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games : Final Fantasy TCG : Chapter 7
Seymour card scan: click to enlarge

Seymour:

Overdrive ((T)(T)(Sh)(Sh)) - When Seymour enters the Field, choose 1 Forward. Break it.

When Seymour is put in the Break Zone from the Field, you may discard 2 card from your hand. If you do so, put Seymour on the Field Dulled.

  • Number: 7-095R
  • Rarity: R
  • Card Type: Forward
  • Attribute: Thunder
  • CP Cost: 4
  • Power: 8000
  • Title: Summoner
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