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Realms of the Elf-lords

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Realms of the Elf-lords: 122 cards
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A Fell Voice On The Air card scan: click to enlarge
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A Fell Voice On The Air:

Plays to your support area. Shadow: Exert Saruman to play an . weather condition from your discard pile. Its twilight cost is –2.

  • Number: 52
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Isengard
A Royal Welcome card scan: click to enlarge
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A Royal Welcome:

Plays to your support area. Regroup: Exert a Dwarf ally to heal a Dwarf companion.

  • Number: 4
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Dwarven
Abandoning Reason For Madness card scan: click to enlarge
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Abandoning Reason For Madness:

Shadow: Spot an . minion to discard up to 3 cards from hand and draw an equal number of cards.

  • Number: 49
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Isengard
Answering The Cries card scan: click to enlarge
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Answering The Cries:

Plays to your support area. Skirmish: Discard a [Gondor] tale from hand to make a [Gondor] companion strength +2.

  • Number: 37
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Gondor
Aragorn, Heir To The White City card scan: click to enlarge
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Aragorn, Heir To The White City:

Ranger. Each time the fellowship moves during the fellowship phase, remove (2).

  • Number: 38
  • Rarity: R
  • Strength: 8
  • Vitality: 4
  • Type: Companion
  • Race/Class: Man
  • Twilight Cost: 4
  • Culture: Gondor
  • Signet/Site/Resistance: Frodo
Arwen, Elven Rider card scan: click to enlarge
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Arwen, Elven Rider:

Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound.

  • Number: 7
  • Rarity: U
  • Strength: 6
  • Vitality: 3
  • Type: Companion
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
  • Signet/Site/Resistance: Frodo
Arwen, Lady Undómiel card scan: click to enlarge
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Arwen, Lady Undómiel:

While you can spot 3 p allies whose home is site 3, each minion skirmishing Arwen is strength –3.

  • Number: 8
  • Rarity: R
  • Strength: 6
  • Vitality: 3
  • Type: Companion
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
  • Signet/Site/Resistance: Gandalf
Banner Of The White Tree card scan: click to enlarge
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Banner Of The White Tree:

Tale. Maneuver: Exert a [Gondor] companion to make that companion strength +3 and defender +1 until the regroup phase.

  • Number: 39
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Beren And Lúthien card scan: click to enlarge
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Beren And Lúthien:

Tale. Plays to your support area. Skirmish: Exert an p ally to discard the bottom card of your draw deck. If that card is an p card, make a minion skirmishing an Elf strength –1.

  • Number: 9
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Elven
Betrayal Of Isengard card scan: click to enlarge
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Betrayal Of Isengard:

Plays to your support area. Each time an opponent draws a card (or takes a card into hand) during the Shadow phase, you may remove (1). Maneuver: Exert Gandalf to wound Saruman twice.

  • Number: 29
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Gandalf
Bill The Pony card scan: click to enlarge
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Bill The Pony:

Bearer must be a Hobbit companion. The Shadow number of each site is –1. Discard Bill the Pony when at an underground site.

  • Number: 106
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Twilight Cost: 0
  • Culture: Shire
Book Of Mazarbul card scan: click to enlarge
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Book Of Mazarbul:

Tale. Bearer must be a Dwarf. At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.

  • Number: 1
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Twilight Cost: 2
  • Culture: Dwarven
Boromir, Defender Of Minas Tirith card scan: click to enlarge
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Boromir, Defender Of Minas Tirith:

Ranger. Fellowship: Add (2) to heal Boromir.

  • Number: 122
  • Rarity: P
  • Strength: 7
  • Vitality: 3
  • Type: Companion
  • Race/Class: Man
  • Twilight Cost: 3
  • Culture: Gondor
Calaglin, Elf Of Lórien card scan: click to enlarge
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Calaglin, Elf Of Lórien:

Archer. Regroup: Exert Calaglin to wound a minion.

  • Number: 10
  • Rarity: U
  • Strength: 3
  • Vitality: 3
  • Type: Ally . Home 6
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
Can You Protect Me From Yourself? card scan: click to enlarge
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Can You Protect Me From Yourself?:

Maneuver: Spot an . minion to exhaust Aragorn. The Free Peoples player may add 2 burdens to prevent this.

  • Number: 50
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Isengard
Caras Galadhon card scan: click to enlarge
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Caras Galadhon:

Forest. Sanctuary. While the fellowship is at Caras Galadhon, no more than one minion may be assigned to each skirmish.

  • Number: 115
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 6
  • Twilight Cost: 3
  • Culture: Sites
Cast It Into The Fire! card scan: click to enlarge
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Cast It Into The Fire!:

Maneuver: Spot an Elf to make each opponent discard a card from his or her hand. Draw a card for each card discarded in this way.

  • Number: 11
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Elven
Citadel Of Minas Tirith card scan: click to enlarge
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Citadel Of Minas Tirith:

Plays to your support area. You may heal a [Gondor] companion at the end of each turn during which no companion or ally lost a skirmish.

  • Number: 40
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Gondor
Coming For The Ring card scan: click to enlarge
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Coming For The Ring:

Regroup: Reveal a card at random from the Free Peoples player’s hand. Heal X . minions, where X is the twilight cost of the card revealed.

  • Number: 51
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Isengard
Dangerous Gamble card scan: click to enlarge
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Dangerous Gamble:

Shadow: Spot a . minion to reveal a card at random from the Free Peoples player’s hand. Add ., where X is the twilight cost of the card revealed.

  • Number: 76
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Moria
Deep In Thought card scan: click to enlarge
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Deep In Thought:

Spell. Maneuver: Spot Gandalf and 4 twilight tokens to discard all Shadow conditions.

  • Number: 30
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 4
  • Culture: Gandalf
Depart Silently card scan: click to enlarge
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Depart Silently:

Stealth. Maneuver: At sites 1 to 5, spot Gandalf to prevent Hobbits from being assigned to skirmishes until the regroup phase. At any other site, spot Gandalf to make a Hobbit strength +3 until the regroup phase.

  • Number: 31
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gandalf
Depths Of Moria card scan: click to enlarge
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Depths Of Moria:

To play, spot a . Orc. Plays to your support area. Each time the fellowship moves during the regroup phase, add (2).

  • Number: 77
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Moria
Dínendal, Silent Scout card scan: click to enlarge
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Dínendal, Silent Scout:

Archer. Regroup: Exert Dínendal to remove (2).

  • Number: 12
  • Rarity: U
  • Strength: 3
  • Vitality: 3
  • Type: Ally . Home 6
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
Elrond, Herald To Gil-galad card scan: click to enlarge
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Elrond, Herald To Gil-galad:

At the start of each of your turns, you may spot an ally whose home is site 3 to heal that ally twice. Regroup: Exert Elrond twice to heal a companion.

  • Number: 13
  • Rarity: R
  • Strength: 8
  • Vitality: 4
  • Type: Ally . Home 3
  • Race/Class: Elf
  • Twilight Cost: 4
  • Culture: Elven
Eregion Hills card scan: click to enlarge
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Eregion Hills:

When the fellowship moves to Eregion Hills, add a burden.

  • Number: 116
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 4
  • Twilight Cost: 2
  • Culture: Sites
Erestor, Chief Advisor To Elrond card scan: click to enlarge
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Erestor, Chief Advisor To Elrond:

To play, spot an Elf. Response: If an Elf is about to take a wound from a [Sauron] minion or [Sauron] event, exert Erestor to prevent that wound.

  • Number: 14
  • Rarity: C
  • Strength: 5
  • Vitality: 2
  • Type: Ally . Home 3
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
Fireworks card scan: click to enlarge
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Fireworks:

Spell. Fellowship: Spot Gandalf to shuffle up to 2 . or up to 2 . cards from your discard pile into your draw deck.

  • Number: 32
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gandalf
Forests Of Lothlórien card scan: click to enlarge
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Forests Of Lothlórien:

Plays to your support area. Each time the fellowship moves, you may spot 3 p allies to wound a minion.

  • Number: 15
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Elven
Friends Of Old card scan: click to enlarge
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Friends Of Old:

Fellowship: Reveal a card at random from an opponent’s hand. Heal X p allies, where X is the twilight cost of the card revealed.

  • Number: 16
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Elven
Frodo`s Pipe card scan: click to enlarge
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Frodo's Pipe:

Bearer must be Frodo. Fellowship: Discard a pipeweed possession and spot X pipes to heal a companion with the Frodo signet X times.

  • Number: 107
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Pipe
  • Twilight Cost: 1
  • Culture: Shire
Frying Pan card scan: click to enlarge
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Frying Pan:

Bearer must be a Hobbit. Skirmish: Exert bearer to wound an Orc he or she is skirmishing.

  • Number: 108
  • Rarity: C
  • Strength: 1
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 0
  • Culture: Shire
Galadriel, Lady Of The Golden Wood card scan: click to enlarge
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Galadriel, Lady Of The Golden Wood:

At the start of each of your turns, you may heal an Elf. Fellowship: Exert Galadriel to play the fellowship’s next site if it is a forest (replacing opponent’s site if necessary).

  • Number: 17
  • Rarity: R
  • Strength: 3
  • Vitality: 3
  • Type: Ally . Home 6
  • Race/Class: Elf
  • Twilight Cost: 3
  • Culture: Elven
Galdor, Councilor From The West card scan: click to enlarge
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Galdor, Councilor From The West:

To play, spot an Elf. Regroup: Exert Galdor and spot a minion to return that minion to its owner’s hand.

  • Number: 18
  • Rarity: U
  • Strength: 5
  • Vitality: 2
  • Type: Ally . Home 3
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
Gates Of Argonath card scan: click to enlarge
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Gates Of Argonath:

River. Maneuver events may not be played.

  • Number: 117
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Site 8
  • Twilight Cost: 8
  • Culture: Sites
Gates Of The Dead City card scan: click to enlarge
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Gates Of The Dead City:

To play, spot a Nazgûl. Plays to your support area. Each time a ˜ card adds a burden, the Free Peoples player must exert a companion.

  • Number: 81
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Ringwraith
Get Off The Road! card scan: click to enlarge
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Get Off The Road!:

Search. Shadow: Spot a [Sauron] minion and a Nazgûl to make the Free Peoples player discard a card from the top of his or her deck for each burden you can spot.

  • Number: 88
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Sauron
Gift Of The Evenstar card scan: click to enlarge
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Gift Of The Evenstar:

To play, spot Arwen. Bearer must be Aragorn. Skirmish: Exert Aragorn or discard 2 cards from hand to make a minion skirmishing Aragorn strength –1.

  • Number: 19
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Elven
Gimli`s Pipe card scan: click to enlarge
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Gimli's Pipe:

Bearer must be Gimli. Fellowship: Exert Gimli to add 1 to the number of pipes you can spot.

  • Number: 2
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Race/Class: Pipe
  • Twilight Cost: 1
  • Culture: Dwarven
Gleaming In The Snow card scan: click to enlarge
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Gleaming In The Snow:

Regroup: Exert a [Sauron] Orc and spot a [Gondor] companion to add a burden.

  • Number: 89
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Sauron
Golradir, Councilor Of Imladris card scan: click to enlarge
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Golradir, Councilor Of Imladris:

To play, spot an Elf. Skirmish: Exert Golradir to make an Orc strength –1. Their stay at Rivendell provided the Fellowship with counsel from many sources.

  • Number: 20
  • Rarity: U
  • Strength: 4
  • Vitality: 3
  • Type: Ally . Home 3
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
Gondor Bowmen card scan: click to enlarge
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Gondor Bowmen:

Tale. Plays to your support area. Archery: Exert a [Gondor] companion and discard this condition to make the fellowship archery total +2. Arrows of the Last Alliance brought death to Sauron’s forces.

  • Number: 41
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Gondor
Hand Of Sauron card scan: click to enlarge
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Hand Of Sauron:

Maneuver: Exert a [Sauron] minion to make the Free Peoples player discard a card at random from his or her hand.

  • Number: 90
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Sauron
Hate And Anger card scan: click to enlarge
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Hate And Anger:

Shadow: Spot an Uruk-hai and a . minion to draw 3 cards. The frenzy of Uruks is born of the fear of the very Goblins that work the pits.

  • Number: 53
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Isengard
Hide And Seek card scan: click to enlarge
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Hide And Seek:

Search. Skirmish: Spot 2 . companions to make a . minion damage +1.

  • Number: 78
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Moria
His Cruelty And Malice card scan: click to enlarge
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His Cruelty And Malice:

Plays to your support area. Regroup: Exert a [Sauron] minion to make the Free Peoples player discard the top card from his or her draw deck.

  • Number: 91
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Sauron
His First Serious Check card scan: click to enlarge
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His First Serious Check:

Maneuver: Spot Gandalf to reveal a card at random from an opponent’s hand. You may add . to discard that card, where X is the twilight cost of the card revealed.

  • Number: 33
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gandalf
Hollowing Of Isengard card scan: click to enlarge
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Hollowing Of Isengard:

To play, spot an . Orc. Plays to your support area. Shadow: Discard this condition to add (3).

  • Number: 54
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 4
  • Culture: Isengard
Horn Of Boromir card scan: click to enlarge
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Horn Of Boromir:

Bearer must be Boromir. Maneuver: Exert Boromir and spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.

  • Number: 42
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Twilight Cost: 0
  • Culture: Gondor
House Of Elrond card scan: click to enlarge
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House Of Elrond:

Sanctuary. When the fellowship moves to House of Elrond, the Free Peoples player may spot 2 Elves to remove a burden.

  • Number: 119
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 3
  • Twilight Cost: 0
  • Culture: Sites
Isengard Axe card scan: click to enlarge
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Isengard Axe:

Bearer must be an . Orc. When you play this weapon, add (1). Axes eat into the forests of Isengard as well as the victims of Saruman’s Orcs.

  • Number: 55
  • Rarity: C
  • Strength: 2
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 0
  • Culture: Isengard
Isengard Forger card scan: click to enlarge
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Isengard Forger:

Shadow: Exert this minion to add (1).

  • Number: 56
  • Rarity: C
  • Strength: 6
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Isengard
  • Signet/Site/Resistance: 4
Isengard Retainer card scan: click to enlarge
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Isengard Retainer:

Regroup: Exert this minion to make the Free Peoples player wound a companion.

  • Number: 57
  • Rarity: U
  • Strength: 8
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 4
  • Culture: Isengard
  • Signet/Site/Resistance: 4
Isengard Servant card scan: click to enlarge
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Isengard Servant:

Regroup: Exert this minion to make the Free Peoples player wound a companion. The servants of Isengard worked tirelessly to spread the influence of their master.

  • Number: 58
  • Rarity: U
  • Strength: 7
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 3
  • Culture: Isengard
  • Signet/Site/Resistance: 4
Isengard Shaman card scan: click to enlarge
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Isengard Shaman:

Response: If an . Orc is about to take a wound, remove (2) to prevent that wound.

  • Number: 59
  • Rarity: C
  • Strength: 5
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 1
  • Culture: Isengard
  • Signet/Site/Resistance: 4
Isengard Smith card scan: click to enlarge
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Isengard Smith:

Regroup: Exert this minion to discard a weapon (or all Free Peoples possessions if you can spot 5 companions).

  • Number: 60
  • Rarity: U
  • Strength: 8
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 4
  • Culture: Isengard
  • Signet/Site/Resistance: 4
Isengard Warrior card scan: click to enlarge
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Isengard Warrior:

While you can spot another . Orc, no player may use archery special abilities. Regroup: Exert this minion and spot 3 wounds on the Ring-bearer to exert every companion.

  • Number: 61
  • Rarity: U
  • Strength: 7
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 3
  • Culture: Isengard
  • Signet/Site/Resistance: 4
Isengard Worker card scan: click to enlarge
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Isengard Worker:

Regroup: Exert this minion to make the Free Peoples player wound a companion.

  • Number: 62
  • Rarity: C
  • Strength: 5
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Isengard
  • Signet/Site/Resistance: 4
Legolas, Son Of Thranduil card scan: click to enlarge
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Legolas, Son Of Thranduil:

Archer. While Legolas is at a river or forest, add 1 to the fellowship archery total.

  • Number: 121
  • Rarity: P
  • Strength: 6
  • Vitality: 3
  • Type: Companion
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
Long-knives Of Legolas card scan: click to enlarge
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Long-knives Of Legolas:

Bearer must be Legolas. Each Orc or Uruk-hai skirmishing Legolas is strength –2. Sharp, bone-handled knives defend the Elves of Mirkwood at close quarters.

  • Number: 21
  • Rarity: R
  • Strength: 1
  • Vitality: 0
  • Type: Possession
  • Race/Class: Hand Weapon
  • Twilight Cost: 1
  • Culture: Elven
Malice card scan: click to enlarge
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Malice:

Archery: Spot a . Orc and a [Sauron] Orc to wound an archer. Fueled by Sauron’s hatred of living things, Orcs searched for the Ring of Power.

  • Number: 79
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Moria
Massing In The East card scan: click to enlarge
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Massing In The East:

Regroup: Exert a [Sauron] minion to discard a card from the top of the Free Peoples player’s draw deck for each of these races you can spot in the fellowship: Dwarf, Elf, Man, and Wizard.

  • Number: 92
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Sauron
Master Of Healing card scan: click to enlarge
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Master Of Healing:

Fellowship or Regroup: Spot Elrond (or 2 p allies) to heal a companion or ally.

  • Number: 22
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Elven
Meant To Be Alone card scan: click to enlarge
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Meant To Be Alone:

Fellowship: Spot a Hobbit companion (except the Ringbearer) to reveal a card at random from an opponent’s hand. Remove ., where X is the twilight cost of the card revealed.

  • Number: 109
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Shire
Melilot Brandybuck, Merry Dancer card scan: click to enlarge
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Melilot Brandybuck, Merry Dancer:

Response: If a burden is about to be added by a Shadow card, exert Melilot to prevent that burden.

  • Number: 110
  • Rarity: R
  • Strength: 2
  • Vitality: 2
  • Type: Ally . Home 1
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
Might Of Númenor card scan: click to enlarge
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Might Of Númenor:

Tale. Maneuver: Spot a [Gondor] companion to reveal a card at random from an opponent’s hand. Heal X companions, where X is the twilight cost of the card revealed.

  • Number: 43
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Gondor
Mines Of Khazad-dûm card scan: click to enlarge
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Mines Of Khazad-dûm:

Plays to your support area. Each time you play a . tale, you may heal a Dwarf companion.

  • Number: 3
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Dwarven
Morgul Slayer card scan: click to enlarge
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Morgul Slayer:

Regroup: Exert this minion to wound a companion (except the Ring-bearer).

  • Number: 93
  • Rarity: R
  • Strength: 7
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Narya card scan: click to enlarge
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Narya:

Bearer must be Gandalf. At the start of each of your turns, you may add (3) to remove a burden.

  • Number: 34
  • Rarity: R
  • Strength: 0
  • Vitality: 1
  • Type: Artifact
  • Race/Class: Ring
  • Twilight Cost: 0
  • Culture: Gandalf
Nenya card scan: click to enlarge
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Nenya:

Bearer must be Galadriel. At the start of each regroup phase, you may discard up to 2 cards from hand to draw the same number of cards.

  • Number: 23
  • Rarity: R
  • Strength: 0
  • Vitality: 1
  • Type: Artifact
  • Race/Class: Ring
  • Twilight Cost: 0
  • Culture: Elven
News Of Mordor card scan: click to enlarge
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News Of Mordor:

Skirmish: Spot a [Saruman] minion to make a Nazgûl damage + 1

  • Number: 82
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Ringwraith
Old Noakes, Purveyor Of Wisdoms card scan: click to enlarge
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Old Noakes, Purveyor Of Wisdoms:

Each time a Shadow card makes you discard a card from hand, you may also discard a minion or Shadow condition.

  • Number: 111
  • Rarity: C
  • Strength: 1
  • Vitality: 2
  • Type: Ally . Home 1
  • Race/Class: Hobbit
  • Twilight Cost: 1
  • Culture: Shire
One Of You Must Do This card scan: click to enlarge
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One Of You Must Do This:

Maneuver: Exert an . minion to make the Free Peoples player exert X companions, where X is the number of these races you can spot in the fellowship: Dwarf, Elf, Man, and Wizard.

  • Number: 63
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Isengard
Orc Butcher card scan: click to enlarge
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Orc Butcher:

For each [Sauron] condition you can spot, this minion is strength +1.

  • Number: 94
  • Rarity: C
  • Strength: 6
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 2
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc Commander card scan: click to enlarge
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Orc Commander:

Each other . Orc is strength +1. Regroup: Exert Orc Commander to make the Free Peoples player wound a companion.

  • Number: 64
  • Rarity: R
  • Strength: 11
  • Vitality: 4
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 6
  • Culture: Isengard
  • Signet/Site/Resistance: 4
Orc Guard card scan: click to enlarge
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Orc Guard:

Maneuver: Exert this minion and discard your v condition to discard a Free Peoples condition. The malice of the Dark Tower thins the hopes of Men.

  • Number: 95
  • Rarity: C
  • Strength: 5
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 1
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc Overseer card scan: click to enlarge
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Orc Overseer:

Regroup: Exert Orc Overseer twice to exhaust a companion (except the Ring-bearer).

  • Number: 65
  • Rarity: R
  • Strength: 10
  • Vitality: 4
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 5
  • Culture: Isengard
  • Signet/Site/Resistance: 4
Orc Pillager card scan: click to enlarge
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Orc Pillager:

For each Free Peoples card borne by a character this minion is skirmishing, that character is strength –1. Weapons of the West are often powerless against the threat of Sauron.

  • Number: 96
  • Rarity: U
  • Strength: 10
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 4
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc Slayer card scan: click to enlarge
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Orc Slayer:

Regroup: Exert this minion to wound a companion (except the Ring-bearer).

  • Number: 97
  • Rarity: U
  • Strength: 5
  • Vitality: 2
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 1
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc Swordsman card scan: click to enlarge
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Orc Swordsman:

While this minion bears a weapon, he is strength +2.

  • Number: 98
  • Rarity: C
  • Strength: 9
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 3
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc Trooper card scan: click to enlarge
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Orc Trooper:

For each card in your hand, this minion is strength +1. The Dark Lord’s power grows in unseen ways.

  • Number: 99
  • Rarity: R
  • Strength: 7
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 4
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc Veteran card scan: click to enlarge
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Orc Veteran:

Skirmish: Discard your [Sauron] condition to make a character skirmishing this minion strength –1.

  • Number: 100
  • Rarity: U
  • Strength: 10
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 4
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orc Warrior card scan: click to enlarge
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Orc Warrior:

Maneuver: Exert this minion and discard your v condition to make the Free Peoples player discard the top 2 cards from his or her draw deck.

  • Number: 101
  • Rarity: C
  • Strength: 9
  • Vitality: 3
  • Type: Minion
  • Race/Class: Orc
  • Twilight Cost: 3
  • Culture: Sauron
  • Signet/Site/Resistance: 6
Orthanc Berserker card scan: click to enlarge
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Orthanc Berserker:

Damage +1. Maneuver: Spot 5 burdens and exert Orthanc Berserker twice to exhaust a companion (except the Ring-bearer). The voice of Saruman compels his minions to stop at nothing to earn his favor.

  • Number: 66
  • Rarity: R
  • Strength: 11
  • Vitality: 3
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 5
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Our List Of Allies Grows Thin card scan: click to enlarge
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Our List Of Allies Grows Thin:

To play, exert a [Sauron] minion. Plays to your support area. Each time the fellowship moves, add (1) for each ally you can spot.

  • Number: 102
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Sauron
Phial Of Galadriel card scan: click to enlarge
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Phial Of Galadriel:

To play, exert an Elf. Bearer must be the Ring-bearer. Bearer’s resistance is +2.

  • Number: 24
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Possession
  • Twilight Cost: 0
  • Culture: Elven
Saelbeth, Elven Councilor card scan: click to enlarge
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Saelbeth, Elven Councilor:

To play, spot an Elf. Skirmish: Exert Saelbeth to make an Uruk-hai strength –1. The wisdom of Saelbeth prepared the Company for the dangers they would face.

  • Number: 25
  • Rarity: U
  • Strength: 4
  • Vitality: 3
  • Type: Ally . Home 3
  • Race/Class: Elf
  • Twilight Cost: 2
  • Culture: Elven
Saruman, Keeper Of Isengard card scan: click to enlarge
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Saruman, Keeper Of Isengard:

Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. Uruk-hai are fierce. Response: If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound.

  • Number: 68
  • Rarity: R
  • Strength: 8
  • Vitality: 4
  • Type: Minion
  • Race/Class: Wizard
  • Twilight Cost: 4
  • Culture: Isengard
  • Signet/Site/Resistance: 4
Saruman, Servant Of The Eye card scan: click to enlarge
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Saruman, Servant Of The Eye:

Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. Assignment: Exert Saruman to assign an . minion to a companion (except the Ring-bearer). That companion may exert to prevent this.

  • Number: 69
  • Rarity: C
  • Strength: 8
  • Vitality: 4
  • Type: Minion
  • Race/Class: Wizard
  • Twilight Cost: 4
  • Culture: Isengard
  • Signet/Site/Resistance: 4
Seek And Hide card scan: click to enlarge
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Seek And Hide:

Stealth. Skirmish: Spot 2 . companions to make a minion lose all damage bonuses. A Hobbit’s best friends in Moria are the very pillars that support its structure.

  • Number: 112
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Shire
Servants To Saruman card scan: click to enlarge
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Servants To Saruman:

Skirmish: Make an . Orc strength +2 (or +3 if you have fewer than 3 cards in hand).

  • Number: 70
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Isengard
Some Who Resisted card scan: click to enlarge
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Some Who Resisted:

Tale. Maneuver: Spot a [Gondor] companion to make the twilight cost of each maneuver event +2.

  • Number: 45
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Something Draws Near card scan: click to enlarge
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Something Draws Near:

Fellowship or Maneuver: Exert an Elf to discard an . possession or . artifact.

  • Number: 26
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Elven
Song Of Durin card scan: click to enlarge
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Song Of Durin:

Tale. To play, exert a Dwarf. Plays to your support area. The twilight cost of each . weapon is +2. Fellowship: Discard this condition to discard up to 2 . conditions.

  • Number: 5
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Dwarven
Still Sharp card scan: click to enlarge
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Still Sharp:

Skirmish: Spot The Shards of Narsil to make a [Gondor] companion strength +3 and damage +1.

  • Number: 46
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Storm Of Argument card scan: click to enlarge
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Storm Of Argument:

Fellowship: Reveal a card at random from an opponent’s hand. Shuffle up to X . cards from your discard pile into your draw deck, where X is the twilight cost of the card revealed.

  • Number: 6
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Dwarven
Such A Little Thing card scan: click to enlarge
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Such A Little Thing:

Maneuver: Spot a . minion to wound Boromir 3 times. The Free Peoples player may discard 2 Free Peoples possessions to prevent this.

  • Number: 80
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Moria
Terrible As The Dawn card scan: click to enlarge
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Terrible As The Dawn:

Maneuver: Spot a [Sauron] minion to wound Galadriel 3 times. The Free Peoples player may discard 2 Elves to prevent this.

  • Number: 103
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Sauron
The Dark Lord Advances card scan: click to enlarge
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The Dark Lord Advances:

Regroup: Exert a [Sauron] minion to reveal a card at random from the Free Peoples player’s hand. That player must discard X cards from hand, where X is the twilight cost of the card revealed.

  • Number: 87
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Sauron
The Great River card scan: click to enlarge
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The Great River:

River. While the fellowship is at The Great River, cards may not be played from draw decks or discard piles.

  • Number: 118
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Site 7
  • Twilight Cost: 6
  • Culture: Sites
The Palantír Of Orthanc card scan: click to enlarge
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The Palantír Of Orthanc:

To play, spot an . minion. Plays to your support area. Shadow: Spot an . minion and remove (1) to reveal a card at random from the Free Peoples player’s hand. Place that card on top of that player’s draw deck.

  • Number: 67
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Artifact
  • Race/Class: Palantír
  • Twilight Cost: 0
  • Culture: Isengard
The Ring Draws Them card scan: click to enlarge
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The Ring Draws Them:

Plays to your support area. Each time the fellowship moves, add (1) for each burden you can spot. At the end of each of your Shadow phases, exert a Nazgûl or discard this condition.

  • Number: 83
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Ringwraith
The Shards Of Narsil card scan: click to enlarge
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The Shards Of Narsil:

Plays to your support area. Fellowship: Stack a [Gondor] card from hand here. Fellowship: Add (1) to take a card stacked here into hand.

  • Number: 44
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Artifact
  • Twilight Cost: 1
  • Culture: Gondor
The Shire Countryside card scan: click to enlarge
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The Shire Countryside:

To play, spot 2 . companions. Plays to your support area. Each time you remove a burden (except by a Hobbit’s game text), you may heal a companion.

  • Number: 113
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Shire
The Trees Are Strong card scan: click to enlarge
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The Trees Are Strong:

Regroup: Discard X . Orcs to make the Free Peoples player wound X companions.

  • Number: 73
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 1
  • Culture: Isengard
They Will Never Stop Hunting You card scan: click to enlarge
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They Will Never Stop Hunting You:

Maneuver: Spot a Nazgûl to reveal a card at random from the Free Peoples player’s hand. Exert a companion bearing a ranged weapon X times, where X is the twilight cost of the card revealed.

  • Number: 84
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Ringwraith
Three Monstrous Trolls card scan: click to enlarge
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Three Monstrous Trolls:

Tale. Plays to your support area. Response: If a Shadow card is about to add any number of twilight tokens, exert a Hobbit ally to prevent this.

  • Number: 114
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 0
  • Culture: Shire
Too Great And Terrible card scan: click to enlarge
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Too Great And Terrible:

Maneuver: Spot a Nazgûl to wound Gandalf twice. The Free Peoples player may discard 2 . cards from hand to prevent this.

  • Number: 85
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Ringwraith
Tower Of Barad-dûr card scan: click to enlarge
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Tower Of Barad-dûr:

To play, exert a [Sauron] minion. Plays to your support area. Each time the fellowship moves, the Free Peoples player must discard a card from hand.

  • Number: 104
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Sauron
Tower Of Orthanc card scan: click to enlarge
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Tower Of Orthanc:

To play, spot an . minion. Plays to your support area. Each time the fellowship moves, you may spot an exhausted companion to add (3).

  • Number: 71
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Isengard
Trapped And Alone card scan: click to enlarge
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Trapped And Alone:

Plays to your support area. Each character skirmishing an . Orc loses all damage bonuses from weapons.

  • Number: 72
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 1
  • Culture: Isengard
Trust Me As You Once Did card scan: click to enlarge
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Trust Me As You Once Did:

Plays to your support area. Skirmish: Exert Gandalf to make a companion strength +1 for each companion with the Gandalf signet you can spot (limit +3).

  • Number: 35
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Gandalf
úlairë Otsëa, Ringwraith In Twilight card scan: click to enlarge
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úlairë Otsëa, Ringwraith In Twilight:

Twilight. Each time Úlairë Otsëa wins a skirmish, you may exert him to transfer Blade Tip from your support area to the Ring-bearer.

  • Number: 86
  • Rarity: U
  • Strength: 9
  • Vitality: 3
  • Type: Minion
  • Race/Class: Nazgûl
  • Twilight Cost: 4
  • Culture: Ringwraith
  • Signet/Site/Resistance: 3
Unknown Perils card scan: click to enlarge
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Unknown Perils:

Plays to your support area. Response: If a companion is about to take a wound, spot 4 twilight tokens and exert Gandalf to prevent that wound.

  • Number: 36
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Condition
  • Twilight Cost: 2
  • Culture: Gandalf
Uruk Raider card scan: click to enlarge
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Uruk Raider:

Damage +1. While an ally is in the dead pile, this minion is strength +3 and fierce. There is no safety where Saruman’s emblem is shown.

  • Number: 74
  • Rarity: C
  • Strength: 6
  • Vitality: 2
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 2
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Uruk Ravager card scan: click to enlarge
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Uruk Ravager:

Damage +1. When you play this minion, you may spot Saruman to add (2).

  • Number: 75
  • Rarity: U
  • Strength: 9
  • Vitality: 2
  • Type: Minion
  • Race/Class: Uruk-hai
  • Twilight Cost: 4
  • Culture: Isengard
  • Signet/Site/Resistance: 5
Vilya card scan: click to enlarge
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Vilya:

Bearer must be Elrond. Maneuver: Exert Elrond twice and spot a Shadow condition to return that condition to its owner’s hand.

  • Number: 27
  • Rarity: R
  • Strength: 0
  • Vitality: 1
  • Type: Artifact
  • Race/Class: Ring
  • Twilight Cost: 0
  • Culture: Elven
Voice Of Nimrodel card scan: click to enlarge
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Voice Of Nimrodel:

Tale. Skirmish: Exert an Elf at a river or forest to cancel a skirmish involving that Elf.

  • Number: 28
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 2
  • Culture: Elven
Voice Of Rauros card scan: click to enlarge
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Voice Of Rauros:

Maneuver: Exert Aragorn to make each companion with the Aragorn signet damage +1 until the regroup phase.

  • Number: 47
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Wastes Of Emyn Muil card scan: click to enlarge
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Wastes Of Emyn Muil:

Maneuver: Spot 4 companions and exert your . Orc to make the Free Peoples player wound a companion.

  • Number: 120
  • Rarity: U
  • Strength: 0
  • Vitality: 0
  • Type: Site 9
  • Twilight Cost: 9
  • Culture: Sites
We Must Go Warily card scan: click to enlarge
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We Must Go Warily:

Response: If the fellowship moves in the regroup phase, exert a [Gondor] companion to make each minion’s twilight cost +2 until the next regroup phase.

  • Number: 48
  • Rarity: C
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Gondor
Why Shouldn`t I Keep It? card scan: click to enlarge
Who has this card?
Who wants this card?
Why Shouldn't I Keep It?:

Maneuver: Spot a [Sauron] minion to discard Bilbo. The Free Peoples player may discard 2 Free Peoples conditions to prevent this.

  • Number: 105
  • Rarity: R
  • Strength: 0
  • Vitality: 0
  • Type: Event
  • Twilight Cost: 0
  • Culture: Sauron


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