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The Buzz... by kimetose

latest comments by kimetose
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CEO Amaterasu Cardfight!! Vanguard In the discussion on the Card Review for "CEO Amaterasu" by cosmo_cosma Indonesia
kimetose United States
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quote from flamingthunder:

This card is alot better than you think it is. for you to use its mega blast you have to have its attack hit, but it doesn't have to be an attack on the vanguard. a good combo to do with this is have your opponent have 4 or more damge at eh start of your turn, then use CEO's skill to look at the top card of your deck, then attack with 2 other rearguards at the opponents vanguard. this will cause them to guard a lot with their hand. then attack one their rearguards with CEO. this causes your opponent to think heavily on this choice. if they block then they use up even more cards to block, but if they let it pass you get a hand increase. either way this card can scare your opponent. I give this card a 9.5 out of 10

Yeah, but massive reckless draw like that can be dangerous. Oracles run through their deck like a yeast in a bakery. Haphazardly drawing 5 thins the deck by way too much, and if you really need that massive draw, then you aren't using Oracles right. Psychic Birk, Luck Bird, Oracle Guardian, Blue Eye, and Secretary Angel is all the draw power you need, and two of them even put cards back into the deck. Not to mention the defensive power of Battle Sister, Vanilla when you have +6 Soul.

Besides, Amaterasu is best for the deceptive plays. Her +4k skill is a "Cont" skill, meaning it goes off whenever the conditions are met, Either during your turn, or during the Battle step, even during your Drive checks. As long as you have two cards in your hand, going into Battle step, Amaterasu is going to get that extra +4k when she attacks. This is why draw triggers are invaluable in OTT.
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Posted: September 30, 2012 08:36 pm
 
Dragonic Overlord the End Cardfight!! Vanguard In the discussion on the Card Review for "Dragonic Overlord the End" by chaoslord United States
kimetose United States
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I'm quite curious on the fact that you do not recommend Draw Triggers in a deck that supports this card. Surely that would make it easier to get the, oh so desired, Persona Blast. Flame of Hope, Aermo couldn't hurt either, could it? Besides, with a usual base of 11k Power, 13k is Overlord is in the soul, it would be pointless of over guard with a 10k guard unit if your opponent is only swinging for 13k~15k.

Yeah, it's nice to have all your Counterblasts ready for this, but if you use it the maximum 2 times, you still have one damage unflipped. That is perfect for Doom Bringer Gryphon's Counterblast to get a Dragonic Overlord, The End to your hand, and it is perfect consumption, so you needn't worry about getting The End, just the Overlord (Which can be covered through heavy drawing like with triggers, Aermo, and Gojo)

If you haven't got a problem getting them to your hand, then you have a waste of +1, as The End can only use it's Persona Blast twice within Damage restrictions, and most decks would run 4 of them. Why not use Belocity Dragon to unflip one of those damage, to achieve perfect consumption. If he hits twice, then you can use Doom Bringer Gryphon to get the last The End to your hand, and have fun with that.

I get what you are saying that The End isn't the only build for Kagerou, but he flounders in builds not made for him, and the only thing he can really be used for in other builds is fodder for Perfect Guards, or Dragon Monk Goku.
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Posted: September 29, 2012 10:04 am
 
Nightmare Doll, Amy Cardfight!! Vanguard In the discussion on the Card Review for "Nightmare Doll, Amy" by kimetose United States send message
kimetose United States
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quote from flamingthunder:

I agree with your Score. You gave a lot of information on this card and that just shows how great of a reviewer you are. please keep reviewing more of them.

Thank you very much. I do my best. If you have any other cards, that you feel are kind of uncredited, much like Amy (I've actually started running Proxies' of Amy, and she isn't that bad actually. The guy wasted all his guards trying to block Crimson at 23k and I ended up driving into a Crit. trigger) Just shoot me a line and I'll take a look at it.

The stuff I know is Oracle Think Tank, Pale Moon; I know a bit of Tachikaze. Anything else would need a bit more time and research, but, yeah. Anything you think hasn't gotten it's due yet. Because... well... Do we really need another Majesty Lord Blaster, Dragonic Overlord The End, etc?

*Edit 1*
I updated some info from several play tests with Amy and other cards.
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Posted: September 28, 2012 07:17 pm
Modified on September 30, 2012 10:48 am
 
Nightmare Doll, Amy Cardfight!! Vanguard In the discussion on the Card Review for "Nightmare Doll, Amy" by kimetose United States send message
kimetose United States
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I run Pale Moons, and this was my evaluation of this card. I won't claim to know everything about the combos you can deal with Amy, and if I missed a crutcial detail, I would be more than happy if you would comment or send me a message, and I will amend my review.
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Posted: September 13, 2012 08:39 am
 
Red-Eyes Darkness Metal Dragon YuGiOh! In the discussion on the Card Review for "Red-Eyes Darkness Metal Dragon" by tron Dominican Republic
kimetose United States
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@Beachboii: Dragons themselves are broken. They have been getting way too much support over the years to the point where if it is a "Dragon" deck, it is a Swarming beat down of high attack monsters. Let me ask you this, when is the last time you saw Insects, Dinosaurs, or Rocks go toe to toe with a Dragon deck? When is the last time you've even seen an Insect or a Rock deck?

Red-eye's Limiting won't do anything. In my Chaos Dragons, I can get my only REDM out by turn 3, regardless of my opening hand. Then I can use his effect 4 times over through bouncing and removing him from play in one turn, consistently.
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Posted: September 12, 2012 10:02 pm
 
Sadistic Tim In the discussion on the Dream Card "Sadistic Tim" by vayupurana United States
kimetose United States
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I really do like this. Tom has been getting no love from OTT in this section. His skill may be a bit strong, but so is Tom's, and he has low Power, like Tom. I think it is a fantastic card, and it should be looked into as being made into a real one.

I do, however, disagree with the artwork. Our original silent looked like a man/ghost of business, and had a woman/ghost draped about him. Ed looks like a punk-style anthropological dog. It just doesn't match up well.

Again, I do like this concept of skills forcing a guard. Quite spectacular.
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Posted: September 8, 2012 09:40 pm
 
Highspeed, Brakki Cardfight!! Vanguard In the discussion on the Card Review for "Highspeed, Brakki" by imart16 Puerto Rico send message
kimetose United States
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Your review is a bit skimpy and difficult to follow without punctuation, but you are right on the point that this card can be splashed into most decks.

I'd disagree with OTT though, because shuffling the deck completely ruins the "stacking form the bottom," most are able to do. Soulless OTT though, it may work in. Soulless OTT is a build of shambles as it is, and could really use that power throughout the game. The only problem with that though, is he will very quickly run out of cards to pay the cost with.
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Posted: September 8, 2012 10:17 am
 
Gold Rutile Cardfight!! Vanguard In the discussion on the Card "Gold Rutile"
kimetose United States
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This is the rest of Gold Rutile's skill

Auto【V】 : [Counter Blast (2)] When this Unit's attack hits a Vanguard, you may pay the cost. If paid, choose 1 of your 《Nova Grappler》Rear Guards and Stand it.
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Posted: September 5, 2012 08:05 pm
 
Nightmare Doll, Amy Cardfight!! Vanguard In the discussion on the Card "Nightmare Doll, Amy"
kimetose United States
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Her full skill text is this:

AUTO【V】: At the beginning of your main phase, Soul Charge (1), and this unit gets Power +2000 until end of turn.

AUTO【V】: [Counter Blast (5) & Soul Blast (] When this unit's attack hits, you may pay the cost. If you do, put all your «Pale Moon» rear-guards into your soul, choose up to five «Pale Moon» from your soul, and call them to separate Rear-guard Circles.
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Posted: September 4, 2012 03:35 pm
 
Heartless Witch Cardfight!! Vanguard In the discussion on the Deck "Heartless Witch" by kimetose United States send message
kimetose United States
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quote from aaronrob23:

I like how you have a balance onthe triggers i would use have done the smae thing with this deck.

Truth be told, I made this deck just to see how the Soulless build works in competitive play. It does not. As I've learned, you quickly run out of soul, Which is good late game, but renders half the cards that Soul Blast, to achieve that state, useless. It is only average early game, and then goes down from there.

I considered Soul Charge cards, like Amaterasu, but Truth Watcher is the only unit that can keep up with Ama's Soul Charge. Blue Scale Deer and Rack Bird have too high of a cost, and would end up missing a turn of full power attacks. Psychic Bird can give the necessary soul, as well as a draw, but it isn't consistent.

On the other hand, the 6 Soul Build has much more support, and tried and true strategies. Secretary Angel, Faithful Angel, and Blue-eye put triggers back into the deck, and in a predictable order. Not to mention, Amaterasu would be more powerful than either of the Soulless Grade 3 units most of the time.

Long story short, I don't care much for this build.
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Posted: September 4, 2012 02:02 pm
 
Wingal Brave Cardfight!! Vanguard In the discussion on the Card "Wingal Brave"
kimetose United States
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This is the full effect:

"AUTO: When another «Royal Paladin» rides this unit, you may call this card to Rear-guard Circle.

AUTO 【R】: [Put this unit into your soul] When an attack hits during the battle that this unit boosts a card with "Blaster" in its name, you may pay the cost. If you do, search your deck for up to one card with "Blaster" in its name, reveal it to your opponent, put it into your hand, and shuffle your deck."
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Posted: August 6, 2012 05:54 pm
 
King of Diptera, Beelzebub Cardfight!! Vanguard In the discussion on the Card "King of Diptera, Beelzebub"
kimetose United States
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This is the full effect:
"CONT【V】: If you have eight or more 《Dark Irregulars》 in your soul, this unit gets Power +1000.

AUTO【V】: [CounterBlast(2)] When this unit attacks, if you have six or more 《Dark Irregulars》 in your soul, you may pay the cost. If you do, choose up to two of your 《Dark Irregulars》 rear-guards, and they get POWER +3000 until end of that turn. "
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Posted: August 4, 2012 07:35 pm
 
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