Our Dream Cards of the Week
this card can't be special summon. you can tribute this card for special summon two monsters lv8 from your deck
- Rarity: Rare
- Card Type: Monster / Effect
- Monster Type: Dragon
- Attack Points: 1600
- Defense Points: 2000
- Level / Rank: 7
- Attribute: Light
- Password: 28645648
LB4: When a Dimension Police Unit Rides this card it gets +10000 power and "[Auto](VC): When this cards attack fails, Counter Blast 1, discard 1 card, and rest 2 rear guards. This unit stands and gets power +5000. This skill can only be used once per turn" until end of turn." until end of turn.
[AUTO](VC): When this unit attacks Vanguard, +2000 power.
[AUTO](VC/RC):Lord (If you have a unit that doesn't belong to the came clan as this unit, this unit cannot attack.)
W"e are the Elite. All villains shall fall before our might and skill"
- Rarity: SP
- Card Type: Star Gate
- Monster Type: Dimension Police
- Attack Points: 11000
- Attribute: Battleroid
- Password: 3 / Twin Drive!!
-(this creature is put into the mana zone tapped)
-speed attacker
-double breaker
-Whenever this creature attacks you may destroy any number of creatures with total cost 8 or less
Race: Samurai/Hunter
When the two noble warriors set aside their differences and united, the army of Zeta cowered in fear
- Rarity: Victory Rare
- Card Type: Creature
- Attack Points: 9000
- Defense Points: 1
- Level / Rank: 7
- Attribute: Darkness/ Fire
- Password: Auraron
created by wereborg
ACT 【VC】Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Until end of your turn, when your «Aqua Force» attacks, the attacking unit gets power +1000 times the number of that battle until end of turn. This ability can only be used once per turn.
AUTO 【V】: When this unit is boosted by an «Aqua Force», this unit gets Power +3000 until end of that battle.
- Rarity: RRR
- Card Type: Magallanica
- Monster Type: Aqua Force
- Attack Points: 10000
- Attribute: Aquaroid
- Password: 3 / Twin Drive!!
During your upkeep sacrifice target non-zombie creature, put a number of 1/1 zombie tokens into play equal to the toughness of sacrificed creature.
zombie tokens created this way must deal combat damage to a player or creature each turn or will be sacrificed at the end of the attack phase
BBRRRAAAAIIIIINNNSSS
- Rarity: Rare
- Card Type: Enchantment
- Level / Rank: 4BBBB
- Attribute: Black
Auto (VC): Limit break 4 (this ability activates if you have 4 or more damage): When a pale moon rides this unit, untill the end of the turn that unit gains [power]+10000, the ability "when a pale moon unit is moved to rearguard circle from soul, all your rearguards gain [power]+3000", and the ability,"([counterblast]1, move to soul) when your pale moon rearguard's attack hits a vanguard, you may move that unit to soul and chose a unit with a different name as the unit going into soul and call it to a open rearguard circle".
Auto (VC):When this unit attacks a vanguard, Soul Charge (1), and this unit gets [Power]+1000 until end of turn.
Cont (VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack).
"In the brightest day and the darkest night, Illuminate me Pale Moon's light"
- Rarity: RRR
- Card Type: Dark-Zone
- Monster Type: Pale Moon
- Attack Points: 11000
- Defense Points: 0
- Attribute: Elf
- Password: 3 / Twin Drive
created by sergiumrs
(This creature is put into your mana zone tapped.)
■ Evolution- Put on one of your multicolored creatures.
■ Your opponent can't summon creatures or cast spells that share a civilization with a creature in the battle zone.
■ Triple Breaker (This creature breaks 3 shields.)
- Rarity: Victory Rare
- Card Type: Evolution Creature
- Monster Type: Angel Command/Demon Command
- Attack Points: 16500
- Defense Points: 1
- Level / Rank: 10
- Attribute: Light/Darkness
You can skip your Draw Phase each turn. If you draw a card(s) during your Draw Phase, this card cannot declare an attack.
- Rarity: Ultra Rare
- Card Type: Monster / Effect
- Monster Type: Dinosaur
- Attack Points: 2400
- Defense Points: 300
- Level / Rank: 4
- Attribute: Earth
- Password: 62027379
【AUTO】【V】: Limit Break 4 (This ability is active if you have four or more damage): When this unit attacks, Choose all of your «Oracle Think Tank» rear-guard and put it into your soul, until the end of that battle, this unit gets [Power] +10000/[Critical]+1, gets "[AUTO](VC):[Soul Blast (5)Counter Blast (3)] When this unit's attack hits, you may pay the cost. If you do, [Stand] this unit", and loses "Twin Drive!!".
[CONT]【Hand】:Restraint (This unit can only be normal ride if you have four or more damage.)
[CONT]【V】: If you have a card named "Imperial Daughter" in your soul, this unit gets [Power]+2000.
[CONT]【VC/RC】: Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)
[ACT]【V】:[If you have a card named "Imperial Daughter" in your soul, Counter Blast (1) & Choose one of your «Oracle Think Tank» rear-guard and put it into your soul] Draw a card.
"The future only needs one ruler. Hear the princess roar as she stands alone!"
- Rarity: RRR
- Card Type: United Sanctuary
- Monster Type: Oracle Think Tank
- Attack Points: 11000
- Defense Points: none
- Attribute: Human
- Password: Grade 3 / Twin Drive!!
Flying
Other vampires you control get +1/+1, and have B, T: Target creature gets -1/-1 until end of turn.
They travel all over, delivering messages from one vampire clan to another.
- Rarity: Rare
- Card Type: Creature
- Monster Type: Vampire
- Attack Points: 2
- Defense Points: 2
- Level / Rank: 1,b,b
- Attribute: Black
2 Level 7 Monsters
Once per turn, you may detach both Xyz Materials to activate this effect: Destroy all Set Spell/Trap Cards on the field: You and your opponent may then Set up to however many Spell/Trap Cards from your hand that were equal to the number of destroyed cards on their respective sides of the field.
- Rarity: Promo
- Card Type: Monster / Effect / Xyz
- Monster Type: Spellcaster
- Attack Points: 2500
- Defense Points: 2100
- Level / Rank: 7
- Attribute: Dark
Flying
R : Deathwing deals 3 damage to target creature defending player controls. Activate only if Deathwing is attacking.
Its roar signals the coming of your doom and when it attacks, all who witness the flames are scarred for 30secs then Deathwing attacks them.
- Rarity: M
- Card Type: Legendary Creature
- Monster Type: Dragon
- Attack Points: 9
- Defense Points: 9
- Level / Rank: 6RRRr
- Attribute: Red
- Password: kylepalmer94
created by dawriterman
When this creature is summoned in the battle zone, it gets the following effects :-
1. All of your creatures gain World Breaker.
2. Your opponent can't use the shield trigger abilities of cards.
3. Whenever your creatures break your opponents shields, your opponent chooses the same number of cards as the shields broken from the top of his deck and puts it to the shield zone.
Eternal Omega [ When this creature leaves the battle zone, return it to the owners hand ]
"Seeing the pain makes me feel better..It makes me feel a lot better!CONTINUE THE TORTURE.." - Godly Cupcake, The Zenith of "Torture"
- Rarity: Victory Rare
- Card Type: Creature
- Monster Type: Unknown/Zenith
- Attack Points: 13000
- Defense Points: 1
- Level / Rank: 11
- Attribute: Zero
- Password: Fragut Negure
1 Tuner Machine-Type monsters + 1 or more non-Tuner monsters
When this card is destroyed, you can Special Summon 1 Synchro Material Monsters used for a Synchro Summon from either player's Graveyard to your side of the field. You can increase the level of that monster by 1.
- Rarity: Common
- Card Type: Monster / Effect / Synchro
- Monster Type: Machine
- Attack Points: 2400
- Defense Points: 2000
- Level / Rank: 6
- Attribute: Water
- Password: 67789088
Your opponent chooses one of your Non-Evolution creature and destroys it.Then, you choose an opponent's Non-Evolution creature and destroy it.
My death shall serve the Victory- Red ABYTHEN, Shachihoko Kaiser
- Rarity: Rare
- Card Type: Spell
- Defense Points: 1
- Level / Rank: 3
- Attribute: Darkness
- Password: heatedline
created by jcthundar
Auto: When you play this Unit in your Vanguard Circle, you may look at the top 7 cards of your deck for a 「Full Moon Goddess,Tsukuyomi」「Half Moon Goddess, Tsukuyomi」,「Crescent Moon Goddess, Tsukuyomi」and「Godhawk, Ichibyoshi」 and add up to 1 of each into your soul, and send the rest of the cards to the bottom of the Deck in any order. You can use this effect only once per game.
ACT [V]: Limit Break (4) (This ability is active if you have four or more damage): [Counter Blast (2)] look at the top 4 cards of your deck, add 1 to your hand, add 1 to your soul, and return the others to the bottom of your deck in any order.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)
The phases of the moon goes full circle.
- Rarity: RRR
- Card Type: United Sanctuary
- Monster Type: Oracle Think Tank
- Attack Points: 11000
- Attribute: Noble
- Password: 3/twindrive
-Blocker
-G-Zero If u have cast a spell this turn u may summon this creature without paying its cost.
-When this creature is destroy tap all of ur opponents creatures.
The Angels never look behind...!...
- Rarity: Rare
- Card Type: Creature
- Monster Type: Angel Command
- Attack Points: 2000
- Defense Points: 1
- Level / Rank: 5
- Attribute: Light
- Password: warner_91
created by dragonlance
[Cont][V] If there is Blazing Flare Dragon in your soul, power +2000.
[Auto][V] When your opponent's units is retired at your main phase, this unit power +5000.
[Auto][V][Counterblast 2 and discard "Blazing Flare Dragon the End" from your hand] When this unit hit your opponent's vanguard, you may pay the cost and choose three of your opponent's rearguard to retire
Resistance is useless! Unleash your hellish flame to engulf the earth, the ultimate form of flame dragon!
- Rarity: RRR
- Card Type: Dragon Empire
- Monster Type: Kagero
- Attack Points: 11000
- Defense Points: 0
- Attribute: Flame Dragon
- Password: Grade 3 / Twin Drive
-Eternal omega(when this creature would leave the battlezone, return it to your hand instead)
-Quadruple breaker(this creature breaks 4 shields)
-Ignore any effects that would prevent your creatures from attacking your opponent(For example, ignore summoning sickness and card effects that say "This creature can't attack" or "This creature can't attack players." Your creatures can also attack creatures this way.)
- Rarity: Victory Rare
- Card Type: Creature
- Monster Type: Unknown/Zenith
- Attack Points: 12000
- Defense Points: 1
- Level / Rank: 10
- Attribute: Zero
- Password: Auraron
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect:
* Once per turn, select 1 card face-up on the field and 1 card in your Graveyard with the same type of card (Monster, Spell or Trap) as the first one; Banish the second target and, if you do, until your opponent's next End Phase, the first target cannot be removed from the field.
- Rarity: Rare
- Card Type: Monster / Gemini
- Monster Type: Machine
- Attack Points: 2100
- Defense Points: 1750
- Level / Rank: 5
- Attribute: Wind
- Password: 25267429
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