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The Fellowship of the Ring

The Fellowship of the Ring: 365 cards
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A Host Avails Little card scan: click to enlarge
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A Host Avails Little:

Search. Maneuver: Spot a (Sauron) Orc and 6 companions to wound a companion (except the Ring-bearer). Do this once for each companion over 5.

  • Number: 251
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 3
  • Culture: Sauron
A Ranger`s Versatility card scan: click to enlarge
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A Ranger's Versatility:

Maneuver: Spot a ranger at a river or forest to exhaust up to 2 minions.

  • Number: 113
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gondor
A Talent for Not Being Seen card scan: click to enlarge
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A Talent for Not Being Seen:

"Stealth. To play, exert a Hobbit. Plays to your support area. Each time the fellowship moves, spot 2 Hobbit companions to make the shadow number -1 (or spot 4 to make it -2)."

  • Number: 316
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Shire
A Wizard Is Never Late card scan: click to enlarge
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A Wizard Is Never Late:

Fellowship: Play a · character from your draw deck.

  • Number: 87
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gandalf
Albert Dreary, Entertainer From Bree card scan: click to enlarge
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Albert Dreary, Entertainer From Bree:

"To play, spot Gandalf. Maneuver: Exert Albert Dreary to discard a (Isengard) or (Moria) condition. "

  • Number: 69
  • Rarity: R
  • Strength: 3
  • Vitality: 3
  • Type: Ally . Home 1
  • Race/Class: Man
  • Twilight Cost: 1
  • Culture: Gandalf
Alive and Unspoiled card scan: click to enlarge
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Alive and Unspoiled:

"To play, exert an Uruk-hai. Plays to your support area. Shadow: Remove (3) and spot X burdens to make the Free Peoples player reveal X cards at random from hand. You may discard 1 revealed card."

  • Number: 120
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Isengard
All Blades Perish card scan: click to enlarge
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All Blades Perish:

"Response: If a Nazgûl is about to take a wound, prevent that wound."

  • Number: 203
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Ringwraith
All Thought Bent on It card scan: click to enlarge
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All Thought Bent on It:

Search. Maneuver: Spot a (Sauron) Orc and 5 companions to make the Free Peoples player exert a companion for each companion over 4.

  • Number: 239
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Sauron
All Veils Removed card scan: click to enlarge
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All Veils Removed:

Skirmish: Make a Nazgûl strength +2 (or +5 if the Ring-bearer wears The One Ring).

  • Number: 204
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Ringwraith
An Able Guide card scan: click to enlarge
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An Able Guide:

Regroup: Spot a ranger to remove (4).

  • Number: 88
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Ancient Chieftain card scan: click to enlarge
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Ancient Chieftain:

" For each other (Moria) Orc you can spot, Ancient Chieftain is strength +1. "

  • Number: 163
  • Rarity: R
  • Strength: 9
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 4
  • Culture: Moria
  • Signet/Site/Resistance: 4
Ancient Enmity card scan: click to enlarge
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Ancient Enmity:

Skirmish: Make an Elf strength +1. If a minion loses this skirmish to that Elf, that minion's owner discards 2 cards at random from hand.

  • Number: 29
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Elven
Anduin Banks card scan: click to enlarge
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Anduin Banks:

" River. For each companion in the fellowship over 4, add 2 to the minion archery total. "

  • Number: 356
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Site 8
  • Twilight Cost: 6
  • Culture: Sites
Anduin Confluence card scan: click to enlarge
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Anduin Confluence:

" River. When the fellowship moves to Anduin Confluence, discard every ally. "

  • Number: 353
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 7
  • Twilight Cost: 6
  • Culture: Sites
Anduin Wilderland card scan: click to enlarge
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Anduin Wilderland:

" Forest. River. While the fellowship is at Anduin Wilderland, skip the archery phase. "

  • Number: 354
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Site 7
  • Twilight Cost: 6
  • Culture: Sites
Aragorn`s Bow card scan: click to enlarge
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Aragorn's Bow:

Bearer must be Aragorn. He is an archer. Archery: Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total.

  • Number: 90
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Ranged Weapon
  • Twilight Cost: 1
  • Culture: Gondor
Aragorn`s Pipe card scan: click to enlarge
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Aragorn's Pipe:

Bearer must be a (Gondor) companion. Fellowship: Discard a pipeweed possession and spot X pipes to heal X companions.

  • Number: 91
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Pipe
  • Twilight Cost: 1
  • Culture: Gondor
Aragorn, King in Exile card scan: click to enlarge
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Aragorn, King in Exile:

"Ranger. At the start of each of your turns, you may heal another companion who has the Aragorn signet. "

  • Number: 365
  • Rarity: P
  • Strength: 8
  • Vitality: 4
  • Type: Companion
  • Race/Class: Man
  • Twilight Cost: 4
  • Culture: Gondor
  • Signet/Site/Resistance: Aragorn
Aragorn, Ranger Of The North card scan: click to enlarge
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Aragorn, Ranger Of The North:

Ranger. Maneuver: Exert Aragorn to make him defender +1 until the regroup phase.

  • Number: 89
  • Rarity: R
  • Strength: 8
  • Vitality: 4
  • Type: Companion
  • Race/Class: Man
  • Twilight Cost: 4
  • Culture: Gondor
  • Signet/Site/Resistance: Gandalf
Armor card scan: click to enlarge
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Armor:

Bearer must be a Man. Bearer takes no more than 1 wound during each skirmish phase.

  • Number: 92
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Armor
  • Twilight Cost: 1
  • Culture: Gondor
Arwen`s Fate card scan: click to enlarge
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Arwen's Fate:

"Skirmish: Exert Aragorn to make Arwen strength +3, or exert Arwen to make Aragorn strength +3."

  • Number: 93
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Arwen, Daughter of Elrond card scan: click to enlarge
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Arwen, Daughter of Elrond:

"Ranger. While skirmishing a Nazgul, Arwen is strength +3. "

  • Number: 30
  • Rarity: R
  • Strength: 6
  • Vitality: 3
  • Type: Companion
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
  • Signet/Site/Resistance: Aragorn
Asfaloth card scan: click to enlarge
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Asfaloth:

Bearer must be an Elf. When played on Arwen, Asfaloth's twilight cost is -2. While at a plains site, bearer is strength +2. Discard Asfaloth when at an underground site.

  • Number: 31
  • Rarity: U
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Mount
  • Twilight Cost: 2
  • Culture: Elven
Athelas card scan: click to enlarge
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Athelas:

Bearer must be a (Gondor) Man. Fellowship: Discard this possession to heal a companion or to remove a Shadow condition from a companion.

  • Number: 94
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Twilight Cost: 1
  • Culture: Gondor
Axe Strike card scan: click to enlarge
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Axe Strike:

Skirmish: Make a Dwarf strength +2 (or +3 if bearing an axe).

  • Number: 3
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Dwarven
Bag End card scan: click to enlarge
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Bag End:

Fellowship: Exert a Hobbit to play The Gaffer from your draw deck.

  • Number: 319
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 1
  • Twilight Cost: 0
  • Culture: Sites
Balin`s Tomb card scan: click to enlarge
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Balin's Tomb:

Underground. Maneuver: Discard a tale from play or from hand to heal your companion.

  • Number: 343
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 4
  • Twilight Cost: 3
  • Culture: Sites
Band of the Eye card scan: click to enlarge
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Band of the Eye:

" Response: If this minion wins a skirmish, remove (2) to make the Free Peoples player discard a card at random from hand."

  • Number: 240
  • Rarity: R
  • Strength: 12
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 4
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Barliman Butterbur, Prancing Pony Proprietor card scan: click to enlarge
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Barliman Butterbur, Prancing Pony Proprietor:

Fellowship: Exert Barliman Butterbur to take a E event into hand from your discard pile.

  • Number: 70
  • Rarity: U
  • Strength: 1
  • Vitality: 2
  • Type: Ally . Home 1
  • Race/Class: Man
  • Twilight Cost: 0
  • Culture: Gandalf
Battle Fury card scan: click to enlarge
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Battle Fury:

Skirmish: Exert a Dwarf to make that Dwarf strength +3 and damage +1.

  • Number: 4
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Dwarven
Beauty Is Fading card scan: click to enlarge
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Beauty Is Fading:

"Maneuver: Exert a Nazgûl to discard a Free Peoples possession or Free Peoples condition. If you can spot no such card, discard an ally or companion (except the Ring-bearer) instead."

  • Number: 205
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 5
  • Culture: Ringwraith
Bent on Discovery card scan: click to enlarge
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Bent on Discovery:

"Search. Plays to your support area. At the beginning of each of your Shadow phases, draw 1 card. At the end of each of your Shadow phases, exert a Nazgûl or discard this condition."

  • Number: 206
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Ringwraith
Bilbo Baggins, Retired Adventurer card scan: click to enlarge
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Bilbo Baggins, Retired Adventurer:

Fellowship: Exert Bilbo to shuffle a o card from your discard pile into your draw deck.

  • Number: 284
  • Rarity: R
  • Strength: 2
  • Vitality: 3
  • Type: Ally . Home 3
  • Race/Class: Hobbit
  • Twilight Cost: 2
  • Culture: Shire
Bilbo`s Pipe card scan: click to enlarge
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Bilbo's Pipe:

Bearer must be a Hobbit. Fellowship: Discard a pipeweed possession and spot X pipes to shuffle X tales from your discard pile into your draw deck.

  • Number: 285
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Pipe
  • Twilight Cost: 1
  • Culture: Shire
Bitter Hatred card scan: click to enlarge
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Bitter Hatred:

Archery: Spot a (Moria) archer to wound an Elf.

  • Number: 164
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Moria
Black Breath card scan: click to enlarge
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Black Breath:

Plays to your support area. Skirmish: Transfer this condition from your support area to a character skirmishing a Nazgûl. Burdens and wounds may not be removed from bearer.

  • Number: 207
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Ringwraith
Black Steed card scan: click to enlarge
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Black Steed:

" Bearer must be a Nazgûl. While at a plains site, bearer is strength +2. Discard this possession when at an underground site. "

  • Number: 208
  • Rarity: R
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Mount
  • Twilight Cost: 1
  • Culture: Ringwraith
Blade of Gondor card scan: click to enlarge
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Blade of Gondor:

Bearer must be Boromir. He is damage +1. Skirmish: Exert Boromir to wound an Orc or Uruk-hai he is skirmishing.

  • Number: 95
  • Rarity: R
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Gondor
Blade Tip card scan: click to enlarge
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Blade Tip:

"Plays to your support area. Response: If your Nazgûl wins a skirmish, transfer this condition from your support area to the losing character. Limit 1 per character. Wound bearer at the start of each fellowship phase. (If bearer is the Ring-bearer, add a burden instead.)"

  • Number: 209
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Ringwraith
Border Defenses card scan: click to enlarge
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Border Defenses:

Skirmish: Make an Elf strength +2 (or +4 if skirmishing an archer).

  • Number: 32
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Elven
Boromir`s Cloak card scan: click to enlarge
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Boromir's Cloak:

Bearer must be Boromir. Maneuver: Exert Boromir to discard a weather condition.

  • Number: 98
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Cloak
  • Twilight Cost: 0
  • Culture: Gondor
Boromir, Lord of Gondor card scan: click to enlarge
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Boromir, Lord of Gondor:

Ranger. Boromir is not overwhelmed unless his strength is tripled.

  • Number: 96
  • Rarity: R
  • Strength: 7
  • Vitality: 3
  • Type: Companion
  • Race/Class: Man
  • Twilight Cost: 3
  • Culture: Gondor
  • Signet/Site/Resistance: Aragorn
Boromir, Son of Denethor card scan: click to enlarge
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Boromir, Son of Denethor:

Skirmish: Exert Boromir to make a Hobbit strength +3.

  • Number: 97
  • Rarity: U
  • Strength: 7
  • Vitality: 3
  • Type: Companion
  • Race/Class: Man
  • Twilight Cost: 3
  • Culture: Gondor
  • Signet/Site/Resistance: Frodo
Bounder card scan: click to enlarge
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Bounder:

Skirmish: Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit's strength is tripled.

  • Number: 286
  • Rarity: C
  • Strength: 2
  • Vitality: 2
  • Type: Ally . Home 2
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
Bow of the Galadhrim card scan: click to enlarge
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Bow of the Galadhrim:

"Bearer must be Legolas. Each time Legolas wins a skirmish, you may wound a minion. "

  • Number: 33
  • Rarity: R
  • Strength: 1
  • Vitality: 0
  • Type: Possession
  • Race/Class: Ranged Weapon
  • Twilight Cost: 1
  • Culture: Elven
Bred For Battle card scan: click to enlarge
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Bred For Battle:

Skirmish: Exert an Uruk-hai to make it strength +3.

  • Number: 121
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Isengard
Bree Gate card scan: click to enlarge
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Bree Gate:

" While you can spot a ranger, the move limit is +1 for this turn. "

  • Number: 327
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 2
  • Twilight Cost: 2
  • Culture: Sites
Bree Streets card scan: click to enlarge
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Bree Streets:

The roaming penalty for each Nazgul you play to Bree Streets is -2.

  • Number: 328
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 2
  • Twilight Cost: 1
  • Culture: Sites
Breeding Pit card scan: click to enlarge
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Breeding Pit:

"Response: If you play an Uruk-hai, take all copies of that card in your discard pile and place them beneath your draw deck."

  • Number: 122
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Isengard
Breeland Forest card scan: click to enlarge
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Breeland Forest:

Forest. Stealth events may not be played.

  • Number: 329
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 2
  • Twilight Cost: 1
  • Culture: Sites
Brown Lands card scan: click to enlarge
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Brown Lands:

" River. For each minion archer at Brown Lands, the minion archery total is +1 (limit +4). "

  • Number: 357
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 8
  • Twilight Cost: 6
  • Culture: Sites
Buckleberry Ferry card scan: click to enlarge
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Buckleberry Ferry:

" River. While only Hobbits are in the fellowship, there are no assignment and skirmish phases at Buckleberry Ferry. "

  • Number: 330
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 2
  • Twilight Cost: 1
  • Culture: Sites
Caradhras Has Not Forgiven Us card scan: click to enlarge
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Caradhras Has Not Forgiven Us:

Spell. Weather. Maneuver: Exert a (Isengard) minion and spot 5 companions to discard an exhausted companion (except the Ring-bearer).

  • Number: 123
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 3
  • Culture: Isengard
Cave Troll of Moria, Scourge of the Black Pit card scan: click to enlarge
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Cave Troll of Moria, Scourge of the Black Pit:

"Damage +1. Fierce. To play, spot a (Moria) Orc. At an underground site, Cave Troll of Moria’s twilight cost is –3. "

  • Number: 165
  • Rarity: R
  • Strength: 15
  • Vitality: 4
  • Type: Minion
  • Race/Class: Troll
  • Twilight Cost: 10
  • Culture: Moria
  • Signet/Site/Resistance: 4
Cave Troll`s Hammer card scan: click to enlarge
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Cave Troll's Hammer:

Bearer must be Cave Troll of Moria. Cave Troll of Moria is damage +1.

  • Number: 166
  • Rarity: R
  • Strength: 3
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Moria
Celeborn, Lord of Lorien card scan: click to enlarge
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Celeborn, Lord of Lorien:

Fellowship: Exert Celeborn to heal an 1 ally.

  • Number: 34
  • Rarity: R
  • Strength: 6
  • Vitality: 3
  • Type: Ally . Home 6
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
Change of Plans card scan: click to enlarge
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Change of Plans:

Regroup: Exert a ranger to make an opponent shuffle his hand into his draw deck and draw 8 cards.

  • Number: 99
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Cleaving Blow card scan: click to enlarge
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Cleaving Blow:

Skirmish: Make a Dwarf strength +2 and damage +1.

  • Number: 5
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Dwarven
Coat of Mail card scan: click to enlarge
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Coat of Mail:

Bearer must be a Man. Bearer may not be overwhelmed unless his or her strength is tripled.

  • Number: 101
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Armor
  • Twilight Cost: 1
  • Culture: Gondor
Council Courtyard card scan: click to enlarge
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Council Courtyard:

" Sanctuary. When the fellowship moves from Council Courtyard, remove (2)."

  • Number: 337
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Site 3
  • Twilight Cost: 0
  • Culture: Sites
Cruel Caradhras card scan: click to enlarge
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Cruel Caradhras:

Spell. Weather. Maneuver: Exert a (Isengard) minion to make the opponent choose to either exert the Ring-bearer or add a burden.

  • Number: 124
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Isengard
Curse From Mordor card scan: click to enlarge
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Curse From Mordor:

Shadow: Spot a (Sauron) Orc to discard an (Elven) condition.

  • Number: 241
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Sauron
Curse Their Foul Feet! card scan: click to enlarge
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Curse Their Foul Feet!:

Fellowship: Exert an Elf to reveal an opponent's hand. That player discards a card from hand for each Orc revealed.

  • Number: 36
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Elven
Dagger Strike card scan: click to enlarge
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Dagger Strike:

Skirmish: Make a (Gondor) or º companion bearing a hand weapon strength +2 and damage +1.

  • Number: 102
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Dark Whispers card scan: click to enlarge
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Dark Whispers:

"Skirmish: Spot 3 burdens to make a Nazgûl strength +1 and damage +1, or spot 6 burdens to make a Nazgûl strength +3 and damage +2."

  • Number: 210
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Ringwraith
Defiance card scan: click to enlarge
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Defiance:

Skirmish: Make an Elf strength +2 (or +4 if skirmishing a Nazgul).

  • Number: 37
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Elven
Delving card scan: click to enlarge
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Delving:

Fellowship: Exert a Dwarf companion to draw 3 cards.

  • Number: 6
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Dwarven
Denizens Enraged card scan: click to enlarge
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Denizens Enraged:

Skirmish: Make a (Moria) Orc strength +1 for each other (Moria) Orc you spot (limit +4).

  • Number: 167
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Moria
Despair card scan: click to enlarge
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Despair:

"Maneuver: If the total number of burdens and companions in the dead pile is at least 12, spot a (Sauron) Orc to corrupt the Ring-bearer."

  • Number: 243
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Sauron
Desperate Defense of the Ring card scan: click to enlarge
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Desperate Defense of the Ring:

"To play, exert a (Sauron) Orc. Plays on a companion. Each time bearer is assigned to a skirmish, the Free Peoples player chooses to either discard 3 cards from hand or add a burden."

  • Number: 244
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Sauron
Desperate Measures card scan: click to enlarge
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Desperate Measures:

Maneuver: Spot a (Sauron) Orc and remove a burden to make the Free Peoples player discard top 5 cards from his draw deck.

  • Number: 245
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Sauron
Dimrill Dale card scan: click to enlarge
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Dimrill Dale:

Sanctuary. The twilight cost of the first (Moria) Orc played each Shadow phase is -2.

  • Number: 350
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 6
  • Twilight Cost: 3
  • Culture: Sites
Double Shot card scan: click to enlarge
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Double Shot:

Archery: Spot an Elf archer companion to make the fellowship archery total +1.

  • Number: 38
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Elven
Drawn to Its Power card scan: click to enlarge
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Drawn to Its Power:

"Plays to your support area. Each time a Nazgûl kills a companion in a skirmish, add a burden."

  • Number: 211
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Ringwraith
Drums in the Deep card scan: click to enlarge
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Drums in the Deep:

Skirmish: Make a (Moria) Orc strength +2 (or +4 if skirmishing a Dwarf).

  • Number: 168
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Moria
Durin`s Secret card scan: click to enlarge
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Durin's Secret:

Fellowship: Spot Gandalf, a Dwarf, and an Elf to make the move limit for this turn +1.

  • Number: 71
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Gandalf
Dwarf Guard card scan: click to enlarge
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Dwarf Guard:

"To play, spot a Dwarf"

  • Number: 7
  • Rarity: C
  • Strength: 0
  • Vitality: 4
  • Type: Companion
  • Race/Class: Dwarf
  • Twilight Cost: 1
  • Culture: Dwarven
  • Signet/Site/Resistance: 2
Dwarrowdelf Chamber card scan: click to enlarge
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Dwarrowdelf Chamber:

" Underground. When the fellowship moves to Dwarrowdelf Chamber, Gimli or 2 other companions must exert. "

  • Number: 344
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 4
  • Twilight Cost: 2
  • Culture: Sites
Dwarven Armor card scan: click to enlarge
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Dwarven Armor:

Bearer must be a Dwarf. Bearer may not be overwhelmed unless his strength is tripled.

  • Number: 8
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Armor
  • Twilight Cost: 0
  • Culture: Dwarven
Dwarven Axe card scan: click to enlarge
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Dwarven Axe:

Bearer must be a Dwarf. Each time a player's minion loses a skirmish to bearer, that player discards the top card from his draw deck.

  • Number: 9
  • Rarity: C
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 0
  • Culture: Dwarven
Dwarven Heart card scan: click to enlarge
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Dwarven Heart:

"Bearer must be a Dwarf. When you play this condition, heal bearer up to 2 times. At the start of each of your turns, exert bearer."

  • Number: 10
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Dwarven
East Road card scan: click to enlarge
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East Road:

Each companion's twilight cost is +2.

  • Number: 320
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 1
  • Twilight Cost: 0
  • Culture: Sites
Elendil`s Valor card scan: click to enlarge
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Elendil's Valor:

Maneuver: Make a (Gondor) companion defender +1 until the regroup phase.

  • Number: 103
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Elf-song card scan: click to enlarge
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Elf-song:

Fellowship: Spot an Elf to remove a burden.

  • Number: 39
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Elven
Elrond, Lord of Rivendell card scan: click to enlarge
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Elrond, Lord of Rivendell:

"To play, spot Gandalf or an Elf. At the start of each of your turns, heal every ally whose home is site 3. Fellowship: Exert Elrond to draw a card. "

  • Number: 40
  • Rarity: R
  • Strength: 8
  • Vitality: 4
  • Type: Ally . Home 3
  • Race/Class: Elf
  • Twilight Cost: 4
  • Culture: Elven
Elven Bow card scan: click to enlarge
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Elven Bow:

Bearer must be an Elf. Bearer is an archer.

  • Number: 41
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Ranged Weapon
  • Twilight Cost: 1
  • Culture: Elven
Elven Cloak card scan: click to enlarge
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Elven Cloak:

"To play, spot an Elf. Bearer must be a companion. The minion archery total is -1."

  • Number: 42
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Cloak
  • Twilight Cost: 1
  • Culture: Elven
Emyn Muil card scan: click to enlarge
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Emyn Muil:

Maneuver: Exert a minion to make that minion fierce until the regroup phase.

  • Number: 360
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 9
  • Twilight Cost: 9
  • Culture: Sites
Enduring Evil card scan: click to enlarge
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Enduring Evil:

Skirmish: Spot X burdens to make a character skirmishing a (Sauron) Orc strength -X.

  • Number: 246
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Sauron
Enheartened Foe card scan: click to enlarge
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Enheartened Foe:

"Response: If a (Sauron) Orc wins a skirmish, make that Orc fierce until the regroup phase."

  • Number: 247
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Sauron
Eregion`s Trails card scan: click to enlarge
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Eregion's Trails:

Maneuver: Exert a ranger to make each roaming minion strength –3 until the regroup phase.

  • Number: 104
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gondor
Ettenmoors card scan: click to enlarge
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Ettenmoors:

Plains. Skirmish: Exert a companion or minion to make that character strength +2.

  • Number: 331
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Site 2
  • Twilight Cost: 2
  • Culture: Sites
Extraordinary Resilience card scan: click to enlarge
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Extraordinary Resilience:

"Response: If the Ring-bearer is about to heal, remove a burden instead."

  • Number: 287
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Shire
Far-seeing Eyes card scan: click to enlarge
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Far-seeing Eyes:

"Plays to your support area. Each time you play an Elf, choose an opponent to discard a card from hand."

  • Number: 43
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Elven
Farin, Dwarven Emissary card scan: click to enlarge
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Farin, Dwarven Emissary:

"To play, spot a Dwarf. While skirmishing an Orc, Farin is strength +2."

  • Number: 11
  • Rarity: C
  • Strength: 5
  • Vitality: 3
  • Type: Companion
  • Race/Class: Dwarf
  • Twilight Cost: 2
  • Culture: Dwarven
Farmer Maggot`s Fields card scan: click to enlarge
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Farmer Maggot's Fields:

Fellowship: Exert a Hobbit to play Merry or Pippin from your draw deck.

  • Number: 321
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 1
  • Twilight Cost: 0
  • Culture: Sites
Farmer Maggot, Chaser of Rascals card scan: click to enlarge
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Farmer Maggot, Chaser of Rascals:

Fellowship: Exert Farmer Maggot to heal Merry or Pippin.

  • Number: 288
  • Rarity: R
  • Strength: 2
  • Vitality: 3
  • Type: Ally . Home 1
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
Fear card scan: click to enlarge
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Fear:

Search. Maneuver: Exert your Nazgûl to discard an ally.

  • Number: 212
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Ringwraith
Foes of Mordor card scan: click to enlarge
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Foes of Mordor:

Plays to your support area. Maneuver: Exert a (Gondor) character to wound a (Sauron) minion.

  • Number: 105
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Gondor
Fool of a Took! card scan: click to enlarge
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Fool of a Took!:

Shadow: Spot a Hobbit (except the Ringbearer) to reveal cards from the top of your draw deck until you reveal one that is not a (Moria) minion. Take the revealed cards into hand.

  • Number: 170
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Moria
Forces of Mordor card scan: click to enlarge
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Forces of Mordor:

Shadow: Spot X (Sauron) minions to add (X).

  • Number: 248
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Sauron
Ford of Bruinen card scan: click to enlarge
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Ford of Bruinen:

River. Sanctuary. The twilight cost of the first Nazgul played at Ford of Bruinen is -5.

  • Number: 338
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 3
  • Twilight Cost: 0
  • Culture: Sites
Foul Creation card scan: click to enlarge
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Foul Creation:

Fellowship: Exert an Elf to reveal an opponent's hand. You may discard a (Isengard) minion revealed to draw 2 cards.

  • Number: 44
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Elven
Frenzy card scan: click to enlarge
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Frenzy:

Assignment: Assign an exhausted companion (except the Ring-bearer) to skirmish a (Moria) Orc.

  • Number: 171
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Moria
Frodo`s Bedroom card scan: click to enlarge
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Frodo's Bedroom:

Sanctuary. Fellowship: Play a Hobbit to draw a card.

  • Number: 339
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 3
  • Twilight Cost: 0
  • Culture: Sites
Frodo, Old Bilbo`s Heir card scan: click to enlarge
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Frodo, Old Bilbo's Heir:

Ring-bearer (resistance 10). At the start of each of your turns, you may heal a Hobbit ally.

  • Number: 289
  • Rarity: R
  • Strength: 3
  • Vitality: 4
  • Type: Companion
  • Race/Class: Hobbit
  • Twilight Cost: 0
  • Culture: Shire
  • Signet/Site/Resistance: Gandalf
Frodo, Son of Drogo card scan: click to enlarge
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Frodo, Son of Drogo:

Ring-bearer (resistance 10). Fellowship: Exert another companion who has the Frodo signet to heal Frodo.

  • Number: 290
  • Rarity: C
  • Strength: 3
  • Vitality: 4
  • Type: Companion
  • Race/Class: Hobbit
  • Twilight Cost: 0
  • Culture: Shire
  • Signet/Site/Resistance: Frodo
Frozen by Fear card scan: click to enlarge
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Frozen by Fear:

Skirmish: Make a Nazgûl strength +2 (or +3 if the Ring-bearer is assigned to a skirmish that has not resolved).

  • Number: 213
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Ringwraith
Galadriel`s Glade card scan: click to enlarge
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Galadriel's Glade:

Sanctuary. Fellowship: Exert an Elf to look at an opponent’s hand.

  • Number: 351
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Site 6
  • Twilight Cost: 3
  • Culture: Sites
Galadriel, Lady of Light card scan: click to enlarge
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Galadriel, Lady of Light:

"At the start of each of your turns, heal every ally whose home is site 6. Fellowship: Exert Galadriel to play an Elf for free. "

  • Number: 45
  • Rarity: R
  • Strength: 3
  • Vitality: 3
  • Type: Ally . Home 6
  • Race/Class: Elf
  • Twilight Cost: 3
  • Culture: Elven
Gandalf`s Cart card scan: click to enlarge
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Gandalf's Cart:

Plays to your support area. Fellowship: Stack a Free Peoples artifact (or possession) from hand on this card, or play a card stacked here as if played from hand.

  • Number: 73
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Twilight Cost: 1
  • Culture: Gandalf
Gandalf`s Pipe card scan: click to enlarge
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Gandalf's Pipe:

Bearer must be Gandalf. Fellowship: Discard a pipeweed possession and spot X pipes to remove X burdens.

  • Number: 74
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Pipe
  • Twilight Cost: 0
  • Culture: Gandalf
Gandalf, Friend of the Shirefolk card scan: click to enlarge
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Gandalf, Friend of the Shirefolk:

" Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. "

  • Number: 72
  • Rarity: R
  • Strength: 6
  • Vitality: 4
  • Type: Companion
  • Race/Class: Wizard
  • Twilight Cost: 4
  • Culture: Gandalf
  • Signet/Site/Resistance: Frodo
Gandalf, The Grey Wizard card scan: click to enlarge
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Gandalf, The Grey Wizard:

Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2.

  • Number: 364
  • Rarity: P
  • Strength: 7
  • Vitality: 4
  • Type: Companion
  • Race/Class: Wizard
  • Twilight Cost: 4
  • Culture: Gandalf
  • Signet/Site/Resistance: Gandalf
Gift of Boats card scan: click to enlarge
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Gift of Boats:

"To play, exert an Elf ally. Plays to your support area. When the fellowship is at a river during the fellowship phase, the move limit for this turn is +1."

  • Number: 46
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Elven
Gimli`s Battle Axe card scan: click to enlarge
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Gimli's Battle Axe:

Bearer must be Gimli. He is damage +1. Each time Gimli wins a skirmish, you may wound an Orc.

  • Number: 14
  • Rarity: R
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 2
  • Culture: Dwarven
Gimli`s Helm card scan: click to enlarge
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Gimli's Helm:

Bearer must be Gimli. He takes no more than 1 wound during each skirmish phase. Skirmish: Discard Gimli's Helm to prevent all wounds to him.

  • Number: 15
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Helm
  • Twilight Cost: 0
  • Culture: Dwarven
Gimli, Dwarf of Erebor card scan: click to enlarge
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Gimli, Dwarf of Erebor:

Damage +1. Fellowship: Add (2) to place a card from hand beneath your draw deck.

  • Number: 12
  • Rarity: U
  • Strength: 6
  • Vitality: 3
  • Type: Companion
  • Race/Class: Dwarf
  • Twilight Cost: 2
  • Culture: Dwarven
  • Signet/Site/Resistance: Aragorn
Gimli, Son of Gloin card scan: click to enlarge
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Gimli, Son of Gloin:

Damage +1. Skirmish: Exert Gimli to make him strength +2.

  • Number: 13
  • Rarity: R
  • Strength: 6
  • Vitality: 3
  • Type: Companion
  • Race/Class: Dwarf
  • Twilight Cost: 2
  • Culture: Dwarven
  • Signet/Site/Resistance: Gandalf
Glamdring card scan: click to enlarge
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Glamdring:

Bearer must be Gandalf. He is damage +1. Fellowship or Regroup: Exert Gandalf to reveal an opponent's hand. Remove (1) for each Orc revealed.

  • Number: 75
  • Rarity: R
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 2
  • Culture: Gandalf
Gleaming Spires Will Crumble card scan: click to enlarge
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Gleaming Spires Will Crumble:

Plays to your support area. Each (Sauron) Orc skirmishing a (Gondor) character is strength +2. Discard this condition if your (Sauron) Orc loses a skirmish.

  • Number: 249
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Sauron
Goblin Archer card scan: click to enlarge
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Goblin Archer:

" Archer. While you can spot another (Moria) Orc, the fellowship archery total is –6. "

  • Number: 172
  • Rarity: R
  • Strength: 4
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 5
  • Culture: Moria
  • Signet/Site/Resistance: 4
Goblin Armory card scan: click to enlarge
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Goblin Armory:

"Plays to your support area. Each time you play a (Moria) weapon, add (1). Response: If a (Moria) Orc is about to take a wound, discard this condition to prevent that wound."

  • Number: 173
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Moria
Goblin Backstabber card scan: click to enlarge
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Goblin Backstabber:

This minion is damage +2 while in the same skirmish as another (Moria) Orc.

  • Number: 174
  • Rarity: C
  • Strength: 5
  • Vitality: 1
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 1
  • Culture: Moria
  • Signet/Site/Resistance: 4
Goblin Domain card scan: click to enlarge
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Goblin Domain:

"Search. To play, spot a (Moria) minion. Plays to your support area. Each time a companion is played to site 4 or higher, that companion comes into play exhausted."

  • Number: 175
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Moria
Goblin Marksman card scan: click to enlarge
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Goblin Marksman:

Archer. (Add 1 to the minion archery total.)

  • Number: 176
  • Rarity: C
  • Strength: 7
  • Vitality: 1
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 3
  • Culture: Moria
  • Signet/Site/Resistance: 4
Goblin Patrol Troop card scan: click to enlarge
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Goblin Patrol Troop:

  • Number: 177
  • Rarity: C
  • Strength: 13
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 6
  • Culture: Moria
  • Signet/Site/Resistance: 4
Goblin Runner card scan: click to enlarge
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Goblin Runner:

" When you play this minion, you may add (2). "

  • Number: 178
  • Rarity: U
  • Strength: 5
  • Vitality: 1
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 1
  • Culture: Moria
  • Signet/Site/Resistance: 4
Goblin Scavengers card scan: click to enlarge
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Goblin Scavengers:

" When you play this minion, you may play a weapon from your discard pile on your (Moria) Orc. "

  • Number: 179
  • Rarity: C
  • Strength: 8
  • Vitality: 1
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 3
  • Culture: Moria
  • Signet/Site/Resistance: 4
Goblin Scimitar card scan: click to enlarge
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Goblin Scimitar:

" Bearer must be a (Moria) Orc. When you play this possession, you may draw a card. "

  • Number: 180
  • Rarity: C
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 0
  • Culture: Moria
Goblin Sneak card scan: click to enlarge
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Goblin Sneak:

" When you play this minion, you may place a (Moria) Orc from your discard pile beneath your draw deck. "

  • Number: 181
  • Rarity: U
  • Strength: 5
  • Vitality: 1
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 1
  • Culture: Moria
  • Signet/Site/Resistance: 4
Goblin Spear card scan: click to enlarge
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Goblin Spear:

" Bearer must be a (Moria) minion. If bearer kills a companion in a skirmish, add 1 burden (or 2 burdens if that companion was a Hobbit). "

  • Number: 182
  • Rarity: C
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Moria
Goblin Swarms card scan: click to enlarge
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Goblin Swarms:

"Plays to your support area. Response: If your (Moria) Orc wins a skirmish, discard cards and wounds on that Orc and stack that Orc on this condition. Shadow: Play an Orc stacked here as if played from hand."

  • Number: 183
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Moria
Goblin Wallcrawler card scan: click to enlarge
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Goblin Wallcrawler:

" While at an underground site, this minion is strength +2. While you can spot another (Moria) Orc, the fellowship archery total is –1. "

  • Number: 184
  • Rarity: C
  • Strength: 6
  • Vitality: 1
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Moria
  • Signet/Site/Resistance: 4
Goblin Warrior card scan: click to enlarge
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Goblin Warrior:

" When you play this minion, you may discard a ¶ ally or ¶ condition. "

  • Number: 185
  • Rarity: C
  • Strength: 6
  • Vitality: 1
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Moria
  • Signet/Site/Resistance: 4
Gondor`s Vengeance card scan: click to enlarge
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Gondor's Vengeance:

Regroup: Exert a ranger companion to discard a minion.

  • Number: 106
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Great Shield card scan: click to enlarge
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Great Shield:

Bearer must be a Man. The minion archery total is –1.

  • Number: 107
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Shield
  • Twilight Cost: 1
  • Culture: Gondor
Greatest Kingdom of My People card scan: click to enlarge
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Greatest Kingdom of My People:

"Tale. Exert a Dwarf to play this condition. Plays to your support area. Each time your opponent plays an Orc, that player discards the top card of his or her draw deck."

  • Number: 16
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Dwarven
Greed card scan: click to enlarge
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Greed:

"To play, spot an Uruk-hai. Plays to your support area. Maneuver: Spot 6 companions and remove (2) to wound a companion (except the Ring-bearer)."

  • Number: 125
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Isengard
Green Dragon Inn card scan: click to enlarge
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Green Dragon Inn:

Fellowship: Exert a Hobbit to play Sam from your draw deck.

  • Number: 322
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 1
  • Twilight Cost: 0
  • Culture: Sites
Green Hill Country card scan: click to enlarge
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Green Hill Country:

The twilight cost of each Hobbit is -1.

  • Number: 323
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 1
  • Twilight Cost: 0
  • Culture: Sites
Grimir, Dwarven Elder card scan: click to enlarge
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Grimir, Dwarven Elder:

Fellowship: Exert Grimir to shuffle a (Dwarven) event from your discard pile into your draw deck.

  • Number: 17
  • Rarity: U
  • Strength: 3
  • Vitality: 3
  • Type: Ally . Home 3
  • Race/Class: Dwarf
  • Twilight Cost: 1
  • Culture: Dwarven
Guard Commander card scan: click to enlarge
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Guard Commander:

Skirmish: Remove (3) to make a (Moria) Orc strength +2.

  • Number: 186
  • Rarity: R
  • Strength: 7
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 3
  • Culture: Moria
  • Signet/Site/Resistance: 4
Gwemegil card scan: click to enlarge
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Gwemegil:

Bearer must be Arwen. She is damage +1. Skirmish: Exert Arwen or discard 2 cards from hand to make her strength +1.

  • Number: 47
  • Rarity: R
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 2
  • Culture: Elven
Haldir, Elf of the Golden Wood card scan: click to enlarge
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Haldir, Elf of the Golden Wood:

"To play, spot an Elf. While Haldir is at site 6, 7, or 8, he is strength +2. "

  • Number: 48
  • Rarity: U
  • Strength: 5
  • Vitality: 3
  • Type: Companion
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
Halfling Deftness card scan: click to enlarge
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Halfling Deftness:

Skirmish: Exert a Hobbit to make him strength +3.

  • Number: 293
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Shire
Halls of My Home card scan: click to enlarge
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Halls of My Home:

Fellowship: Exert a Dwarf to reveal the top 3 cards of any draw deck. You may discard 1 Shadow card revealed. Return the rest in any order.

  • Number: 18
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Dwarven
Hate card scan: click to enlarge
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Hate:

Maneuver: Exert a (Sauron) Orc to wound a companion (except the Ring-bearer).

  • Number: 250
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Sauron
Here Lies Balin, Son of Fundin card scan: click to enlarge
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Here Lies Balin, Son of Fundin:

Maneuver: Exert a Dwarf to wound 2 Orcs or to wound 1 Orc twice.

  • Number: 19
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Dwarven
Hobbit Appetite card scan: click to enlarge
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Hobbit Appetite:

Fellowship: Add (X) to heal a Hobbit companion X times.

  • Number: 294
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Shire
Hobbit Farmer card scan: click to enlarge
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Hobbit Farmer:

While you can spot your site 1, this ally has the game text of that site. Fellowship: Exert this ally and spot opponent's site 1 to replace it with your site 1.

  • Number: 295
  • Rarity: C
  • Strength: 2
  • Vitality: 2
  • Type: Ally . Home 1
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
Hobbit Intuition card scan: click to enlarge
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Hobbit Intuition:

"Stealth. Skirmish: At sites 1 to 4, cancel a skirmish involving a Hobbit. At any other site, make a Hobbit strength +3."

  • Number: 296
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Shire
Hobbit Party Guest card scan: click to enlarge
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Hobbit Party Guest:

"At the start of each of your turns, heal this ally. Fellowship: Exert this ally to heal another Hobbit ally whose home is site 1. "

  • Number: 297
  • Rarity: C
  • Strength: 2
  • Vitality: 2
  • Type: Ally . Home 1
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
Hobbit Stealth card scan: click to enlarge
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Hobbit Stealth:

"Stealth. Skirmish: At sites 1 to 5, cancel a skirmish involving a Hobbit. At any other site, make a Hobbit strength +2."

  • Number: 298
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Shire
Hobbit Sword card scan: click to enlarge
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Hobbit Sword:

Bearer must be a Hobbit.

  • Number: 299
  • Rarity: C
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Shire
Host of Thousands card scan: click to enlarge
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Host of Thousands:

Shadow: Play a (Moria) Orc from your discard pile.

  • Number: 187
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Moria
Hunt Them Down! card scan: click to enlarge
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Hunt Them Down!:

Maneuver: Make an Uruk-hai fierce until the regroup phase.

  • Number: 126
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 3
  • Culture: Isengard
In the Ringwraith`s Wake card scan: click to enlarge
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In the Ringwraith's Wake:

"Response: If a Nazgûl wins a skirmish, the Free Peoples player chooses to either exert the Ring-bearer or add a burden."

  • Number: 214
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Ringwraith
Intimidate card scan: click to enlarge
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Intimidate:

"Spell. Response: If a companion is about to take a wound, spot Gandalf to prevent that wound."

  • Number: 76
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Gandalf
Journey Into Danger card scan: click to enlarge
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Journey Into Danger:

Search. To play, exert a (Sauron) Orc. Plays to your support area. While you can spot 5 companions, each companion's twilight cost is +2.

  • Number: 253
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Sauron
Legolas, Greenleaf card scan: click to enlarge
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Legolas, Greenleaf:

Archer. Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total.

  • Number: 50
  • Rarity: R
  • Strength: 6
  • Vitality: 3
  • Type: Companion
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
  • Signet/Site/Resistance: Frodo
Legolas, Prince of Mirkwood card scan: click to enlarge
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Legolas, Prince of Mirkwood:

" Archer. While skirmishing a Nazgul, Legolas is strength +3. "

  • Number: 51
  • Rarity: U
  • Strength: 6
  • Vitality: 3
  • Type: Companion
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
  • Signet/Site/Resistance: Gandalf
Let Folly Be Our Cloak card scan: click to enlarge
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Let Folly Be Our Cloak:

Fellowship: Exert X companions to remove (X).

  • Number: 77
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gandalf
Let Them Come! card scan: click to enlarge
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Let Them Come!:

"Plays to your support area. Each time a Dwarf wins a skirmish against an Orc, discard that Orc. Discard this condition if a Dwarf loses a skirmish."

  • Number: 20
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Dwarven
Lightfootedness card scan: click to enlarge
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Lightfootedness:

Archery: Spot an Elf companion to make the minion archery total -1.

  • Number: 52
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Elven
Longbottom Leaf card scan: click to enlarge
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Longbottom Leaf:

"Plays to your support area. When you play this possession, you may discard up to 2 cards from hand."

  • Number: 300
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Pipeweed
  • Twilight Cost: 1
  • Culture: Shire
Lord of Moria card scan: click to enlarge
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Lord of Moria:

Plays to your support area. Each Dwarf is damage +1.

  • Number: 21
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Dwarven
Lorien Elf card scan: click to enlarge
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Lorien Elf:

" To play, spot an Elf. "

  • Number: 53
  • Rarity: C
  • Strength: 4
  • Vitality: 2
  • Type: Companion
  • Race/Class: Elf
  • Twilight Cost: 1
  • Culture: Elven
Lost to the Goblins card scan: click to enlarge
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Lost to the Goblins:

"Response: If the Ring-bearer exerts or takes a wound, discard a card from the top of your draw deck for each (Moria) minion you spot. For each Shadow card discarded in this way, add a burden (limit 3 burdens)."

  • Number: 189
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Moria
Lothlórien Woods card scan: click to enlarge
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Lothlórien Woods:

Forest. Sanctuary. Each ally whose home is site 6 is strength +3.

  • Number: 352
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 6
  • Twilight Cost: 3
  • Culture: Sites
Lurtz`s Battle Cry card scan: click to enlarge
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Lurtz's Battle Cry:

Skirmish: Make an Uruk-hai strength –1 and damage +1.

  • Number: 128
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Isengard
Lurtz, Servant of Isengard card scan: click to enlarge
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Lurtz, Servant of Isengard:

Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase.

  • Number: 127
  • Rarity: R
  • Strength: 13
  • Vitality: 3
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 7
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Mallorn-trees card scan: click to enlarge
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Mallorn-trees:

Plays to your support area. Fellowship: Reveal an 1 card from hand and place it beneath your draw deck.

  • Number: 54
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Elven
Master Proudfoot, Distant Relative of Bilbo card scan: click to enlarge
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Master Proudfoot, Distant Relative of Bilbo:

"Fellowship: If the twilight pool has fewer than 3 twilight tokens, add (2) to reveal the top 3 cards of your draw deck. Take all (Shire) cards revealed into hand and discard the rest. "

  • Number: 301
  • Rarity: U
  • Strength: 2
  • Vitality: 2
  • Type: Ally . Home 1
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
Merry, Friend to Sam card scan: click to enlarge
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Merry, Friend to Sam:

" Skirmish: If Merry is not assigned to a skirmish, exert him twice to add his strength to another companion. "

  • Number: 302
  • Rarity: R
  • Strength: 3
  • Vitality: 4
  • Type: Companion
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
  • Signet/Site/Resistance: Frodo
Merry, From O`er the Brandywine card scan: click to enlarge
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Merry, From O'er the Brandywine:

While Merry bears a weapon, he is strength +2.

  • Number: 303
  • Rarity: C
  • Strength: 3
  • Vitality: 4
  • Type: Companion
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
  • Signet/Site/Resistance: Aragorn
Midgewater Marshes card scan: click to enlarge
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Midgewater Marshes:

" Marsh. Each time a Hobbit moves to Midgewater Marshes, that Hobbit must exert. "

  • Number: 332
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 2
  • Twilight Cost: 1
  • Culture: Sites
Midgewater Moors card scan: click to enlarge
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Midgewater Moors:

" Plains. Each time a minion is played, the Free Peoples player discards a card from hand. "

  • Number: 333
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 2
  • Twilight Cost: 1
  • Culture: Sites
Mithril Mine card scan: click to enlarge
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Mithril Mine:

Underground. Shadow: Remove (1) to play a Shadow weapon from your discard pile.

  • Number: 345
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 4
  • Twilight Cost: 3
  • Culture: Sites
Mithril Shaft card scan: click to enlarge
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Mithril Shaft:

Maneuver: Exert a Dwarf to discard cards from the top of your draw deck until you choose to stop (limit 5). Add (1) for each card discarded in this way. Take the last card discarded into hand.

  • Number: 22
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Dwarven
Mordor Enraged card scan: click to enlarge
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Mordor Enraged:

Plays on a (Sauron) minion. Shadow: Exert bearer to add (1) for each archer companion.

  • Number: 254
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Sauron
Mordor`s Strength card scan: click to enlarge
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Mordor's Strength:

Skirmish: Exert a (Sauron) Orc to wound a character he is skirmishing.

  • Number: 255
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Sauron
Morgul Blade card scan: click to enlarge
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Morgul Blade:

Bearer must be a Nazgûl. This weapon may be borne in addition to 1 other hand weapon. Skirmish: Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing.

  • Number: 216
  • Rarity: R
  • Strength: 1
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Ringwraith
Morgul Gates card scan: click to enlarge
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Morgul Gates:

Shadow: Play a Nazgûl. His twilight cost is –2.

  • Number: 217
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Ringwraith
Morgul Hunter card scan: click to enlarge
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Morgul Hunter:

"For each companion you can spot, this minion is strength +1. "

  • Number: 256
  • Rarity: R
  • Strength: 9
  • Vitality: 4
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 5
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Morgul Skirmisher card scan: click to enlarge
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Morgul Skirmisher:

Maneuver: Remove (3) to exert a Hobbit (except the Ring-bearer).

  • Number: 257
  • Rarity: U
  • Strength: 9
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 3
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Morgul Skulker card scan: click to enlarge
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Morgul Skulker:

"When you play this minion, you may shuffle up to 2 (Ringwraith) cards from your discard pile into your draw deck. "

  • Number: 258
  • Rarity: U
  • Strength: 7
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Morgul Warden card scan: click to enlarge
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Morgul Warden:

"For each other (Sauron) Orc you can spot, Morgul Warden is strength +1. "

  • Number: 259
  • Rarity: R
  • Strength: 9
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 3
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Moria Axe card scan: click to enlarge
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Moria Axe:

Bearer must be a (Moria) Orc. Bearer is damage +1. Skirmish: Exert bearer to make him strength +2.

  • Number: 190
  • Rarity: R
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Moria
Moria Lake card scan: click to enlarge
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Moria Lake:

" Marsh. When the fellowship moves to Moria Lake, Frodo or 2 other companions must exert. "

  • Number: 346
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Site 4
  • Twilight Cost: 3
  • Culture: Sites
Moria Scout card scan: click to enlarge
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Moria Scout:

" When you play this minion, spot an Elf to add (2). "

  • Number: 191
  • Rarity: C
  • Strength: 6
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Moria
  • Signet/Site/Resistance: 4
Moria Stairway card scan: click to enlarge
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Moria Stairway:

Underground. Each companion and minion bearing a hand weapon is damage +1.

  • Number: 347
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 4
  • Twilight Cost: 2
  • Culture: Sites
Mysterious Wizard card scan: click to enlarge
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Mysterious Wizard:

Spell. Skirmish: Make Gandalf strength +2 (or +4 if there are 4 or fewer burdens on the Ring-bearer).

  • Number: 78
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Gandalf
Nazgûl Sword card scan: click to enlarge
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Nazgûl Sword:

" Bearer must be a Nazgûl. While you can spot 3 burdens, bearer is damage +1. "

  • Number: 218
  • Rarity: U
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Ringwraith
No Ordinary Storm card scan: click to enlarge
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No Ordinary Storm:

"Plays to your support area. Each time you play a weather condition, exert a · companion or · ally."

  • Number: 130
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Isengard
No Stranger to the Shadows card scan: click to enlarge
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No Stranger to the Shadows:

Bearer must be a ranger. Limit 1 per ranger. Each site’s shadow number is –1.

  • Number: 108
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Gondor
Noble Intentions card scan: click to enlarge
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Noble Intentions:

Skirmish: Exert a companion (except a Hobbit) to make a Hobbit strength +3.

  • Number: 304
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Shire
Nobody Tosses a Dwarf card scan: click to enlarge
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Nobody Tosses a Dwarf:

"Response: If a Dwarf wins a skirmish, make an opponent discard 3 cards from the top of his or her draw deck."

  • Number: 23
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Dwarven
Not Easily Destroyed card scan: click to enlarge
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Not Easily Destroyed:

Plays to your support area. Maneuver or Skirmish: Remove (3) to heal a Nazgûl.

  • Number: 220
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Ringwraith
Old Toby card scan: click to enlarge
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Old Toby:

"Plays to your support area. When you play this possession, you may draw a card."

  • Number: 305
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Pipeweed
  • Twilight Cost: 1
  • Culture: Shire
One Whom Men Would Follow card scan: click to enlarge
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One Whom Men Would Follow:

"Maneuver: Exert Aragorn and spot an ally. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes."

  • Number: 109
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Orc Ambusher card scan: click to enlarge
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Orc Ambusher:

"Tracker. The roaming penalty for each (Sauron) minion you play is -1. Response: If a Free Peoples regroup event is played, exert this minion to cancel that event. "

  • Number: 261
  • Rarity: C
  • Strength: 5
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 1
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc Assassin card scan: click to enlarge
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Orc Assassin:

Tracker. The roaming penalty for each (Sauron) minion you play is -1. Assignment: Spot 2 Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion.

  • Number: 262
  • Rarity: U
  • Strength: 6
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc Banner card scan: click to enlarge
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Orc Banner:

"Plays to your support area. Each time a (Sauron) Orc wins a skirmish, each (Sauron) Orc is strength +1 until the regroup phase."

  • Number: 263
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Sauron
Orc Bowmen card scan: click to enlarge
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Orc Bowmen:

"Plays to your support area. While you can spot a (Sauron) Orc, add 1 to the minion archery total."

  • Number: 264
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 3
  • Culture: Sauron
Orc Butchery card scan: click to enlarge
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Orc Butchery:

"Response: If a companion is killed by a (Sauron) Orc, the Free Peoples player must discard 3 cards from the top of his draw deck for each card in the dead pile."

  • Number: 265
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Sauron
Orc Chieftain card scan: click to enlarge
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Orc Chieftain:

"When you play a weapon on this minion, add (2) (limit once per turn). "

  • Number: 266
  • Rarity: C
  • Strength: 7
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc Hunters card scan: click to enlarge
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Orc Hunters:

Skirmish: Exert this minion to wound a character he is skirmishing.

  • Number: 267
  • Rarity: U
  • Strength: 9
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 3
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc Inquisitor card scan: click to enlarge
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Orc Inquisitor:

"When you play this minion, you may make the Free Peoples player discard a card at random from hand. "

  • Number: 268
  • Rarity: C
  • Strength: 9
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 3
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc Scimitar card scan: click to enlarge
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Orc Scimitar:

Bearer must be a (Sauron) Orc. Skirmish: Remove (1) to make bearer strength +1 (limit +3).

  • Number: 269
  • Rarity: C
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Sauron
Orc Scouting Band card scan: click to enlarge
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Orc Scouting Band:

Tracker. The roaming penalty for each (Sauron) minion you play is -1. Skirmish: Exert this minion to wound a character it is skirmishing.

  • Number: 270
  • Rarity: U
  • Strength: 8
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 3
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc Soldier card scan: click to enlarge
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Orc Soldier:

Skirmish: Exert this minion to wound a character he is skirmishing.

  • Number: 271
  • Rarity: C
  • Strength: 7
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc War Band card scan: click to enlarge
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Orc War Band:

Skirmish: Exert this minion to wound a character it is skirmishing.

  • Number: 272
  • Rarity: R
  • Strength: 10
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 4
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orophin, Lorien Bowman card scan: click to enlarge
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Orophin, Lorien Bowman:

Archer. Archery: Exert Orophin to wound an Uruk-hai.

  • Number: 56
  • Rarity: U
  • Strength: 3
  • Vitality: 3
  • Type: Ally . Home 6
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
Orthanc Assassin card scan: click to enlarge
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Orthanc Assassin:

Archer. Damage +1.

  • Number: 131
  • Rarity: R
  • Strength: 10
  • Vitality: 3
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 5
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Ottar, Man of Laketown card scan: click to enlarge
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Ottar, Man of Laketown:

"To play, spot Gandalf. Fellowship: Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards."

  • Number: 80
  • Rarity: R
  • Strength: 2
  • Vitality: 2
  • Type: Ally . Home 3
  • Race/Class: Man
  • Twilight Cost: 1
  • Culture: Gandalf
Parry card scan: click to enlarge
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Parry:

Maneuver: Spot an Uruk-hai to cancel the strength bonus from a possession until the regroup phase.

  • Number: 132
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Isengard
Pass of Caradhras card scan: click to enlarge
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Pass of Caradhras:

Mountain. Shadow: Spot a (Isengard) minion to play a weather card from your draw deck (limit one per turn).

  • Number: 348
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 4
  • Twilight Cost: 2
  • Culture: Sites
Pathfinder card scan: click to enlarge
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Pathfinder:

Fellowship or Regroup: Spot a ranger to play the fellowship’s next site (replacing opponent’s site if necessary).

  • Number: 110
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Paths Seldom Trodden card scan: click to enlarge
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Paths Seldom Trodden:

"Search. To play, spot a Nazgûl. Plays to your support area. Shadow: Remove (3) to replace the fellowship’s site with your version of the same site."

  • Number: 222
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Ringwraith
Pillars of the Kings card scan: click to enlarge
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Pillars of the Kings:

River. Fellowship: Discard a (Gondor) card from hand to heal a (Gondor) companion.

  • Number: 358
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 8
  • Twilight Cost: 6
  • Culture: Sites
Pinned Down card scan: click to enlarge
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Pinned Down:

"Plays to your support area. While you can spot a (Moria) archer, the fellowship archery total is –1."

  • Number: 192
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Moria
Pippin, Friend to Frodo card scan: click to enlarge
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Pippin, Friend to Frodo:

Your opponent may not discard your (Shire) tales from play.

  • Number: 306
  • Rarity: C
  • Strength: 3
  • Vitality: 4
  • Type: Companion
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
  • Signet/Site/Resistance: Frodo
Pippin, Hobbit of Some Intelligence card scan: click to enlarge
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Pippin, Hobbit of Some Intelligence:

"When you play Pippin, remove a burden or wound from a companion."

  • Number: 307
  • Rarity: R
  • Strength: 3
  • Vitality: 4
  • Type: Companion
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
  • Signet/Site/Resistance: Gandalf
Plundered Armories card scan: click to enlarge
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Plundered Armories:

"Plays to your support area. Response: If your (Moria) weapon is discarded, play it from your discard pile (that weapon’s twilight cost is –1)."

  • Number: 193
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Moria
Power According to His Stature card scan: click to enlarge
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Power According to His Stature:

Skirmish: Add 1 burden to wound each minion skirmishing the Ring-bearer.

  • Number: 308
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Shire
Pursuit Just Behind card scan: click to enlarge
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Pursuit Just Behind:

Regroup: Exert a ranger companion to wound every minion.

  • Number: 111
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Questions That Need Answering card scan: click to enlarge
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Questions That Need Answering:

"Spell. Fellowship: If the twilight pool has fewer than 3 twilight tokens, spot Gandalf to look at the top 4 cards of your draw deck. Take 2 of those cards into hand and discard the rest."

  • Number: 81
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 3
  • Culture: Gandalf
Ranger`s Sword card scan: click to enlarge
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Ranger's Sword:

Bearer must be Aragorn. He is damage +1.

  • Number: 112
  • Rarity: U
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Gondor
Relentless card scan: click to enlarge
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Relentless:

"Search. Response: If a stealth event is played, spot 3 (Moria) minions to cancel that event."

  • Number: 194
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Moria
Relentless Charge card scan: click to enlarge
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Relentless Charge:

Maneuver: Exert a Nazgûl to wound every archer companion.

  • Number: 223
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Ringwraith
Relics of Moria card scan: click to enlarge
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Relics of Moria:

Plays to your support area. Shadow: Remove (2) to play a (Moria) possession from your discard pile.

  • Number: 195
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Moria
Return to Its Master card scan: click to enlarge
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Return to Its Master:

"Response: If the Ring-bearer wears The One Ring at the end of a skirmish phase, cancel all remaining assignments and assign a Nazgûl to skirmish the Ring-bearer; The One Ring’s game text does not apply during this skirmish."

  • Number: 224
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Ringwraith
Risk a Little Light card scan: click to enlarge
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Risk a Little Light:

"Spell. Fellowship: If the twilight pool has fewer than 2 twilight tokens, spot Gandalf to look at the top 2 cards of your draw deck. Take one into hand and discard the other."

  • Number: 82
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gandalf
Rivendell Terrace card scan: click to enlarge
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Rivendell Terrace:

Sanctuary. Fellowship: Play a Man to draw a card.

  • Number: 340
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 3
  • Twilight Cost: 0
  • Culture: Sites
Rivendell Valley card scan: click to enlarge
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Rivendell Valley:

Sanctuary. Fellowship: Play an Elf to draw a card.

  • Number: 341
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 3
  • Twilight Cost: 0
  • Culture: Sites
Rivendell Waterfall card scan: click to enlarge
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Rivendell Waterfall:

" Forest. Sanctuary. While you can spot a ranger at Rivendell Waterfall, the move limit is +1 for this turn. "

  • Number: 342
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 3
  • Twilight Cost: 0
  • Culture: Sites
Rosie Cotton, Hobbiton Lass card scan: click to enlarge
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Rosie Cotton, Hobbiton Lass:

Sam is strength +1. Fellowship: Exert Rosie to heal Sam.

  • Number: 309
  • Rarity: U
  • Strength: 1
  • Vitality: 2
  • Type: Ally . Home 1
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
Rumil, Elven Protector card scan: click to enlarge
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Rumil, Elven Protector:

Archer. Archery: Exert Rumil to wound an Orc.

  • Number: 57
  • Rarity: U
  • Strength: 3
  • Vitality: 3
  • Type: Ally . Home 6
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
Sam, Faithful Companion card scan: click to enlarge
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Sam, Faithful Companion:

" Fellowship: Play Bill the Pony from your draw deck. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5)."

  • Number: 310
  • Rarity: R
  • Strength: 3
  • Vitality: 4
  • Type: Companion
  • Race/Class: Hobbit
  • Twilight Cost: 2
  • Culture: Shire
  • Signet/Site/Resistance: Frodo
Sam, Son Of Hamfast card scan: click to enlarge
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Sam, Son Of Hamfast:

" Fellowship: Exert Sam to remove a burden. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). "

  • Number: 311
  • Rarity: C
  • Strength: 3
  • Vitality: 4
  • Type: Companion
  • Race/Class: Hobbit
  • Twilight Cost: 2
  • Culture: Shire
  • Signet/Site/Resistance: Aragorn
Saruman`s Ambition card scan: click to enlarge
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Saruman's Ambition:

Plays to your support area. The twilight cost of your (Isengard) events is –1. Skirmish: Discard this condition to make an Uruk-hai strength +2.

  • Number: 133
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Isengard
Saruman`s Chill card scan: click to enlarge
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Saruman's Chill:

"Spell. Weather. To play, exert a (Isengard) minion. Plays on a site. Limit 1 per site. Each Hobbit who moves from this site must exert. Discard this condition at the end of the turn."

  • Number: 134
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Isengard
Saruman`s Frost card scan: click to enlarge
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Saruman's Frost:

"Spell. Weather. To play, exert a (Isengard) minion. Plays on a site. Limit 1 per site. Each Hobbit at this site is strength –2. Discard this condition at the end of the turn."

  • Number: 135
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Isengard
Saruman`s Power card scan: click to enlarge
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Saruman's Power:

Spell. Shadow: Exert a (Isengard) minion to discard all conditions.

  • Number: 136
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Isengard
Saruman`s Reach card scan: click to enlarge
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Saruman's Reach:

Search. Maneuver: Exert an Uruk-hai to make the opponent choose to either exert 2 companions or make the Ring-bearer put on The One Ring until the regroup phase.

  • Number: 137
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Isengard
Saruman`s Snows card scan: click to enlarge
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Saruman's Snows:

"Spell. Weather. To play, exert a (Isengard) minion. Plays on a site. No player may play skirmish events or use skirmish special abilities at this site. Discard this condition at the end of the turn."

  • Number: 138
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Isengard
Sauron`s Defenses card scan: click to enlarge
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Sauron's Defenses:

To play, exert a (Sauron) Orc. Plays to your support area. While there are 3 or more companions in the dead pile, the move limit for this turn is -1 (to a minimum of 1).

  • Number: 274
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Sauron
Savagery to Match Their Numbers card scan: click to enlarge
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Savagery to Match Their Numbers:

"Skirmish: Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +4 and fierce until the regroup phase."

  • Number: 139
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Isengard
Seeking It Always card scan: click to enlarge
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Seeking It Always:

"Search. Plays to your support area. Response: If a stealth event is played, exert a (Sauron) tracker to cancel that event."

  • Number: 275
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Sauron
Seeking Its Master card scan: click to enlarge
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Seeking Its Master:

Plays to your support area. Shadow: Exert a (Sauron) Orc and remove (2) to draw a card.

  • Number: 276
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Sauron
Servant of the Secret Fire card scan: click to enlarge
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Servant of the Secret Fire:

Spell. Skirmish: Spot Gandalf to make a minion strength -3

  • Number: 83
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gandalf
Shadow`s Reach card scan: click to enlarge
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Shadow's Reach:

Shadow: Exert a (Sauron) Orc to discard a Free Peoples condition.

  • Number: 277
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Sauron
Shire Lookout Point card scan: click to enlarge
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Shire Lookout Point:

Fellowship: Spot Gandalf to play Gandalf's Cart from your draw deck.

  • Number: 325
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 1
  • Twilight Cost: 0
  • Culture: Sites
Shores of Nen Hithoel card scan: click to enlarge
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Shores of Nen Hithoel:

River. Shadow: Spot 5 Orc minions to prevent the fellowship from moving again this turn.

  • Number: 359
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 8
  • Twilight Cost: 9
  • Culture: Sites
Shoulder to Shoulder card scan: click to enlarge
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Shoulder to Shoulder:

"Plays to your support area. Maneuver: Add (1) and exert a Dwarf to heal an Elf, or add (1) and exert an Elf to heal a Dwarf."

  • Number: 59
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Elven
Silinde, Elf of Mirkwood card scan: click to enlarge
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Silinde, Elf of Mirkwood:

"While you can spot your site 3, Silinde has the game text of that site. "

  • Number: 60
  • Rarity: U
  • Strength: 5
  • Vitality: 2
  • Type: Ally . Home 3
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
Silverlode Banks card scan: click to enlarge
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Silverlode Banks:

" River. When the fellowship moves to Silverlode Banks without a ranger, every companion must exert. "

  • Number: 355
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 7
  • Twilight Cost: 6
  • Culture: Sites
Sleep, Caradhras card scan: click to enlarge
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Sleep, Caradhras:

Spell. Fellowship: Exert Gandalf to discard every condition.

  • Number: 84
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 3
  • Culture: Gandalf
Slopes of Amon Hen card scan: click to enlarge
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Slopes of Amon Hen:

The twilight cost of each (Isengard) minion is –1.

  • Number: 361
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 9
  • Twilight Cost: 9
  • Culture: Sites
Songs of the Blessed Realm card scan: click to enlarge
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Songs of the Blessed Realm:

"Plays to your support area. Each time you play an (Elf) tale, you may remove a burden."

  • Number: 61
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Elven
Sorry About Everything card scan: click to enlarge
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Sorry About Everything:

Fellowship: Exert a Hobbit companion to remove a burden.

  • Number: 312
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Shire
Spies of Saruman card scan: click to enlarge
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Spies of Saruman:

"To play, exert a (Isengard) minion. Plays on a site. While the fellowship is at this site, skip the archery phase. Discard this condition at the end of the turn."

  • Number: 140
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Isengard
Stairs of Khazad-dum card scan: click to enlarge
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Stairs of Khazad-dum:

"Tale. Plays to your support area. While a Dwarf skirmishes a (Moria) minion, that Dwarf is strength +1."

  • Number: 24
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Dwarven
Stand Against Darkness card scan: click to enlarge
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Stand Against Darkness:

"Maneuver: Exert an Elf to discard a (Sauron) minion, a (Sauron) condition, or a (Sauron) possession."

  • Number: 63
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Elven
Still Draws Breath card scan: click to enlarge
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Still Draws Breath:

"Response: If a Dwarf wins a skirmish, heal that Dwarf."

  • Number: 25
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Dwarven
Sting card scan: click to enlarge
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Sting:

Bearer must be Frodo. Fellowship or Regroup: Exert Frodo to reveal an opponent's hand. Remove (1) for each Orc revealed (limit (4)).

  • Number: 313
  • Rarity: R
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Shire
Stone Trolls card scan: click to enlarge
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Stone Trolls:

"Tale. To play, spot Bilbo. Plays on any character. Limit 1 per character. Each time bearer skirmishes a Troll or Uruk-hai, bearer is strength +3."

  • Number: 314
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Shire
Stout and Sturdy card scan: click to enlarge
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Stout and Sturdy:

Maneuver or Skirmish: Heal a Hobbit.

  • Number: 315
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Shire
Strength Born of Fear card scan: click to enlarge
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Strength Born of Fear:

Plays to your support area. Skirmish: Remove (3) to make a (Sauron) Orc strength +1.

  • Number: 278
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Sauron
Strength of Kings card scan: click to enlarge
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Strength of Kings:

"Response: If a Skirmish event is played during a skirmish involving a (Gondor) Man, cancel that event."

  • Number: 115
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Strength of Spirit card scan: click to enlarge
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Strength of Spirit:

"Spell. Response: If a companion is about to exert, spot Gandalf to place no token for that exertion."

  • Number: 85
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gandalf
Summit of Amon Hen card scan: click to enlarge
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Summit of Amon Hen:

" When the fellowship moves to Summit of Amon Hen, each Shadow player may draw a card for each burden. "

  • Number: 362
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Site 9
  • Twilight Cost: 8
  • Culture: Sites
Support of the Last Homely House card scan: click to enlarge
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Support of the Last Homely House:

"Maneuver: Exert an Elf ally whose home is site 3. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes."

  • Number: 64
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Elven
Swan-ship of the Galadhrim card scan: click to enlarge
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Swan-ship of the Galadhrim:

"Maneuver: Exert an Elf ally whose home is site 6. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes."

  • Number: 65
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Elven
Sword of Minas Morgul card scan: click to enlarge
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Sword of Minas Morgul:

Bearer must be Úlairë Lemenya. He is damage +1. Skirmish: Exert Úlairë Lemenya to discard a possession borne by a character he is skirmishing.

  • Number: 225
  • Rarity: U
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 2
  • Culture: Ringwraith
Swordarm of the White Tower card scan: click to enlarge
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Swordarm of the White Tower:

Skirmish: Make a (Gondor) companion strength +2 (or +4 if he is defender +1).

  • Number: 116
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Swordsman of the Northern Kingdom card scan: click to enlarge
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Swordsman of the Northern Kingdom:

Skirmish: Make a ranger strength +2 (or +4 when skirmishing a roaming minion).

  • Number: 117
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
The Bridge of Khazad-dûm card scan: click to enlarge
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The Bridge of Khazad-dûm:

Underground. Shadow: Play The Balrog from your draw deck or hand; The Balrog’s twilight cost is –6.

  • Number: 349
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Site 5
  • Twilight Cost: 6
  • Culture: Sites
The Choice of Lúthien card scan: click to enlarge
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The Choice of Lúthien:

"Tale. Plays to your support area. Maneuver: Exert Aragorn to heal Arwen, or exert Arwen to heal Aragorn."

  • Number: 100
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Gondor
The Council of Elrond card scan: click to enlarge
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The Council of Elrond:

Fellowship: Spot an Elf to play a tale from your draw deck.

  • Number: 35
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Elven
The Dark Lord`s Summons card scan: click to enlarge
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The Dark Lord's Summons:

"Search. To play, spot a (Sauron) Orc. Plays to your support area. Shadow: Remove (3) to reveal the top card of your draw deck. If it is a (Sauron) card, take it into hand. Otherwise, discard it and one other card from hand."

  • Number: 242
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Sauron
The End Comes card scan: click to enlarge
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The End Comes:

Assignment: Spot 5 (Moria) minions to make the Free Peoples player assign the Ring-bearer to a skirmish.

  • Number: 169
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Moria
The Gaffer`s Pipe card scan: click to enlarge
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The Gaffer's Pipe:

Bearer must be a Hobbit. Fellowship: Discard a pipeweed possession and spot X pipes to remove (X).

  • Number: 292
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Pipe
  • Twilight Cost: 1
  • Culture: Shire
The Gaffer, Sam`s Father card scan: click to enlarge
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The Gaffer, Sam's Father:

Fellowship: Exert The Gaffer to heal Frodo or Sam.

  • Number: 291
  • Rarity: R
  • Strength: 2
  • Vitality: 2
  • Type: Ally . Home 1
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
The Irresistible Shadow card scan: click to enlarge
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The Irresistible Shadow:

"To play, exert a (Sauron) Orc. Plays to your support area. If you can spot 5 burdens and the Free Peoples player has no cards in his or her draw deck, the Ring-bearer is corrupted."

  • Number: 252
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Sauron
The Last Alliance of Elves and Men card scan: click to enlarge
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The Last Alliance of Elves and Men:

Tale. Bearer must be a (Gondor) Man. Limit 1 per bearer. Bearer is strength +1 for each Elf you can spot (limit +3).

  • Number: 49
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Elven
The Long Dark card scan: click to enlarge
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The Long Dark:

"Plays to your support area. When the fellowship moves to site 4 or 5, add (2) for each Dwarf companion. Skirmish: Discard this condition to make your (Moria) Orc strength +2."

  • Number: 188
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Moria
The Master`s Will card scan: click to enlarge
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The Master's Will:

Search. Shadow: Spot X Nazgûl to reveal the top X cards of your draw deck. Take into your hand all Å cards revealed and discard the rest.

  • Number: 215
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Ringwraith
The Mirror of Galadriel card scan: click to enlarge
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The Mirror of Galadriel:

Plays to your support area. Each Elf ally whose home is site 6 is strength +1. Fellowship: Exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other.

  • Number: 55
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Twilight Cost: 2
  • Culture: Elven
The Misadventure of Mr. Underhill card scan: click to enlarge
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The Misadventure of Mr. Underhill:

"To play, exert an Uruk-hai. Plays to your support area. The twilight cost of each companion played to a site which is not a sanctuary is +2."

  • Number: 129
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Isengard
The Nine Servants of Sauron card scan: click to enlarge
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The Nine Servants of Sauron:

"Search. Plays to your support area. Each time you play a Nazgûl, you may exert a Hobbit (except the Ring-bearer)."

  • Number: 219
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Ringwraith
The Nine Walkers card scan: click to enlarge
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The Nine Walkers:

To play, spot Gandalf. Plays to your support area. Each time you play a companion whose race you cannot spot, that companion's twilight cost is -2.

  • Number: 79
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Gandalf
The Number Must Be Few card scan: click to enlarge
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The Number Must Be Few:

"Search. Plays to your support area. While you can spot 7 companions, the move limit for this turn is -1 (to a minimum of 1)."

  • Number: 260
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Sauron
The One Ring, Isildur`s Bane card scan: click to enlarge
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The One Ring, Isildur's Bane:

Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add 2 burdens instead.

  • Number: 1
  • Rarity: R
  • Strength: 1
  • Vitality: 1
  • Type: Ring
The One Ring, The Ruling Ring card scan: click to enlarge
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The One Ring, The Ruling Ring:

Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead.

  • Number: 2
  • Rarity: C
  • Strength: 1
  • Vitality: 0
  • Type: Ring
The Pale Blade card scan: click to enlarge
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The Pale Blade:

" Bearer must be The Witch-king. He is damage +1. Response: If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition. "

  • Number: 221
  • Rarity: R
  • Strength: 3
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 2
  • Culture: Ringwraith
The Prancing Pony card scan: click to enlarge
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The Prancing Pony:

Fellowship: Add a burden to play Aragorn from your draw deck.

  • Number: 324
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 1
  • Twilight Cost: 0
  • Culture: Sites
The Ring`s Oppression card scan: click to enlarge
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The Ring's Oppression:

Response: If a (Sauron) Orc kills a companion, add 1 burden (or 3 if the Ringbearer wears The One Ring).

  • Number: 273
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 3
  • Culture: Sauron
The Saga of Elendil card scan: click to enlarge
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The Saga of Elendil:

Tale. Bearer must be a (Gondor) companion. Skirmish: Discard this condition to make bearer strength +2.

  • Number: 114
  • Rarity: R
  • Strength: 0
  • Vitality: 1
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Gondor
The Seen and the Unseen card scan: click to enlarge
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The Seen and the Unseen:

Fellowship: Exert 2 Elves to discard a condition.

  • Number: 58
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Elven
The Splendor of Their Banners card scan: click to enlarge
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The Splendor of Their Banners:

"Tale. Bearer must be an Elf companion. Archery: If bearer is an archer, exert bearer to make the fellowship archery total +1."

  • Number: 62
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Elven
The Tale of Gil-galad card scan: click to enlarge
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The Tale of Gil-galad:

Tale. Bearer must be an Elf. Skirmish: Discard this condition to make bearer strength +2. -/+1

  • Number: 66
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Elven
The Twilight World card scan: click to enlarge
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The Twilight World:

"Response: If Ring-bearer puts on The One Ring, exert a Nazgûl to add 2 burdens."

  • Number: 228
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Ringwraith
The Underdeeps of Moria card scan: click to enlarge
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The Underdeeps of Moria:

"Plays to your support area. Shadow: Remove (3) to reveal the bottom card of your draw deck. If it is a (Moria) Orc, take it into hand. Otherwise, discard it."

  • Number: 200
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Moria
The Weight of a Legacy card scan: click to enlarge
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The Weight of a Legacy:

"To play, exert a (Sauron) Orc. Plays on Aragorn. "

  • Number: 282
  • Rarity: R
  • Strength: -1
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Sauron
The White Arrows of Lorien card scan: click to enlarge
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The White Arrows of Lorien:

"Tale. Bearer must be an Elf companion. Archery: If bearer is an archer, exert bearer to make an opponent discard 2 cards at random from hand."

  • Number: 68
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Elven
The Witch-king, Lord of Angmar card scan: click to enlarge
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The Witch-king, Lord of Angmar:

"Fierce. For each other Nazgûl you can spot, The Witch-king is strength +2."

  • Number: 237
  • Rarity: R
  • Strength: 14
  • Vitality: 4
  • Type: Minion
  • Race/Class: Nazgûl
  • Twilight Cost: 8
  • Culture: Ringwraith
  • Signet/Site/Resistance: 3
Their Arrows Enrage card scan: click to enlarge
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Their Arrows Enrage:

"To play, spot Saruman or an Urukhai. Plays to your support area. Each archer companion and archer ally is strength –1."

  • Number: 141
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Isengard
Their Halls of Stone card scan: click to enlarge
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Their Halls of Stone:

Skirmish: Make a Dwarf strength +2 (or +4 if at an underground site).

  • Number: 26
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Dwarven
Their Power Is in Terror card scan: click to enlarge
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Their Power Is in Terror:

Maneuver: Exert a Nazgûl to wound every ally.

  • Number: 226
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Ringwraith
There and Back Again card scan: click to enlarge
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There and Back Again:

Tale. Bearer must be a Hobbit companion. Maneuver: Discard this condition to make each Hobbit companion strength +2 until the regroup phase.

  • Number: 317
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Shire
They Are Coming card scan: click to enlarge
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They Are Coming:

Plays to your support area. Shadow: Discard 3 cards from hand to play a (Moria) Orc from your discard pile.

  • Number: 196
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 3
  • Culture: Moria
Thin and Stretched card scan: click to enlarge
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Thin and Stretched:

"To play, exert a (Sauron) Orc. Plays on the Ring-bearer. Add a burden at the end of each turn during which bearer was not assigned to a skirmish (and another companion was)."

  • Number: 279
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Sauron
Thrarin, Dwarven Smith card scan: click to enlarge
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Thrarin, Dwarven Smith:

Maneuver: Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase.

  • Number: 27
  • Rarity: U
  • Strength: 4
  • Vitality: 2
  • Type: Ally . Home 3
  • Race/Class: Dwarf
  • Twilight Cost: 1
  • Culture: Dwarven
Threat of the Unknown card scan: click to enlarge
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Threat of the Unknown:

Shadow: Exert your (Moria) Orc to draw 2 cards.

  • Number: 197
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Moria
Threshold of Shadow card scan: click to enlarge
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Threshold of Shadow:

Skirmish: Make a Nazgûl strength +2 (or +4 if you spot 5 burdens).

  • Number: 227
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Ringwraith
Thror`s Map card scan: click to enlarge
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Thror's Map:

Plays to your support area. Fellowship or Regroup: Exert a Hobbit to play the fellowship's next site (replacing opponent's site if necessary).

  • Number: 318
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Twilight Cost: 0
  • Culture: Shire
Through the Misty Mountains card scan: click to enlarge
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Through the Misty Mountains:

"Search. To play, exert a (Moria) minion. Plays to your support area. Each time the fellowship moves to site 4, 5, or 6 and contains a Dwarf or Elf, the Free Peoples player discards 2 cards at random from hand."

  • Number: 198
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Moria
Tol Brandir card scan: click to enlarge
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Tol Brandir:

River. Shadow: Play up to 3 trackers from your discard pile; end your Shadow phase.

  • Number: 363
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 9
  • Twilight Cost: 9
  • Culture: Sites
Tower Lieutenant card scan: click to enlarge
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Tower Lieutenant:

"Each time this minion wins a skirmish, the Free Peoples player discards 2 cards at random from hand. "

  • Number: 280
  • Rarity: U
  • Strength: 10
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 4
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Traitor`s Voice card scan: click to enlarge
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Traitor's Voice:

"Search. To play, spot an Uruk-hai. Plays to your support area. While the Ringbearer is exhausted or you can spot 5 burdens, the move limit for this turn is -1 (to a minimum of 1)."

  • Number: 142
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Isengard
Treachery Deeper Than You Know card scan: click to enlarge
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Treachery Deeper Than You Know:

Spell. Fellowship: Spot Gandalf to reveal an opponent’s hand.

  • Number: 86
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gandalf
Troll`s Keyward card scan: click to enlarge
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Troll's Keyward:

Cave Troll of Moria’s twilight cost is –2.

  • Number: 199
  • Rarity: R
  • Strength: 8
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 3
  • Culture: Moria
  • Signet/Site/Resistance: 4
Trollshaw Forest card scan: click to enlarge
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Trollshaw Forest:

" Forest. Each time you play a possession or artifact on your companion, draw a card. "

  • Number: 334
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 2
  • Twilight Cost: 1
  • Culture: Sites
Troop of Uruk-hai card scan: click to enlarge
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Troop of Uruk-hai:

Damage +1. A character skirmishing this minion does not gain strength bonuses from weapons.

  • Number: 143
  • Rarity: R
  • Strength: 9
  • Vitality: 4
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 5
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Úlairë Attëa, Keeper of Dol Guldur card scan: click to enlarge
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Úlairë Attëa, Keeper of Dol Guldur:

Fierce. Skirmish: Remove (1) to make Úlairë Attëa strength +1 (limit +5).

  • Number: 229
  • Rarity: R
  • Strength: 12
  • Vitality: 3
  • Type: Minion
  • Race/Class: Nazgûl
  • Twilight Cost: 6
  • Culture: Ringwraith
  • Signet/Site/Resistance: 3
Úlairë Cantëa, Lieutenant of Dol Guldur card scan: click to enlarge
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Úlairë Cantëa, Lieutenant of Dol Guldur:

Fierce. Skirmish: Exert Úlairë Cantëa to discard a weapon borne by a character he is skirmishing.

  • Number: 230
  • Rarity: R
  • Strength: 10
  • Vitality: 3
  • Type: Minion
  • Race/Class: Nazgûl
  • Twilight Cost: 5
  • Culture: Ringwraith
  • Signet/Site/Resistance: 3
Úlairë Enquëa, Lieutenant of Morgul card scan: click to enlarge
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Úlairë Enquëa, Lieutenant of Morgul:

Fierce. Maneuver: Spot 6 companions (or 5 burdens) and exert Úlairë Enquëa to wound a companion (except the Ringbearer).

  • Number: 231
  • Rarity: U
  • Strength: 11
  • Vitality: 4
  • Type: Minion
  • Race/Class: Nazgûl
  • Twilight Cost: 6
  • Culture: Ringwraith
  • Signet/Site/Resistance: 3
Úlairë Lemenya, Lieutenant of Morgul card scan: click to enlarge
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Úlairë Lemenya, Lieutenant of Morgul:

Each companion or ally who bears a Å condition is strength –2

  • Number: 232
  • Rarity: U
  • Strength: 9
  • Vitality: 2
  • Type: Minion
  • Race/Class: Nazgûl
  • Twilight Cost: 4
  • Culture: Ringwraith
  • Signet/Site/Resistance: 3
Úlairë Nelya, Lieutenant of Morgul card scan: click to enlarge
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Úlairë Nelya, Lieutenant of Morgul:

Fierce. Shadow: Exert Úlairë Nelya and spot an opponent’s site to replace it with your site of the same number.

  • Number: 233
  • Rarity: U
  • Strength: 10
  • Vitality: 3
  • Type: Minion
  • Race/Class: Nazgûl
  • Twilight Cost: 5
  • Culture: Ringwraith
  • Signet/Site/Resistance: 2
Úlairë Nertëa, Messenger of Dol Guldur card scan: click to enlarge
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Úlairë Nertëa, Messenger of Dol Guldur:

"When you play Úlairë Nertëa, for each companion over 4, you may play 1 minion from your discard pile"

  • Number: 234
  • Rarity: U
  • Strength: 9
  • Vitality: 2
  • Type: Minion
  • Race/Class: Nazgûl
  • Twilight Cost: 4
  • Culture: Ringwraith
  • Signet/Site/Resistance: 3
Úlairë Ostëa, Lieutenant of Morgul card scan: click to enlarge
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Úlairë Ostëa, Lieutenant of Morgul:

Shadow: Exert Úlairë Ostëa to make a Å minion fierce

  • Number: 235
  • Rarity: U
  • Strength: 9
  • Vitality: 3
  • Type: Minion
  • Race/Class: Nazgûl
  • Twilight Cost: 4
  • Culture: Ringwraith
  • Signet/Site/Resistance: 3
Úlairë Toldëa, Messenger of Morgul card scan: click to enlarge
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Úlairë Toldëa, Messenger of Morgul:

Fierce. Assignment: Spot 4 burdens to assign a companion (except the Ringbearer) to skirmish Úlairë Toldëa.

  • Number: 236
  • Rarity: R
  • Strength: 12
  • Vitality: 3
  • Type: Minion
  • Race/Class: Nazgûl
  • Twilight Cost: 6
  • Culture: Ringwraith
  • Signet/Site/Resistance: 3
Under the Watching Eye card scan: click to enlarge
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Under the Watching Eye:

"Search. To play, exert a (Sauron) tracker. Plays to your support area. Each time the fellowship moves, the Free Peoples player must exert a companion."

  • Number: 281
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Sauron
Unfamiliar Territory card scan: click to enlarge
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Unfamiliar Territory:

Skirmish: Make a (Moria) Orc strength +2 (or +4 if skirmishing an archer).

  • Number: 201
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Moria
Uruk Bloodlust card scan: click to enlarge
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Uruk Bloodlust:

"Plays to your support area. Response: If your Uruk-hai wins a skirmish, remove (1) to heal him."

  • Number: 144
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 3
  • Culture: Isengard
Uruk Brood card scan: click to enlarge
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Uruk Brood:

Damage +1. Skirmish: Remove (2) to make this minion strength +1 for each other Uruk-hai you spot.

  • Number: 145
  • Rarity: C
  • Strength: 9
  • Vitality: 2
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 4
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Uruk Fighter card scan: click to enlarge
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Uruk Fighter:

Damage +1. Maneuver: Spot 5 companions to make this minion fierce until the regroup phase.

  • Number: 146
  • Rarity: C
  • Strength: 8
  • Vitality: 2
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 3
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Uruk Guard card scan: click to enlarge
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Uruk Guard:

Damage +1. Assignment: Exert this minion and spot a companion to prevent the opponent from assigning that companion to this minion.

  • Number: 147
  • Rarity: R
  • Strength: 9
  • Vitality: 2
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 4
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Uruk Lieutenant card scan: click to enlarge
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Uruk Lieutenant:

Damage +1. This minion is strength +1 for each other Uruk-hai you can spot.

  • Number: 148
  • Rarity: R
  • Strength: 8
  • Vitality: 2
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 3
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Uruk Messenger card scan: click to enlarge
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Uruk Messenger:

" Damage +1. While you can spot a weather condition, this minion is strength +3. "

  • Number: 149
  • Rarity: C
  • Strength: 6
  • Vitality: 1
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 2
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Uruk Rager card scan: click to enlarge
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Uruk Rager:

" Damage +1. Each time this minion wins a skirmish, the Free Peoples player must discard the top 2 cards of his draw deck."

  • Number: 150
  • Rarity: C
  • Strength: 9
  • Vitality: 2
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 4
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Uruk Savage card scan: click to enlarge
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Uruk Savage:

" Damage +1. (When this minion wins a skirmish, add 1 extra wound to the defender.) "

  • Number: 151
  • Rarity: C
  • Strength: 5
  • Vitality: 3
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 2
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Uruk Shaman card scan: click to enlarge
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Uruk Shaman:

Damage +1. Maneuver: Remove (2) to heal an Uruk-hai.

  • Number: 152
  • Rarity: C
  • Strength: 8
  • Vitality: 2
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 3
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Uruk Slayer card scan: click to enlarge
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Uruk Slayer:

Damage +1. Skirmish: Remove (1) to make this minion strength +1 (limit +3).

  • Number: 153
  • Rarity: U
  • Strength: 9
  • Vitality: 2
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 4
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Uruk Soldier card scan: click to enlarge
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Uruk Soldier:

" Damage +1. When you play this minion, you may make the Free Peoples player discard the top card of his draw deck."

  • Number: 154
  • Rarity: C
  • Strength: 7
  • Vitality: 1
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 2
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Uruk Spy card scan: click to enlarge
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Uruk Spy:

" Response: If the Ring-bearer puts on The One Ring, exert this minion. Discard a card from the top of your draw deck for each (Isengard) minion you spot. Add a burden for each Shadow card discarded in this way. "

  • Number: 155
  • Rarity: R
  • Strength: 7
  • Vitality: 2
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 2
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Uruk Warrior card scan: click to enlarge
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Uruk Warrior:

Damage +1. Maneuver: Spot 6 companions to make this minion fierce until the regroup phase.

  • Number: 156
  • Rarity: C
  • Strength: 9
  • Vitality: 2
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 3
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Uruk-hai Armory card scan: click to enlarge
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Uruk-hai Armory:

"Plays to your support area. While you can spot an Uruk-hai, the fellowship archery total is –1."

  • Number: 157
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Isengard
Uruk-hai Raiding Party card scan: click to enlarge
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Uruk-hai Raiding Party:

" Damage +1. (When this minion wins a skirmish, add 1 extra wound to the defender.) "

  • Number: 158
  • Rarity: C
  • Strength: 9
  • Vitality: 3
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 4
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Uruk-hai Rampage card scan: click to enlarge
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Uruk-hai Rampage:

"To play, spot an Uruk-hai. Plays to your support area. Response: If your Uruk-hai wins a skirmish, remove (3) to make him fierce until the regroup phase."

  • Number: 159
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Isengard
Uruk-hai Sword card scan: click to enlarge
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Uruk-hai Sword:

" Bearer must be an Uruk-hai. Each time bearer wins a skirmish, the Free Peoples player must discard the top card of his draw deck. "

  • Number: 160
  • Rarity: C
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Isengard
Uruviel, Maid of Lorien card scan: click to enlarge
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Uruviel, Maid of Lorien:

"While you can spot your site 6, Uruviel has the game text of that site. "

  • Number: 67
  • Rarity: C
  • Strength: 5
  • Vitality: 2
  • Type: Ally . Home 6
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
Valiant Man of the West card scan: click to enlarge
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Valiant Man of the West:

Maneuver: Make Aragorn defender +1 and he takes no more than 1 wound during each skirmish phase until the regroup phase.

  • Number: 118
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gondor
Wariness card scan: click to enlarge
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Wariness:

"Search. Response: If a stealth event is played, exert or discard your Uruk-hai to cancel that event."

  • Number: 161
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Isengard
Wealth of Moria card scan: click to enlarge
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Wealth of Moria:

Fellowship: Spot a Dwarf to reveal the top 3 cards of your draw deck. Take all Free Peoples cards revealed into hand and discard the rest.

  • Number: 28
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Dwarven
Weatherhills card scan: click to enlarge
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Weatherhills:

Each Nazgul's twilight cost is -1.

  • Number: 335
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 2
  • Twilight Cost: 3
  • Culture: Sites
Weathertop card scan: click to enlarge
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Weathertop:

Each Nazgul at Weathertop is fierce.

  • Number: 336
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 2
  • Twilight Cost: 3
  • Culture: Sites
Westfarthing card scan: click to enlarge
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Westfarthing:

Fellowship: Exert a Hobbit to play a companion or ally; that character's twilight cost is -1.

  • Number: 326
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Site 1
  • Twilight Cost: 0
  • Culture: Sites
What Are They? card scan: click to enlarge
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What Are They?:

Maneuver: Spot a ranger to discard a roaming minion.

  • Number: 119
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gondor
What Is This New Devilry? card scan: click to enlarge
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What Is This New Devilry?:

"Search. To play, exert a (Moria) Orc. Plays to your support area. While the fellowship is at site 5 or higher, each companion’s twilight cost is +2."

  • Number: 202
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Moria
Worry card scan: click to enlarge
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Worry:

"To play, exert an Uruk-hai. Plays to your support area. Each time an Uruk-hai wins a skirmish, the opponent must choose to either exert the Ring-bearer or add a burden."

  • Number: 162
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Isengard
Wreathed in Shadow card scan: click to enlarge
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Wreathed in Shadow:

"To play, spot a Nazgûl. Plays to your support area. Archery: Remove (1) to make the fellowship archery total –1."

  • Number: 238
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Ringwraith
You Bring Great Evil card scan: click to enlarge
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You Bring Great Evil:

"To play, spot a (Sauron) Orc. Plays on a companion (except an Elf). While at a sanctuary, bearer cannot heal."

  • Number: 283
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Sauron


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