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Dream Card Universal Core

Dream Card "Universal Core"
by chaos_ra  for YuGiOh!
Universal Core card image: click to enlarge
Universal Core
Whoever destroys this card by any means instantly loses the Duel.

The energy of all the universe. If didturbed, it will explose!


  • Rarity: DNPR
  • Card Type: Spell/Magic Card / Field
  • Password: 25252525
 
[Modified on November 18, 2012 03:57 pm]
 
Comment from the author:
This helps protect you from cards like "Heavy Storm"
 

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taem
El Salvador

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Subject:    Posted: November 17, 2012 11:17 am

That is a way too extreme version of protection but its actually useful. But you should edit it in order to read something like this:

"When this face-up card is destroyed, the player who destroyed it instantly loses the Duel."

Since you can set field spells too, and if this set card is destroyed it would still activate the effect.
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Right now, there are no cards that you can use, that can be changed of control and that would make you opponent to obligatory/non-optionally destroy this card so the chances of your opponent destroying this card by accident are slim... if I would say that I would be lying a bit at the same time.

Saddly there is always a but to any rule, after all, there are a few cards that obligatory can destroy cards on the field, like Gigastone Omega and Gigantes. But if your opponent sees this card on the field would limit him/herself of using suchs cards, right?

Well no, because there is one card that allows you to activate a field spell when your opponent special summons a monster. Demise of the Land from Light of Destruction, which can be activated in response of the monsters I already mentioned.

Plus, cards like Black Rose Dragon, Sacred Phoenix of Nephthys, Masked HERO Acid and Jurrac Meteor (that are trigger effect monsters) can be chained, when they are Summoned, with Demise of the land, causing the auto-destrucion of the player that can hardly be stopped (unless you use counters, a trap counter card {Magic Jammer} or a protection counters {like the Guard counter from the Card Guard}).

The effect is incredibly original and the image is ok (a little over-used of a nuke but still okay), the wording just needs the fixing I already told you and the effect should try to lower the power. Instead of having an instant win, you should try to make this card to inflict extreme damage to your opponent (4000, 5000 even 6000... ) that way, you would make your opponent to rethink his game (duels are not always matches, so in singles this card could be killer)
Back to top Modified on November 17, 2012 11:19 am 
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