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The Buzz... by rinings

latest comments by rinings
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GOD WORLD Future Card Buddyfight In the discussion on the Deck "GOD WORLD" by god_destroyer United States
rinings United States
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You do realize that you are only aloud to have up to ONE copy of MY BUDDY! in a deck right?
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Posted: January 28, 2014 03:04 pm
 
I'LL WIPE THE FLOOR WITH YOU Cardfight!! Vanguard In the discussion on the Deck "I'LL WIPE THE FLOOR WITH YOU" by redeyed United States send message
rinings United States
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Try running the other break ride with steve. The combo does so much better.
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Posted: November 3, 2013 06:06 am
 
Electric Stream Cardfight!! Vanguard In the discussion on the Deck "Electric Stream" by vulcanphoenix Indonesia
rinings United States
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Maybe try using Steve, or armor break dragon to combo well with the break ride. Your current boss card is too chancy to use with it.
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Posted: October 6, 2013 07:59 am
 
Shade Nightmare Cardfight!! Vanguard In the discussion on the Deck "Shade Nightmare" by akai_no_blues United States send message
rinings United States
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Try to take out the nova grapplers and add in some more shadow paladin support. Maybe test around with some limit breakers, or the break ride, or the revengers.
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Posted: October 6, 2013 07:52 am
 
combo unleashed Cardfight!! Vanguard In the discussion on the Deck "combo unleashed" by mudit India send message
rinings United States
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Take out either a grade two or three to add in a starting vanguard. Most people don't want to have to use a trigger unless the trigger moves.
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Posted: October 6, 2013 07:41 am
 
Spike Brothers - The Catapult Cardfight!! Vanguard In the discussion on the Deck "Spike Brothers - The Catapult" by thatguy32 United States send message
rinings United States
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I would take out the stand triggers. Spike brother decks get rid of their front row too much, and you are using the break ride, so you don't need to boost the first attack with the rear guards. Just swing, put them back in the deck, swing with vanguard, limit break, and then attack with a boost then.
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Posted: October 5, 2013 10:25 am
 
sacred Cardfight!! Vanguard In the discussion on the Deck "sacred" by blasterknight United States send message
rinings United States
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You have to take out two triggers. You can only have 16 in the deck. You have to only have 16 in a deck.
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Posted: September 29, 2013 05:21 am
 
Mystical Magus Cardfight!! Vanguard In the discussion on the Deck "Mystical Magus" by codedrago Thailand send message
rinings United States
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Try taking out the oracle agent for briolette magus, and take out lulu and use eclair instead. Briolette can allow you to know what the top card is, and eclair is the grade 3 searcher.
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Posted: September 2, 2013 06:23 am
 
Sea Emperor Cardfight!! Vanguard In the discussion on the Deck "Sea Emperor" by emeraldpro Singapore send message
rinings United States
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An interesting mix of two different boss cards. This looks like a good deck.
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Posted: August 25, 2013 06:00 am
 
Dark Origin Cardfight!! Vanguard In the discussion on the Deck "Dark Origin" by yagamihayate Singapore
rinings United States
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An interesting mixture of the old and new Shadow paladins.
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Posted: August 25, 2013 05:59 am
 
Light Warriors Cardfight!! Vanguard In the discussion on the Deck "Light Warriors" by knight20 United States
rinings United States
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What is the point of the pongal combo if you don't run any ssd to get to hand?
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Posted: March 31, 2013 05:33 pm
 
Resonance of Thunder #2 Cardfight!! Vanguard In the discussion on the Deck "Resonance of Thunder #2" by playboy97 Malaysia
rinings United States
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Make this deck more of your own. Don't just use the trial deck. Add your own little flare to it.
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Posted: February 17, 2013 06:01 am
 
jewel knight Cardfight!! Vanguard In the discussion on the Deck "jewel knight" by zerkzha Italy
rinings United States
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Trying taking out the blaster blade for something that isn't in need of the counterblasts seeing as this deck is already counterblast heavy.
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Posted: February 16, 2013 01:23 pm
 
aichi Cardfight!! Vanguard In the discussion on the Deck "aichi" by ache_9 United States
rinings United States
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you do know that you can only run up to four of one unit. This deck has six alfreds in it.
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Posted: December 23, 2012 11:40 am
 
Starlight! Melody! Cardfight!! Vanguard In the discussion on the Deck "Starlight! Melody!" by silenttwinblade United Kingdom send message
rinings United States
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Looks like a good deck. You should tell me how it goes. I was thinking of making a deck like this one, but more me of course
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Posted: December 23, 2012 07:31 am
 
Roundtable Knights Cardfight!! Vanguard In the discussion on the Deck "Roundtable Knights" by insavian United States
rinings United States
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try finding one deck build, and sticking with that. You have all grade 3's that want to be vanguards. Try to add in some that don't mind be rear guards, and try to take out a grade 3. That might help with any inconsistency.
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Posted: December 22, 2012 07:44 pm
 
the world only god knows II Cardfight!! Vanguard In the discussion on the Deck "the world only god knows II" by jealousy13rose Philippines
rinings United States
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Why you run the oracle think tanks? they don't go off unless you have other ott on field. Try putting shadow triggers into deck
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Posted: December 11, 2012 06:26 pm
 
Raging Thunder Cardfight!! Vanguard In the discussion on the Deck "Raging Thunder" by shadowstriker50 Australia send message
rinings United States
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not enough triggers. need at least 16
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Posted: December 8, 2012 05:08 pm
 
FUN, FUN, FUN!!! Cardfight!! Vanguard In the discussion on the Deck "FUN, FUN, FUN!!!" by mandude9 United States
rinings United States
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This deck needs two more triggers. you have to have 16 triggers in a deck
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Posted: November 24, 2012 10:51 am
 
Welcome to The Show! Cardfight!! Vanguard In the discussion on the Deck "Welcome to The Show!" by xenonric Malaysia send message
rinings United States
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You need two more triggers for this to be a legal deck
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Posted: October 28, 2012 05:58 am
 
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