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latest comments by deified_cupcake
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LWDN - Ramp Control Kaijudo TCG In the discussion on the Deck "LWDN - Ramp Control" by black_lotus United States send message
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You should try running 3 veil slip and 3 bottle of wishes
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Posted: November 3, 2013 09:10 pm
Modified on November 3, 2013 09:11 pm
 
FWN Aggro Duel Masters In the discussion on the Deck "FWN Aggro" by kaijudoryan United States send message
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This is not a legal OCG deck. It has to be exactly 40 cards.
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Posted: October 28, 2013 02:11 am
 
All I want is your soul Kaijudo TCG In the discussion on the Deck "All I want is your soul" by bolmeteus United States send message
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Unfortunately in Kaijudo, as opposed to duel masters, you can only run a maximum of 3 copies of any card in your deck. You need to reduce Kivu to 3.
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Posted: October 3, 2013 02:33 am
 
Natural Justice Kaijudo TCG In the discussion on the Deck "Natural Justice" by millefeuille United Kingdom
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23:55:57 [deified_cupcake] you can't run more than 3 copies of a given card in kaijudo

23:56:06 [deified_cupcake] only in duel masters can you run 4 copies of something
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Posted: September 28, 2013 05:56 pm
 
Thresh's Thrash!! Kaijudo TCG In the discussion on the Deck "Thresh's Thrash!!" by nerafim Romania send message
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Why aren't you running repulse combo since you run corile :p
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Posted: September 24, 2013 04:30 pm
 
Leap of Faith Deck Kaijudo TCG In the discussion on the Deck "Leap of Faith Deck" by comefrombehin85 United States send message
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you can't have more than 3 copies of any card in your deck
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Posted: September 24, 2013 03:37 pm
 
RUGBY Terminus 2 Kaijudo TCG In the discussion on the Deck "RUGBY Terminus 2" by deified_cupcake United States send message
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quote from hopeless:

NO, this deck is not good, the main reason is I see you have included mostly one copy of all main attackers and that's what I'm worried for, you can't always rely on spells and you don't have enough cards like Keeper of Dawn in your deck, you will also get crushed in the attack-defence strategies.


Thanks hopeless but as you can see I am using another version of this deck, the 4th version that is. You can find it here: http://www.tradecardsonline.com/im/showDeck/deck_id/429478/grouping/type_id/extended_format/true

I don't use this version anymore and I did add more triggers and more copies to have less 1x in my current version. What do you think of that one?
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Posted: September 23, 2013 03:13 am
 
Eternity Kaijudo TCG In the discussion on the Deck "Eternity" by chaoticreaper United States
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You should try adding wave lancers and tritonus. Maybe you could use some more mana ramp and possibly andromeda as well.
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Posted: September 10, 2013 08:36 pm
 
BUGY Terminus 8 Kaijudo TCG In the discussion on the Deck "BUGY Terminus 8" by deified_cupcake United States send message
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quote from grim_assation:

wow awesome.. but u are running a 60 card deck.. u may have problems.. u will never draw the card u need.. and if ur opponent uses spellbane dragon or speel jacker or cards like that.. u might have a hard time so i gave it a 4..

Thanks for your comment and your vote. However, I think you might be underestimating the deck a little bit. It is in fact advantageous that my deck is 60 cards. Why? It is because one of my main win conditions is decking out my opponent: reducing their deck size to 0 before I draw all of my cards in my deck. Having more cards also means I have more options as well. The deck is actually quite flexible, and by late game, I will have everything I need in order to win and be very effective. Cards like spellbane dragon are not a problem. I am more scared of cards like Immolator, and Keeper of Laws. As far as spelljacker goes, it's only a minor inconvenience most of the time.

Also, this is the same deck that I usually use except with a few minor differences. The main build that I've used (and won against you with), is this one:

http://www.tradecardsonline.com/im/showDeck/deck_id/384959/grouping/type_id
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Posted: June 9, 2013 01:59 am
Modified on June 9, 2013 02:00 am
 
The Dark Forest Kaijudo TCG In the discussion on the Deck "The Dark Forest" by cabooseawesome Indonesia
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As opposed to Duel Masters, in Kaijudo you can only run 3 copies of any given card in your deck. You should fix that :p.
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Posted: May 28, 2013 08:43 pm
 
BUGY Deckout Terminus Kaijudo TCG In the discussion on the Deck "BUGY Deckout Terminus" by deified_cupcake United States send message
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quote from drummerjmm:

that was all my fault. i saw 60, and instantly defaulted conclusions. I see how it works. Still not personally a fan, but I shouldnt have given it a 1. I corrected my rating.

So I'm assuming you are rating it a 3 in respect to what it's trying to accomplish: stalling out the game as long as possible until deckout. You would say, then, that compared to other decks that could potentially accomplish this (none of which I have seen since I have not seen any other stall deck besides mine), this is an average build? What might you suggest so that this deck could be a 5 in your book?

If you just don't like the strategy, that's not a reason to rate it lower. Deckout Terminus is a type of deck with a category of its own. It's a deck type like how rush, control, mid-range, tempo, are deck types. There's no reason why it would be necessarily destined to have a rating lower than a 5 because when you rate a deck you should rate it according to what it's trying to be compared with what it is.

Since you seem to have knowledge of what this deck should look like ideally, I ask for your criticisms. If you don't have this knowledge, you should ask and think about the deck carefully before you judge.
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Posted: May 8, 2013 07:31 pm
 
BUGY Deckout Terminus Kaijudo TCG In the discussion on the Deck "BUGY Deckout Terminus" by deified_cupcake United States send message
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quote from drummerjmm:

before tearing into this.... one general question: why 60? you could achieve the same setup, more consistently at >45.

Thanks for rating my deck 1 star without understanding how it works. The objective of the deck is to stall as long as possible and win by deckout. My record with this deck is superb, and if you wish, you could look at the duels I've had to find out why. The deck is extremely consistent strategically; if I last into late game, I almost always can consistently pull of the same strategy.
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Posted: May 8, 2013 06:57 pm
 
FLW herald stall Kaijudo TCG In the discussion on the Deck "FLW herald stall" by kingsoliman United States send message
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The deck is rather solid, you just have to play it carefully and well and you will be successful.
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Posted: May 4, 2013 10:26 pm
 
Jesus y u so tough? Duel Masters In the discussion on the Deck "Jesus y u so tough?" by heatedline India
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Yes, All Jesus Treasures is a humorous translation of that cross gear.
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Posted: January 28, 2013 10:34 pm
 
RUG Control Duel Masters In the discussion on the Deck "RUG Control" by deified_cupcake United States send message
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Subking: I haven't decided which hole I like more. I see Samurai hole having some unique benefits compared to Bolshack hole, but more often than not, bolshack hole can be more useful. I'm probably going to wait until I lose a game with this because I couldn't summon pudding with Samurai Hole :p.
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Posted: January 28, 2013 01:04 am
 
[KP] RUB Control Duel Masters In the discussion on the Deck "[KP] RUB Control" by deified_cupcake United States send message
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Yeah Mighty, I know this was very common. I built it because I wanted to try Fortification out in it. However that means I can't use Jenny, so it's a hard tradeoff.
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Posted: January 28, 2013 01:02 am
 
[KP] YUB Control Duel Masters In the discussion on the Deck "[KP] YUB Control" by deified_cupcake United States send message
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Thanks for your vote Mighty. I never had enough time to experiment with a lot of decks on KP, and it was in fact my first experience with duel masters since I was a kid. I had a lot to learn at the time and my progress was halted by KP getting shut down. I would like to see your version of this.

I haven't had enough time to test the deck yet, and it's really only based on a soft combo so I haven't decided if I need to adjust to make it better.
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Posted: January 28, 2013 01:01 am
 
[KP] YG Totem Commands Duel Masters In the discussion on the Deck "[KP] YG Totem Commands" by deified_cupcake United States send message
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Yeah I still need to fix the deck Mighty. I didn't know this was lordy's deck .
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Posted: January 28, 2013 12:59 am
 
Wedding, Zenith of "Celebration" Duel Masters In the discussion on the Card Review for "Wedding, Zenith of "Celebration"" by dawriterman Miembro Premium India send message
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Nice job with the article. Extremely informative but wow that's a lot of pictures. Really sad you had to retype this all . The only minor issue I have with your review is you go into extensive detail about light cards and blockers with heaven's gate but I am not really sure that was necessary. Even though it is informative and there's a lot to discuss, perhaps trying to keep it simple and concise for the reader might be the best approach. If you have a clear outline of how you want to explain this card and let the reader know exactly why you are bringing up the cards you do will help the reader understand what is going on in your article better. For example, if I was talking about a card like, say, the Allshot Magnum creature, I would divide my review into different overlapping categories. First I would describe all the necessary stuff such as card art, rulings, and so forth. Then I would move on to its strengths in weaknesses. After this, in the third category, I would describe its implementation. In this category I would have many sub categories, and this would probably be the biggest section of the review. In it I would describe the history of the cards implementation, popular reception in the meta, and so forth. Then I would describe which kinds of decks could use it and what other cards with similar effects can also be used/used instead (this last part can be included in strengths and weaknesses too). Anyway, basically all I am saying is streamlining the material in a methodical manner is the best way to explain a card.
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Posted: January 25, 2013 02:12 am
 
Simian Warrior Grash Duel Masters In the discussion on the Card "Simian Warrior Grash"
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quote from favonius:

Does its effect burns mana if it is destroyed itself?


yes
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Posted: January 18, 2013 04:01 pm
 
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