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Hyperspatial Kutt Hole:
* Destroy one of your opponent's creatures that has "Blocker" and power 4000 or less.
* Choose and activate one of the following effects.
- *º Put a psychic creature with a cost of 2 or less into your battle zone from your hyperspatial zone.
- *º Put a fire or nature psychic creature with a cost of 4 or less into your battle zone from your hyperspatial zone.
(At the start of your game, separate your psychic creatures from your deck and put them in the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
- Collector Number: 42
- Rarity: Common
- Type: Spell
- Mana Number: 1
- Cost: 3
- Civilization: Fire
- Artist: hippo
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