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Cardfight!! Vanguard
latest comments about Cardfight!! Vanguard
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Fang of Time Cardfight!! Vanguard In the discussion on the Deck "Fang of Time" by momomomomomomo United States send message
sugoihentai Singapore
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Grade 0:

SVG: Grade 3 searcher, although notorious for being bad (4k base+chance of failure lol) is justifiable as a starter because you have 9 grade 3s it has slightly higher success ratio. Since you don't have Upstream/Melem+Ticktock core, I think it is acceptable.

Triggers: Don't go full rainbow. Try [6crit/3stand/3draw] or [8crit/2stand/2draw]. Crits are tantamount to pressure. Less crit you have, the less cards your opponent has to spend no-guarding your attacks.

Grade 1:

Replace Gear-turtle with something else. You only have 9 grade 3s and no stride fodders. If you stride, you automatically only have maximum 7 grade 3s in your deck. Timebreak is still worth running, as long as you have Lasina-bel on the field which is just 3/50 cards in your deck, of which you can't fish for because you have no Upstream. Even then, you can't leap it because it's already in battle phase. Besides, you don't really want to leap your grade 2s into your grade 3s, so you have very limited targets. Not needed but still function-able.

PGs>Quintet. Emellana is helpful but you have no way of defending against 36k+ attacks without losing a huge amount of cards in your hand. Secondary effect is too slow for the risk it brings by being a quintet wall. Quintets are a lose-lose situation almost every time. Either you vastly thin out triggers in your deck, or you fail to guard adequately.

Grade 2:

Generally fine, but because you're time-leaping your grade 1s you can throw a bit of variety. You can afford to run 2-ofs in favour of more targets to Time-leap into e.g. Upstream.

Grade 3:

I'm basing my judgement of your deck using the Grade 3 bosses as a core. Otherwise, they're fine, really. They don't really conflict with each other.

Grade 4:

Since this is a Time-leap deck, I strongly suggest 4 Warp Drive dragon. You don't need to stride into Chronoscommand Revolution more than once. If anything, you can stride into Chronoscommand and then Revolution on top of Gear Eagle and fish your top 10 twice for Ku-bau. Anyway: -2 Revolution, -1 Blizza, -1 Mystery Flare, +4 Warp Drive.

Trade 1 Rapbanna for 1 Uluru. You'll want to use Uluru more than twice rather than use Rapbanna once in a lot of games.
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Posted: June 15, 2016 12:35 am
 
black feather force Cardfight!! Vanguard In the discussion on the Deck "black feather force" by cardgaming United States send message
noboru_kodo United States
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You can have a 16 card G deck (and TCO lets you put 17 because people like putting the starter there for quick access but you know about that)
So add 4 more G units (g guardian or stride) to give yourself more stride options
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Posted: June 14, 2016 09:18 pm
 
Lords of Time Cardfight!! Vanguard In the discussion on the Deck "Lords of Time" by gao_mikado2 United States send message
kevintheasian Premium Member United States
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If I were to give you a real idea on what to do, I would say to make these changes and additions:

1) Try to add in two more History-Maker and take out Galumu. It's a lot better as rather than a card that gets you the chance of a draw, you have a card that can assure another attack. You also won't need a draw card for getting what you need as you have Time Leap and Fate Rider to get you what you need.

2) Try to get 2 of Revolution. It's good to have Revolution for when you really need to get rid of rearguards when facing stuff like Novas, Golds, Royals, Shadows, and Aqua Force while keeping 2 rearguards.

3) Try to get at least 2 of Uluru to get you started on having G Guardians. As you get more and more money that you can put towards the deck, you can grab a Dizmel and a Rapbanna when she comes out.
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Posted: June 14, 2016 08:25 pm
 
Red Scarlet Cardfight!! Vanguard In the discussion on the Deck "Red Scarlet" by rias56 United States send message
rias56 United States
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Thanks a lot for your suggestion, I'll make some needed changes to the deck.
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Posted: June 14, 2016 03:57 am
 
Interdimensional Dragon, Chronofang Dragon In the discussion on the Dream Card "Interdimensional Dragon, Chronofang Dragon" by adarsh_rockfire India
adarsh_rockfire India
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Thanks kevin, I really had thought to change it, but you already rated it. so np
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Posted: June 13, 2016 09:18 pm
 
Team Captain America Cardfight!! Vanguard In the discussion on the Deck "Team Captain America" by kippit Singapore send message
aquakagero United States
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Wouldnt it make more sense for Chornojet to be with Team Iron Man, They both can fly, as opposed to their respective counterparts who are grounded
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Posted: June 13, 2016 08:29 pm
 
Siren Cardfight!! Vanguard In the discussion on the Deck "Siren" by jerrytheace United States
kirito5ao United States
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Shrouded Divine Knight, Gablade does Not belong in the main deck it belongs in the G Zone.
You need to take both copies out of the main deck and place them in the G Zone
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Posted: June 13, 2016 06:58 pm
 
Dragonic Overlord Cardfight!! Vanguard In the discussion on the Card "Dragonic Overlord"
krebon United States
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Absolutely love this card, and always will have a place in my heart.
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Posted: June 13, 2016 03:36 pm
 
Red Scarlet Cardfight!! Vanguard In the discussion on the Deck "Red Scarlet" by rias56 United States send message
scerberosu Bangladesh
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Nice one, but do you really need 4 copies of Malik? You've got plenty of rescue abilities even without her, so you could easily replace 2 of them with something different, like g1 Nociel, Nurse of Smash Heart, Thousand Ray Pegasus or Nurse Cap Dalmatian, though it's entirely up to you, and you can even keep all 4 Maliks if you prefer it that way. And btw, don't remove Thousand Ray Pegasus completely, her power sacking can really come in handy (remember the 51k 2crit attack?).

I personally feel that the best g1 line-up here would be something like 4x PG, 4x Nakir, 3x Thousand Ray, 2x Malik and 2x Drill Motor, although this is merely from speculation, and you'll have a clearer idea of what's best for the deck after using it a number of times.

And don't remove Refros either, even 1 Refros can make a big difference.

Also, you should have at least 1 Dizmel in case you need to protect a key unit like Broken Heart.

Best of luck with the deck!
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Posted: June 13, 2016 03:15 pm
Modified on June 13, 2016 09:58 pm
 
Warui Na Cardfight!! Vanguard In the discussion on the Deck "Warui Na" by ace_thepredator Pakistan send message
teeroyhero United States
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I think hat while it is a good deck the weaknesses to that deck is the limit break and the fact that you need a copy of that card in your damage zone. If you don't have a copy of that card and it is not face up you can't use that card's ability. so a card to at least help you with limit break is Confidence Celestial, Rumjal. It allows you to use your vanguards skill without having four cards in the damage zone.


I also noticed that you have a unit potential of legion so look for cards that go with that unit. Also you can put in 4 more g units I recommend is Holy Seraph, Raziel
with the ability to trade out cards from the damage zone to the deck and placed face up allowing you for a chance to get the cards you want into the damage zone face up. Now I am not an expert on using angel feather but I hope some of these will help and thank you for a good fight.
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Posted: June 13, 2016 01:46 pm
 
Supremacy Cardfight!! Vanguard In the discussion on the Deck "Supremacy" by mubarakishak India send message
kirito5ao United States
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A main deck is to consist of 50 cards (16 triggers) you have 61.
And since your starting Vanguard Transmigrating Evolution, Miraioh is in the G Zone you need to have 49 cards in your main deck
You need to take out/remove 12 cards from your main deck
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Posted: June 13, 2016 09:25 am
 
Ancient Roar Cardfight!! Vanguard In the discussion on the Deck "Ancient Roar" by thegreatchip United States send message
kirito5ao United States
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Destruction Tyrant, Twintempest does not belong in the main deck.
It belongs in the G Zone
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Posted: June 13, 2016 07:51 am
 
Blade Wings' Reincarnation Cardfight!! Vanguard In the discussion on the Deck "Blade Wings' Reincarnation" by acel23 Singapore send message
acel23 Singapore
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Its for situation like fighting against dp
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Posted: June 11, 2016 12:40 am
 
Blade Wings' Reincarnation Cardfight!! Vanguard In the discussion on the Deck "Blade Wings' Reincarnation" by acel23 Singapore send message
kirito5ao United States
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Just an FYI
While you have four face up G guardians in your G zone, you cannot use any G guardian during the game.
http://cardfight.wikia.com/wiki/G_guardian
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Posted: June 10, 2016 07:39 pm
 
Ultimate Dimensional Robo, Quantum Exia In the discussion on the Dream Card "Ultimate Dimensional Robo, Quantum Exia" by nexussama United States send message
adarsh_rockfire India
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lol. . .
" either put it in you hand or the top of your deck. Then Shuffle Your Deck."

What's the use of putting a card at top when you shuffle your deck?
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Posted: June 10, 2016 10:03 am
 
Gold Blaster Blade Cardfight!! Vanguard In the discussion on the Deck "Gold Blaster Blade" by alvino_12 United States send message
alvino_12 United States
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There is 49 cards in my deck look again
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Posted: June 10, 2016 09:54 am
 
Vanquishers, The binders Cardfight!! Vanguard In the discussion on the Deck "Vanquishers, The binders" by eddy United Kingdom send message
eddy United Kingdom
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thanks for letting me know, I will do a replacement right away.
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Posted: June 10, 2016 09:08 am
 
Sinking ship Cardfight!! Vanguard In the discussion on the Deck "Sinking ship" by deepsix Jamaica
deepsix Jamaica
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Hey can you guys give any tips for deck building granbule?
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Posted: June 9, 2016 06:56 pm
 
Misaki Cardfight!! Vanguard In the discussion on the Deck "Misaki" by firefistblader United States send message
kirito5ao United States
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A main deck is to consist of 50 cards (16 triggers) you have 46.
You need to add 4 more cards to your main deck
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Posted: June 9, 2016 02:43 pm
 
Royal Shadow Cardfight!! Vanguard In the discussion on the Deck "Royal Shadow" by destroyer30n United States
kirito5ao United States
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You can not run Blaster Javelin in a deck that is NOT Shadow Paladin. The only card from Shadow Paladin that can be used in Royal Paladin is Blaster Dark
You need to take Blaster Javelin out and replace it with something else
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Posted: June 9, 2016 02:41 pm
 
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