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Full Foil Pack: Revival Hero - The Hunter

Full Foil Pack: Revival Hero - The Hunter: 22 cards
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Aqua Naruto Surfer card scan: click to enlarge
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Aqua Naruto Surfer:

*  When you put this creature into the battle zone, choose up to two creatures in the battle zone and return it to its owner's hand.

  • Collector Number: 5
  • Rarity: Uncommon
  • Type: Creature
  • Race: Liquid People/Hunter
  • Power: 5000
  • Cost: 7
  • Civilization: Water
  • Artist: Hokuyu
Ballom Hunter, Lord of Demons card scan: click to enlarge
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Ballom Hunter, Lord of Demons:

*  Evolution - Put on one of your Hunters.

*  When you put this creature into the battle zone, destroy all creatures except Hunters.

*  Triple breaker (This creature breaks 3 shields)

  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Demon Command/Hunter
  • Power: 12000
  • Cost: 10
  • Civilization: Darkness
  • Artist: Ittoku
Bolbalzak Ex card scan: click to enlarge
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Bolbalzak Ex:

*  (This creature is put into your mana zone tapped.)

*  When you put this creature into the battle zone, untap all cards in your mana zone.

*  Speed attacker (This creature doesn't have summoning sickness.)

*  Double breaker (This creature breaks 2 shields.)

  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Creature
  • Race: Armored Dragon/Earth Dragon/Hunter
  • Power: 6000
  • Cost: 7
  • Civilization: Fire/Nature
  • Artist: Sansyu
Bolshack Ulpheus, Holy Dragon card scan: click to enlarge
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Bolshack Ulpheus, Holy Dragon:

*  (This creature is put into your mana zone tapped.)

*  Evolution - Put on one of your Dragons or creatures with Command in its race.

*  When you put this creature into the battle zone, you may cast one light or fire spell in your hand without cost.

*  Double breaker (This creature breaks 2 shields.)

  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Angel Command/Armored Dragon/Hunter
  • Power: 9000
  • Cost: 7
  • Civilization: Light/Fire
  • Artist: NINNIN
Chandelier, Light Weapon/Crazy Carnival! Saint Chan-Merrie card scan: click to enlarge
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Chandelier, Light Weapon/Crazy Carnival! Saint Chan-Merrie:

*  When this creature would be destroyed, you may discard a light card from your hand instead.


Blockericon.jpg Blocker

*  Quadruple breaker (This creature breaks 4 shields.)

*  At the end of your turn, untap all of your Hunter creatures in the battle zone. For each light Hunter creature untapped in this way, you may put the top card of your deck into your shield zone face-down.

*  When this creature leaves the battle zone, you may discard a card instead.

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

  • Collector Number: 4
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Mecha Del Sol/Hunter//Shining Command Dragon/Hunter
  • Power: 2000/195
  • Cost: 2/39
  • Civilization: Light
  • Artist: Ishibashi Yosuke
Darkness GUY, Zero Romanoff card scan: click to enlarge
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Darkness GUY, Zero Romanoff:

*  When you put this creature into the battle zone, search your deck. Choose 1 darkness card from it and put it into your graveyard. Then, shuffle your deck.

*  When this creature attacks, you may choose 1 darkness spell with a cost of 6 or less from your graveyard and cast it without paying its cost. Then, put that spell on the bottom of your deck.

*  Double breaker (This creature breaks 2 shields.)

  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Creature
  • Race: Dark Lord/Zombie Dragon/Hunter
  • Power: 8000
  • Cost: 7
  • Civilization: Darkness
  • Artist: Blankas
Drilling Earring card scan: click to enlarge
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Drilling Earring:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  This creature can't attack.

*  When this creature wins a battle, destroy it.

  • Collector Number: 12
  • Rarity: Common
  • Type: Creature
  • Race: Brain Jacker/Hunter
  • Power: 4000
  • Cost: 2
  • Civilization: Darkness
  • Artist: Atsushi Kawasaki
Father Earth card scan: click to enlarge
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Father Earth:

Shieldtrigger.jpg Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  You may choose a creature in your opponent's battle zone and put it into its owner's mana zone. If you do, choose a non-evolution creature in that player's mana zone. That player puts that creature into the battle zone.

  • Collector Number: 16
  • Rarity: Common
  • Type: Spell
  • Cost: 3
  • Civilization: Nature
  • Artist: kou1
Fighting Spirit! Sword Flash Dragon card scan: click to enlarge
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Fighting Spirit! Sword Flash Dragon:

*  Each turn, you may untap this creature the first time it is tapped.

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  Double breaker (This creature breaks 2 shields.)

  • Collector Number: 2
  • Rarity: Rare
  • Type: Creature
  • Race: Armored Dragon/Hunter
  • Power: 7000+
  • Cost: 7
  • Civilization: Fire
  • Artist: hippo
Genji Boy card scan: click to enlarge
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Genji Boy:

*  Speed attacker (This creature doesn't get summoning sickness.)

*  This creature attacks each turn if able.

*  When your Hunters attack, destroy an opponents creature with Blocker.

  • Collector Number: 7
  • Rarity: Uncommon
  • Type: Creature
  • Race: Human/Hunter
  • Power: 1000
  • Cost: 5
  • Civilization: Fire
  • Artist: Murakami Hasashi
Heavy Death Metal, End of the Century card scan: click to enlarge
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Heavy Death Metal, End of the Century:

*  (This creature is put into your mana zone tapped.)

*  When you put this creature into your battle zone, if it wasn't summoned, shuffle it into your deck.

*  Speed Attacker (This creature doesn't get summoning sickness.)

*  World breaker (This creature breaks all your opponent's shields)

  • Collector Number: S4
  • Rarity: Super Rare
  • Type: Creature
  • Race: Creator/Hunter
  • Power: 39000
  • Cost: 13
  • Civilization: Darkness/Fire
  • Artist: Kazuo Matsushima
Japanica Giant card scan: click to enlarge
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Japanica Giant:

*  When this creature attacks, search your deck. You may take a creature from your deck, show it to your opponent, and add it to your hand. Then shuffle your deck.

*  Double breaker (This creature breaks 2 shields.)

  • Collector Number: 8
  • Rarity: Uncommon
  • Type: Creature
  • Race: Giant/Hunter
  • Power: 6000
  • Cost: 6
  • Civilization: Nature
  • Artist: MURAYAMA RYOTA
Jiro Ribbity card scan: click to enlarge
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Jiro Ribbity:

*  When this creature attacks a player and isn't blocked, you may choose a creature in the battle zone and return it to its owner's hand.

  • Collector Number: 11
  • Rarity: Common
  • Type: Creature
  • Race: Gel Fish/Hunter
  • Power: 2000
  • Cost: 4
  • Civilization: Water
  • Artist: hideki ishikawa
Merriane, Apostle of the Alps/Crazy Carnival! Saint Chan-Merrie card scan: click to enlarge
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Merriane, Apostle of the Alps/Crazy Carnival! Saint Chan-Merrie:

Blockericon.jpg Blocker

*  This creature can't attack players.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


Blockericon.jpg Blocker

*  Quadruple breaker (This creature breaks 4 shields.)

*  At the end of your turn, untap all of your Hunter creatures in the battle zone. For each light Hunter creature untapped in this way, you may put the top card of your deck into your shield zone face-down.

*  When this creature leaves the battle zone, you may discard a card instead.

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

  • Collector Number: 9
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Initiate/Hunter//Shining Command Dragon/Hunter
  • Power: 3000/195
  • Cost: 3/39
  • Civilization: Light
  • Artist: Ishibashi Yosuke
Polligon Jones, Adventure Faerie card scan: click to enlarge
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Polligon Jones, Adventure Faerie:

*  At the end of each of your turns, if this creature broke any shields that turn, return it to your hand.

  • Collector Number: 15
  • Rarity: Common
  • Type: Creature
  • Race: Snow Faerie/Hunter
  • Power: 4000
  • Cost: 2
  • Civilization: Nature
  • Artist: Tanru
Princess Cub, the Crusher card scan: click to enlarge
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Princess Cub, the Crusher:

Shieldtrigger.jpg Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

*  When you put this creature into the battle zone, put all of your opponent's creatures with power 2000 or less into his mana zone.

  • Collector Number: 3
  • Rarity: Rare
  • Type: Creature
  • Race: Dreammate/Hunter
  • Power: 2000
  • Cost: 7
  • Civilization: Nature
  • Artist: kawasumi
Ribbit NICE Hanzou card scan: click to enlarge
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Ribbit NICE Hanzou:

*  When you put this creature into the battle zone, choose one of your opponent's creatures. This turn, that creature gets -6000 power.

*  When the ability of one of your opponent's creatures or spells would discard this creature from your hand, you may put it into the battle zone instead of putting it into the graveyard.

  • Collector Number: 6
  • Rarity: Rare
  • Type: Creature
  • Race: Demon Command/Hunter
  • Power: 5000
  • Cost: 7
  • Civilization: Darkness
  • Artist: NAKAGAWA
Saint Ave Maria, Light Weapon/Crazy Carnival! Saint Chan-Merrie card scan: click to enlarge
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Saint Ave Maria, Light Weapon/Crazy Carnival! Saint Chan-Merrie:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  While blocking, this creature gets +2000 power.
At the end of your turn, untap all of your Hunter creatures in the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


Blockericon.jpg Blocker

*  Quadruple breaker (This creature breaks 4 shields.)

*  At the end of your turn, untap all of your Hunter creatures in the battle zone. For each light Hunter creature untapped in this way, you may put the top card of your deck into your shield zone face-down.

*  When this creature leaves the battle zone, you may discard a card instead.

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

  • Collector Number: V1
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Mecha Del Sol/Hunter//Shining Command Dragon/Hunter
  • Power: 5500/195
  • Cost: 6/39
  • Civilization: Light
  • Artist: Ishibashi Yosuke
Shooting Exedrive card scan: click to enlarge
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Shooting Exedrive:

*  Speed attacker (This creature doesn't get summoning sickness.)

*  At the end of your turn, return this creature to your hand.

  • Collector Number: 14
  • Rarity: Common
  • Type: Creature
  • Race: Dragonoid/Hunter
  • Power: 3000
  • Cost: 3
  • Civilization: Fire
  • Artist: Kare
THE FINAL Kaiser card scan: click to enlarge
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THE FINAL Kaiser:

*  Galaxy Breaker (This creature breaks all of your opponent's shields. After the attack, break all of your shields.)

  • Collector Number: 1
  • Rarity: Rare
  • Type: Creature
  • Race: Black Command Dragon/Hunter
  • Power: 21000
  • Cost: 10
  • Civilization: Darkness
  • Artist: Daisuke Izuka
Wrath of God! Valborg Now card scan: click to enlarge
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Wrath of God! Valborg Now:

*  Evolution - Put on one of your Hunters.

*  Double breaker (This creature breaks 2 shields.)

  • Collector Number: 13
  • Rarity: Common
  • Type: Evolution Creature
  • Race: Human/Hunter
  • Power: 6000
  • Cost: 3
  • Civilization: Fire
  • Artist: Hisanobu Kometani
Yodel Weiss, the Prophet card scan: click to enlarge
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Yodel Weiss, the Prophet:

*  When you put this creature into the battle zone, you may put a light Hunter psychic creature with cost 6 or less into the battle zone from your hyperspatial zone.

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

*  Saver: Psychic Creature (When one of your psychic creatures would be destroyed, you may destroy this creature instead.)

  • Collector Number: 10
  • Rarity: Common
  • Type: Creature
  • Race: Light Bringer/Hunter
  • Power: 500
  • Cost: 5
  • Civilization: Light
  • Artist: MATSUMOTO EITO
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