After Sentei enters play: Lose 10 Honor. May not be put under a Sensei. Before your Events Phase begins, if Sentei is dead: You may bring it into play, ignoring costs. Negate all permanent effects on it. Battle: Any number of times per turn, target an enemy non-Unique card. Destroy it: If you used this ability previously this battle, move Sentei no Oni home before the battle's resolution.