Our Dream Cards of the Week
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Dream Card of the Week for March 26, 2011
ultimate Dragon Knight
2 dragon type tuner monsters + 2 warrior type non-tuner monsters
No trap, spell can be activated during the turn this card is summoned. Once per tern you can remove from play a number of cards from the top of your deck(max .3)to have this card gain 1000 attack for each card removed this way, this effect can only be used once every 2 turns.
2 dragon type tuner monsters + 2 warrior type non-tuner monsters
No trap, spell can be activated during the turn this card is summoned. Once per tern you can remove from play a number of cards from the top of your deck(max .3)to have this card gain 1000 attack for each card removed this way, this effect can only be used once every 2 turns.
- Rarity: Ultimate Rare
- Card Type: Monster / Effect / Synchro
- Monster Type: Warrior
- Attack Points: 5000
- Defense Points: 4500
- Level / Rank: 12
- Attribute: Light
- Password: waleed12
Dream Card of the Week for March 19, 2011
Chaos Magician
1 Spellcaster type tuner + 1 or more spellcaster non tuners.
Any card this card destroys as a result of battle is removed from play instead then you can remove from play two monsters from your opponents graveyard from play. Once Per turn you can use one of the following effects.
* You can remove from play 1 face up monster from your opponents field from play.
* You can special summon 1 monster that has been removed from play to your side of the field. The Special summoned monster cannot attack this turn and is removed from play when it is remove from the field it is removed from play instead.
If you used either of these effects this card can't attack this turn. when this card is removed from the field it is removed from play.
1 Spellcaster type tuner + 1 or more spellcaster non tuners.
Any card this card destroys as a result of battle is removed from play instead then you can remove from play two monsters from your opponents graveyard from play. Once Per turn you can use one of the following effects.
* You can remove from play 1 face up monster from your opponents field from play.
* You can special summon 1 monster that has been removed from play to your side of the field. The Special summoned monster cannot attack this turn and is removed from play when it is remove from the field it is removed from play instead.
If you used either of these effects this card can't attack this turn. when this card is removed from the field it is removed from play.
- Rarity: Ultra Rare
- Card Type: Monster / Synchro
- Monster Type: Spellcaster
- Attack Points: 2800
- Defense Points: 2600
- Level / Rank: 8
- Attribute: Dark
- Password: 11111111
Dream Card of the Week for March 12, 2011
Sticky Floor
Face-up Monster cards cannot be removed from the field except by battle.
Face-up Monster cards cannot be removed from the field except by battle.
- Rarity: Ultra Rare
- Card Type: Spell/Magic Card / Continuous
Dream Card of the Week for March 5, 2011
return of Legend
add 1 Card from your Graveyard to your hand that has(LOB) as the first three characters in it card Number
add 1 Card from your Graveyard to your hand that has(LOB) as the first three characters in it card Number
- Rarity: Super Rare
- Card Type: Spell/Magic Card
- Password: 8711619
Dream Card of the Week for February 26, 2011
Lugia (Shadow)
PokeBody: Shadow Veil
Negate all damage done to Lugia (S) by your opponent's EX and Level X Pokemon.
PokePower: Healing Veil
Once during your turn (before you attack), you may remove 1 damage counter from each of your D Pokemon.
Shadow Claw 40
Shadow Lightning 100
Discard as many D energies from Lugia (S) as you would like. Discard that many cards from the top of your opponent's deck.
PokeBody: Shadow Veil
Negate all damage done to Lugia (S) by your opponent's EX and Level X Pokemon.
PokePower: Healing Veil
Once during your turn (before you attack), you may remove 1 damage counter from each of your D Pokemon.
Shadow Claw 40
Shadow Lightning 100
Discard as many D energies from Lugia (S) as you would like. Discard that many cards from the top of your opponent's deck.
- Rarity: Rare Holo
- Card Type: Darkness
- Monster Type: Basic Pokémon
- Attack Points: M/F -30
- Defense Points: 120
- Level / Rank: 2
- Attribute: 100
- Password: P/D +30
Dream Card of the Week for February 19, 2011
darkdylion
When this card is removed from play, Special Summon 2 "Dark Fluff Tokens" (Plant-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.
When this card is removed from play, Special Summon 2 "Dark Fluff Tokens" (Plant-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.
the effect was too broken i changed it
i maked the picture i hope you like it
- Rarity: Rare
- Card Type: Monster / Effect
- Monster Type: Plant
- Attack Points: 300
- Defense Points: 300
- Level / Rank: 3
- Attribute: Dark
- Password: 49172338
Dream Card of the Week for February 12, 2011
Arceus
(poke-POWER) Energy Call: At the end each of your turns flip a coin until you get tails, for each heads attach one energy from your hand, deck, or discard pile to arceus.
30+ {C}{C} Hyper Beam: This attack does 30 + 10 more damage for each energy attached to arceus and the defending pokemon.
80 {C}{C}{C} Judgment: Flip a coin if heads this attack does 20 more damage to the defending pokemon. If tails discard two energies attached to arceus and do 10 damage too each of your opponents bench pokemon.
(poke-POWER) Energy Call: At the end each of your turns flip a coin until you get tails, for each heads attach one energy from your hand, deck, or discard pile to arceus.
30+ {C}{C} Hyper Beam: This attack does 30 + 10 more damage for each energy attached to arceus and the defending pokemon.
80 {C}{C}{C} Judgment: Flip a coin if heads this attack does 20 more damage to the defending pokemon. If tails discard two energies attached to arceus and do 10 damage too each of your opponents bench pokemon.
- Rarity: Rare
- Card Type: Colorless
- Monster Type: Basic Pokémon
- Defense Points: 100
- Level / Rank: 1
- Attribute: 100
Dream Card of the Week for February 5, 2011
Ledian lv.x
poke body: bug armor
Ledian can´t have any status problems.
poke power: supreme recovery
Whenever you switch Ledian lv.x with any of your benched pokemon, you may use this power. Remove 4 damage counters from Ledian lv.x.
baton pass G 40
You may switch ledian lv.x with any of your benched pokémon. If you do you may choose 1 of your opponents benched pokémon and switch it with the defending pokémon.
poke body: bug armor
Ledian can´t have any status problems.
poke power: supreme recovery
Whenever you switch Ledian lv.x with any of your benched pokemon, you may use this power. Remove 4 damage counters from Ledian lv.x.
baton pass G 40
You may switch ledian lv.x with any of your benched pokémon. If you do you may choose 1 of your opponents benched pokémon and switch it with the defending pokémon.
It uses starlight as energy. When more stars apear at night, the patterns on its back grow larger.
- Rarity: Ultra Rare
- Card Type: Grass
- Monster Type: Level Up Pokémon
- Attack Points: Ft-20
- Defense Points: 130
- Level / Rank: C
- Attribute: lv.x
- Password: R+30
Dream Card of the Week for January 29, 2011
Flying Magikarp
Poke-Power: Goldfish Rescue
None of your Pokemon with "Goldeen" in their names can be Knocked Out. If any Pokemon with "Goldeen" in the name would be Knocked Out, remove a number of damage counters from it so it has 10HP remaining.
Dive Bomb needs one Colorless Energy
Knock Out up to 5 of your opponent's Pokemon at random, one for each Energy Card attached to this Pokemon.
Poke-Power: Goldfish Rescue
None of your Pokemon with "Goldeen" in their names can be Knocked Out. If any Pokemon with "Goldeen" in the name would be Knocked Out, remove a number of damage counters from it so it has 10HP remaining.
Dive Bomb needs one Colorless Energy
Knock Out up to 5 of your opponent's Pokemon at random, one for each Energy Card attached to this Pokemon.
"Who knew that you could really get hurt from a Fish Pokemon landing on your head?" -Prof. Oak
- Rarity: Uncommon
- Card Type: Basic Pokémon
- Monster Type: Water
- Attack Points: Fire
- Defense Points: 200
- Level / Rank: 0
- Attribute: 2
Dream Card of the Week for January 22, 2011
Luna, the Eclipse Empress
This card can only be special summoned by removing one Eclipse Princess Luna and 1 Eclipse monster in the graveyard from play. When this card is battles, inflict damage to your opponent equal to the level of the monster that battles this card *300
This card can only be special summoned by removing one Eclipse Princess Luna and 1 Eclipse monster in the graveyard from play. When this card is battles, inflict damage to your opponent equal to the level of the monster that battles this card *300
- Rarity: Ultra Rare
- Card Type: Monster / Effect
- Monster Type: Spellcaster
- Attack Points: 3000
- Defense Points: 2000
- Level / Rank: 8
- Attribute: Light
Dream Card of the Week for January 15, 2011
Sakura Haruno & Kushina Uzumaki
Leaf | Chunin | Jonin | Female | Mental Power: 5 Medical | MASTERY | SQUAD
[VIOLENT TEMPER]
Valid: When this Ninja is injured, or is changed to injured status during the Battle Phase, you can discard 1 Ninja that was sent out to Battle this turn.
Valid: While this Ninja is in injured status, your opponent's "Male" Ninjas get -1/+0.
Leaf | Chunin | Jonin | Female | Mental Power: 5 Medical | MASTERY | SQUAD
[VIOLENT TEMPER]
Valid: When this Ninja is injured, or is changed to injured status during the Battle Phase, you can discard 1 Ninja that was sent out to Battle this turn.
Valid: While this Ninja is in injured status, your opponent's "Male" Ninjas get -1/+0.
"ARE YOU KIDDING ME?!?!" " Like, NO!!!"
- Rarity: Super Rare
- Card Type: Ninja
- Monster Type: Wind / Lightning
- Attack Points: 5
- Defense Points: 6/3
- Level / Rank: 7/5
- Attribute: Medicine/Taijutsu
- Password: 1
Dream Card of the Week for January 8, 2011
Dread Necromancer - Shroud
This monster can not be normal summoned. This monster can only be special summoned by removing 4 zombie monsters in your grave from play. Once per turn you can special summon one zombie monster from your hand or grave ignoring the summoning conditions, Monsters special summoned by this effect cannot attack this turn. If this card would be destroyed you can tribute a zombie type monster on your field instead.
This monster can not be normal summoned. This monster can only be special summoned by removing 4 zombie monsters in your grave from play. Once per turn you can special summon one zombie monster from your hand or grave ignoring the summoning conditions, Monsters special summoned by this effect cannot attack this turn. If this card would be destroyed you can tribute a zombie type monster on your field instead.
- Rarity: Rare
- Card Type: Monster / Effect
- Monster Type: Zombie
- Attack Points: 3000
- Defense Points: 2500
- Level / Rank: 10
- Attribute: Dark
- Password: 66666666
Dream Card of the Week for January 1, 2011
Essence of Mana
Essence of Mana is all colors.
If {R} was spent to play this card, deal 2 damage to target player.
If {W} was spent to play this card, you gain 2 life.
If {B} was spent to play this card, target creature gets -2/-2 until the end of the turn.
If {G} was spent to play this card, target creature gets +2/+2 untill the end of the turn.
If {U} was spent to play this card, draw a card.
Essence of Mana is all colors.
If {R} was spent to play this card, deal 2 damage to target player.
If {W} was spent to play this card, you gain 2 life.
If {B} was spent to play this card, target creature gets -2/-2 until the end of the turn.
If {G} was spent to play this card, target creature gets +2/+2 untill the end of the turn.
If {U} was spent to play this card, draw a card.
"In essence, we are all alike. Even mana can be defracted into any of the other colors."
- Rarity: rare
- Card Type: Sorcery
- Level / Rank: 1
- Attribute: Multicolor
Dream Card of the Week for December 25, 2010
Shut Up Mokuba!!!
During your opponents next turn, they cannot activate magic or trap cards, summon monsters, attack, or speak because they arn't important enough.
During your opponents next turn, they cannot activate magic or trap cards, summon monsters, attack, or speak because they arn't important enough.
- Rarity: Common
- Card Type: Spell/Magic Card
- Password: 46465465
Dream Card of the Week for December 18, 2010
YuGiOh! Dream Card "red star dragon knight (fusion of stardust and red dragon archfiend!!!!)"
created by enmanuel7
on December 4, 2010
created by enmanuel7
red star dragon knight (fusion of stardust and red dragon archfiend!!!!)
"Stardust Dragon" + "Red Dragon Archfiend"
A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. You can remove this card from the game to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect, and destroy that card. If you negate an effect this way, you can Special Summon this card in face-up Attack Position during the End Phase. When this card destroys an opponent's monster by battle, destroy up to 2 monter cards on the field. During the 5th Standby Phase after you Summon this card, return this card from the field to the Extra Deck, and Special Summon 1 "Stardust Dragon" OR 1 "Red Dragon Archfiend" from your Graveyard.
"Stardust Dragon" + "Red Dragon Archfiend"
A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. You can remove this card from the game to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect, and destroy that card. If you negate an effect this way, you can Special Summon this card in face-up Attack Position during the End Phase. When this card destroys an opponent's monster by battle, destroy up to 2 monter cards on the field. During the 5th Standby Phase after you Summon this card, return this card from the field to the Extra Deck, and Special Summon 1 "Stardust Dragon" OR 1 "Red Dragon Archfiend" from your Graveyard.
i maked the picture by miself ,hope you all like it
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Dragon
- Attack Points: 3700
- Defense Points: 3500
- Level / Rank: 10
- Attribute: Wind
- Password: 15935786
Dream Card of the Week for December 11, 2010
Falcon Punch!?
When your opponent's monster declares a direct attack you can activate one of the following effects. -Negate the attack and end the battle phase. Or - Punch your opponent in the face
When your opponent's monster declares a direct attack you can activate one of the following effects. -Negate the attack and end the battle phase. Or - Punch your opponent in the face
- Rarity: Secret Rare
- Card Type: Trap Card / Counter
- Password: 94785025
Dream Card of the Week for December 4, 2010
Card After Card
When this card is activated activate one of these effects.
*Draw up to as many cards as you have on your field (This effect can only be activated when you have one or less cards in your hand).
*Switch hands with your opponents (This effect can only be activated when you have as many or more cards in your hand and all cards destroyed go to the respective owners graveyard).
When this card is activated activate one of these effects.
*Draw up to as many cards as you have on your field (This effect can only be activated when you have one or less cards in your hand).
*Switch hands with your opponents (This effect can only be activated when you have as many or more cards in your hand and all cards destroyed go to the respective owners graveyard).
- Rarity: Gold Ultra Rare
- Card Type: Spell/Magic Card
Dream Card of the Week for November 27, 2010
Wall Shadow #2
Shadow Ghoul + Labrynth Wall
This card gains 100 ATK for every card in your graveyard.
Shadow Ghoul + Labrynth Wall
This card gains 100 ATK for every card in your graveyard.
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Fiend
- Attack Points: 1600
- Defense Points: 3000
- Level / Rank: 7
- Attribute: Dark
- Password: 14895798
Dream Card of the Week for November 20, 2010
Forget The Rules, I Have Money
Activate only if you have no monsters on your side of the field. Pay 1000 life points to destroy 1 monster on your opponents side of the field. You then draw cards from your Deck until you pick up a monster that can be Normal Summoned, and Special Summon it. Gain Life Points equal to Half of the Special Summoned Monsters Attack Points.
Activate only if you have no monsters on your side of the field. Pay 1000 life points to destroy 1 monster on your opponents side of the field. You then draw cards from your Deck until you pick up a monster that can be Normal Summoned, and Special Summon it. Gain Life Points equal to Half of the Special Summoned Monsters Attack Points.
- Rarity: Secret Rare
- Card Type: Spell/Magic Card / Quick-Play
Dream Card of the Week for November 13, 2010
King of All Dragons
Once per turn, during your main phase, if you control this card on the field, you can equip it to a "DRAGON" type monster as an equip card, OR unequip the union equipment and special summon this card in face up attack position. While equiped to a monster with this cards effect, increase the ATK and DEF of the monster by 1000 points. (1 monster can only be equipped with one union monster at a time. if the equipped monster is destroyed by battle, destroy this card instead.) You can tribute this card to special summon one "DRAGON" type monster in any graveyard onto your side of the field. This card cannot be destroyed by a "DRAGON" type monster.
Once per turn, during your main phase, if you control this card on the field, you can equip it to a "DRAGON" type monster as an equip card, OR unequip the union equipment and special summon this card in face up attack position. While equiped to a monster with this cards effect, increase the ATK and DEF of the monster by 1000 points. (1 monster can only be equipped with one union monster at a time. if the equipped monster is destroyed by battle, destroy this card instead.) You can tribute this card to special summon one "DRAGON" type monster in any graveyard onto your side of the field. This card cannot be destroyed by a "DRAGON" type monster.
- Rarity: Ultra Rare
- Card Type: Monster / Union
- Monster Type: Spellcaster
- Attack Points: 1000
- Defense Points: 2000
- Level / Rank: 6
- Attribute: Dark
- Password: 123456l
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