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games : Star Trek : Strange New Worlds
Veiled Threat card scan: click to enlarge

Veiled Threat:

To play this interrupt, you must command three [Fer]
personnel. When your [Fer] personnel is facing a dilemma,
make him or her attributes +2 until the end of the mission
attempt for each of those categories in which you have more
than any of your opponents: cards in hand, events in core, and
incomplete non-headquarters missions.

"I'm not going to allow anybody to hurt such a...grateful friend..."

  • Rarity: U
  • Type: Interrupt
  • Number: 44
  • 1st Edition compatible: No
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