Playable if Doors of Night is in play on a NazgÃ»l permanent-event that could immediately attack as if it were in your hand as a creature. The NazgÃ»l immediately attacks as a creature from its permanent-event state (not counting against the hazard limit) and chooses defending characters. If the NazgÃ»l is defeated, place this card in opponent's marshalling point pile and remove the NazgÃ»l from play. Otherwise, discard this card. This can be used on an opponent's NazgÃ»l permanent-event as well as on your own.