27, 2016 10:35 pm
 
for erelle Cardfight!! Vanguard In the discussion on the Deck "for erelle" by chidori_master United States send message
scerberosu Bangladesh
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Touching. The deck isn't great but the concept is touching.
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Posted: August 27, 2016 01:19 pm
 
for erelle Cardfight!! Vanguard In the discussion on the Deck "for erelle" by chidori_master United States send message
dranzerx United Kingdom
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Flying Mermaid, Frederica can not be added in the main deck. You need to take it out and add it to your g zone.
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Posted: August 27, 2016 01:13 pm
 
stride deck of stride cards Cardfight!! Vanguard In the discussion on the Deck "stride deck of stride cards" by iamthebest United States send message
iamthebest United States
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ill change it ok but not right now
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Posted: August 26, 2016 04:00 pm
 
stride deck of stride cards Cardfight!! Vanguard In the discussion on the Deck "stride deck of stride cards" by iamthebest United States send message
overload22 United States
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The deck looks good. I do, however, have some notes on how to possible improve the deck.

1-Since the deck uses SGD and SGA as its non-stride boss units, you may want to use units that call more G1s, such as Sanctuary Archer or Battle Flag, Constance. Since CBs are relatively unused in a SGD deck, these units can be helpful.

2-While having all Crits can end a game much faster, draw triggers can help you access more of your units faster, as well as provide fodder for your PGs.

3-Snogal is not a good unit to have in the deck. Combine its rather lackluster skill with its base power is not good mix. It's good if the deck was made on a budget, but I recommend replacing it with something a bit more powerful, like Archer of Heaven's Tower, for instance.

4-Don't be afraid to call G1s to the front row. Since your Sanctuary Guard cards skills become better the more G1s you have on the board, sometimes having a board full of them can be a blessing in disguise. Plus, since they don't have Intercept, people may not to waste atks on them.
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Posted: August 26, 2016 03:46 pm
 
Stand,Stand and Stand!! Cardfight!! Vanguard In the discussion on the Deck "Stand,Stand and Stand!!" by edmon_momon Malaysia send message
kirito5ao United States
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Cat Butler is limited to 2 in the OCG (Japanese) Format.
You either need to take 2 out or switch to the Clan Fight (English) Format
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Posted: August 26, 2016 05:35 am
 
Their Worst Nightmare Cardfight!! Vanguard In the discussion on the Deck "Their Worst Nightmare" by solice_24 United States send message
solice_24 United States
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Be doing updates to this deck when the new Nightmare Land cards come out.
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Posted: August 25, 2016 06:14 pm
 
knights of righteous strength Cardfight!! Vanguard In the discussion on the Deck "knights of righteous strength" by supermega United States send message
kirito5ao United States
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A deck is to consist of 50 cards (16 triggers) and since your starting vanguard is in the G Zone your main deck needs to have 49 not 57 cards in it.
You need to take out/remove 7 cards
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Posted: August 25, 2016 05:28 pm
 
not gurguit Cardfight!! Vanguard In the discussion on the Deck "not gurguit" by animeowz United States send message
kirito5ao United States
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While you have four face up G guardians in your G zone, you cannot call any G guardian during the game.
http://cardfight.wikia.com/wiki/G_guardian
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Posted: August 24, 2016 08:16 pm
 
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