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Kings of the Sea

Kings of the Sea: 60 cards
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Aeron Damphair card scan: click to enlarge
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Aeron Damphair:

Lord. Ironborn.
Stealth.
If Aeron Damphair would be killed, instead search your deck for a non-unique Holy character with cost 3 or lower, put it into play, shuffle your deck, and put Aeron Damphair on the bottom of your deck.
(Holy)

  • Number: 6
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [power]
Aeron`s Chambers card scan: click to enlarge
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Aeron's Chambers:

Iron Islands.
You may choose to play Aeron's Chambers as an attachment to your House card.

+1 GOLD
+1 INFLUENCE

  • Number: 24
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 1
After the Mummer`s Ford card scan: click to enlarge
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After the Mummer's Ford:

Military Battle.
Military Battle. Each player may initiate an additional military challenge this round.

  • Number: 48
  • Rarity: F
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 3
  • Income/Initiative: / 5
An Empty Throne card scan: click to enlarge
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An Empty Throne:

Power Struggle.
Power Struggle. Each player may initiate an additional power challenge this round.

  • Number: 53
  • Rarity: F
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 3
  • Income/Initiative: / 5
Asha Greyjoy card scan: click to enlarge
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Asha Greyjoy:

Lady. Ironborn.
Renown.
Asha Greyjoy cannot be saved.
(War)

  • Number: 2
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [military] [intrigue] [power]
Assault of the Kraken card scan: click to enlarge
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Assault of the Kraken:

House Greyjoy only.
Response: After you win an unopposed challenge, you may initiate an additional challenge of the same type this phase (this challenge must be the next challenge you initiate). If that additional challenge is opposed, neither player wins the challenge.

  • Number: 17
  • Rarity: F
  • Type: Event
  • House: Greyjoy
Assertion of Might card scan: click to enlarge
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Assertion of Might:

House Greyjoy only.
Response: After you win an unopposed challenge, kneel 4 influence or kneel a War character to claim 3 power for your House. (Limit 1 per phase.)

  • Number: 41
  • Rarity: F
  • Type: Event
  • House: Greyjoy
Balon Greyjoy card scan: click to enlarge
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Balon Greyjoy:

Lord. King. Ironborn.
Renown.
If Balon Greyjoy is the only King character in play, characters with lower STR than his cannot be declared as defenders while he is attacking.
(Noble)

  • Number: 1
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Bay of Ice card scan: click to enlarge
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Bay of Ice:

Kingdom.
After a player wins initiative, that player kneels all cards named Bay of Ice, then draws a card.

+1 INITIATIVE

  • Number: 30
  • Rarity: F
  • Type: Location
  • House: S/L/B/G/T/M
Bloody Keep card scan: click to enlarge
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Bloody Keep:

Iron Islands.
Limited.
Marshalling: Kneel to lower the cost of the next Greyjoy character you play this phase by 2.

  • Number: 26
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 2
Commander of the Iron Fleet
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Commander of the Iron Fleet:

After an opponent wins a military challenge against you, that opponent takes control of Commander of the Iron Fleet.

+3 STR (MILITARY)

  • Number: 55
  • Rarity: F
  • Type: Title
Confession card scan: click to enlarge
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Confession:

Any phase: Kneel 3 influence or kneel a Holy character to look at an opponent's hand. Then, discard 1 non-limited card from that hand.

  • Number: 39
  • Rarity: F
  • Type: Event
Dagmer Cleftjaw card scan: click to enlarge
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Dagmer Cleftjaw:

Lord. Ironborn.
Deadly.
Each Warship location you control counts as 2 STR during the dominance phase.
(War)

  • Number: 14
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [military] [power]
Drowned Disciple card scan: click to enlarge
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Drowned Disciple:

Ironborn.
Stealth.
If Drowned Disciple would be killed, instead put it on the bottom of your deck. Then, each opponent discards the top 3 cards of his or her deck.
(Holy)

  • Number: 13
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 1
  • Gold Cost: 3
  • Challenge Icons: [intrigue] [power]
Drumbeater card scan: click to enlarge
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Drumbeater:

Ironborn.
Challenges: During a challenge in which you are the attacker, kneel Drumbeater to have that challenge consider unopposed if you win by 4 or more total STR.

  • Number: 12
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [military]
Euron Crow`s Eye card scan: click to enlarge
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Euron Crow's Eye:

Lord. Ironborn.
Immune to events.
While Euron Crow's Eye is standing, Greyjoy characters you control gain stealth.

  • Number: 4
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 4
  • Gold Cost: 5
  • Challenge Icons: [military] [intrigue] [power]
Gatehouse card scan: click to enlarge
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Gatehouse:

Iron Islands.
Limited.

+1 GOLD

  • Number: 31
  • Rarity: F
  • Type: Location
  • House: Greyjoy
Godswood Attendant card scan: click to enlarge
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Godswood Attendant:

Ally.
Response: After you win a challenge in which Godswood Attendant participated, look at the top card of any player's deck. Then, you may discard that card or put it back on top of its owner's deck.
(Holy)

  • Number: 47
  • Rarity: F
  • Type: Character
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [intrigue] [power]
Iron Island Fiefdoms card scan: click to enlarge
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Iron Island Fiefdoms:

Iron Islands.
Limited
Marshalling: kneel Iron Island Fiefdoms to lower the cost of the next Greyjoy card you play this phase by 1.

+1 INFLUENCE

  • Number: 23
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 1
Jack of All Trades card scan: click to enlarge
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Jack of All Trades:

Ally.
Any Phase: Kneel 1 influence to give Jack of All Trades (choose one) a War, a Noble, a Learned, or a Holy crest until the end of the phase.

  • Number: 46
  • Rarity: F
  • Type: Character
  • STR: 2
  • Gold Cost: 2
  • Challenge Icons: [military] [intrigue] [power]
Joffrey Baratheon card scan: click to enlarge
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Joffrey Baratheon:

Lord. King.
If Joffrey Baratheon is the only King character in play, he gets +1 STR for each gold token on him.
Response: After an opponent pays gold to marshall a character, put that gold on Joffrey Baratheon. (Limit once per round.)

  • Number: 34
  • Rarity: F
  • Type: Character
  • House: Lannister
  • STR: 1
  • Gold Cost: 2
  • Challenge Icons: [military] [power]
Kingdom of Shadows card scan: click to enlarge
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Kingdom of Shadows:

Kingdom.
After a player wins an intrigue challenge, that player kneels all copies of Kingdom of Shadows to choose and stand a card with the Shadow crest.

+1 GOLD

  • Number: 32
  • Rarity: F
  • Type: Location
  • House: S/L/B/G/T/M
  • Gold Cost: 1
Kingsmoot card scan: click to enlarge
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Kingsmoot:

Response: After you win dominance, kneel 2 standing Ironborn characters to choose and stand a Greyjoy Lord or Lady character. Then, that character claims 2 power and you draw 2 cards.

  • Number: 18
  • Rarity: F
  • Type: Event
Longship Iron Victory card scan: click to enlarge
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Longship Iron Victory:

Warship.
At the end of marshalling phase, kneel each Warship location you control if you do not control a Greyjoy character.
Challenges: Kneel Longship Iron Victory to choose a participating character. Until the end of the challenge, that character gets +2 STR. If you win the challenge, draw a card.

  • Number: 28
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 2
Lord of the Isles
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Lord of the Isles:

After an opponent wins a power challenge against you, that opponent takes control of Lord of the Isles.

+3 STR (POWER)

  • Number: 57
  • Rarity: F
  • Type: Title
Maester Wendamyr card scan: click to enlarge
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Maester Wendamyr:

Maester.
Response: Kneel Master Wendamyr to save a Greyjoy character from being killed or discarded. Then, you may kneel 2 influence or kneel a Learned character to stand that character.

  • Number: 7
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 1
  • Gold Cost: 2
  • Challenge Icons: [intrigue]
Myrcella Lannister card scan: click to enlarge
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Myrcella Lannister:

Lady. Queen.
If Myrcella Lannister is the only Queen character in play, she gains: "Any Phase: Kneel Myrcella Lannister to choose a Knight character. Until the end of the phase, that character gains an intrigue icon and stealth."

  • Number: 37
  • Rarity: F
  • Type: Character
  • House: Martell
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [intrigue] [power]
Pirate Marauder
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Pirate Marauder:

If you win initiative, take 2 gold from the treasury and add it to your gold pool.
If an opponent wins initiative, that opponent takes control of Pirate Marauder.

  • Number: 58
  • Rarity: F
  • Type: Title
Priest of the Drowned God card scan: click to enlarge
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Priest of the Drowned God:

Ironborn.
Challenges: Discard the top card of your deck to give a Holy character +1 STR until the end of the phase. (Limit twice per phase.)
(Holy)

  • Number: 11
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [power]
Priest of the Drowned God
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Priest of the Drowned God:

Each gold in your gold pool counts as 2 STR during the dominance phase.
If an opponent wins dominance, that opponent takes control of Priest of the Drowned God.

  • Number: 59
  • Rarity: F
  • Type: Title
Randyl Tarly card scan: click to enlarge
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Randyl Tarly:

Lord. House Tarly.
War characters you control get +1 STR.
(War)

  • Number: 45
  • Rarity: F
  • Type: Character
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [military] [power]
Rise of the Kraken card scan: click to enlarge
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Rise of the Kraken:

House Greyjoy only.
You claim an additional power for unopposed challenges.

  • Number: 54
  • Rarity: F
  • Type: Plot
  • House: Greyjoy
  • Claim Value: 2
  • Gold Cost: 1
  • Income/Initiative: / 8
Risen from the Sea card scan: click to enlarge
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Risen from the Sea:

Response: Save a Greyjoy character from being killed. Then attach this card to the saved character(counts as a Condition attachment with the text "Attached character gets +1 STR.")

  • Number: 20
  • Rarity: F
  • Type: Event
Robb Stark card scan: click to enlarge
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Robb Stark:

Lord. King.
Renown.
If Robb Stark is the only King character in play, he gains: "Any Phase: Kneel Robb Stark to reduce the cost of the next Stark army you play this phase to 0."
(Noble)

  • Number: 33
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Robert Baratheon card scan: click to enlarge
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Robert Baratheon:

Lord. King.
Renown.
If Robert Baratheon is the only King character in play, he gains: "Any Phase: Kneel Robert Baratheon to play an "Any Phase" event card from your discard pile as if you just played it from your hand. Then, shuffle that event card back into your deck."
(Noble)

  • Number: 35
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 3
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Scouting Vessel card scan: click to enlarge
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Scouting Vessel:

Warship.
Challenges: Kneel Scouting Vessel to choose a defending character. For the duration of the challenge, that character does not count its STR.

  • Number: 29
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 2
Scurvy Cutthroat card scan: click to enlarge
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Scurvy Cutthroat:

Ally.
Response: after an opponent plays an attachment card, discard Scurvy Cutthroat from play (cannot be saved) to discard that attachment from play.

  • Number: 16
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [military]
Sea Raiders card scan: click to enlarge
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Sea Raiders:

Army. Ironborn.
Limited. No attachments.

  • Number: 9
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 2
  • Challenge Icons: [military] [power]
Seafarer`s Bow card scan: click to enlarge
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Seafarer's Bow:

Weapon.
Challenges: Kneel attached character to choose a participating character. Until the end of the phase, that character gets +2 STR. (Limit once per phase.)
Challenges: Kneel Seafarer's Bow to choose a participating character. Until the end of the phase, that character gets +2 STR. (Limit once per phase.)

  • Number: 40
  • Rarity: F
  • Type: Attachment
  • Gold Cost: 2
Seasick card scan: click to enlarge
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Seasick:

House Greyjoy only.
Response: Cancel a triggered effect unless its controller kneels 1 influence.

  • Number: 19
  • Rarity: F
  • Type: Event
  • House: Greyjoy
Shadowcat card scan: click to enlarge
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Shadowcat:

Creature.
No attachments. Stealth.
(Shadow)

  • Number: 43
  • Rarity: F
  • Type: Character
  • STR: 2
  • Challenge Icons: [military]
Shivering Sea card scan: click to enlarge
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Shivering Sea:

Kingdom.
Marshalling: Discard Shivering Sea from play to reduce the cost of the next neutral character you play this phase by 1.

+1 INFLUENCE

  • Number: 42
  • Rarity: F
  • Type: Location
Siege of Riverrun card scan: click to enlarge
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Siege of Riverrun:

Military Battle.
Military Battle. You cannot declare intrigue challenges.

  • Number: 49
  • Rarity: F
  • Type: Plot
  • Claim Value: 2
  • Gold Cost: 3
  • Income/Initiative: / 4
Silent Sisters card scan: click to enlarge
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Silent Sisters:

Ally.
Silent Sisters gets +1 STR for each character in your dead pile.
(Shadow)

  • Number: 44
  • Rarity: F
  • Type: Character
  • STR: 1
  • Challenge Icons: [intrigue] [power]
Stay of Execution card scan: click to enlarge
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Stay of Execution:

Power Struggle.
Power Struggle. If a King or Queen character would be killed, instead return it to its owner's hand.

  • Number: 52
  • Rarity: F
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 4
  • Income/Initiative: / 4
Stowaway card scan: click to enlarge
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Stowaway:

Ally.
Challenges: Kneel Stowaway and discard the top card of your deck to choose an Ironborn character. Until the end of the phase, that character gains an intrigue icon.

  • Number: 10
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [intrigue]
Sunset Sea card scan: click to enlarge
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Sunset Sea:

Westeros.
Marshalling: Discard Narrow Sea from play to reduce the cost of the next Lannister or Greyjoy character you play this phase by 2.

+1 INFLUENCE

  • Number: 25
  • Rarity: F
  • Type: Location
  • House: Greyjoy/Lannister
Support of Harlaw card scan: click to enlarge
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Support of Harlaw:

Condition.
Greyjoy character only.
Attached character gains stealth.
Response: after you win an unopposed challenge, stand attached character.

  • Number: 21
  • Rarity: F
  • Type: Attachment
  • House: Greyjoy
  • Gold Cost: 2
Ten Towers Honor Guard card scan: click to enlarge
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Ten Towers Honor Guard:

Army. Ironborn.
House Greyjoy only. No attachments.
Challenges: You may put Ten Towers Honor Guard into play from your hand, under the control of any opponent. After that opponent wins a challenge in which Ten Towers Honor Guard participated, take control of Ten Towers Honor Guard.

  • Number: 15
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 4
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
The Breaking of Oaths card scan: click to enlarge
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The Breaking of Oaths:

Intrigue Gambit.
Intrigue Gambit. Each player may initiate an additional intrigue challenge this round.

  • Number: 50
  • Rarity: F
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 3
  • Income/Initiative: / 5
The Crow`s Eye
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The Crow's Eye:

After you win an unopposed challenge, claim 1 additional power for your House.
After an opponent wins an unopposed challenge against you, that opponent takes control of The Crow's Eye.

  • Number: 56
  • Rarity: F
  • Type: Title
The Iron Mines card scan: click to enlarge
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The Iron Mines:

Iron Islands.
Response: kneel and discard from play (cannot be saved) to save a character from being killed.

  • Number: 27
  • Rarity: F
  • Type: Location
  • House: Greyjoy
The Price of War card scan: click to enlarge
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The Price of War:

Response: After you win a military challenge in which you control at least 1 attacking War character, choose and discard from play up to 2 non-limited locations controlled by the losing opponent. (Limit 1 per round.)

  • Number: 38
  • Rarity: F
  • Type: Event
The Promise of Victory card scan: click to enlarge
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The Promise of Victory:

Intrigue Gambit.
Intrigue Gambit. After you win an intrigue challenge, you may put all cards in your hand on the bottom of your deck and replace them with an equal number of cards from the top of your deck.

  • Number: 51
  • Rarity: F
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 4
  • Income/Initiative: 0
The Reader
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The Reader:

After an opponent wins an intrigue challenge against you, that opponent takes control of The Reader.

+3 STR (INTRIGUE)

  • Number: 60
  • Rarity: F
  • Type: Title
Theon Greyjoy card scan: click to enlarge
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Theon Greyjoy:

Lord. Ironborn.
Any Phase: Pay 1 gold to choose and kneel a location (limit once per round).

  • Number: 3
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 2
  • Gold Cost: 2
  • Challenge Icons: [military] [power]
Veteran Marauder card scan: click to enlarge
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Veteran Marauder:

Skill. Condition.
Attached character gains stealth.
Response: After you win an unopposed challenge in which attached character participated, attach Veteran Marauder to an opponent's location. Treat that location as if its printed text box were blank while Veteran Marauder is attached.

  • Number: 22
  • Rarity: F
  • Type: Attachment
  • House: Greyjoy
  • Gold Cost: 1
Victarion Greyjoy card scan: click to enlarge
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Victarion Greyjoy:

Lord. Ironborn.
Intimidate.
Response: After you reveal a plot card, Victarion Greyjoy claims 1 power if you control a Warship location. (Limit once per phase.)
(War)

  • Number: 5
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Viserys Targaryen card scan: click to enlarge
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Viserys Targaryen:

Lord. King.
If Viserys Targaryen is the only King character in play, he gains: "Each attachment on Viserys Targaryen reduces the amount of power you need to win the game by 1."

  • Number: 36
  • Rarity: F
  • Type: Character
  • House: Targaryen
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [power]
Wex Pyke card scan: click to enlarge
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Wex Pyke:

Ally. Ironborn.
While Wex Pyke is attacking, characters without crests cannot be declared as defenders.

  • Number: 8
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 1
  • Gold Cost: 2
  • Challenge Icons: [military] [intrigue]
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