Armored Wicked-Saint Gil Douglas:
This card is put into the Mana Zone tapped. Lost Prism (When this creature is put into the Battle Zone, reveal the top card from your deck. If that card is a multicolored card, add it to your hand.) Double Breaker When you draw card, reveal that card. If that card is a Light card, during this turn, when this creature is destroyed, put the Light card into the Battle Zone instead of the Graveyard. If that card is a Darkness card, choose an opponent's creature in Battle Zone. This turn, the chosen creature gains Power -2000. (All creatures with Power 0 or less are destroyed.)