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Cardfight!! Vanguard
latest comments about Cardfight!! Vanguard
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me and my comrades Cardfight!! Vanguard In the discussion on the Deck "me and my comrades" by thunderkaiser India send message
misachi Philippines
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thunder there r new stride units for gp so change ezel he will b useless. Fast Chase Golden Knight, Campbell Golden Dragon, Scourge Point Dragon Golden Dragon, Spear Cross Dragon
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Posted: June 21, 2015 04:46 am
 
cute deck 4 cirkus Cardfight!! Vanguard In the discussion on the Deck "cute deck 4 cirkus" by psyholocke Serbia send message
kirito5ao Premium Member United States
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Lunasquare Impact, Clifford and Silver Thorn Dragon Master, Mystic Luquier do NOT belong in the main deck they belong in the G Zone. You need to take them out of the main deck and place them in the G Zone. Then after you place them in the G Zone you will need to add 1 more (non trigger) card to your main deck
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Posted: June 20, 2015 08:47 am
 
Legendary Duos Cardfight!! Vanguard In the discussion on the Deck "Legendary Duos" by nerlair Singapore send message
kirito5ao Premium Member United States
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Clan fight format is the English format. The cards from the new bermuda set (G-FC01) are not out in English you need to switch to the OCG format
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Posted: June 20, 2015 07:25 am
Modified on June 20, 2015 07:26 am
 
The Destroyer of Light Cardfight!! Vanguard In the discussion on the Deck "The Destroyer of Light" by shadowdemon28 United States send message
kirito5ao Premium Member United States
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Since your starter is in thee G Zone your main deck should have 49 cards in it. You need to add another 4 cards to your main deck that are not triggers
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Posted: June 19, 2015 09:34 pm
 
Love Live Harmony~! Cardfight!! Vanguard In the discussion on the Deck "Love Live Harmony~!" by hatsune_miku United States send message
mrinal69 Premium Member India
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Ur main deck must have 50 cards while here you have only 47 thus its not a legal deck.
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Posted: June 19, 2015 10:08 am
 
summer love <3 Cardfight!! Vanguard In the discussion on the Deck "summer love <3" by jakem2x United States send message
jakem2x United States
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quote from noboru_kodo:

You only have 48 cards in your main deck, this number HAS TO BE 50


Yeah was in the middle of adding cards right now. lol
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Posted: June 18, 2015 08:28 pm
 
summer love <3 Cardfight!! Vanguard In the discussion on the Deck "summer love <3" by jakem2x United States send message
noboru_kodo United States
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You only have 48 cards in your main deck, this number HAS TO BE 50
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Posted: June 18, 2015 08:23 pm
 
Dark Knights Cardfight!! Vanguard In the discussion on the Deck "Dark Knights" by grande12 Singapore send message
kirito5ao Premium Member United States
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1. You can only have 8 G Units you need to take 4 out
2. One Who is Abhorrent, Gilles de Rais Harmonics Messiah and Storm of Love, Kisskill Lila do NOT belong in the main deck they belong in the G Zone. You need to take them out and Place them in the G Zone
3. After doing the 2 things above i stated you are going to need to add 4 (non trigger) units to the main deck
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Posted: June 16, 2015 08:30 pm
 
Kyūseishu no sukuranburu Cardfight!! Vanguard In the discussion on the Deck "Kyūseishu no sukuranburu" by gridlock Miembro Premium Malaysia send message
gridlock Premium Member Malaysia
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i changed the robin knight to dust tail sorry i forgot he needs legion haven't used him in a long time
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Posted: June 16, 2015 06:30 pm
 
POWER OF WISDOM Cardfight!! Vanguard In the discussion on the Deck "POWER OF WISDOM" by tearknight India send message
kirito5ao Premium Member United States
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Eternity Professor, Phoenicialux, Omniscience Dragon, Managarmr and Omniscience Dragon, Wisdom Teller Dragon do NOT belong in the main deck they belong in the G Zone. You need to take them out of the main deck and put them in the G Zone
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Posted: June 16, 2015 05:47 am
 
CALL! ORACLE! Cardfight!! Vanguard In the discussion on the Deck "CALL! ORACLE!" by daniel_dave01 Philippines send message
ceruleanskies Philippines
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I reject your challenge because your main deck contains more than 50 cards. Remove some cards please.
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Posted: June 15, 2015 09:41 pm
 
Key to the Locks of my Heart Cardfight!! Vanguard In the discussion on the Deck "Key to the Locks of my Heart" by misachi Philippines send message
videomaster28 United States
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Your deck could work but star rain trumpter would be of no use to u. She can only call Blaster Blade Liberator and u only have Blaster Blade Spririt in you deck. Fix that and i will give you a high rating
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Posted: June 14, 2015 11:33 pm
Modified on June 14, 2015 11:33 pm
 
Blaster Blade Generation In the discussion on the Dream Card "Blaster Blade Generation" by kevintheasian United States send message
freik19 Premium Member United States
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gj kevin i wish this was real, since there's already a blaster dark strider
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Posted: June 14, 2015 10:55 am
 
HYBRID NOVA GRAPPLER Cardfight!! Vanguard In the discussion on the Deck "HYBRID NOVA GRAPPLER" by tymon09 Philippines send message
coolbjkim Premium Member United States
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Cat Butler is Limited to 1 copy per deck
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Posted: June 14, 2015 06:16 am
 
Golden Dragon, Scourge Point Dragon Cardfight!! Vanguard In the discussion on the Card "Golden Dragon, Scourge Point Dragon"
scarletweather Premium Member United States
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Cardfight! Vanguard's first block since the G-reboot has been an awkward transitional period for the game. On the one hand, clans like Dark Irregulars are finally seeing some of the support they so richly deserved, with cards printed to directly deal with the issues holding them back previously. On the other hand, you have a rise in the efficiency of cheese decks, and going first- or worse, going first and getting a G-assist- can actually be a serious disadvantage now, since you won't have the cards to deal with an opponent dropping a nasty stride on you, and Generation Break-heavy decks spend their first few moves effectively being vanilla. A mixed bag overall, and one not likely to be addressed overnight.

All that said, there are plenty of new cards I've grown to love over the course of the block. The somewhat redundantly-translated Golden Dragon, Scourge Point Dragon is one of them. It clocks in with all the standard features of a G-unit- a stride condition requiring that the player discard cards from their hand with a total Grade equal to or exceeding three, and Triple Drive. However, it also has one very non-standard feature. Many of the early G-units in a clan fall into two categories: units with a costless on-hit skill meant to be played early into a game to force the opponent to use up their Sentinels and leave them open to heavy pushes for game, or units with a G-persona which have the ability to clench games. Scourge Point has neither. Instead, it has a continuous ability- each time a rear guard appears from the deck, both that unit and Scourge Point instantly gain Power +5000 until the end of that turn. The power on Scourge Point is nice but usually not a big draw- clocking in at a minimum of 26k, most opponents are either going to throw a Sentinel at Scourge Point or just risk taking the hit rather than spend the 30k of shield necessary to block its weakest possible swing safely. It's the rear guard boosting that's important here. Once the opponent is sitting at four damage or more, a single rear guard lane with a 5k boost on it becomes more intimidating. If they get hit with two lanes, it's going to be hard for them to deal with the consequences. And Generation Break-focused Gold Paladins can get those two lanes in two pretty easy steps:

Step one: have Knight of Sunshine, Gurguit as your Vanguard.

Step two: use Gurguit's stride skill, instantly superior calling a unit from the deck. Both that unit and Scourge Point will get +5k right off the bat.

Step three: Use Holy Mage Pryderi's skill to superior call a unit when it attacks the Vanguard. That unit will also get +5k. (Optional- since Pryderi need not call his target to an empty circle, you can attack with a front row rear guard, attack with Scourge Point, then follow up with Pryderi to call a unit over that front row rear guard and give you a fourth attack with a pretty buff final column.)

Obviously Scourge Point is designed to work with the battle phase calls possible in Generation Break focused Gold Paladin. However, he's got a place in pretty much any build- even Liberators can make fine use of him thanks to Liberator of Oath, Aglovale.

Final Verdict: This might be the most valuable stride in terms of utility available for Gold Paladin as of me typing this review. If you're building any Gold Paladin deck and want to include a Generation Zone, make sure you have at least two copies of this guy, and consider running four. After all, he's going to be much more valuable to your endgame than Spear Cross Dragon pretty much regardless of whatever build you're currently using.
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Posted: June 14, 2015 06:05 am
 
funny deck Cardfight!! Vanguard In the discussion on the Deck "funny deck" by chaosalfred United States send message
chaosalfred United States
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This deck is just a joke.Please don't write this deck is illegal i know it is its just a joke with me and friends.
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Posted: June 13, 2015 11:25 pm
 
Extreme Battler Cardfight!! Vanguard In the discussion on the Deck "Extreme Battler" by yosifivanov67 Bulgary send message
coshadows Indonesia
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If you are going to run gancelot and wingal … you should add blaster blade to your deck..
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Posted: June 13, 2015 06:01 am
 
Extreme Battler Cardfight!! Vanguard In the discussion on the Deck "Extreme Battler" by yosifivanov67 Bulgary send message
coshadows Indonesia
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If you are going to run gancelot and wingal … you should add blaster blade to your deck..
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Posted: June 13, 2015 06:01 am
 
Colonial General Cardfight!! Vanguard In the discussion on the Deck "Colonial General" by jaflare United States send message
solice_24 United States
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The name of mine was Insect mafia. LOL.
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Posted: June 12, 2015 06:16 pm
 
Golden Formation Unite! Cardfight!! Vanguard In the discussion on the Deck "Golden Formation Unite!" by xninja_boyx Miembro Premium United States send message
kynfraser Premium Member United Kingdom
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Now I think the deck is strong as it is but I believe as any of the strong GP decks i built need this needs more thinning.

The 8000 G1 and the 10000 G2 offer you protection if you ride first in the game however they don't offer you thinning skills.

Your deck lets you cycle a stand trigger back into the deck however the chances of you getting it could be thinned out by 1 or 2 more with the right cards.

The deck Counterblasts heavy due to the skill of your G4 stride and the on stride. So do you need the other one who offers you it for free.

So i think this is where i will start your G4 line up.

Personally i'd replace 2 cambell with 2 scourge.

Cambell on hit skill can force your opponent to PG as he doesn't want added pressure. However calling your 10k G2 only makes it 12k with no added thinning. But calling for instance merron will give you an 11000 (all thats needed to hit a g3 at 11000, 12000 cant hit 13000 aswell) and add a chance of getting a G3 to hand for added thinning and a definite G3 for stride or PG fodder at no cost. Also you can just intercept with this card on your next turn as its skill is watsed and you will need the empty slot for the next g4 call. However you need to hit to activate this skill.


Scourge however gives itself +5k and the called card +5k. Stride this over your g3 with cb1 stride skill. you get +5k to your vg and +5k to your called card. Now if you got your call on attack g2 on the field you attack with this lane second after you attack with your first lane. Guess what a card gets called that can attack with +5k and your vg gets another +5k (now +10k) and if the card you called is an on hit or an on attack card it gets to call. your vg could be +15k by the time you come to checking for those stand triggers. to put more pressure on your opponent. Yes it costs but your looking at a cb3 cost to gain an extra 2 or 3 attacks and increased trigger catching ratio. is it worth it i think it is.. especially as your stand triggers go back to deck and give +5k power and draw a card (more thinning).


G3 line up fine. dont see a legion being run in this deck and it being of any use to you.

g2 line up drop the 10000 card and add in 2 history liberator Merron and 2 citation liberator heli

g1 drop the G1 8000 and one of the stride G1 and put in 2 zorron and 3 bruno.. zorron placed on rc charges your soul and calls bruno and allows for another use of malegant without losing a 10k in your hand. Bruno adds 3k to him self when another card is called. if you dont stride the cb2 stride first. and you do him second.. bruno will be at +6k to +12k easily with the way you use deck.. and plus add on skills from rg etc.. you could look at a +21k by turn end.

Thats the ferocious power im looking for.
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Posted: June 12, 2015 02:00 pm
 
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