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Ascension of Dragons

Ascension of Dragons: 162 cards
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Absorb Symbol card scan: click to enlarge
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Absorb Symbol:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Until end of turn, each time the number of cores on a spirit your opponent controls changes due to an effect, exhaust that spirit.

  • Number: 151
  • Rarity: Common
  • Card Type: Spell
  • Color: Purple
  • Cost: 4
  • Reduction: AAA
Alligade card scan: click to enlarge
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Alligade:

1LV1
3000
3LV2
5000

[LV2] (During Your Turn) Each time 5 or more cards are moved from the top of your opponent's Deck to their Trash at once due to your effect, exhaust target unexhausted spirit your opponent controls.

There are many bigots in the woods. Some turn back anyone who enters their territory without permission, even when the visitor is one of the Elders.

  • Number: 27
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Blade Beast, Beast Head
  • Cost: 3
  • Reduction: EEE
  • Gems: 1
Arcanabeast-Hart card scan: click to enlarge
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Arcanabeast-Hart:

[LV3] (Permanent) Spirits you control that have "Arcana" in their names get the following effect text:
[Any LV] (When Attacks) This spirit gets +2000BP until end of turn.

It's been found! It's been found in the land of trump!

  • Number: 51
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 4
  • Reduction: TT
  • Gems: 1
Arcanafighter-Quatre card scan: click to enlarge
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Arcanafighter-Quatre:

The soldiers are bustling restlessly. I thought they were getting ready for the journey to find the key. But it seems like they were preparing for the Queen's 44th birthday party. They say number 4 is considered to be the lucky number in the land of Trump. Well, congratulations, my lady.
-from the 2nd paragraph in chapter Yellow of "Record of the Strange World" by Wanderer Lolo"-

  • Number: 96
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 4
  • Reduction: TTT
  • Gems: 1
Arcanasoldier-Cinq card scan: click to enlarge
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Arcanasoldier-Cinq:

[LV2] (During Opponent's Turn) Each time your opponent plays a Spell that effects multiple Spirits including this Spirit, you may change the Spell to affect only this Spirit.

The soldier led us to the palace in a respectful manner. We were finally reaching the key.
-from the 5th paragraph in chapter Yellow of "Record of the Strange World" by Wanderer Lolo"-

  • Number: 54
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 5
  • Reduction: TTT
  • Gems: 1
Armetcrab card scan: click to enlarge
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Armetcrab:

[LV1][LV2] Immunity: Yellow (Permanent) This Spirit is unaffected by the effects of cards your opponent controls with the listed color(s).

Floating silently. Without being exhausted, it floats forever. However, it has no power to fight. It just clings to the invader and waits to perish.

  • Number: 89
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Flying Fish
  • Cost: 1
  • Gems: 1
Banshee card scan: click to enlarge
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Banshee:

Even when we hear a scream of terror, we cannot do anything but only cover our ears and run.

  • Number: 12
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Darkling
  • Cost: 1
  • Reduction: A
  • Gems: 1
Berserker-Magnum card scan: click to enlarge
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Berserker-Magnum:

1LV1
2000
2LV2
4000

  • Number: 35
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 2
  • Reduction: D
  • Gems: 1
BlackMachG card scan: click to enlarge
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BlackMachG:

1LV1
3000
3LV2
6000

  • Number: 26
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 3
  • Reduction: EE
  • Gems: 1
BlackMonoqueiroz card scan: click to enlarge
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BlackMonoqueiroz:

1LV1
5000
3LV2
7000

[LV1][LV2] (When Summoned) "Shellman" and "Shell Insect" spirits you control get +3000BP until end of turn.

  • Number: 29
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shellman
  • Cost: 5
  • Reduction: EE
  • Gems: 1
Branch Lock card scan: click to enlarge
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Branch Lock:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) If you control 1 or more cards with different color Gems, exhaust 2 target unexhausted spirits your opponent controls.

  • Number: 152
  • Rarity: Common
  • Card Type: Spell
  • Color: Green
  • Cost: 5
  • Reduction: EE
Braveless-Leo card scan: click to enlarge
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Braveless-Leo:

1LV1
5000
2LV2
7000

  • Number: 56
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Hunter Beast
  • Cost: 7
  • Reduction: TTTTT
  • Gems: 1
Bronze-Golem card scan: click to enlarge
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Bronze-Golem:

1LV1
3000
2LV2
4000
4LV3
6000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV1][LV2][LV3] (Permanent) Each time a nexus you control would be destroyed, you may move 1 core from this spirit to your Trash. In that case, that nexus remains on your Field instead.

  • Number: 100
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Chain-Dragon card scan: click to enlarge
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Chain-Dragon:

1LV1
3000
3LV2
6000

  • Number: 5
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Machine Dragon
  • Cost: 3
  • Reduction: RR
  • Gems: 1
Chamelewhip card scan: click to enlarge
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Chamelewhip:

1LV1
3000
3LV2
5000

[LV1] (During Opponent's Battle Phase) This spirit cannot block.
[LV2] (When Attacks) This spirit gets +1000BP until end of turn.

  • Number: 2
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Reptile Beast
  • Cost: 2
  • Reduction: R
  • Gems: 1
Chorus Birds card scan: click to enlarge
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Chorus Birds:

[Main]: (Your Main Phase) Move 3 "Song Bird" spirit cards from your Trash to your hand.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

  • Number: 154
  • Rarity: Common
  • Card Type: Spell
  • Color: Yellow
  • Cost: 3
  • Reduction: TT
Cyclo-Winder card scan: click to enlarge
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Cyclo-Winder:

1LV1
2000
4LV2
5000

  • Number: 15
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Dark Snake
  • Cost: 3
  • Reduction: AAA
  • Gems: 1
Danse Macabre card scan: click to enlarge
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Danse Macabre:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Discard any number of cards from your hand. Then, move 1 core from target spirit your opponent controls to their Trash for each card you discarded due to this effect.

  • Number: 129
  • Rarity: Common
  • Card Type: Spell
  • Color: Purple
  • Cost: 4
  • Reduction: AA
DarkDinohound card scan: click to enlarge
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DarkDinohound:

1LV1
3000
3LV2
5000
6LV3
7000

[LV1][LV2][LV3] Evolution (Flash Step) You may move any number of cores from spirits you control to this spirit.
[LV3] (During Your Battle Phase) Each time this spirit defeats a spirit, refresh target exhausted spirit you control with Evolution except "DarkDinohound."

  • Number: 4
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Terra Dragon
  • Cost: 3
  • Reduction: R
  • Gems: 1
DarkGoradon card scan: click to enlarge
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DarkGoradon:

1LV1
2000
3LV2
4000
5LV3
6000

  • Number: 3
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Reptile Beast
  • Cost: 2
  • Reduction: RR
  • Gems: 1
DarkPiyon card scan: click to enlarge
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DarkPiyon:

1LV1
2000
3LV2
3000
4LV3
4000

  • Number: 48
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Song Bird
  • Cost: 2
  • Reduction: TT
  • Gems: 1
Dra-Golem card scan: click to enlarge
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Dra-Golem:

1LV1
3000
4LV2
4000

[LV2] (During Your Battle Phase) Spirits you control with Evolution are treated as being at the following LV depending on the number of cores they have on them. 1 core = LV1 2 cores = LV2 3 or more cores = the highest LV they have

  • Number: 67
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier Winged Dragon
  • Cost: 3
  • Reduction: SSS
  • Gems: 1
Dragons` Rush card scan: click to enlarge
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Dragons' Rush:

[Main]: (Your Main Phase) Until end of turn, each time a "Winged Dragon," "Dragon," or "Ancient Dragon" spirit you control defeats a spirit, if that spirit you control is exhausted, refresh it.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

  • Number: 127
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 6
  • Reduction: RRRR
Dream Hand card scan: click to enlarge
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Dream Hand:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Move all spirits with a cost of 1 or less to their owner's hand.

  • Number: 137
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Duckle card scan: click to enlarge
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Duckle:

1LV1
2000
3LV2
3000

[LV1][LV2] (When Attacks) If this is the first attack this turn, this spirit gets +2000BP until end of turn.

  • Number: 24
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Song Bird
  • Cost: 2
  • Reduction: EE
  • Gems: 1
Dwarf-Seven card scan: click to enlarge
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Dwarf-Seven:

1LV1
5000
2LV2
6000
3LV3
7000

  • Number: 98
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Fairy
  • Cost: 7
  • Reduction: TTTTTT
  • Gems: 1
Eternal Shield card scan: click to enlarge
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Eternal Shield:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Until end of turn, no more than 5 cards can be moved from the top of your Deck to your Trash due to your opponent's effects.

  • Number: 153
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Fal-Condor card scan: click to enlarge
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Fal-Condor:

1LV1
3000
3LV2
5000

[LV1][LV2] (During Your Battle Phase) Each time this spirit defeats a spirit, gain 1 core in your Reserve.
[LV2] (During the Battle Phase) Each time this spirit defeats a spirit, if this spirit is exhausted, refresh this spirit.

  • Number: 25
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Winged Beast
  • Cost: 3
  • Reduction: E
  • Gems: 1
Fallenpaladin card scan: click to enlarge
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Fallenpaladin:

1LV1
4000
3LV2
6000
6LV3
9000

  • Number: 82
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Evil Shadow
  • Cost: 5
  • Reduction: AAAA
  • Gems: 1
Fenrircannon Mk-II card scan: click to enlarge
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Fenrircannon Mk-II:

1LV1
3000
3LV2
6000
5LV3
8000

[LV1][LV2][LV3] (During Opponent's Battle Phase) Each time this spirit blocks a spirit with the same LV as this spirit's LV, this spirit gets +3000BP until end of turn.
[LV2][LV3] Immunity: Red and Green (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).

  • Number: 41
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 5
  • Reduction: DD
  • Gems: 1
Forest Aura card scan: click to enlarge
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Forest Aura:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) During this turn, each time a "Winged Beast" or "Plant Spirit" spirit you control attacks, it gets + 3000BP until end of turn.

  • Number: 132
  • Rarity: Common
  • Card Type: Spell
  • Color: Green
  • Cost: 4
  • Reduction: EE
Full Charge card scan: click to enlarge
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Full Charge:

[Main]: (Your Main Phase) Gain enough cores on target nexus you control to make it LV2 (you cannot gain more than enough).
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

  • Number: 133
  • Rarity: Common
  • Card Type: Spell
  • Color: Green
  • Cost: 5
  • Reduction: EEE
Giraffen card scan: click to enlarge
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Giraffen:

1LV1
1000
2LV2
2000
3LV3
4000

  • Number: 23
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Imp
  • Cost: 1
  • Reduction: E
  • Gems: 1
Glacial Breath card scan: click to enlarge
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Glacial Breath:

[Main]: (Your Main Phase) Return 2 target spirits you control to the bottom of your Deck in any order. In that case, return 2 target spirits your opponent controls to the bottom of their Deck in any order. This effect can only be used if you control a spirit with???
[Flash]: (Flash Step)(Your Main Phase) Target spirit with 2 or more Gems gets +5000BP until end of turn.

  • Number: 139
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 5
  • Reduction: DDDDD
Gleam Hope card scan: click to enlarge
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Gleam Hope:

[Main]: (Your Main Phase) Target spirit you control gets Brilliance until end of turn. [Any LV] Brilliance (During Your Battle Phase) While this spirit is battling, each time you play a spell card, at End of Battle Step, move that spell card from your Trash to yo???
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

  • Number: 141
  • Rarity: Common
  • Card Type: Spell
  • Color: Yellow
  • Cost: 4
  • Reduction: TT
Great Link card scan: click to enlarge
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Great Link:

[Main]:
[Flash]: (Flash Step) Move all cores from your Trash to target spirit you control with Evolution. This effect cannot be used in your Main Phase.

Restrictions: Cannot be included in any decks

  • Number: 124
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 3
  • Reduction: RR
Ground Howling card scan: click to enlarge
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Ground Howling:

[Main]: (Your Main Phase) Exhaust all unexhausted spirits your opponent controls with 4000BP or more. This effect can only be used if you control a spirit with 2 or more Gems.
[Flash]: (Flash Step)(Your Main Phase) Target spirit with 2 or more Gems gets +5000BP until end of turn.

  • Number: 134
  • Rarity: Rare
  • Card Type: Spell
  • Color: Green
  • Cost: 5
  • Reduction: EEEEE
Headless Carriage card scan: click to enlarge
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Headless Carriage:

1LV1
4000
3LV2
5000

  • Number: 19
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Zombie
  • Cost: 6
  • Reduction: AAA
  • Gems: 1
Heartless-Tin card scan: click to enlarge
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Heartless-Tin:

1LV1
2000
2LV2
3000

[LV1][LV2] (During Opponent's Battle Phase) White spirits you control get +1000BP.
[LV2] (Opponent's End Phase) If there is a total of 3 or more Gems on cards you control and no spirit attacked this turn, draw 1 card.

  • Number: 50
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Puppet Beast Machine
  • Cost: 3
  • Reduction: TTT
  • Gems: 1
Hellwitch card scan: click to enlarge
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Hellwitch:

1LV1
1000
3LV2
3000
6LV3
5000

[LV2][LV3] (When Attacks) Destroy target exhausted spirit your opponent controls with a cost of 6 or less.
[LV3] (When Attacks) Destroy target exhausted spirit your opponent controls with a cost of 1 or less.

  • Number: 17
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Ogre Wizard
  • Cost: 4
  • Reduction: AA
  • Gems: 1
High Ether card scan: click to enlarge
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High Ether:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Refresh 3 exhausted "Giant Beast" and/or "Armored Beast" spirits you control.

  • Number: 138
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 5
  • Reduction: DD
Inferno Eyes card scan: click to enlarge
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Inferno Eyes:

[Main]: (Your Main Phase) Each player removes a total of 4 cores from the cards they control. This effect can only be used if you control a spirit with 2 or more Gems.
[Flash]: (Flash Step)(Your Main Phase) Target spirit with 2 or more Gems gets +5000BP until end of turn.

Restrictions: Cannot be included in any decks

  • Number: 131
  • Rarity: Rare
  • Card Type: Spell
  • Color: Purple
  • Cost: 5
  • Reduction: AAAAA
Iron-Golem card scan: click to enlarge
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Iron-Golem:

1LV1
2000
3LV2
4000

[LV1][LV2] (When Blocks) You may discard a nexus card from your hand. In that case, this spirit gets +4000BP until end of turn.
[LV2] (When Attacks) You may discard a nexus card from your hand. In that case, this spirit gets +4000BP until end of turn.

  • Number: 68
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Judgment Lights card scan: click to enlarge
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Judgment Lights:

[Main]: (Your Main Phase) Spirits your opponent controls are treated as being at LV1 until end of turn. This effect can only be used if you control a spirit with 2 or more Gems.
[Flash]: (Flash Step)(Your Main Phase) Target spirit with 2 or more Gems gets +5000BP until end of turn.

  • Number: 142
  • Rarity: Rare
  • Card Type: Spell
  • Color: Yellow
  • Cost: 5
  • Reduction: TTTTT
Jungle Law card scan: click to enlarge
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Jungle Law:

[Main]: (Your Main Phase) Exhaust all unexhausted LV1 spirits.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +4000BP until end of turn.

  • Number: 135
  • Rarity: Common
  • Card Type: Spell
  • Color: Green
  • Cost: 6
  • Reduction: EE
Kunanomi card scan: click to enlarge
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Kunanomi:

1LV1
1000
3LV2
3000

[LV1][LV2] (When Attacks) If you control a spirit with Evolution, this spirit gets +2000BP until end of turn.

  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Lava Fish
  • Cost: 1
  • Reduction: R
  • Gems: 1
Lead Wall card scan: click to enlarge
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Lead Wall:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Spirits your opponent controls lose and cannot gain "cannot be blocked" effects until end of turn.

  • Number: 145
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Blue
  • Cost: 2
  • Reduction: S
Lightning Ballista card scan: click to enlarge
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Lightning Ballista:

[Main]: (Your Main Phase) Destroy target spirit your opponent controls with 7000BP or less. This effect can only be used if you control a spirit with 2 or more Gems.
[Flash]: (Flash Step)(Your Main Phase) Target spirit with 2 or more Gems gets +5000BP until end of turn.

  • Number: 126
  • Rarity: Rare
  • Card Type: Spell
  • Color: Red
  • Cost: 5
  • Reduction: RRRRR
Magic Drill card scan: click to enlarge
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Magic Drill:

[Main]: (Your Main Phase) Move cards from the top of your opponent's Deck to their Trash equal to the number of cards in your opponents hand.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

  • Number: 146
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
Magic Spanner card scan: click to enlarge
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Magic Spanner:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Remove all cores from target ”Artificial Soldier” spirit you control. In that case, move cards from the top of your opponent's Deck to their Trash equal to the number of cores you removed due to this effect.

  • Number: 155
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SS
Massive Up card scan: click to enlarge
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Massive Up:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Target blue spirit with 3 Levels is treated as being at LV3 until end of turn.

  • Number: 147
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SSS
Merciful Release card scan: click to enlarge
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Merciful Release:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) (When Destroyed) effects of spirits your opponent controls are negated until end of turn.

  • Number: 128
  • Rarity: Common
  • Card Type: Spell
  • Color: Purple
  • Cost: 3
  • Reduction: AA
Mist Curtain card scan: click to enlarge
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Mist Curtain:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Select 1 spirit your opponent controls. Until end of turn, your Life cannot receive any Damage from the selected spirit's attacks due to Showdown Step.

  • Number: 136
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 2
  • Reduction: DD
Mithril-Golem card scan: click to enlarge
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Mithril-Golem:

1LV1
5000
2LV2
6000
4LV3
8000

  • Number: 102
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 6
  • Reduction: SSSS
  • Gems: 1
Nexus Repair card scan: click to enlarge
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Nexus Repair:

[Main]: (Your Main Phase) Deploy target nexus card from your Trash without paying its cost.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

  • Number: 148
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SSS
Oddsay card scan: click to enlarge
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Oddsay:

1LV1
3000
3LV2
5000

[LV1][LV2] (During Your Battle Phase) This spirit cannot attack.
[LV1][LV2] (Permanent) Each time any Damage is dealt to your Life, if this spirit is exhausted, refresh this spirit.

  • Number: 36
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 2
  • Reduction: DD
  • Gems: 1
Pantomeister card scan: click to enlarge
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Pantomeister:

1LV1
2000
2LV2
4000

[LV2] (Permanent) The cost of "Ice Princess" spirit cards in your hand are treated as 5.

  • Number: 90
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Clown
  • Cost: 3
  • Reduction: DD
  • Gems: 1
Pineappopotamus card scan: click to enlarge
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Pineappopotamus:

1LV1
2000
3LV2
4000

  • Number: 85
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Imp
  • Cost: 1
  • Reduction: E
  • Gems: 1
Potential Power card scan: click to enlarge
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Potential Power:

[Main]: (Your Main Phase) spirit you control with no printed effect text cannot be blocked by spirits with a cost less then or equal to it's cost this turn.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +4000BP until end of turn.

  • Number: 156
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Blue
  • Cost: 6
  • Reduction: SSSS
Rabirabi card scan: click to enlarge
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Rabirabi:

1LV1
4000
4LV2
5000
9LV3
9000

  • Number: 72
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Clown
  • Cost: 5
  • Reduction: SSS
  • Gems: 1
Sandman card scan: click to enlarge
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Sandman:

1LV1
2000
3LV2
4000

  • Number: 81
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Darkling
  • Cost: 1
  • Gems: 1
Sevenspot card scan: click to enlarge
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Sevenspot:

1LV1
1000
3LV2
2000

[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.
[LV2] (Permanent) Each time 1 or more cores are put on this spirit due to an effect, increase that number by 1.

  • Number: 28
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shell Insect
  • Cost: 4
  • Reduction: EE
  • Gems: 1
Shadowjuggler card scan: click to enlarge
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Shadowjuggler:

1LV1
2000
3LV2
3000

[LV1][LV2] (When Destroyed) Draw 1 card.
[LV2] Curse (During Your Battle Phase) Each time this spirit is blocked, destroy the spirit that blocked this spirit at End of Battle Step.

  • Number: 14
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Evil Shadow
  • Cost: 3
  • Reduction: A
  • Gems: 1
Skulldemon card scan: click to enlarge
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Skulldemon:

1LV1
2000
3LV2
3000
6LV3
6000

[LV2][LV3] Curse (During Your Battle Phase) Each time this spirit is blocked, destroy the spirit that blocked this spirit at End of Battle Step.

  • Number: 13
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Ogre Wizard
  • Cost: 2
  • Reduction: A
  • Gems: 1
Steam-Golem card scan: click to enlarge
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Steam-Golem:

1LV1
4000
4LV2
5000
5LV3
6000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV2] (Permanent) Each time 1 or more cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, increase that number by 1.
[LV3] (Permanent) Each time 1 or more cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, increase that number by 2.

  • Number: 71
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 5
  • Reduction: SSS
  • Gems: 1
Straight Flush card scan: click to enlarge
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Straight Flush:

[Main]: (Your Main Phase) If you control 5 or more "Magician" spirits, destroy all of them. In that case, destroy all spirits your opponent controls.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +4000BP until end of turn.

  • Number: 143
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Yellow
  • Cost: 5
  • Reduction: TTTTT
Switch Hitter card scan: click to enlarge
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Switch Hitter:

[Main]: (Your Main Phase) "Artificial Soldier" spirits you control are also treated as spirits with no printed effects until end of turn.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

  • Number: 144
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 2
  • Reduction: S
The Airspace of Pterosaurs card scan: click to enlarge
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The Airspace of Pterosaurs:

[LV1][LV2] (During Your Battle Phase) "Winged Dragon" and "Flying Fang" spirits you control get +2000BP.
[LV2] (During Your Battle Phase) Each time a "Winged Dragon" or "Flying Fang" spirit you control attacks, your opponent must block if possible.

  • Number: 105
  • Rarity: Common
  • Card Type: Nexus
  • Color: Red
  • Cost: 4
  • Reduction: RR
  • Gems: 1
The Amethyst Empty Sky card scan: click to enlarge
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The Amethyst Empty Sky:

[LV1][LV2] (During the Battle Phase) Each time a spirit with a cost of 1 or less is exhausted, move 2 cores from that spirit to its owner's Trash.
[LV2] (Permanent) Spirits you control with Tribute get the following effect text: [Any LV] (When Attacks) Destroy target exhausted spirit.

  • Number: 119
  • Rarity: Common
  • Card Type: Nexus
  • Color: Purple
  • Cost: 3
  • Reduction: AA
  • Gems: 1
The Ancient Arena card scan: click to enlarge
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The Ancient Arena:

[LV1][LV2] (During Your Battle Phase) The effects of cards your opponent controls that increase the BP of 1 or more spirits are negated.
[LV2] (During Opponent's Main Phase) (When Summoned) effects of spirits your opponent controls are negated when they are summoned.

  • Number: 115
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
The AncientDragon Ba-Gaw card scan: click to enlarge
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The AncientDragon Ba-Gaw:

1LV1
3000
3LV2
5000
7LV3
10000

[LV1][LV2][LV3] (When Attacks) This spirit gets +5000BP until end of turn.
[LV2][LV3] (During Your Battle Phase) Each time a "Dragon" or "Ancient Dragon" spirit you control defeats a spirit, draw 1 card.

  • Number: 8
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Dragon Ancient Dragon
  • Cost: 5
  • Reduction: R
  • Gems: 1
The Angelia Kleio card scan: click to enlarge
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The Angelia Kleio:

1LV1
2000
3LV2
3000
4LV3
4000

[LV1][LV2][LV3] (During the Battle Phase) Each time 1 or more spirits you control with a cost of 2 are destroyed, draw 1 card.

  • Number: 94
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Divine Spirit
  • Cost: 2
  • Reduction: T
  • Gems: 1
The Angelia Throne card scan: click to enlarge
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The Angelia Throne:

1LV1
3000
3LV2
4000
4LV3
5000

[LV2][LV3] (Your Start Step) Exchange all cores on 2 target spirits your opponent controls.
[LV3] (Permanent) This spirit is also treated as a purple spirit.

  • Number: 53
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Divine Spirit
  • Cost: 5
  • Reduction: TT
  • Gems: 1
The ApeMan Mongoku card scan: click to enlarge
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The ApeMan Mongoku:

1LV1
3000
4LV2
5000

  • Number: 62
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head Soldier
  • Cost: 2
  • Reduction: S
  • Gems: 1
The AppetiteFlower Bug-Lesia card scan: click to enlarge
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The AppetiteFlower Bug-Lesia:

1LV1
4000
3LV2
7000
5LV3
9000

  • Number: 30
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Plant Spirit
  • Cost: 6
  • Reduction: EE
  • Gems: 1
The ArmoredBeast Gullin-Bullsty card scan: click to enlarge
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The ArmoredBeast Gullin-Bullsty:

2LV1
4000
3LV2
6000
4LV3
8000

  • Number: 40
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armored Beast Giant Beast
  • Cost: 4
  • Reduction: DDD
  • Gems: 1
The ArmoredBeast Heith-Rune card scan: click to enlarge
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The ArmoredBeast Heith-Rune:

1LV1
4000
4LV2
6000

[LV1][LV2] (During your Battle Phase) While your opponent controls no red spirits, this spirit cannot attack.
[LV1][LV2] (During Opponent's Battle Phase) Each time a spirit your opponent controls with a cost of 1 or less attacks, if this spirit is exhaust???

  • Number: 37
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armored Beast
  • Cost: 3
  • Reduction: D
  • Gems: 1
The BattleBeast Babeaver card scan: click to enlarge
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The BattleBeast Babeaver:

1LV1
2000
3LV2
4000
5LV3
5000

  • Number: 99
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Beast
  • Cost: 1
  • Reduction: S
  • Gems: 1
The BattleBeast Diatryma card scan: click to enlarge
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The BattleBeast Diatryma:

1LV1
3000
4LV2
7000

  • Number: 70
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Beast
  • Cost: 4
  • Reduction: SS
  • Gems: 1
The BattleBeast Jacker card scan: click to enlarge
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The BattleBeast Jacker:

1LV1
2000
4LV2
3000

[LV1][LV2] (Permanent) Each time a nexus you control would be destroyed, you may move all cores from this spirit to your Trash. In that case, that nexus remains on your Field instead.

  • Number: 61
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Beast
  • Cost: 1
  • Reduction: S
  • Gems: 1
The BeastMaster Dvergr card scan: click to enlarge
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The BeastMaster Dvergr:

1LV1
4000
2LV2
5000
4LV3
6000

[LV1][LV2][LV3] (During Your Battle Phase) "Cannot attack" effects of spirits you control that have "ArmoredBeast" in their name are negated.
[LV2][LV3] (During Your Battle Phase) Each time a spirit you control that has "ArmoredBeast" in its name defeats a spirit, exhaust target unexhausted spirit with the same color as the defeated spirit's color.

  • Number: 42
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Clown
  • Cost: 5
  • Reduction: DDD
  • Gems: 1
The BlackFairy Ti-Tanya card scan: click to enlarge
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The BlackFairy Ti-Tanya:

1LV1
2000
3LV2
4000

[LV1][LV2] (Permanent) While you control 3 or more yellow spirits, spell cards in your hand get 1 additional yellow Cost Reduction.

  • Number: 49
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Fairy
  • Cost: 3
  • Reduction: TTT
  • Gems: 1
The BlueDragonRider Azure card scan: click to enlarge
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The BlueDragonRider Azure:

1LV1
5000
4LV2
9000

[LV1][LV2] (During Your Main Phase) When this spirit is chosen for Tribute, if this spirit is unexhausted, you may exhaust it. In that case, you don't need to move any cores from this spirit for the Tribute.
[LV2] (Permanent) This spirit, "Dragon Emperor" spirits, and "Vanity Deity" spirits you control get the following effect text: [Any LV] (When Battles) Move 5 cards from the top of your opponent's Deck to their Trash.

  • Number: 103
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Dragon Knight Beast Head
  • Cost: 6
  • Reduction: SSSS
  • Gems: 1
The BombSoldier Dragno card scan: click to enlarge
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The BombSoldier Dragno:

1LV1
2000
3LV2
3000

[LV1][LV2] (When Destroyed) Destroy target spirit with only 1 core on it.

  • Number: 76
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Dragon
  • Cost: 1
  • Gems: 1
The CatLady Abyssinia card scan: click to enlarge
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The CatLady Abyssinia:

1LV1
3000
4LV2
6000

  • Number: 66
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head
  • Cost: 3
  • Reduction: S
  • Gems: 1
The ChimeraDragon Hydrus card scan: click to enlarge
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The ChimeraDragon Hydrus:

2LV1
5000
4LV2
6000
7LV3
10000

[LV1][LV2][LV3] (Permanent) Each player can play only 1 spell card per turn.
[LV2][LV3] (Permanent) Your opponent must pay the actual costs of spells they play.

  • Number: 74
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fusion Beast Soldier
  • Cost: 7
  • Reduction: SSSSS
  • Gems: 1
The CrustaceanFighter Longhorn card scan: click to enlarge
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The CrustaceanFighter Longhorn:

1LV1
6000
3LV2
7000
5LV3
10000

[LV1][LV2][LV3] (When Summoned) Gain 1 core on each spirit you control with High Speed.
[LV2][LV3] (During Your Battle Phase) Cores on this spirit can be used to summon a spirit card with High Speed and/or put on a Spirit with High Speed as though they were in your Reserve.

  • Number: 33
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shellman
  • Cost: 8
  • Reduction: EEEE
  • Gems: 1
The DarkDragon Ops-Curite card scan: click to enlarge
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The DarkDragon Ops-Curite:

1LV1
4000
3LV2
5000
6LV3
9000
[Any LV] Tribute: A cost of 5 or more ? Your Trash (To Summon) Select a spirit you control that has the specified cost and move all cores from that spirit to the specified area.

  • Number: 20
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Dragon Emperor Evil Deity
  • Cost: 6
  • Reduction: AAAA
  • Gems: 2
The DarkDragonEmperor Siegfried card scan: click to enlarge
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The DarkDragonEmperor Siegfried:

1LV1
5000
2LV2
7000
5LV3
12000
[Any LV] Tribute: A cost of 6 or more ? Your Core Pool (To Summon) Select a spirit you control that has the specified cost and move all cores from that spirit to the specified area.
[LV2][LV3] (During Your Battle Phase) Each time this spirit defeats a spirit, draw 1 card.
[LV3] (When Attacks) Destroy all non-red spirits with 4000BP or less.

  • Number: X13
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Dragon Emperor Ancient Dragon
  • Cost: 9
  • Reduction: RRRRR
  • Gems: 2
The Diamond Empty Sky card scan: click to enlarge
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The Diamond Empty Sky:

[LV1][LV2] (During the Battle Phase) Spirits with a cost of 0 or 1 cannot attack or block.
[LV2] (Permanent) Spirits you control with Tribute get Immunity: Red, Purple, Green and White [LV Any] Immunity: Red, Purple, Green and White (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).

  • Number: 121
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Cost: 3
  • Reduction: DD
  • Gems: 1
The Dictator Volcanos card scan: click to enlarge
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Who wants this card?
The Dictator Volcanos:

1LV1
5000
3LV2
9000

[LV1][LV2] (When Summoned) You may summon a "Dragon" spirit card from your hand without paying its cost. In that case, (When Summoned) effects of that spirit are negated when it is summoned.
[LV2] (When Destroyed) Destroy target spirit your opponent controls with 7000BP or more.

  • Number: 80
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Emperor Beast Dragon
  • Cost: 7
  • Reduction: RRR
  • Gems: 1
The Emerald Empty Sky card scan: click to enlarge
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The Emerald Empty Sky:

[LV1][LV2] (During the Battle Phase) Spirits with a cost of 0 or 3 cannot attack or block.
[LV2] (Permanent) Spirits you control with Tribute get the following effect text: [Any LV] (When Attacks) Exhaust target unexhausted spirit.

  • Number: 120
  • Rarity: Common
  • Card Type: Nexus
  • Color: Green
  • Cost: 3
  • Reduction: EE
  • Gems: 1
The Emperor Kaiseratlas card scan: click to enlarge
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Who wants this card?
The Emperor Kaiseratlas:

1LV1
6000
4LV2
9000
[Any LV] Tribute: A cost of 6 or more —> Void (To Summon) Select a spirit you control that has the specified cost and move all cores from that spirit to the specified area.
[LV2] (During Your Battle Phase) Each time this spirit defeats a spirit, you may remove 1 core from your Reserve. In that case, deal 2 Damage to your opponent's Life.

  • Number: X15
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Mounted Warrior Shellman
  • Cost: 9
  • Reduction: EEEEE
  • Gems: 2
The EvilAdmiral Negapluto card scan: click to enlarge
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The EvilAdmiral Negapluto:

1LV1
3000
3LV2
4000
6LV3
6000

[LV1] (When Attacks) This spirit cannot be blocked by green spirits this turn.
[LV2] (When Attacks) This spirit cannot be blocked by white and blue spirits this turn.
[LV3] (When Attacks) This spirit cannot be blocked by red and yellow spirits this turn.

  • Number: 84
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Ogre Wizard
  • Cost: 7
  • Reduction: AAA
  • Gems: 1
The EvilDeity Big-Loki card scan: click to enlarge
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The EvilDeity Big-Loki:

1LV1
4000
2LV2
6000
5LV3
8000

[LV1][LV2][LV3] (When Blocks) This spirit gets +3000BP until end of turn.
[LV3] (During Your Battle Phase) Each time this spirit deals any Damage to your opponent's Life, refresh target exhausted spirit you control with 2 or more Gems except "The EvilDeity Big-Loki".

  • Number: 92
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Armed Machine
  • Cost: 7
  • Reduction: DDDD
  • Gems: 1
The Fairy Dorothy card scan: click to enlarge
Who has this card?
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The Fairy Dorothy:

1LV1
1000
2LV2
2000
3LV3
3000

  • Number: 46
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Fairy
  • Cost: 1
  • Reduction: T
  • Gems: 1
The FallenAngelia Azel card scan: click to enlarge
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Who wants this card?
The FallenAngelia Azel:

1LV1
2000
2LV2
3000
5LV3
6000

[LV1][LV2][LV3] (During Your Battle Phase) Each time this spirit defeats a spirit, draw 1 card for each "Divine Spirit" spirit you control.

  • Number: 16
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Evil Deity Divine Spirit
  • Cost: 3
  • Reduction: AAA
  • Gems: 1
The FlameEmperor Kujaraku card scan: click to enlarge
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The FlameEmperor Kujaraku:

2LV1
5000
3LV2
6000
5LV3
8000

  • Number: 9
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Emperor Beast Flying Fang
  • Cost: 6
  • Reduction: RRRR
  • Gems: 1
The GiantKnight Aldous card scan: click to enlarge
Who has this card?
Who wants this card?
The GiantKnight Aldous:

1LV1
5000
4LV2
7000

[LV1][LV2] (Permanent) Nexuses you control cannot be destroyed by your opponent's effects.
[LV2] (When Attacks) Move 2 cards from the top of your opponent's Deck to their Trash for each nexus you control. No more then 6 cards can be moved due to this effect.

  • Number: 101
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit Soldier
  • Cost: 5
  • Reduction: SSS
  • Gems: 1
The GreatAngelia Seraphy card scan: click to enlarge
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Who wants this card?
The GreatAngelia Seraphy:

1LV1
4000
4LV2
5000
5LV3
7000

[LV1][LV2][LV3] (When Summoned) You may move any number of cores from your Reserve to your Trash to summon an equal number of "Divine Spirit" spirit cards with a cost of 6 or less from your hand without paying their costs. In that case, (When Summoned) effects of those spirits are negated when they are summoned.
[LV2][LV3] Brilliance (During Your Battle Phase) While this spirit is battling, each time you play a spell card, at End of Battle Step, move that spell card from your Trash to your hand.

  • Number: 57
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Divine Spirit
  • Cost: 8
  • Reduction: TTTT
  • Gems: 1
The GroundDragon Fon-Daxion card scan: click to enlarge
Who has this card?
Who wants this card?
The GroundDragon Fon-Daxion:

1LV1
5000
3LV2
7000
4LV3
9000
[Any LV] Tribute: A cost of 5 or more 一> Your Trash (To Summon) Select a spirit you control that has the specified cost and move all cores from that spirit to the specified area.

  • Number: 31
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Dragon Emperor Plant Spirit
  • Cost: 6
  • Reduction: EEEE
  • Gems: 2
The Guardsman Dragno card scan: click to enlarge
Who has this card?
Who wants this card?
The Guardsman Dragno:

1LV1
3000
3LV2
4000

[LV1][LV2] (During Opponent's Battle Phase) (When Attacks) effects of "Dragon" spirits are changed to (When Blocks) effects.
[LV2] (When Attacks) This spirit gets +2000BP until end of turn.

  • Number: 7
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Dragon
  • Cost: 4
  • Reduction: RR
  • Gems: 1
The Heart-Buster Huge Slope card scan: click to enlarge
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Who wants this card?
The Heart-Buster Huge Slope:

[LV1][LV2] (Opponent's Start Step) Move the top card of your opponent's Deck to their Trash.
[LV2] (Permanent) Each time you summon a spirit with no printed effects, it is treated as being at the highest LV it has until end of turn.

  • Number: 116
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
The HugeBeastLord Behedoth card scan: click to enlarge
Who has this card?
Who wants this card?
The HugeBeastLord Behedoth:

1LV1
5000
4LV2
8000
6LV3
10000
[Any LV] Tribute: A cost of 6 or more 一> Your Trash
[LV1][LV2][LV3] (When Summoned) Destroy spirits your opponent controls equal to the number of different color Spell cards in your opponents Trash.
[LV3] (When Battles) Your opponent cannot play any spell cards until End of Battle Step of this battle.

  • Number: X18
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head Soldier
  • Cost: 9
  • Reduction: SSSSS
  • Gems: 2
The IceGoddess Frigg card scan: click to enlarge
Who has this card?
Who wants this card?
The IceGoddess Frigg:

1LV1
5000
3LV2
7000

[LV1][LV2] (During the Battle Phase) Each time your opponent plays a spell with a printed cost of 4 in the Flash Step, move 4 cores from the cards they control and/or their Reserve to their Trash.
[LV2] (During the Battle Phase) Each time your opponent plays a spell with a printed cost of 3 in the Flash Step, move 3 cores from the cards they control and/or their Reserve to their Trash.

  • Number: 45
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Ice Princess
  • Cost: 7
  • Reduction: DDD
  • Gems: 1
The IceWitch Hel card scan: click to enlarge
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The IceWitch Hel:

1LV1
6000
4LV2
10000

[LV1][LV2] (When Summoned) You may summon an "Ice Princess" spirit card from your hand without paying its cost. In that case, (When Summoned) effects of that spirit are negated when it is summoned.
[LV2] (During the Battle Phase) Each time an "Ice Princess" spirit except "The IceWitch Hel" is destroyed, it is moved to its owner's hand instead.

  • Number: 93
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Ice Princess
  • Cost: 8
  • Reduction: DDDD
  • Gems: 1
The Illusionist Mirage card scan: click to enlarge
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The Illusionist Mirage:

1LV1
3000
3LV2
4000

[LV1][LV2] (When Summoned) Each spirit you control is treated as being at the highest LV it has until end of turn.

  • Number: 69
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Clown
  • Cost: 4
  • Reduction: SS
  • Gems: 1
The Inviolable Sanctuary card scan: click to enlarge
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The Inviolable Sanctuary:

[LV1][LV2] (Permanent) Spirits you control with a cost of 8 or more get Immunity: Purple, Green, White, Yellow and Blue.( your spirit is not affected by opposing nexus , spirit and magic )
[LV2] (Permanent) No more than 5 cards can be moved from the top of your Deck to your Trash each turn due to the effects of cards your opponent controls.

Restrictions: One card per deck

  • Number: 111
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Cost: 3
  • Reduction: DD
  • Gems: 1
The IronHammer Oswald card scan: click to enlarge
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The IronHammer Oswald:

1LV1
5000
6LV2
9000

[LV1][LV2] (When Attacks) Destroy target nexus.
[LV2] (Permanent) Each time a nexus is destroyed by the effect of this spirit, your opponent discards 1 card.

  • Number: 104
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 7
  • Reduction: SSSS
  • Gems: 1
The JewelBug Scaraveil card scan: click to enlarge
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The JewelBug Scaraveil:

1LV1
3000
3LV2
4000

[LV1][LV2] (During Your Battle Phase) Spirits you control with High Speed get +1000BP.
[LV2] (During Your Battle Phase) Each time a spirit you control with High Speed is defeated, you may move 1 core from a card you control or your Reserve to your Trash. In that case, that defeated spirit is moved to your hand instead of your Trash.

  • Number: 39
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Glow Insect Shell Insect
  • Cost: 3
  • Reduction: DDD
  • Gems: 1
The King Snake Nest card scan: click to enlarge
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The King Snake Nest:

[LV1][LV2] (Your Draw Step) If you control 3 or more "Dark Snake" and/or "Zombie" spirits, draw 1 card.

[LV2] (Your Start Step) Move 1 core from target spirit your opponent controls to its owner's Reserve for each "Dark Snake" spirit you control. If this effect would move all the cores from a spirit, move all but 1 instead.

  • Number: 108
  • Rarity: Common
  • Card Type: Nexus
  • Color: Purple
  • Cost: 4
  • Reduction: AA
  • Gems: 1
The KingSnake Quetzalcóatl card scan: click to enlarge
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The KingSnake Quetzalcóatl:

1LV1
4000
3LV2
6000
6LV3
9000

[LV1][LV2][LV3] (When Summoned) Draw 2 cards.
[LV2][LV3] (When Attacks) You may discard any number of cards from your hand. In that case, select an equal number of spirits your opponent controls and move 1 core from each of them to their owner's Trash.

  • Number: 22
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Dark Snake
  • Cost: 8
  • Reduction: AAAAA
  • Gems: 1
The LegendaryGiant Jude card scan: click to enlarge
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The LegendaryGiant Jude:

1LV1
5000
4LV2
7000
7LV3
9000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV2][LV3] (During Your Battle Phase) Each time 1 or more nexus cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, if this spirit is exhausted at End of Battle Step, refresh this spirit.

  • Number: 75
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit Soldier
  • Cost: 8
  • Reduction: SSSSS
  • Gems: 1
The LightDragon Lumiere card scan: click to enlarge
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The LightDragon Lumiere:

1LV1
4000
3LV2
6000
4LV3
7000
[Any LV] Tribute: A cost of 5 or more 一> Your Trash (To Summon) Select a spirit you control that has the specified cost and move all cores from that spirit to the specified area.

  • Number: 55
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Dragon Emperor Magician
  • Cost: 6
  • Reduction: TTTT
  • Gems: 2
The Miraculous Hill card scan: click to enlarge
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The Miraculous Hill:

[LV1][LV2] (During Your Battle Phase) "Divine Spirit" spirits you control get +1000 BP.
[LV2] (During Your Battle Phase) Each time a "Divine Spirit" spirit you control is defeated, it is moved to its owner's hand instead of their Trash.

  • Number: 113
  • Rarity: Common
  • Card Type: Nexus
  • Color: Yellow
  • Cost: 3
  • Reduction: TT
  • Gems: 1
The MobileFortress Castle-Golem card scan: click to enlarge
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The MobileFortress Castle-Golem:

1LV1
6000
6LV2
12000

[LV1][LV2] (When Summoned) Move the top 5 cards of your opponent's Deck to their Trash for each nexus you control . No more than 15 cards can be move due to this effect.
[LV2] (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to the number of blue Gems on cards you control.

  • Number: X16
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 8
  • Reduction: SSSS
  • Gems: 1
The MysteriousFox Cubic card scan: click to enlarge
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The MysteriousFox Cubic:

1LV1
3000
4LV2
4000

[LV1][LV2] (When Destroyed) You may summon target purple spirit card with a cost of 5 to 7 from your Trash without paying its cost. In that case, (When Summoned) effects of that spirit are negated when it is summoned.

  • Number: 77
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Emperor Beast Spiritual Beast
  • Cost: 3
  • Reduction: RRR
  • Gems: 1
The PhantomLord Rean card scan: click to enlarge
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The PhantomLord Rean:

1LV1
5000
2LV2
6000
4LV3
8000
[Any LV] Tribute: A cost of 6 or more 一> Your Trash
[LV1][LV2][LV3] (When Summoned) Move spirits your opponent controls to their owner's hand equal to the number of nexuses your opponent controls.
[LV3] (When Attacks) If you control 3 or more spirits with a cost of 2, this spirit cannot be blocked by spirits with printed effect text this turn.

  • Number: X17
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Imaginary Beast
  • Cost: 9
  • Reduction: TTTTT
  • Gems: 2
The Pharmacist Girmamarl card scan: click to enlarge
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The Pharmacist Girmamarl:

1LV1
2000
3LV2
4000

[LV1][LV2] (When Destroyed) Gain 1 core on target nexus you control.

  • Number: 59
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Creator
  • Cost: 1
  • Gems: 1
The Postman Pentan card scan: click to enlarge
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The Postman Pentan:

1LV1
2000
2LV2
3000
4LV3
4000

[LV3] (Your Draw Step) If you control a total of 3 or more spirits that have "Pentan" or "Empereur" in their names, draw 1 card.

  • Number: 52
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Song Bird Drifting Spirit
  • Cost: 4
  • Reduction: TTT
  • Gems: 1
The Princess- Snowwhite card scan: click to enlarge
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The Princess- Snowwhite:

1LV1
1000
2LV2
3000
3LV3
4000

[LV1][LV2][LV3] (During Opponent's Turn) Each time a white "Ice Princess" spirit you control is targeted by an effect of a spirit or spell your opponent controls, you may change that spell's target to this spirit instead.
[LV2][LV3] (When Destroyed) If you control 1 or more "Dwarf-Seven" spirits, move this spirit to its owner's hand instead.

  • Number: 95
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Fairy Ice Princess
  • Cost: 3
  • Reduction: TTT
  • Gems: 1
The PurpleDragonRider Violet card scan: click to enlarge
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The PurpleDragonRider Violet:

1LV1
4000
3LV2
6000
6LV3
9000

[LV1][LV2][LV3] (During Your Main Phase) When this spirit is chosen for Tribute, if this spirit is unexhausted, you may exhaust it. In that case, you don't need to move any cores from this spirit for the Tribute.
[LV2][LV3] (Permanent) This spirit, "Dragon Emperor" spirits, and "Vanity Deity" spirits you control get the following effect text: [Any LV] (When Attacks) Draw 1 card.

  • Number: 83
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Dragon Knight Evil Shadow
  • Cost: 6
  • Reduction: AAAA
  • Gems: 1
The RatMan Zurich card scan: click to enlarge
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The RatMan Zurich:

1LV1
1000
6LV2
5000

[LV1][LV2] (Permanent) While you control a "Fighting Beast" spirit, this spirit is treated as being at LV2.

  • Number: 58
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head
  • Cost: 1
  • Gems: 1
The Reconnaissance Magni card scan: click to enlarge
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The Reconnaissance Magni:

1LV1
2000
2LV2
3000
4LV3
6000

  • Number: 38
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 3
  • Reduction: DD
  • Gems: 1
The Ring of Nibelungen card scan: click to enlarge
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The Ring of Nibelungen:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) During this turn, each time a spirit you control that has "Sieg" in its name defeats a spirit, destroy all spirits your opponent controls that share 1 or more characteristics with the defeated spirit.

  • Number: 125
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 3
  • Reduction: RR
The Ruby Empty Sky card scan: click to enlarge
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The Ruby Empty Sky:

[LV1][LV2] (During Your Battle Phase) While you control a "Dragon Emperor" and/or "Vanity Deity" spirit, spirits you control get +2000BP.
[LV2] (Permanent) Spirits you control with Tribute get Evolution. [Any LV] Evolution (Flash Step) You may move any number of cores from spirits you control to this spirit.

  • Number: 118
  • Rarity: Common
  • Card Type: Nexus
  • Color: Red
  • Cost: 3
  • Reduction: RR
  • Gems: 1
The Sapphire Empty Sky card scan: click to enlarge
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The Sapphire Empty Sky:

[LV1][LV2] (During the Battle Phase) Spirits with a cost of 0 or 2 cannot attack or block.
[LV2] (During the Battle Phase) While you control a spirit with Tribute, players cannot play spell cards with a cost of 4 or less.

  • Number: 123
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
The ScarletDragonRider Rosso card scan: click to enlarge
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The ScarletDragonRider Rosso:

1LV1
5000
3LV2
6000
5LV3
8000

[LV1][LV2][LV3] (During Your Main Phase) When this spirit is chosen as a Tribute, if this spirit is unexhausted, you may exhaust it. In that case, you don't need to move any cores from this spirit for the Tribute.
[LV2][LV3] (Permanent) This spirit, "Dragon Emperor" spirits, and "Vanity Deity" spirits you control get the following effect text: [Any LV] (During Your Battle Phase) This spirit gets +3000BP.

  • Number: 78
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Dragon Knight Dragon
  • Cost: 6
  • Reduction: RRRR
  • Gems: 1
The SeaDragon Courant-Marin card scan: click to enlarge
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The SeaDragon Courant-Marin:

1LV1
5000
5LV2
9000
[Any LV] Tribute: A cost of 5 or more 一> Your Trash (To Summon) Select a spirit you control that has the specified cost and move all cores from that spirit to the specified area.

  • Number: 73
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Dragon Emperor Fusion Beast
  • Cost: 6
  • Reduction: SSSS
  • Gems: 2
The SeaHorse Kelpie card scan: click to enlarge
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The SeaHorse Kelpie:

2LV1
4000
3LV2
6000

[LV2] (During your Battle Phase) Each time this spirit defeats a spirit, refresh all exhausted spirits you control with Crush.

  • Number: 86
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Imp Fusion Beast
  • Cost: 3
  • Reduction: EEE
  • Gems: 1
The Seven Dragons` Throne card scan: click to enlarge
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The Seven Dragons' Throne:

[LV1][LV2] (Permanent) "Ancient Dragon" and "Dragon Emperor" spirit cards in your hand get 1 additional red Cost Reduction.
[LV2] (During Your Main Phase) Each time you summon an "Ancient Dragon" or "Dragon Emperor" spirit, destroy target spirit your opponent controls with BP less than or equal to the summoned spirit's BP.

  • Number: 106
  • Rarity: Common
  • Card Type: Nexus
  • Color: Red
  • Cost: 5
  • Reduction: RRR
  • Gems: 1
The SevenShogun Pandemium card scan: click to enlarge
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The SevenShogun Pandemium:

1LV1
5000
3LV2
6000
6LV3
9000

[LV1][LV2][LV3] (During the Battle Phase) Each time you destroy a spirit your opponent controls, draw 1 card.
[LV2][LV3] (During the Battle Phase) Each time a spirit you control is defeated, exhaust target unexhausted spirit your opponent controls.
[LV3] (When Destroyed) Each player discards 5 cards.

  • Number: X14
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Evil Deity Dark Snake
  • Cost: 8
  • Reduction: AAAA
  • Gems: 1
The Shadow Street card scan: click to enlarge
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The Shadow Street:

[LV1][LV2] (During Your Battle Phase) Each time a spirit your opponent controls is destroyed due to the effect of Curse, remove 1 core from that spirit.
[LV2] (During Opponent's Main Phase) Each time a player puts 1 or more cores on a spirit except due to an effect, exhaust that spirit.

  • Number: 107
  • Rarity: Common
  • Card Type: Nexus
  • Color: Purple
  • Cost: 4
  • Reduction: AA
  • Gems: 1
The SkyDragon Le-Ciel card scan: click to enlarge
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The SkyDragon Le-Ciel:

1LV1
5000
2LV2
7000
5LV3
9000
[Any LV] Tribute: A cost of 5 or more -> Your Trash (To Summon) Select a spirit you control that has the specified cost and move all cores from that spirit to the specified area.

  • Number: 44
  • Rarity: Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Dragon Emperor Flying Fish
  • Cost: 6
  • Reduction: DDDD
  • Gems: 2
The Soldier Gustav card scan: click to enlarge
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The Soldier Gustav:

1LV1
2000
3LV2
4000
6LV3
6000

  • Number: 60
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 1
  • Reduction: S
  • Gems: 1
The SpearBeetle Lucanidos card scan: click to enlarge
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The SpearBeetle Lucanidos:

1LV1
4000
5LV2
10000

[LV2] (During the Battle Phase) Each time this spirit defeats a spirit, if this spirit is exhausted, refresh this spirit.

  • Number: 32
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shell Insect
  • Cost: 7
  • Reduction: EEE
  • Gems: 1
The Spinner Har?elicite card scan: click to enlarge
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The Spinner Har?elicite:

1LV1
3000
4LV2
4000

[LV1][LV2] (During Your Main Phase) At start of Phase, you may discard a nexus card from your hand. In that case, gain 1 core on this spirit.
[LV2] (When Destroyed) You may deploy target nexus card from your Trash without paying its cost.

  • Number: 65
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Creator
  • Cost: 3
  • Reduction: S
  • Gems: 1
The Spring of Full Magical Powers card scan: click to enlarge
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The Spring of Full Magical Powers:

[LV1][LV2] (During Opponent's Main Phase) While you control 3 or more "Magician" spirits, spirit cards your opponent summon cost 1 more to summon.
[LV2] (During Opponent's Battle Phase) While you control 3 or more "Magician" spirits, each time a spirit your opponent controls attacks, they must move 1 core from a card they control or their Reserve to their Trash.

  • Number: 114
  • Rarity: Common
  • Card Type: Nexus
  • Color: Yellow
  • Cost: 3
  • Reduction: TT
  • Gems: 1
The Steel Forest card scan: click to enlarge
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The Steel Forest:

[LV1][LV2] (Your Start Step) Move target "Armored Beast" spirit card from your Trash to your hand.
[LV2] (During Your Main Phase) Each time you summon an "Armored Beast" or "Giant Beast" spirit, move target spirit your opponent controls with BP less than or equal to the summoned spirit's BP to its owner's hand.

  • Number: 112
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: White
  • Cost: 4
  • Reduction: DD
  • Gems: 1
The Strong-Dominated Earth card scan: click to enlarge
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The Strong-Dominated Earth:

[LV1][LV2] (During Your Battle Phase) Each time a spirit you control with 6000BP or more would be defeated, it remains on your Field exhausted instead.
[LV2] (During Your Battle Phase) At start of Phase, select a spirit you control with 10000BP or more. In that case, the next time that spirit attacks this turn, that spirit cannot be blocked that attack.

  • Number: 110
  • Rarity: Common
  • Card Type: Nexus
  • Color: Green
  • Cost: 6
  • Reduction: EEE
  • Gems: 1
The ThunderDragon El-Clair card scan: click to enlarge
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The ThunderDragon El-Clair:

1LV1
4000
3LV2
8000
5LV3
9000
[Any LV] Tribute: A cost of 5 or more -> Your Trash (To Summon) Select a spirit you control that has the specified cost and move all cores from that spirit to the specified area.

  • Number: 10
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Dragon Emperor Winged Dragon
  • Cost: 6
  • Reduction: RRRR
  • Gems: 2
The Topaz Empty Sky card scan: click to enlarge
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The Topaz Empty Sky:

[LV1][LV2] (During Opponent's Battle Phase) While you control a "Dragon Emperor", "Dragon Knight" and/or "Vanity Deity" spirit, spirits you control get +2000BP.
[LV2] (Permanent) Spirits you control with Tribute get Brilliance

  • Number: 122
  • Rarity: Common
  • Card Type: Nexus
  • Color: Yellow
  • Cost: 3
  • Reduction: TT
  • Gems: 1
The Two-Sword Ambrose card scan: click to enlarge
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The Two-Sword Ambrose:

1LV1
2000
3LV2
3000
4LV3
5000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV2][LV3] (During Your Battle Phase) Each time 1 or more spirit cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, this spirit gets +1000BP for each of those cards until end of turn.

  • Number: 63
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 2
  • Reduction: S
  • Gems: 1
The Tyrant Fuhjaus card scan: click to enlarge
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The Tyrant Fuhjaus:

1LV1
3000
3LV2
6000
6LV3
8000

[LV1][LV2][LV3] (When Summoned) Destroy all nexuses.
[LV2][LV3] (When Attacks) Refresh target exhausted "Winged Dragon" spirit you control except "The Tyrant Fuhjaus."
[LV3] (During Your Battle Phase) Each time this spirit defeats a spirit, destroy target spirit your opponent controls with a cost of 3 or less.

  • Number: 11
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Emperor Beast Winged Dragon
  • Cost: 7
  • Reduction: RRR
  • Gems: 1
The UnicornDragon Volsung card scan: click to enlarge
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The UnicornDragon Volsung:

1LV1
4000
3LV2
6000
5LV3
8000

[LV1][LV2][LV3] (When Destroyed) Your spirits with 2 or more Gems get +5000BP until end of turn.
[LV2][LV3] (When Attacks) This spirit gets +3000BP until end of turn.

  • Number: 79
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Ancient Dragon
  • Cost: 7
  • Reduction: RRR
  • Gems: 1
The Valkyrie-Hildr card scan: click to enlarge
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The Valkyrie-Hildr:

1LV1
5000
3LV2
7000

[LV1][LV2] (Permanent) This spirit is unaffected by the effects of spirits or spells your opponent controls.
[LV2] (Permanent) Each time any Damage is dealt to your Life, if this spirit is exhausted, refresh this spirit.

  • Number: 43
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Android
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
The Vampire Dampeel card scan: click to enlarge
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The Vampire Dampeel:

1LV1
4000
4LV2
5000
6LV3
7000

[LV1][LV2][LV3] (When Summoned) Move 1 core from each spirit your opponent controls with a cost of 4 or less to their owner's Trash.
[LV2][LV3] (When Attacks) This spirit gets +1000BP for each core in your opponent's Trash until end of turn.
[LV3] (During Your Battle Phase) Each time this spirit defeats a spirit, draw 1 card.

  • Number: 21
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Nightling
  • Cost: 7
  • Reduction: AAAA
  • Gems: 1
The Victory Stand of the Glory card scan: click to enlarge
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The Victory Stand of the Glory:

[LV1][LV2] (During Your Main Phase) Each time you deploy a nexus, you may pay for each core in its cost by moving the top card of your Deck to your Trash.
[LV2] (Permanent) Each time you deploy a nexus, gain 1 core in your Reserve.

Restrictions: Cannot be included in any decks

  • Number: 117
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SSS
  • Gems: 1
The ViridianDragonRider Grun card scan: click to enlarge
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The ViridianDragonRider Grun:

1LV1
5000
3LV2
8000

[LV1][LV2] (During Your Main Phase) When this spirit is chosen for Tribute, if this spirit is unexhausted, you may exhaust it. In that case, you don't need to move any cores from this spirit for the Tribute.
[LV2] (Permanent) This spirit, "Dragon Emperor" spirits, and "Vanity Deity" spirits you control get the following effect text: [Any LV] (When Attacks) Gain cores in your Reserve equal to the number of Gems on this spirit.

  • Number: 88
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Dragon Knight Shellman
  • Cost: 6
  • Reduction: EEEE
  • Gems: 1
The WaterSnake Seaserpenta card scan: click to enlarge
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The WaterSnake Seaserpenta:

1LV1
3000
3LV2
4000
4LV3
5000

[LV1] (Opponent's Start Step) If you have 10 or more cards in your hand, move target spirit your opponent controls to its owner's hand.
[LV2] (Opponent's Start Step) If you have 8 or more cards in your hand, move target spirit your opponent controls to its owner's hand.
[LV3] (Opponent's Start Step) If you have 6 or more cards in your hand, move target spirit your opponent controls to its owner's hand.

  • Number: 18
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Dark Snake
  • Cost: 5
  • Reduction: AA
  • Gems: 1
The Whirlwind Ravine card scan: click to enlarge
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The Whirlwind Ravine:

[LV1][LV2] (During the Main Phase) While a player controls 4 or more spirits, that player cannot summon spirits.
[LV2] (During Your Battle Phase) Change the text of High Speed on spirit cards in your hand to the following (the Levels at which High Speed is available do not change): High Speed (Flash Step) This spirit card may be summoned from your hand.

  • Number: 109
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Green
  • Cost: 3
  • Reduction: EE
  • Gems: 1
The WhiteDragonRider Albus card scan: click to enlarge
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The WhiteDragonRider Albus:

1LV1
5000
3LV2
7000
4LV3
8000

[LV1][LV2][LV3] (During Your Main Phase) When this spirit is chosen for Tribute, if this spirit is unexhausted, you may exhaust it. In that case, you don't need to move any cores from this spirit for the Tribute.
[LV2][LV3] (Permanent) This spirit and "Dragon Emperor" and "Vanity Deity" spirits you control cannot be affected by the effects of spell cards your opponent controls.

  • Number: 91
  • Rarity: Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Dragon Knight Android
  • Cost: 6
  • Reduction: DDDD
  • Gems: 1
The YellowDragonRider Flavum card scan: click to enlarge
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The YellowDragonRider Flavum:

1LV1
4000
2LV2
6000
3LV3
8000

[LV1][LV2][LV3] (During Your Main Phase) When this spirit is chosen for Tribute, if this spirit is unexhausted, you may exhaust it. In that case, you don't need to move any cores from this spirit for the Tribute.
[LV3] (Permanent) This spirit, "Dragon Emperor" spirits, and "Vanity Deity" spirits you control get the following effect text: [Any LV] (Your End Phase) If this spirit is exhausted, refresh it.

  • Number: 97
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Dragon Knight Divine Spirit
  • Cost: 6
  • Reduction: TTTT
  • Gems: 1
The Yojinbo Antman card scan: click to enlarge
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The Yojinbo Antman:

1LV1
5000
3LV2
7000

  • Number: 87
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shellman Shell Insect
  • Cost: 4
  • Reduction: EEE
  • Gems: 1
The ZombieDragon Zom-Sauru card scan: click to enlarge
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The ZombieDragon Zom-Sauru:

1LV1
2000
3LV2
5000
6LV3
6000

[LV1][LV2][LV3] (During Your Battle Phase) Purple spirits you control get +1000BP.
[LV3] (When Attacks) Destroy target exhausted spirit.

  • Number: 6
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Terra Dragon Zombie
  • Cost: 3
  • Reduction: RRR
  • Gems: 1
Tidal Tide card scan: click to enlarge
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Tidal Tide:

[Main]: (Your Main Phase) Destroy any number of nexuses you control. In that case, your opponent destroys 1 spirit they control for each nexus you destroyed due to this effect. This effect can only be used if you control a spirit with 2 or more Gems.
[Flash]: (Flash Step)(Your Main Phase) Target spirit with 2 or more Gems gets +5000BP until end of turn.

  • Number: 149
  • Rarity: Rare
  • Card Type: Spell
  • Color: Blue
  • Cost: 5
  • Reduction: SSSSS
Trick Prank card scan: click to enlarge
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Trick Prank:

[Main]: (Your Main Phase) Move 5 spirit cards from your Trash to the bottom of your Deck in any order.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

Restrictions: Cannot be included in any decks

  • Number: 140
  • Rarity: Common
  • Card Type: Spell
  • Color: Yellow
  • Cost: 3
  • Reduction: TT
Ugarurum card scan: click to enlarge
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Ugarurum:

2LV1
4000
5LV2
6000

  • Number: 64
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fusion Beast
  • Cost: 2
  • Reduction: SS
  • Gems: 1
Venom Shot card scan: click to enlarge
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Venom Shot:

[Main]: (Your Main Phase) Remove 1 core from target spirit your opponent controls.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +1000BP until end of turn.

  • Number: 130
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Purple
  • Cost: 5
  • Reduction: AA
Vidohunir card scan: click to enlarge
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Vidohunir:

1LV1
1000
2LV2
3000

[LV1][LV2] Immunity: Purple (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).

  • Number: 34
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Flying Fish
  • Cost: 1
  • Gems: 1
Warning Attack card scan: click to enlarge
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Warning Attack:

[Main]: (Your Main Phase) Each time a "Winged Dragon" or "Flying Fang" spirit you control attacks, your opponent must block it this turn.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

  • Number: 150
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 4
  • Reduction: RR
Wiseless-Scarecrow card scan: click to enlarge
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Wiseless-Scarecrow:

1LV1
1000
3LV2
3000

[LV2] Brilliance (During Your Battle Phase) While this spirit is battling, each time you play a spell card, at End of Battle Step, move that spell card from your Trash to your hand.

  • Number: 47
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Puppet Beast
  • Cost: 2
  • Reduction: T
  • Gems: 1


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