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Night Mist Necromancer, Asmothyus In the discussion on the Dream Card "Night Mist Necromancer, Asmothyus" by demonic Miembro Premium Jamaica send message
dragonlance China
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I like this dream card Truly represent the strength of Granblue!
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Posted: July 20, 2013 10:44 pm
 
Abyss Angel In the discussion on the Dream Card "Abyss Angel" by darkgriever Miembro Premium United Arab Emirates send message
dragonlance China
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quote:
[CONT] [V]: Your units cannot boost this unit.


This is totally not necessary since your vg only gain tremendous power-up by each back-row RG with LB4. And even with boost, cannot reach 30k unless you add something "Soulblast" booster. So definitely it's not overpowered.

The card from newest Daigo Set - Sanctuary Guard dragon have even 11k, and a nice "trade grade 1 skill" and "soulblast" booster to support him. When LB4, for each grade 1, power +3k every turn!

And this one? 10k attack power (since no boost) with no LB? Can't even hit 11k / 13k vanguard without boost / trigger! Seriously? And with 10k so vulnerable in defense, and so weak in attack (19k even at LB4), what's the strength of this card? A nice "superior call" skill cannot compensate the fatal weakness of this att power.
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Posted: May 23, 2013 08:36 am
Modified on May 23, 2013 08:40 am
 
Blaze! Blazing Flare Dragon! Cardfight!! Vanguard In the discussion on the Deck "Blaze! Blazing Flare Dragon!" by dragonlance China
dragonlance China
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Overlord is an option, but I don't want him in this deck.

Counterblast 3 occupy the space I need for Berserk Dragon, Kinnala, Gatling, even Iron Tail to carry out the devastating combo for crushing my opponent.

I would cling on Dual Axe ArchDragon which easily reach 13k in this deck due to my "blazing combo", not occupying any CB at all, enable me to freely consume CB to retire an opponent's RG as I wish, this is not Dragonic Overlord could do.

My deck' s greatest strength is not "CLASH", but "BURN". Know this before comment my deck.
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Posted: May 23, 2013 08:04 am
 
Dragonic Overlord the End Cardfight!! Vanguard In the discussion on the Card Review for "Dragonic Overlord the End" by chaoslord United States
dragonlance China
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I disagree "Crossride" is must. Yes, your vanguard become 13k, more powerful in attack or defense. Looks like great, but in exchange you also lost the powerful unit (Dragonic Overlord) for RG (Suppose you don't have the 2nd on hand).

I'd rather have one more powerful RG than "crossride", wasting a turn and a powerful RG like that is quite a cost.

More reason, with Promise of Flame, Aermo's soulblast. your vanguard already have 21k attack power! Yes, you won't be able to pull them more than 2-3 times, but you don't need "soulblast" unless your opponent is already at 4-5 damage or you're going to use "Persona Blast"! Besides, even your RG could have 21k column with this nice card.

4k is his weakness, but it matter little since you never run him more than 2 and more importantly....

This card could be searched by Conroe as well! And after using Conroe skill, you may unflip as well by getting Bellicosity.

In this website, one player is the legendary user of the End - cardfightyugi. Thanks to him, I learned so much about this deck's strength. For those who desire to realize the true strength of Kagero, I recommend you watch Yugi fight with his the End deck.

I love Kagero deck, too. But my favourite is Blazing Flare Dragon, which is my ace deck.
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Posted: May 18, 2013 10:20 am
 
Queenop, Piece of the Moon In the discussion on the Dream Card "Queenop, Piece of the Moon" by chesscell United States send message
dragonlance China
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OTT is not supposed to hit your opponents hard with straight brute force. This should fit with Narukami.
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Posted: May 12, 2013 01:18 am
 
The lord of machines, Dragonzord In the discussion on the Dream Card "The lord of machines, Dragonzord" by manlyman24 United States
dragonlance China
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pwr +2000 for each RG? This should be Royal Paladin card.
Also, no LB4 as restriction? This is outrageously unbalanced.

Even Tyrant Rex only have 15000 pwr attack, have to retire 1 unit when hit as cost.

Besides, 2nd skill - Get the tremendous attack power with no LB4 as restriction? Even with CB2 and retire 2, it's cost is still too low, not to mention that it's ACT skill! You could even do it 2 times in a row, and you retire 2 RG "before" battle phase, that means you can even benefit from stand trigger by having 1 more attack (which you can't do for Raptor Colonel since its skill activate at battle phase). this card is simpily overpowered.

The worth of dream card is not about his strength, but "unique", the definitely new idea and the balance of cost to curb everything at the right scale.

That's the end of my comment.
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Posted: May 11, 2013 10:07 pm
Modified on May 14, 2013 08:54 am
 
Machining Goliath Spider In the discussion on the Dream Card "Machining Goliath Spider" by unnana_toriki United States
dragonlance China
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It's much better and well-balanced.

Though both card -2, indeed you consume much less hand to guard the opponent's attack, thus swing the favour of hand advantage to your side decisively!

By gathering your hand, even you cannot defeat your opponent at the turn you activate LB5 skill, you will be well-prepared to counter your opponent's LB or ultra-powerful skill with the formidable defense, leaving you in stronger position.

A nice dream card.
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Posted: March 21, 2013 09:55 am
Modified on March 21, 2013 09:56 am
 
Machining Goliath Spider In the discussion on the Dream Card "Machining Goliath Spider" by unnana_toriki United States
dragonlance China
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Ultra-powerful skill? Nothing....your opponent could just ride another VG, perhaps "Break Ride" as well.....soundly slap this Ultimate Break.

This skill is almost useless when your opponent have another grade 3 to ride. You made him consume just a card by CB3, that's all....
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Posted: March 19, 2013 09:33 am
 
Blaze! Blazing Flare Dragon! Cardfight!! Vanguard In the discussion on the Deck "Blaze! Blazing Flare Dragon!" by dragonlance China
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To Kai :

Maybe, I added 1 perfect guard.
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Posted: February 28, 2013 04:27 am
Modified on March 1, 2013 06:17 am
 
Eradicator, Dragonic Decendant "The Judgement" In the discussion on the Dream Card "Eradicator, Dragonic Decendant "The Judgement"" by toshikikamui Singapore send message
dragonlance China
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A nice try. But I think Dragonic Descendent is much convenient in use.
And this unit's LB5 seems a bit weak.
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Posted: February 20, 2013 04:04 am
Modified on February 20, 2013 04:10 am
 
Skyroller Brave, Asbel In the discussion on the Dream Card "Skyroller Brave, Asbel" by dragonlance China
dragonlance China
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I agree 10,000 is really overpowered defense, so decrease to 6,000.

But considering "Braver / Brave' ability is the only way to get him into soul except riding upon him, and no soul-charge unit exist in Dimensional Police, added that it's LB4, this ability should be a bit scary, I think.
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Posted: February 20, 2013 03:20 am
 
Dimensional Robo, SuperNova Braver In the discussion on the Dream Card "Dimensional Robo, SuperNova Braver" by dragonlance China
dragonlance China
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Please give comments for your voting.
I wish to know your feeling about this dream card.
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Posted: February 15, 2013 04:37 am
Modified on February 15, 2013 04:39 am
 
Blazing Flare Dragon Cardfight!! Vanguard In the discussion on the Card Review for "Blazing Flare Dragon" by dragonlance China
dragonlance China
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Updated!

Add "Demonic Dragon Madonna, Joka" and "Flame Edge Dragon" to the section of "combo of cards", since I found that those units work even better in my Blazing Flare deck.
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Posted: January 24, 2013 06:05 am
 
Thunder Armored Dragon In the discussion on the Dream Card "Thunder Armored Dragon" by toshikikaii United States send message
dragonlance China
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Amber Dragon Eclipse enviously look at this terrified monster....WFT?
Even I use 2 CB and my attack hit vg (really hard considering the att power), I only take down 2 rear-guard.

And you shatter 3 rear-guards at once just by Limit Break, 2 CB and discard a copy!? Not even need to hit anything?

Eclipse was disheartened after reading this dream card = =
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Posted: January 23, 2013 03:24 am
Modified on January 23, 2013 03:25 am
 
Heavenly Dragon,fell In the discussion on the Dream Card "Heavenly Dragon,fell" by silenttwinblade United Kingdom send message
dragonlance China
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Well, need to rethink about your dream card.

The 1st skill is unreasonable. If that is not grade 2 or 3, then you simpily waste 2 CB for nothing! It is completely lack of consistency.

The 2nd skill is okay, but not so useful. Better decrease the Soulblast from 2 to 1 in case you might activate 2 times with slight chance.
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Posted: January 20, 2013 06:36 am
Modified on January 20, 2013 06:40 am
 
Vermillion Bloo-D Ver.7 Cardfight!! Vanguard In the discussion on the Deck "Vermillion Bloo-D Ver.7" by duelfightyugi Singapore send message
dragonlance China
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Not only well-built for VG centered on Vermillion, also strong in RG position, definitely could unleash heavy pressure upon your opponent if plays well.

Deathscythe could destroy specific grade 2 or less by consuming less CB,
nice to be put there. And Yugi also wisely put 3 unflip there, since it's too important for vermillion deck.

And many well-supported boaster / side-column could be the devastating might with Vermillion as VG.

This is definitely the powerful deck.
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Posted: December 16, 2012 07:47 am
Modified on December 16, 2012 07:48 am
 
The RP deck Cardfight!! Vanguard In the discussion on the Deck "The RP deck" by sotonmo11 Japan
dragonlance China
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Notably there're something you might ponder about :

- adding extra Barckal is completely no use, using 1 as starting vg is enough. (Moreover, Barckal is already officially banned as starting vg now, so plz be aware of that, though some players may kindly let you use it)

- Is 7 critical triggers necessary? You may consider give some space to other triggers.

- Also, maybe increase your grade 1 and add more high-powered grade 1. So you have strong boast to support your front-row units

- Soul Saver Dragon, Majesty Lord Blaster, Alfred. How would you like to support them with other units (include starting vg)? Could it be better by concentrate on one build only (taking only one of them as "main force")?

For example :

If you use Soul Saver build, maybe add that g3 to 3 - 4 in number, then run more units that help increasing your souls, and could easily bring out your key unit.

(I saw you run Pongal, perhaps adding more would be helpful. Besides, you may consider High-Breeder Akane as well, it's quite a good option, use her to bring out Pongal, and use Pongal to bring out Soul Saver in case you have neither Pongal or Soul Saver on hand, though that consume 3 CB at once, still worthy)

(Margal could go into soul by skill as well, you may add more)

As the grade 3 build, you might decide that "diversion" would be better, in case you have more tactical choice. More you think deeply, your deck would be better.

Hope that my advice helps.
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Posted: November 3, 2012 08:45 am
Modified on November 3, 2012 08:50 am
 
THE END of the Apocalypse Cardfight!! Vanguard In the discussion on the Deck "THE END of the Apocalypse" by toshikikaii United States send message
dragonlance China
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A really good deck. Combine with the high-powered attack and "retire" ability, also with some "key" cards as back-up, well-balanced and amazing deck.

I hope that I could use my Blazing Flare Dragon deck to fight this deck, so we could check out the strength of our decks.
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Posted: November 2, 2012 09:25 am
 
Ultimate Blizzard Formation Cardfight!! Vanguard In the discussion on the Deck "Ultimate Blizzard Formation" by dragonlance China
dragonlance China
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Perhaps it might work better with adding 2 there, let me try it out.
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Posted: October 5, 2012 07:44 am
Modified on October 5, 2012 08:19 am
 
Cocytus's Ship [Edited] Cardfight!! Vanguard In the discussion on the Deck "Cocytus's Ship [Edited]" by jayguetta Canada
dragonlance China
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fully-concentrated on the necromancer-built, with a great amount of "superior ride skill" units (ensure smooth ride) and grant this trump card a strong boasting card (I forgot name) as well. And those grade 3 is superbly good as RG to support Necromancer.

Not just that, you could even re-ride Cocytus to re-activate his skill, launching the multiple resurrection of undead unit so long afford the CB.

This is really the dangerous deck shouldn't be taken lightly.
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Posted: September 15, 2012 10:32 pm
 
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