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In the discussion on the
Dream Card "Purple Quasar"
by
gareon
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skittlz100
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Change to where you have to choose your opponents monsters to send, that'd be a nice touch :3 | ||||
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In the discussion on the
Dream Card "Dark Blader of Chaos"
by
yodafan07
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skittlz100
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Make it just Magician of Black Chaos, not or Dark Magician of Chaos, DMagician is already OP, people should have to go out of their way to play this card. And no polymerization required? Definitely fix that. Definitely. |
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Modified on April 21, 2013 10:45 pm |
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In the discussion on the
Dream Card "Messi Master of The Six Samurai's"
by
aaronrose22
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skittlz100
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Lower it's attack a little bit, change it's name so it doesn't include "Six Samurai" in the name, change the lore to make it only possible to control one at a time, and change the level to 7. Reasons: Six Sam's aren't meant to have high attack Having "Six Samurai" in the name makes it incredibly cheap with gateway/united/dojo. More than one would be incredibly incredibly cheap 7 opens up for xyz plays with shien, if the opportunity arose |
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In the discussion on the
Dream Card "overfishing mother grizzly"
by
stevil
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skittlz100
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Definitely limit to once per turn, and/or has to be face up attack position only. Incredibly op, no offense or anything, just critiquing. Once that's fixed however, nice card. I'll change my vote if/when it's changed | ||||
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In the discussion on the
Dream Card "mermail dragon"
by
dagon45
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skittlz100
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1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, all "Mermail" monsters you control gain 300 ATK. You can Tribute 1 "Mermail" monster you control to activate 1 of these effects.
Use a text like that or something, just to make it easier to read and more up to date. Now, onto my comments... It's far too broken. There's no limit to the amount of times you can use it's effects, comes out as a 3000, gives a boost to other mermails, and if you use it's effect, you'll be using your mermail monster effects that you tributed as well more than likely too, so it's plusses all around for you. I would recommend something more like this: 1 WATER Tuner + 1 or more non-Tuner "Mermail" monsters When this card is Synchro Summoned, all "Mermail" monsters you control gain 300 ATK. Once per turn, you can Tribute 1 "Mermail" monster you control to activate 1 of these effects.
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In the discussion on the
Dream Card "Number 88: Gimmick Puppet - Destiny Leo"
by
hackingace97
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skittlz100
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Lol why would he make this a dream card? It's already a real card. xD | ||||
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In the discussion on the
Card Review for "Maxx "C""
by
westyytsew
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skittlz100
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Here are a couple more cons: 1. Maxx "C" cannot save your life, only hope it shuts your opponent down because they're afraid of what you might draw. If the deck you're facing special summons out enough monsters to make "C" really useful, chances are you're going up against an OTK. That's why it's important to use some of the special summon from the hand cards, like Gorz, Fader, Swift Scarecrow, and/or Trag. 2. This card CAN cause a deck out in the end. If you face Madolche or X-Sabers (two somewhat popular decks) they can and will abuse Maxx "C". Madolche with Desperate Tag will just keep on special summoning in the battle phase, which the normal OTK usually uses Madolche Waltz as well. X-Sabers can preform the Faultroll loop, and not only make you draw every card in your deck, but make you discard each one as well! This can be prevent only by cards like Effect Veiler and D.D. Crow. |
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In the discussion on the
Card Review for "All-Out Attacks"
by
teranz0
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skittlz100
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Makes sense to me! Great review! Well except the Sanctuary. Wouldn't All-Out Attacks switch them to attack? Or does it not work for tokens or something? |
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In the discussion on the
Card Review for "Soul Taker"
by
prosaic
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skittlz100
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This was made in 2008, so it's to be expected. People just recently started siding and maining Soul Taker for those reasons, with the rise of HERO and Chaos Dragons due to the new Structure deck and Rescue Rabbit. |
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In the discussion on the
Dream Card "Pandora, the beast of destruction"
by
richralf
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skittlz100
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Well that's not very fair... Don't you think? Maybe if he had idk, 1000 atk or something, but not 5000 destroy all cards on the field and he can attack twice. The summoning requirements are pretty easy as well, considering you just need one monster in your hand as a minimum. | ||||
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In the discussion on the
Card Review for "All-Out Attacks"
by
teranz0
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skittlz100
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white_night's combos don't make much sense for the deck..if you creature swap a tomato, it goes to your graveyard, so your opponent doesn't get to special summon... Voltic has nothing to do with all out attacks. He creates his own OTK loop. Very intrigued by this, I think I'm gonna try it out, nice review! For Infernal Incinerator though, could that be replaced with any monster with 2700+ attack? Also, would Photon Sanctuary be a good card for these decks? If I'm assuming right, they would be special summoned in attack, and must attack for 2000 each, sounds nice to me! One more thing, why would the loop end with the Morphing Jar #2 combo? You say All-Out Attacks is destroyed...Why is that? |
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Modified on December 5, 2012 04:48 pm |
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In the discussion on the
Card Review for "Alexandrite Dragon"
by
killingdragon
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skittlz100
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Not all too informative bud. Name some combos, like Rescue Rabbit, Galaxy-Eyes Photon Dragon, Honest, there's a whole bunch of stuff out there for this card. | ||||
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In the discussion on the
Dream Card "Savior of the Skies"
by
taem
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skittlz100
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Once you get that thing on the field though, it would be impossible to remove, unless flipped face down. I think you should have a cost, like discarding a card, or banishing a type-specific card from your graveyard. Or even "If you target this card, it cannot attack your opponent directly." EDIT: Actually, I don't think it should be once while on the field.. that almost makes it too weak, ya know? I'm not trying to sound criticizing, just throwing out suggestions. |
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Modified on December 22, 2012 05:52 am |
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In the discussion on the
Dream Card "Pot of Vengeance"
by
skittlz100
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skittlz100
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Thank you. And I will change that now, never really paid much attention to the Dream Cards. |
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In the discussion on the
Deck "Cyber Dragon OTK."
by
skittlz100
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skittlz100
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The monsters are only to stall, draw, and bring out Cyber Twin. | ||||
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In the discussion on the
Deck "Red Nova!"
by
skittlz100
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skittlz100
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@first comment I don't need Xyz, they'd waste space in my extra deck. I can summon basically everything in there in one duel. I've summoned all but three before. There just is no card to take out for any xyz. Good thought though! and second vote: Why 3? ...I guess it's okay, but at least give some feedback, come on now. This deck gets a 6500 beatstick that can't be destroyed by card effects out EVERY duel! I think it deserves some more credit. | ||||
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In the discussion on the
Deck "power 2"
by
djcard
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skittlz100
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United We Stand and Mage power are the two best equips, I'd use those instead of Axe of Despair and Ballista and all...just saying. Monster Reborn is a staple spell that belongs in every deck. Other traps like Torrential Tribute, Dimensional Prison, even Compulsory would do nice as well. Fiendish Chain > Shadow Spell. Draining Shield > Enchanted Javelin (Enchanted Javelin doesn't negate the attack). Dark Hole > Lightning Vortex and Tribute to the Doomed. Poison Mummy, Drillago, Masked Beast, and Rapid-Fire could be replaced... No real point to having them. If you insist on a Ritual monster (which I recommend against) Garlandolf King of Destruction and Demise, King of Armageddon would do much better than Masked Beast. And since you can't use Solidarity in this beatdown deck because of the various types of monsters, I'd recommend Burden of the Mighty. If your opponent summons a strong monster, that might be a tough obstacle to get around. | ||||
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In the discussion on the
Card Review for "XX-Saber Darksoul"
by
jose_t96
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skittlz100
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Forget this post. You have good sportsmanship at least...I'm being selfish. sorry. | ||||
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Modified on June 5, 2011 07:04 am |
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In the discussion on the
Card Review for "Dragunity Dux"
by
skittlz100
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skittlz100
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Couple things about the ratings... If you give ANY rating, please give reasoning. Guidelines are like this: 5 : Review is near flawless. Say why it was good/what you liked about it. 4 : Well, there's gotta be something wrong with it, otherwise you woulda gave a 5. Please tell what that something is. 3 : The good and the bad balance out. It's not good, but it's by no means bad either. 2 : It's faulty, missing information, and doesn't explain like it should. 1 : Just all around terrible, wasn't helpful in any way. I'd just like to add that in there, because people keep saying it's such a great review, then giving me a four. If it's so great...then wouldn't it deserve better than that? Thinking out loud I guess. Oh and btw, if you can't comment in English, then obviously you can't read the review that is ALSO in English. Not trying to sound greedy, but it's like, impossible to win with all these fours coming in. |
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In the discussion on the
Deck "jaden yuki-elements heart(RAW)"
by
li23yut
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skittlz100
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Future Fusion is limited to 1, and Instant Fusion is kinda pointless in your deck... It only has 1 target, which is Mariner, and there's no point in bringing him out with Instant Fusion... Just constructive criticism, good luck! | ||||
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In the discussion on the



