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latest comments by dawriterman
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Spherical Root Duel Masters In the discussion on the Deck "Spherical Root" by juncombo0 Miembro Premium Pakistan send message
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quote:
Don't miss the point:it's a rush deck,yes you can win but it's based on luck,ok now you are going to tell me "every deck is based on luck at some procent".rush decks has always been the EASY way you can duel.same fact in TCG same in OCG.when you are out of inspiration and you want a deck which may guarantee you the win,you create a rush deck based on some idea(i don't contest the idea of this deck is really original,which is why i rated it with a 4) and bingo you have a deck.you might with idk,let's say 60-70% of matches but man,there is nothing that makes you love this game in rush decks. i'm sry i had to tell this not only because of this deck but because of the majority of people who are using a rush deck.


Yes, you are right. No experienced player likes to use Rush. However, that doesn't take merit away from the deck. And as you are a TCG player, never seen you playing OCG, I don't think you know that OCG rushes are not so easy to make due to the wide range of cards available. You bring a TCG rush against a normal OCG deck, and the TCG rush will lose 99% of the time. The point is, in OCG your deck has to be GOOD to win, just being a rush won't guarantee a win even against a slow deck. And not really many people use rush, but that shouldn't stop the deck from getting a DotW. Why, my own deck Lightning Speed got a DotW with more than 15 ratings...People like rush, because it is good for a quick duel, nothing more nothing less.

By the way, you still don't give a valid reason, so I suggest you stop arguing
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Posted: November 1, 2013 07:13 am
 
Spherical Root Duel Masters In the discussion on the Deck "Spherical Root" by juncombo0 Miembro Premium Pakistan send message
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quote:
you will have some difficulties against blockers decks and shield triggers decks.if you ask me i personally think it's just a good deck,if you want to improve it maybe some better cross gears will fit really well since most of your creatures don't have abilities.


Crossgears? Seriously? In a vanilla deck, when you include crossgears, you can finally say to yourself, "Now that'a a real screwup"! And of course the deck won't fare well against blockers. For that matter, no rush fares well against blockers. A Vanilla rush has an advantage though, in that it can summon LOTS of creatures, QUICKLY.


quote:
you are an admin and comments like syed's "einstein of duel masters" please guys have a personality!yes juncombo you are a real good players,one of the best but this doesn't mean this deck is perfection(5=perfection).guys please,this is not lugia's legion deck this is a rush deck based on a pretty good idea but it has its weakness and there are many weaknesses since it's a rush deck which contains no special creatures.


First of all, he is a HERALD, not an ADMIN. Admin is Clemente Zamoora. Get your facts right. Next, nobody cares if someone is a herald or not. Most of the good players either give a 5 or a 1, or don't rate at all, instead choosing to give comments to better the deck. Also, if we do give a 4 or 3, we CLEARLY STATE THE REASON AND GIVE SUGGESTIONS TO IMPROVE THE DECK. We don't give Lame reasons. No deck is perfect. However, when you see innovative ideas executed well, you should appreciate it rather than trying to show that it's a bad deck.

In the end, giving a 4 or a 5 or 1,2,3 is entirely up to you. However, comparing a deck to another completely different one wastes everyone's time. If you state reasons like, "This deck could be better with Parlock" or "I feel that X card can be included", no one will say anything, rather they will feel happy you gave the time. But unnecessary comments are not welcome AT ALL.


quote:
ok,i will explain why this deck deserves 4(only because of its idea)


Well, I just took apart your explanation. So I guess you know now why the deck deserves 5.
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Posted: November 1, 2013 07:07 am
 
Marriage to Death Duel Masters In the discussion on the Deck "Marriage to Death" by dawriterman Miembro Premium India send message
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quote:
I will only suggest you to have a little defense and discard


I have defense, Chakra, Galaxy immortal, HEIKE, Perfect Galaxy, Berlin, Bloody Shadow what more do i need? And this isn't a discard based deck at all.

Heaven's gate, jenny etc, are good in specific decks but not all. I can't really add Heaven's gate just to get Bloody shadow or berlin out or maybeHIKE if i am lucky to have it in hand. I can just summon them. Main thing is, i have anti-discard, mana accel, mana retrieval, removal, and some cruel finishers.
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Posted: February 20, 2013 03:13 am
 
Test Deck Duel Masters In the discussion on the Deck "Test Deck" by eona Romania
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Your deck's quite good now.
But i forgot to mention that Mist Rias Sonic Guardian is restrcited to 1.

So you will have to remove it.

Still your deck lacks draw :/ And for mono light decks i don't think 2 Hyperspatial spells will hurt.

So my advice would be

Remove 1 X Mist Rias
1 X Alphadios (Don't really need two with so many evolutions)
And 1 X Any other evo

Add 3 X Hyperspatial Shiny Hole

Add 1 X Aqua Attack Bagooon Panzer
Add 1 X Chakra Temproal Thunder (Will help your blockers to attack players when awakened)
Add 1 X Victorious Pudding Pudding

As there will still be 5 slots left you can add Julia Martina (She adds a shield from your deck every time she blocks)

Thats what i think Rest's up to you.
P.S. Another evolution i didn't think about is Elupheus. (Makes your opponents creatures come in tapped. So Speed attackers cant be used on same turn and you can finish off the creatures that he summons.)
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Posted: September 21, 2012 10:32 pm
 
Test Deck Duel Masters In the discussion on the Deck "Test Deck" by eona Romania
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Well First of all Reduce your deck size to 40 cards. I like the way your deck structure is but reducing it is important as otherwise this deck would be a hybrid. Now Heaven's gate not really needed. You should remove Aldora. One good evolution for your deck would be Justius Lord of Spirits. Also you may consider getting a Hyperspatial Zone too. You can have 8 psychics in there and psychics are just awesome. Use spells like Hyperspatial Shiny hole/Hyperspatial Dravita Hole or Hyperspatial Mother hole to summon psychics like Chakra Thunder dragon/ Five star Temporal Luck/ Aqua Attack/Dravita temporal pressure/Victorious Pudding Pudding and others.

Your deck does lack draw. So Mist Rias Sonic Guardian or Aqua Attack(psychic) Would be advisable
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Posted: September 21, 2012 03:32 am
 
Test Deck Duel Masters In the discussion on the Deck "Test Deck" by eona Romania
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Well First of all Reduce your deck size to 40 cards. I like the way your deck structure is but reducing it is important as otherwise this deck would be a hybrid. Now Heaven's gate not really needed. You should remove Aldora. One good evolution for your deck would be Justius Lord of Spirits. Also you may consider getting a Hyperspatial Zone too. You can have 8 psychics in there and psychics are just awesome. Use spells like Hyperspatial Shiny hole/Hyperspatial Dravita Hole or Hyperspatial Mother hole to summon psychics like Chakra Thunder dragon/ Five star Temporal Luck/ Aqua Attack/Dravita temporal pressure/Victorious Pudding Pudding and others.

Your deck does lack draw. So Mist Rias Sonic Guardian or Aqua Attack(psychic) Would be advisable
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Posted: September 21, 2012 03:31 am
 
my first deck Duel Masters In the discussion on the Deck "my first deck" by anderr Romania
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Well I am not really one to suggest anything but here's some advice

1> Add Hustle Castle. IT IS IMPORTANT FOR ANY NATURE DECK.

2>Add Aldebaran The Earth Eater. That way even Faerie Life can be useful as a shield.

3>Instead of Fighter Dual Fang get 4 X Quattro Fang (Maybe Quatro)
Same effect but also adds a mana on attacking.

4> Remove most of the veggies.

5> Get some shield triggers. Natural Snare and Not a Small World are suggestions.

Any more help ask
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Posted: September 17, 2012 05:24 am
 
Dont Hesitate Just Choose Duel Masters In the discussion on the Deck "Dont Hesitate Just Choose" by zeecombo0 Pakistan send message
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right zeecombo but still quite a nice deck would have been interesting if cosmic darts hadnt been restricted
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Posted: July 31, 2012 04:40 am
 
gale-trying the gods Duel Masters In the discussion on the Deck "gale-trying the gods" by bdr_theking India
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Heavy is limited to 1

First improve this then i will rate
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Posted: July 27, 2012 04:50 am
 
CyBeR ShInE 2 Duel Masters In the discussion on the Deck "CyBeR ShInE 2" by dawriterman Miembro Premium India send message
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quote:
Overall, a good deck from the looks of it. I especially love the part that you have effects which allow your blockers to attack. Just to be "safe" against slayers, you should add a couple of small and cheap blockers like Emerald Grass (TCG). Did you think about adding Diamond Cutter?


I added Perfect Madonna as a precaution against slayers. And Spells like Diamond Cutter and Diamond sword are awesome but i have Codename Orweleo as well as Wiz White Light enforcer. So i dont need them.
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Posted: July 20, 2012 09:27 pm
 
Deep Purple Dragon Duel Masters In the discussion on the Card Review for "Deep Purple Dragon" by dawriterman Miembro Premium India send message
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Thanks a lot Wind Style By the way I dont think Jenny affects Deep Purple's effects.
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Posted: July 18, 2012 01:09 am
 
CyBeR ShInE Duel Masters In the discussion on the Deck "CyBeR ShInE" by dawriterman Miembro Premium India send message
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thanks kevin
yeah the main feature of the deck is the combo of heavens gate + lionel
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Posted: July 2, 2012 09:31 pm
 
Blacklash Wave Duel Masters In the discussion on the Deck "Blacklash Wave" by hellkizer India send message
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see please don't get angry but i am advicing as a friend some necessary changes

1. Rose castle is just too much i would say 2 shd be enough.

2. with water/dark u shd include Maxval electro fuuma

3. I know u like four volgs and four thunders but the thing is the more creatures u have in hyperspace the more chances to win. So you can add April temporal , Diabolos Zeta Dias Z Victory metoer and Victory Gaial.

4. Reduce your evolutions a little so that you can add hyperspace spells.

thats all please dont mind your deck your cards just some friendly advice
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Posted: June 30, 2012 03:04 am
 
Optimus Prime Duel Masters In the discussion on the Deck "Optimus Prime" by rayvenpayne United States
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The deck has a lot of high cost creatures and if they come to the BZ you r done. But isnt the deck totally dependent on Hogan and Cocco. A good removal deck or of course a Rush will decimate you unless you get a hogan . By the Way i gave 4 due to the image of OPTIMUS. It is uber cool.
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Posted: June 29, 2012 05:22 pm
 
ShINiNG InFErnO Duel Masters In the discussion on the Deck "ShINiNG InFErnO" by dawriterman Miembro Premium India send message
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quote:
In the words of Rks_Blitzer, Light/Fire Dragon decks are horrible (unless it has Nature); and frankly from my experience, i agree at this point. I made plenty of Bolpheus decks and i can safely say that the reason why most of them failed were because of 2 reasons.

1) it relied on the Invincible spells too much

2) Dragons >.>

In other words, when making a deck like this, focus on spells other than the 10+ ones. Just because Bolpheus and Bolshack Ulpheus can use them, doesnt mean that you have to depend on them. there are plenty of other spells from those civ that can get u out of a tight situation. and the second point, Both creatures can evolve from Angel Commands at least; so using lower costing Angel commands, like Leonidas (4 mana, 6000 power blocker) and some others can work great. And Bolshack Ulpheus is much more versitile because it can evolve on ANY command-type creature, not just angel commands (like how i made a really solid Flame/Angel Command deck) That's my two cents on the matter. Not trying to put this deck down, but im just talking from experience


thx a lot for the advice sir
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Posted: June 19, 2012 09:41 am
 
Dragon Fury Duel Masters In the discussion on the Deck "Dragon Fury" by shobu_alexus India
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Remove water and Max Bolbalzak faerie life.I owuld also suggest removing Bolmeteus and adding Aldebaran possibly. Increase mana accelerators like Jasmine mist faerie.
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Posted: June 18, 2012 04:10 am
 
Liquid Angel & Dragon Duel Masters In the discussion on the Deck "Liquid Angel & Dragon" by jshiro Malaysia send message
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If you like Fire Light then some good cards are

Dna spark
Super flaming Hells scrapper
Heike double spirit
Genji double cross
Bolshack Ulpheus of course
Bolshack NEX+Mach lupia
Justius lord of spirits
Alcaedias
Bolshack cross NEX
Murmur apostle of the formation
Reesa infinity guardian
heavens gate


I would suggest going for light blockers with good evolutions and Fire dragons. Take Bolshack ulpheus of course Glad to help
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Posted: June 18, 2012 01:56 am
 
apocalypse [H] Duel Masters In the discussion on the Deck "apocalypse [H]" by shobu_alexus India
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First of all have 8 creatures in hypersptial zone one copy of each card.Some good cards would be Victory Meteor kaiser Forever Meteor Kaiser and Boost crimson lord. You shd reduce ur main deck to 40.Reduce Energy stream or if you want completely remove water. Add in some shield triggers too for rush decks like superflaming hells scrapper or natural snare
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Posted: June 18, 2012 01:31 am
 
Liquid Angel & Dragon Duel Masters In the discussion on the Deck "Liquid Angel & Dragon" by jshiro Malaysia send message
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First of all go for 2 ot at maz 3 civilizations.Tell me the civilizations with which u want to create ur deck. then i will tell u abt some awesome creatures.
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Posted: June 16, 2012 06:43 pm
 
Crossed Darkness Duel Masters In the discussion on the Deck "Crossed Darkness" by ankit India
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A really wonderful deck.Awesomeness.
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Posted: June 15, 2012 07:36 pm
 
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