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games : Magi-Nation Duel : Dream's End
Agram`s Plaything card scan: click to enlarge

Agram's Plaything:

Power - Puppet Strings: Until the end of your turn, Agram's Plaything changes to a Creature. Add one energy to Agram's Plaything whenever it becomes a Creature. If your Magi is Agram, add two additional energy to it. Whenever Agram's Plaything becomes a Relic, discard all energy from it. STARTING: Agram.

  • Number: 3
  • Rarity: Rare
  • Card Type: Relic
  • Region: Core
  • Energy: 0
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