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Benjen Stark:
No attachments except Weapon. Stealth. Response: After Benjen Stark comes into play, choose and stand 1 Night's Watch character or choose and kneel 1 Wildling character.
- Number: 21
- Rarity: F
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 3
- Traits: Night's Watch.
- Challenge Icons: [Military]
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Beyond the Wall:
Wildling characters you control do not kneel to attack, and cannot defend. By day the mountains were blue-grey, brushed with front, but once the sun vanished behind the jagged peaks they turned black.
- Number: 38
- Rarity: F
- Type: Location
- House: Neutral
- Gold Cost: 3
- Traits: The North
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Bronze Shield:
Attach to a House Martell character you control. Response: After an opponent plays an event card, kill attached character to cancel the effects of that event. Then, if it is Summer, draw a card.
- Number: 32
- Rarity: F
- Type: Attachment
- House: Martell
- Gold Cost: 1
- Traits: Weapon. Armor.
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Cersei's Wheelhouse:
Reduce the initiative value on each player's revealed plot card to 0.
- Number: 24
- Rarity: F
- Type: Location
- House: Lannister
- Gold Cost: 2
- Traits: Vehicle.
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Compelled by the King :
House Baratheon only. Response: If an opponent would win dominance, cancel the dominance count. You automatically win dominance this phase.
- Number: 26
- Rarity: F
- Type: Event
- House: Baratheon
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Craster's Keep:
Response: After you play a Wildling character from your hand, reduce the cost of the next Wildling you play this phase by 1. This is our place. Craster keeps us safe. Better to die free than live a slave.
- Number: 37
- Rarity: F
- Type: Location
- House: Neutral
- Gold Cost: 2
- Traits: The North
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Fear of Winter:
Each player cannot play or put into play more than 1 card from his or her hand until you reveal a new plot card.
- Number: 40
- Rarity: F
- Type: Plot
- House: Neutral
- Claim Value: 2
- Income/Initiative: +2/4
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Frozen Moat:
Challenges: Kneel Frozen Moat to choose 1 attacking character. Until the end of the challenge, treat that character as if its printed text box were blank.
- Number: 22
- Rarity: F
- Type: Location
- House: Stark
- Gold Cost: 1
- Traits: Winterfell.
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Lord Tywin's Man:
While Lord Tywin's Man is attacking, Lannister characters cannot defend.
- Number: 23
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 2
- Traits: Ally.
- Challenge Icons: [Military] [Power]
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Maegi Crone:
Response: After a character's STR is reduced to 0, draw 1 card. A maegi was a woman who lay with demons and practiced the blackest of sorceries, a vile thing, evil and soulless.
- Number: 29
- Rarity: F
- Type: Character
- House: Targaryen
- STR: 1
- Gold Cost: 3
- Traits: Ally.
- Challenge Icons: [Intrigue]
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Maester of Lemonwood:
Response: After you play Maester of Lemonwood from your hand, choose and discard any number of Condition attachments from play.
- Number: 31
- Rarity: F
- Type: Character
- House: Martell
- STR: 2
- Gold Cost: 2
- Traits: Maester. Ally.
- Challenge Icons: [Intrigue]
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Mammoth Riders:
No attachments. At the end of the challenge phase, return Mammoth Riders to your hand if it still in play. After you play Mammoth Riders, you cannot play any further cards from your hand this round.
- Number: 36
- Rarity: F
- Type: Character
- House: Neutral
- STR: 8
- Gold Cost: 3
- Traits: Wildling. Army.
- Challenge Icons: [Military]
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Meereenese Brothel:
Response: After a character's STR is lowered by a card effect, kneel Meereenese Brothel to choose and discard an attachment from play.
- Number: 30
- Rarity: F
- Type: Location
- House: Targaryen
- Gold Cost: 1
- Traits: The East.
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Nute the Barber:
Intimidate. Any Phase: Discard 1 card from your hand to give Nute the Barber +1 STR until the end of the phase.
- Number: 27
- Rarity: F
- Type: Character
- House: Greyjoy
- STR: 3
- Gold Cost: 3
- Traits: Ironborn. Ally.
- Challenge Icons: [Military]
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Stonesnake:
No attachments. Stealth. Stonesnake can declare stealth on characters with stealth. Stonesnake moved as fast as his namesake, leaping down on the wildlings in a rain of pebbles.
- Number: 33
- Rarity: F
- Type: Character
- House: Neutral
- STR: 2
- Gold Cost: 2
- Traits: Night's Watch
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The Free Folk:
The North. You may run any number of The North agendas. You need 2 additional power to win the game. Wildling characters you control gain stealth.
- Number: 39
- Rarity: F
- Type: Agenda
- House: Neutral
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The Seastone Chair:
Response: After you win a challenge in which at least 1 noble character participated, choose 1 of the following: claim 1 power for your house, add 2 gold from the treasury to your gold pool, or draw 1 card. (You may select each option once per round.)
- Number: 28
- Rarity: F
- Type: Location
- House: Greyjoy
- Gold Cost: 3
- Traits: Iron Islands.
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Traitorous Crow :
No attachments. After Traitorous Crow comes out of Shadows, choose and discard 1 Night's Watch or 1 Wildling character from play.
- Number: 34
- Rarity: F
- Type: Character
- House: Neutral
- STR: s1
- Gold Cost: 1
- Traits: Night's Watch. Wildling.
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Yoren's Task :
Any Phase: Discard 1 Night's Watch character from play to search your deck for 1 different Night's Watch character, reveal it, and add it to your hand. Then, shuffle your deck.
- Number: 35
- Rarity: F
- Type: Event
- House: Neutral
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Zealot of the Light:
Response: After you win dominance, kneel Zealot of the Light to discard 1 card at random from any 1 opponent's hand. t takes years of training to see the shapes beyond the flames, and more years still to learn to tell the shapes of what will be from what may be or what was.
- Number: 25
- Rarity: F
- Type: Character
- House: Baratheon
- STR: 3
- Gold Cost: 3
- Traits: Asshai.
- Challenge Icons: [Intrigue] [Power]
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