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Invasion

Invasion: 120 cards
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A Master`s Death card scan: click to enlarge
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A Master's Death:

Effect: Draw 3 cards.

  • Card Number: IM-843
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 4
Absorption Barrier card scan: click to enlarge
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Absorption Barrier:

Requirements: "Rinnegan"
Target: 1 Jutsu
Effect: Negate the target if its cost is X or less. Then, the user gets +X/+X during the turn.

"This guy… He sucked up the Jutsu!"

  • Card Number: IJ-889
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: X
Akaboshi card scan: click to enlarge
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Akaboshi:

Male | Magaki Group
[CHAKRA LINK]
When this Ninja is put in play, if your opponent has more Chakra than you, you can search your Deck for a card and move it to your Chakra area. Then, shuffle your Deck.

That must be it…

  • Card Number: IN-1295
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 1/0
Almighty Push card scan: click to enlarge
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Almighty Push:

Requirements: Pain (Deva Path)
Target: X Ninjas
Effect: Move the target back to its owner's hand.

"This world shall know pain…"

  • Card Number: IJ-888
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: X X
Anbu Elite card scan: click to enlarge
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Anbu Elite:

Leaf | Anbu | Male | Mental Power: 2
[TEAMWORK]
Valid: All of your "Anbu" Ninjas gain the following effect text: "[EOJ] Discard this Ninja: target "Anbu" Ninja gets +2/+2 during this turn."

"Well? Did we do it?"

  • Card Number: IN-1290
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/2
  • Injured Stats: 4/1
Asuma Sarutobi card scan: click to enlarge
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Asuma Sarutobi:

Leaf | Jonin | Male
[BLADED JUSTICE]
[EOJ] Remove 1 of your Jutsu from the game: During this turn, you can play that Jutsu for free.

"Man, you're good."

  • Card Number: IN-1282
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth / Wind
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 4/1
Autopsy Report card scan: click to enlarge
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Autopsy Report:

Permanent
Target: 1 Ninja
Effect: When the target wins any Battle Rewards, its controller draws 1 card.

"A receiver, of they use it to transmit chakra to each other."

  • Card Number: IM-844
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Betrayal card scan: click to enlarge
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Betrayal:

Target: 1 of your Ninjas
Effect: Discard the target. In that case, draw X cards. X = the target's Entrance cost.

"We want Shikamaru to win. No matter what."

  • Card Number: IM-820
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Black Ant card scan: click to enlarge
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Black Ant:

Sand | Puppet
[PUPPET]
Valid: While you don’t have a "Manipulation" Ninja, this Ninja's Power is 0/0. This effect cannot be negated.
[EOJ] Wind | Wind: If this Ninja is in a Team with a "Manipulation" Ninja, target opposing Ninja becomes a Stand-By Ninja. Then, move this Ninja to its owner's Chakra area.

  • Card Number: IN-1322
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/3
  • Injured Stats: 0/1
Brooding Mood card scan: click to enlarge
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Brooding Mood:

Permanent (2)
Target: 1 Ninja
Effect: When this Mission is put in play, draw 1 card.
Effect: All Ninjas in the target's Team get -2/-2.

"Don't get too depressed."

  • Card Number: IM-819
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 2
Chakra Liquid card scan: click to enlarge
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Chakra Liquid:

Requirements: "Ninjutsu"
Target: 2 Ninjas in the same Team
Effect: 1 of the target's Combat becomes 0 and the other's Support becomes 0 during this turn.

"So as you can see, even my Chakra is foul."

  • Card Number: IJ-880
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1
Choji Akimichi card scan: click to enlarge
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Choji Akimichi:

Leaf | Genin | Male | GROWTH
[CALORIC RAGE]
When this Ninja is put in play, you can discard any number of cards attached to your Ninjas.

"Shikamaru… Let go of me!"

  • Card Number: IN-1271
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Choza Akimichi card scan: click to enlarge
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Choza Akimichi:

Leaf | Jonin | Male
[UPSCALED]
Valid: X = the number of Earth Ninjas you control, plus 2.

"Over there!"

  • Card Number: IN-1280
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: X/0
  • Injured Stats: X/0
Contemplation card scan: click to enlarge
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Contemplation:

Permanent
Effect: When a Ninja is discarded, its controller discards 2 Chakra.
Effect: While your opponent has no Chakra, your Jutsu cards cost 1 less.

"The seat is reserved for me."

  • Card Number: IM-838
  • Rarity: Starter
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Cornered card scan: click to enlarge
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Cornered:

Effect: If your opponent has more Ninjas than you, you can search your Deck for a Earth Ninja card with an Entrance cost less than your Turn Marker, reveal it, and move it to your hand. Then, shuffle your Deck.

"Wh-What is that?!"

  • Card Number: IM-817
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Crow card scan: click to enlarge
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Crow:

Sand | Puppet
[PUPPET]
Valid: While you don’t have a "Manipulation" Ninja, this Ninja's Power is 0/0. This effect cannot be negated.
[Valid | EOJ] Wind : If this Ninja is in a Team with a "Manipulaiton" Ninja, give 1 Damage to target opposing Ninja, then discard this Ninja.

  • Card Number: IN-1321
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/3
  • Injured Stats: 2/2
Decoding the Message card scan: click to enlarge
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Decoding the Message:

Permanent (3)
[Attacker | Mission] Name a card type, then reveal the top card of your Deck: If the revealed card is the named type, move it to your hand.

"You haven't said a word. You see something, right?"

  • Card Number: IM-821
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Defensive Posture card scan: click to enlarge
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Defensive Posture:

Permanent
Target: 1 of your Ninjas
Effect: Attach this Mission to the target. The target gets +1/+1.
[EOJ] Earth : The next time the target would receive Damage during this turn, give that same amount of Damage, minus 1 instead.

"Get down!"

  • Card Number: IM-822
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Deidara card scan: click to enlarge
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Deidara:

Akatsuki | Rogue Ninja | Jonin | Male
[FIERY WRATH]
[Attacker | Mission] Earth or Fire : Discard 1 Ninja you control. If that Ninjas Entrance cost was 4 or less, you win 1 Battle Reward. Otherwise, you win 2 Battle Rewards.

"Not much longer now…"

  • Card Number: IN-1281
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Bomb
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 5/1
Earth Style, Mud Wall card scan: click to enlarge
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Earth Style, Mud Wall:

Target: 1 Fire Jutsu
Effect: Negate and discard the target.

"Earth Style, Mud Wall!"

  • Card Number: IJ-866
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: 1
Fang over Fang card scan: click to enlarge
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Fang over Fang:

Requirements: "Animal"
Effect: Your opponent moves X cards from the top of their Deck to their Discard Pile. While X is greater than 5, this Jutsu cannot be negated or affected by Jutsus.

"Fang over Fang!"

  • Card Number: IJ-873
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire X
Feudal Lord`s Treasure card scan: click to enlarge
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Feudal Lord's Treasure:

Permanent
Target: 1 Ninja
Effect: The target gets +2/+2.
[EOJ] Move this Mission to its owner's Chakra area: The target gets +5/+5 during this turn.

"I can't believe they stole something stupid like this."

  • Card Number: IM-833
  • Rarity: Starter
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Final Moments card scan: click to enlarge
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Final Moments:

Permanent
Effect: When 1 of your Ninjas is discarded due to the Showdown, you may draw 1 card.

I didn't make it.

  • Card Number: IM-826
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 1
Finishing Blow card scan: click to enlarge
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Finishing Blow:

Requirements: "Rinnegan" + "Ninjutsu" + Entrance cost of 2 or more
Target: 1 Ninja opposing the user
Effect: If the target is injured, remove it from the game. Otherwise, injure the target.

"Humph… Know pain."

  • Card Number: IJ-887
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: 2
Fire Style, Biscuit Firing Jutsu card scan: click to enlarge
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Fire Style, Biscuit Firing Jutsu:

Target: 1 Ninja
Effect: At the end of the turn, if the target was injured or dealt Damage during the Showdown, discard it.

"We'll deal with the dog!"

  • Card Number: IJ-872
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: 1
Floating card scan: click to enlarge
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Floating:

Permanent (3)
Effect: When this Mission is put in play, draw 1 card.
Effect: When you would draw a card during your Start Phase, look at the top 2 cards of your Deck and move 1 of those cards to your hand and the other to the bottom of your Deck instead.

"Wow…"

  • Card Number: IM-841
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 1
Fukasaku card scan: click to enlarge
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Fukasaku:

Leaf | Animal | Ninja Toad
[SAGE TRAINING]
Senjutsu
When this Ninja is put in play, search your Deck for a Shima Ninja card, reveal it, then move it to your hand.
Valid: When this Ninja is Sacrificed, draw 2 cards.

"For animals. Not moving is the hardest thing to do."

  • Card Number: IN-1302
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Oil
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 2/4
  • Injured Stats: 0/2
Gaara of the Desert card scan: click to enlarge
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Gaara of the Desert:

Sand | Genin | Male
[ATTACK & DEFENSE]
[Attacker | Mission] 2, Move a Ninja you control to its owner's hand: Move target Ninja your opponent controls to their hand with Entrance cost equal to the Ninja you moved.

"I'll handle this."

  • Card Number: IN-1327
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 5/2
  • Injured Stats: 4/0
Genma Shirauni card scan: click to enlarge
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Genma Shirauni:

Leaf | Special Jonin | Male | Proctor | Mental Power: 1
[OVERSEER]
[EOJ] 0 : Choose new positions for every Ninja in 1 Team, then move this Ninja to its owner's Chakra area.

"Begin!!"

  • Card Number: IN-1286
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Giant Centipede card scan: click to enlarge
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Giant Centipede:

Rain | Animal | Rinnegan
[RAMPAGE]
Non-Unique
This Ninja gets +1/+1 for each of your other Ninjas with "Animal" + "Rinnegan".

  • Card Number: IN-1331
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Haku card scan: click to enlarge
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Haku:

Mist | Rogue Ninja | Male | Mental Power: 2
[GIFTED ABILITIES]
When this Ninja is put in play, place a "Mirror" coin on this Ninja.
[EOJ] Remove 1 "Mirror" coin from this Ninja: Change the target of a Jutsu to another legal target.

"I want to fight him in my own way…"

  • Card Number: IN-1311
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 2/1
Healing Chakra Transmission card scan: click to enlarge
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Healing Chakra Transmission:

Requirements: "Medical"
Effect: Place a +1/+1 coin on each of your Healthy Ninjas. Then, heal all of your injured Ninjas.
Expert (Tsunade): Draw 1 card for each Ninja you healed due to this effect.

The damage is devastating…

  • Card Number: IJ-886
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: 3
Heated Argument card scan: click to enlarge
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Heated Argument:

Permanent
Target: 1 Ninja
Effect: Attach this Mission to the target. The target gets +1/+1 for each other Ninja you control.
When this Mission is removed from play, draw 2 cards.

"Wha-?! What are you doing?!"

  • Card Number: IM-828
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 2
Heretical Icon card scan: click to enlarge
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Heretical Icon:

Akatsuki | Rain | Rinnegan | REINFORCEMENT
[REJUVENATE]
At the start of your turn, you can remove this Ninja from the game. In that case, move 1 Ninja card with "Pain" in its name from your Discard Pile to your Village with an Entrance cost less than or equal to your Turn Marker, ignoring its Sacrifice Requirement.
Valid: At the start of your turn, heal 1 of your "Rinnegan" Ninjas.

  • Card Number: IN-1333
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Hero`s Welcome card scan: click to enlarge
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Hero's Welcome:

Effect: Each player randomly selects 1 of their Ninjas and removes them from their Teams. Both Ninjas must be sent out to Battle by themselves during this turn and must be opposed. When either of the Ninjas wins any Victory this turn, that Ninja's controller draws 2 cards and wins 1 Battle Reward.

"You showed up Sasuke real good!"

  • Card Number: IM-832
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Hidan card scan: click to enlarge
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Hidan:

Akatsuki | Rogue Ninja | Jonin | Male | AMBUSH
[ANATHEMA]
[Valid | Attacker | Mission] Discard this Ninja: Both players win 1 Battle Reward.

"Pretty tought-looking, too."

  • Card Number: IN-1289
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/0
  • Injured Stats: 5/0
Hiding card scan: click to enlarge
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Hiding:

Permanent
Target: 1 Ninja
Effect: Attach this Mission to the target. The target gets -3/-3. When the target is removed from play, its controller discards 2 Chakra.

"We're going to split up into two teams and lie in wait for them.

  • Card Number: IM-837
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Hinata Hyuga card scan: click to enlarge
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Hinata Hyuga:

Leaf | Genin | Female | Byakugan | Mental Power: 1 | GROWTH
[HEIR OF THE HYUGA]
[Valid | EOJ] 0 : Move this Ninja to your Chakra area, then negate target Jutsu unless its owner discards 1 Chakra.

"Big brother Neji…"

  • Card Number: IN-1273
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 3/0
Human Boulder card scan: click to enlarge
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Human Boulder:

Requirements: "Food"
Target: 1 Ninja opposing the user
Effect: The targets Power becomes 0/0 during this turn. If the card that was used to pay for this Jutsu had a Water Symbol, move 1 card in your Discard Pile to the top of your Deck.
Combination ("Food"): Give 2 Damage to the target.

"Now!"

  • Card Number: IJ-865
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth / Water
  • Jutsu Cost: Earth
Ibiki Morino card scan: click to enlarge
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Ibiki Morino:

Leaf | Special Jonin | Male | Mental Power: 2 | Proctor
[TORTURED WORDS]
When this Ninja is put in play, you can reveal any number of "Proctor" Ninja cards from your hand. In that case, place a +1/+1 coin on this Ninja for each card revealed this way.

"If that's your attitude, then I shall make you want to speak."

  • Card Number: IN-1276
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Ichiraku Ramen card scan: click to enlarge
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Ichiraku Ramen:

Counter
Effect: Your Ninjas and Missions cannot be removed from play by your opponent's effects during this turn.

"Old man, seconds please!"

  • Card Number: IM-831
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Information Extraction card scan: click to enlarge
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Information Extraction:

Permanent
Target: 1 Ninja
Effect: Attach this Mission to the target. When the target is removed from play, the controller of the target discards 2 cards.

"I'll loosen your mouth."

  • Card Number: IM-818
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Ink Leech card scan: click to enlarge
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Ink Leech:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
When this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.

  • Card Number: IN-1294
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/1
  • Injured Stats: 1/1
Ink Snake card scan: click to enlarge
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Ink Snake:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
When this Ninja is put in play, move up to X cards from your Discard Pile to your Chakra area, X = the number of your "Ink" Ninjas.

  • Card Number: IN-1297
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 1/1
Ino Yamanaka card scan: click to enlarge
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Ino Yamanaka:

Leaf | Genin | Female | Mental Power: 2 | GROWTH
[POWER OF KUNOICHI]
Valid: While this Ninja is Battling against a "Female" Ninja, this Ninja gets +1/+1.
[EOJ] Move 1 card in your hand to your Chakra area: If this Ninja is opposed by a "Female" Ninja, draw 1 card.

"What… What on earth are you?"

  • Card Number: IN-1274
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Inoichi Yamanaka card scan: click to enlarge
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Inoichi Yamanaka:

Leaf | Jonin | Male | Mental Power: 2
[MIND DESTRUCTION]
[Attacker | Mission] Earth | Earth : Place a "Mind" coin on target Ninja.
The Combat of Ninjas with a "Mind" coin on them is 0.

"Got it…"

  • Card Number: IN-1279
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Invasion card scan: click to enlarge
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Invasion:

Effect: Draw 1 card. Then, draw 1 card for each Ninja you have with Sacrifice.

:Disperse!"

  • Card Number: IM-846
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 1
  • Entrance Cost: 1
Iron Chain card scan: click to enlarge
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Iron Chain:

Requirements: "Weapon"
Target: 1 Ninja opposing the user
Effect: The target gets -3/-3 and negate its effect text.

Errata:
Effect: The target gets -3/-3 and has its effect text negated during this turn. [Link]

"I get it! That's his ability!"

  • Card Number: IJ-876
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: 2
Jako card scan: click to enlarge
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Jako:

Male | Thief
[VISCOUS CHAKRA]
When this Ninja is put in play, if there are no "Sticky" coins in play, place a "Sticky" coin on 2 target Ninjas your opponent controls.
Valid: During your opponent's Organization Phase, Ninjas with a "Sticky" coin on them must be organized into the same Team, if possible.

"What? There's another?"

  • Card Number: IN-1307
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/1
  • Injured Stats: 2/0
Jiraiya card scan: click to enlarge
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Jiraiya:

Leaf | Sannin | Male
[EPIC WRITER]
Valid: When this ninja wins any Victory, you win 2 Battle Rewards. When this Ninja gets any Defeat, your opponent wins 1 Battle Reward.

"Well… I'm a writer."

  • Card Number: IN-1305
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning / Fire
  • Combat Attribute: Oil
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/2
  • Injured Stats: 6/1
Jirobo (State 2) card scan: click to enlarge
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Jirobo (State 2):

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Jugo card scan: click to enlarge
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Jugo:

Hebi | Rogue Ninja | Male | Prisoner | State 2
[CONTROLLING THE ANGER]
[Attacker | Mission] 0 : If you have Sasuke Uchiha or Kimimaro in your Village, injure this Ninja.

"It's already begun."

  • Card Number: IN-1309
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Power
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/0
  • Injured Stats: 7/0
Kabuto Yakushi card scan: click to enlarge
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Kabuto Yakushi:

Sound | Jonin | Male | Mental Power: 2 | Medical | AMBUSH
[RIGHT HAND OF THE SNAKE]
[EOJ] 2, Discard a card: negate target Jutsu.

"She's strong!"

  • Card Number: IN-1316
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 2/2
Kakashi Hatake card scan: click to enlarge
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Kakashi Hatake:

Leaf | Jonin | Male | Sharingan Eye
[ASSASSINATE]
When this Ninja is deployed, you can pay X Chakra. In that case, discard target Ninja with an Entrance cost less than X.

Now!

  • Card Number: IN-1293
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 3/2
Kakashi Hatake (Boyhood) card scan: click to enlarge
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Kakashi Hatake (Boyhood):

Leaf | Jonin | Male | Sharingan Eye | Name: Kakashi Hatake | GROWTH
[CHARGED UP!]
Valid: At the end of your turn, if this Ninja did not Attack, place a "Charge" coin on this Ninja.
[EOJ] Remove 2 "Charge" coins from this Ninja: This Ninja gets +5/+0 during this turn. Any opposing Ninja that receives Damage during the Showdown this turn receives 1 additional Damage.

"I'm fine."

  • Card Number: IN-1291
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 3/0
Kakuzu card scan: click to enlarge
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Kakuzu:

Akatsuki | Rogue Ninja | Jonin | Male | Mental Power: 2
[BLACK BINDINGS]
This Ninja gets +3/+0 if you control a Fire Ninja.
This Ninja cannot be blocked by injured Ninjas.

"You're the only one left."

  • Card Number: IN-1317
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sting
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 5/1
Kamui card scan: click to enlarge
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Kamui:

Requirements: Kakashi Hatake or Itachi Uchiha
Target: 1 Ninja on the Battlefield
Effect: Give 2 Damage to the target. Then, if your opponent has more Ninjas than you, move this Jutsu to your hand.

  • Card Number: IJ-871
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire Fire Fire
Kankuro card scan: click to enlarge
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Kankuro:

Sand | Jonin | Male
[PUPPET CONTROL]
[EOJ] 1 : Move 1 "Puppet" Ninja you control that is not in this Ninja's Team to this Ninja's Team in any position.

"You're good…But…"

  • Card Number: IN-1328
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 3/3
  • Injured Stats: 1/3
Karin card scan: click to enlarge
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Karin:

Hebi | Rogue Ninja | Female | Mental Power: 2 | Medical
[CHAKRA KINESTHESIA]
[Mission | EOJ] Remove a coin from target Ninja: place a -1/-1 coin on that Ninja.

"The feeling of this chakra…"

  • Card Number: IN-1308
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/1
Killer Bee card scan: click to enlarge
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Killer Bee:

Cloud | Male
[RONDO TO DESTRUCTION]
[Valid | EOJ] Discard 1 Ninja card: draw 1 card, then this Ninja gets +X/+0 during this turn, where X = the discarded card's Entrance cost.

"I'm feeling good right now."

  • Card Number: IN-1303
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/2
  • Injured Stats: 9/0
Kisame Hoshigaki card scan: click to enlarge
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Kisame Hoshigaki:

Akatsuki | Rogue Ninja | Jonin | Male | AMBUSH
[SWORDSMAN OF THE MIST]
When this Ninja is put in play, if it was put in play from your hand, discard 3 of your opponent's Chakra.
Valid: Your opponent's Jutsu cards cost 1 more to play.

"Now you've got it."

  • Card Number: IN-1315
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 4/1
Kisuke Maboroshi card scan: click to enlarge
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Kisuke Maboroshi:

Leaf | Anbu | Male
[DEATH?]
Valid: When this Ninja is discarded due to the Showdoen, if it does not have a "Ghost" coin on it, move this Ninja card to your Village with a "Ghost" coin on it.
Valid: When this Ninja would be discarded due to the Showdown, if it has a "Ghost" coin on it, remove it from the game instead.

"What? Where?!"

  • Card Number: IN-1283
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Konan card scan: click to enlarge
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Konan:

Akatsuki | Rain | Female | Mental Power: 2 | AMBUSH
[ORIGAMI ANGEL]
While your opponent has less cards in their hand than you, every Ninja opposing this Ninja gets -2/-2.

"Where is Naruto Uzumaki?"

  • Card Number: IN-1329
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Paper
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/4
  • Injured Stats: 0/3
Lifeflash card scan: click to enlarge
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Lifeflash:

Permanent (2)
Effect: When a Ninja is put in play, injure it.

Well… it seems this is it for me, too

  • Card Number: IM-825
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 2
Lightning Beast Running Jutsu card scan: click to enlarge
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Lightning Beast Running Jutsu:

Requirements: Entrance cost of 3 or more
Effect: Place this card in the users Team in any position with the following: "[Power: 3/3 (Healthy and Injured)][Valid: When this Ninja is removed from play, give 1 Damage to 1 Ninja][Valid: At the end of the turn, move this Ninja to its owner's Chakra area]".

"How will you counter this?"

  • Card Number: IJ-874
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Fire / Lightning
  • Jutsu Cost: Fire Fire
Lightning Blade card scan: click to enlarge
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Lightning Blade:

Requirements: Kakashi Hatake
Target: 1 Ninja opposing the user
Effect: The user gets +Y/+0 during this turn, where Y = X times 2. If Lightning was used to pay for this Jutsu, give 2 Damage to the target.

"Lightning Blade!"

  • Card Number: IJ-870
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Fire / Lightning
  • Jutsu Cost: Fire X
Lightning Style Shadow Clone card scan: click to enlarge
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Lightning Style Shadow Clone:

Effect: If the user would receive any Damage during this turn, prevent that Damage instead. Then, injure 1 Ninja opposing the user.

"A Lightning Style Shadow Clone!"

  • Card Number: IJ-877
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning 1
Lightning Style, Four-Pillar Trap card scan: click to enlarge
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Lightning Style, Four-Pillar Trap:

Target: All unopposed Ninjas
Effect: The target cannot win any Battle Rewards during this turn. If the target is in a Team by itself, injure it.

  • Card Number: IJ-878
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning 1
Might Guy card scan: click to enlarge
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Might Guy:

Leaf | Jonin | Male
[GATES RELEASE]
Valid: While this Ninja is in a Team by itself, this Ninja gets +1/+0 for each of your opponent's Battle Rewards.

"First Gate: Initial Gate. Release!"

  • Card Number: IN-1304
  • Rarity: Starter
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 6/0
Mind Scan card scan: click to enlarge
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Mind Scan:

Target: 1 Jutsu
Effect: Your opponent reveals their hand. If they revealed a non-Ninja card that shares a Symbol with the target, negate and move the target back to its owner's hand. Then, draw 1 card.

"Inoichi is really amazing!"

  • Card Number: IJ-885
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind
Monkey King Enma card scan: click to enlarge
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Monkey King Enma:

Leaf | Animal
[CARNAL FURY]
When this Ninja attacks by itself, injure this Ninja. Then, this Ninja gets +4/+0 during this turn.

  • Card Number: IN-1287
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 2/2
Motionless card scan: click to enlarge
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Motionless:

Permanent
Effect: When a player plays a Jutsu card, move this Mission to its pwner's Chakra area. In that case, the opponent of that player draws 3 cards.

"Naruto… I didn't notice him at all."

  • Card Number: IM-829
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Naruto Uzumaki card scan: click to enlarge
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Naruto Uzumaki:

Leaf | Genin | Male | Clone Status | GROWTH
[OUT OF CONTROL]
Valid: All of your Lightning Jutsu cards cost 1 less to play.

"RAAAGH!!"

  • Card Number: IN-1298
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Oil
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/0
  • Injured Stats: 6/0
Neji Hyuga card scan: click to enlarge
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Neji Hyuga:

Leaf | Genin | Male | Byakugan | GROWTH
[CURSED GENIUS]
Valid: While your opponent controls a Hinata Hyuga or Hiashi Hyuga, this Ninja gets -1/-1.

"You foresaw your own defeat!!"

  • Card Number: IN-1275
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 5/0
  • Injured Stats: 4/0
Ninja Art, Grudge Rain card scan: click to enlarge
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Ninja Art, Grudge Rain:

Effect: Each player discards 1 Chakra for each Ninja they have on the Battlefield.

"Ninja Art, Grudge Rain"

  • Card Number: IJ-883
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Orochimaru card scan: click to enlarge
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Orochimaru:

Sound | Sannin | Male | Mental Power: 3
[THE WHITE SNAKE]
When a Ninja is discarded, you can place a +1/+1 coin on this Ninja.
[Attacker | Mission] 2, Remove a +1/+1 coin from this Ninja: Look at the top 3 cards of your Deck, move 1 of those cards to your hand, and return the rest in any order.

"Enough with the old folks' small talk."

  • Card Number: IN-1318
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 5/3
Outlaws Converge card scan: click to enlarge
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Outlaws Converge:

Effect: Reveal the top 4 cards of your Deck. Move any revealed "Rogue Ninja" Ninja cards to your hand. Move the rest to the Bottom of your Deck in any order.

"Then, what's the plan?"

  • Card Number: IM-839
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Pain (Animal Path) card scan: click to enlarge
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Pain (Animal Path):

Akatsuki | Rain | Female | Rinnegan
[REBORN]
Sacrifice: 1 Ninja or Client
All of your "Rinnegan" + "Animal" Ninjas get +1/+1.
Valid: When 1 of your "Rinnegan" + "Animal" Ninjas would be removed from play, you can move it to your hand instead.

"Just what is this pain you speak of?"

  • Card Number: IN-1332
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/3
  • Injured Stats: 2/2
Pain (Asura Path) card scan: click to enlarge
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Pain (Asura Path):

Akatsuki | Rain | Male | Rinnegan
[TRUE FORM]
Sacrifice: 1 Ninja or Client
When this Ninja Attacks in the same Team as 2 or more other "Rinnegan" and/or "Akatsuki Ninjas, injure target Ninja and place a -1/-1 coin on that Ninja.

  • Card Number: IN-1334
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/3
  • Injured Stats: 8/1
Partial Expansion Jutsu card scan: click to enlarge
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Partial Expansion Jutsu:

Effects: Move X cards from your Discard Pile to the bottom of your Deck in any order. The user gets +X/+0 during this turn.
Combination ("Food"): Look at the top 3 cards of your Deck, move 1 to your hand, and the rest to the bottom of your Deck in any order.

"One Down…"

  • Card Number: IJ-867
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth / Lightning
  • Jutsu Cost: Earth Earth
Patriarch card scan: click to enlarge
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Patriarch:

Target: 1 of your Ninjas
Effect: Search your Deck for 1 Ninja that shares a Combat Attribute with the target, reveal it, then move it to your hand. Shuffle your Deck afterwards.

"Well… Father…"

  • Card Number: IM-824
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 1
Rasengan card scan: click to enlarge
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Rasengan:

Requirements: Jiriaya or The Fourth Hokage or Naruto Uzumaki + "Clone Status" or Konohamaru + "Clone Status"
Target: 1 Ninja opposing the user
Effect: The user gets +X/+0 during this turn, where X = the target's Entrance cost. Then, Move the target to the top of its owner's Deck.

Rasengan

  • Card Number: IJ-879
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning 1
Regret card scan: click to enlarge
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Regret:

Permanent (2)
Effect: When any of your Ninjas are removed from play, search youf Deck for a Ninja card with the same name as that Ninja, reveal it, and move it to your hand. Then, shuffle your Deck.

"I'm sayinf, you were supposed to be Hokage."

  • Card Number: IM-842
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 3
Revenge card scan: click to enlarge
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Revenge:

Permanent
Effect: Attach this Mission to your opponent's Ninja that shares the highest Entrance cost among their Ninjas.
Effect: When the attached Ninja is removed from play, draw 3 cards.

"No, it seems to be a vendetta."

  • Card Number: IM-840
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Fire
  • Hand Cost: 1
  • Entrance Cost: 3
Rock Lee card scan: click to enlarge
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Rock Lee:

Leaf | Genin | Male | GROWTH | SURGE
[HONOR BOUND]
Valid: This Ninja can only be sent out to Battle by itself.
Valid: This Ninja can only be blocked by a ninja in a Team by itself.

"Right!!!"

  • Card Number: IN-1296
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 2/0
Rock Lee card scan: click to enlarge
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Rock Lee:

Leaf | Chunin | Male } GROWTH
[MUSCLE MEMORY]
Valid: When another effect would change this Ninja's Power, negate that effect instead and this ninja gets +4/+0 during this turn.

"Understood!"

  • Card Number: IN-1299
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/2
  • Injured Stats: 4/0
Sage Art, Amphibian Jutsu card scan: click to enlarge
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Sage Art, Amphibian Jutsu:

Effect: Discard 1 of your Ninjas. Place X +1/+1 coins on the user, where X = the discarded Ninja's Entrance cost. Then, if X is greater than 3, draw 2 cards.

"It simply means to be lightly attached to your shoulder or back."

  • Card Number: IJ-875
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning
Sai card scan: click to enlarge
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Sai:

Leaf | Anbu | Male | Mental Power: 2
[ROOT MEMBER]
When this Ninja is put in play, if you have a Fire Ninja, place a -1/-1 coin on target Ninja.
When this Ninja is put in play, if you have a Wind Ninja, you can draw 1 card.

"Sai, is it?"

  • Card Number: IN-1300
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Brush
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 3/0
Sakumo Hatake card scan: click to enlarge
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Sakumo Hatake:

Leaf | Male | Jonin
[WHITE FANG]
Valid: Your Kakashi Hatake gets +1/+1.
Valid: When this Ninja wins any Battle Reward, discard 1 of your opponent's Ninjas with an Entrance cost of 3 or less.

"Will you tell me your story?"

  • Card Number: IN-1292
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 5/0
Sakura Haruno card scan: click to enlarge
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Sakura Haruno:

Leaf | Chunin | Female | Mental Power: 3 | Medical | GROWTH
[PERFECT CONTROL]
At the end of the turn that this Ninja was put in play, move all cards that were moved to your Discard Pile during this turn to your Chakra area.

"Right!"

  • Card Number: IN-1326
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/2
Sakura Haruno (Childhood) card scan: click to enlarge
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Sakura Haruno (Childhood):

Leaf | Ninja Academy Student | Female | Mental Power: 2 | Name: Sakura Haruno | GROWTH
[ACADEMy TRAINING]
Valid: When this Ninja is put in play or removed from play, reveal the top card of your Deck. If that card is a Ninja card, move it to your hand.
When this Ninja is moved to your Chakra area due to the effect of GROWTH, you can place a Growth coin on 1 of your Ninjas.

"Don't interrupt Sasuke's focus!"

  • Card Number: IN-1320
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Salamander card scan: click to enlarge
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Salamander:

Sand | Puppet
[PUPPET]
Valid: While you don’t have a "Manipulation" Ninja, this Ninja's Power is 0/0. This effect cannot be negated.
[EOJ] 2 : If this Ninja is in a Team with a "Manipulation" Ninja, when target Ninja would receive any Damage during this turn, negate that Damage instead.

  • Card Number: IN-1325
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/3
  • Injured Stats: 1/3
Samidare card scan: click to enlarge
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Samidare:

Rain | Genin | Male
[MALEVOLENT RAIN]
[Attacker | Mission] 1 : Your opponent discards 1 of their Chakra.

"Those guys…"

  • Card Number: IN-1306
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Sasori (Puppet Mode) card scan: click to enlarge
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Sasori (Puppet Mode):

Akatsuki | Rogue Ninja | Jonin | Male | Puppet Master | Mental Power: 3 | Name: Sasori | Puppet | REINFORCEMENT
[PUPPET PARAGON]
Sacrifice: Sasori + Entrance cost of 5 or more.
When this Ninja is put in play, move all "Puppet" Ninja cards from your Discard Pile to your Village. Ninja cards moved this way are moved as if they had Non-Unique.

"It's really been awhile… since I used myself."

  • Card Number: IN-1330
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 6/4
  • Injured Stats: 6/4
Sasuke Uchiha card scan: click to enlarge
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Sasuke Uchiha:

Hebi | Rogue Ninja | Male | Sharingan Eye
[EMOTIONLESS]
When this Ninja is put in play, each player discards their Chakra until they have only 3 cards in their Chakra area.

"Naturally, I won't force you."

  • Card Number: IN-1313
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Sasuke Uchiha (Childhood) card scan: click to enlarge
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Sasuke Uchiha (Childhood):

Leaf | Ninja Academy Student | Male | Name: Sasuke Uchiha | GROWTH
[ACADEMY TRAINING]
Valid: When this Ninja is put in play or removed from play, move the top 2 cards of your opponent's Deck to their Discard Pile.
When this Ninja is moved to your Chakra area due to the effect of GROWTH, you can place a Growth coin on 1 of your Ninjas.

"Clone Jutsu is child's play."

  • Card Number: IN-1284
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Flame
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 0/0
Shadow Stitching card scan: click to enlarge
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Shadow Stitching:

Requirements: "Shadow" + Entrance cost of 2 or more
Target: 1 Ninja opposing the user
Effect: Remove the target from the game. The target's controller can draw 2 cards.

"Kurenai Sensei, can you step back?"

  • Card Number: IJ-869
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
Shiho card scan: click to enlarge
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Shiho:

Leaf | Female | Mental Power: 2
[CIPHER]
[Attacker | Mission] 0 : Draw 1 card. Then, move 1 card in your hand to the top of your Deck.

"Ahem."

  • Card Number: IN-1272
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Decode
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Shikamaru Nara card scan: click to enlarge
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Shikamaru Nara:

Leaf | Genin| Male | Mental Power: 4 | GROWTH
[SHADOWHOLD]
When this Ninja is put in play, target Ninja in a Team by itself becomes 0/0 during this turn.

"Nope! No way."

  • Card Number: IN-1270
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Shikamaru Nara card scan: click to enlarge
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Shikamaru Nara:

Leaf | Chunin | Male | Mental Power: 4 | GROWTH
[PROTECTOR OF THE WILL]
[Mission | EOJ] Earth | Earth, name a Symbol: target Ninja you control cannot be the target of Jutsu cards with the named Symbol.
Errata:
[PROTECTOR OF THE WILL]
[Mission | EOJ] Earth Earth, Name a Symbol: target Ninja you control cannot be the target of Jutsu cards with the named Symbol during this turn. [Link]

"I can read you like a book when we're playing shogi."

  • Card Number: IN-1278
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 2/3
  • Injured Stats: 0/2
Shima card scan: click to enlarge
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Shima:

Leaf | Animal | Ninja Toad
[TOAD COOK]
Senjutsu
When this Ninja is put in play, search your Deck for a Fukasaku Ninja card, reveal it, then move it to your hand.
When this Ninja is put in play, heal 1 of your Lightning Ninjas.

"I'm going to procure us some fresh ingredients."

  • Card Number: IN-1301
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning / Fire
  • Combat Attribute: Oil
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/3
Shino Aburame card scan: click to enlarge
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Shino Aburame:

Leaf | Genin | Male | Mental Power: 1 | GROWTH
[INSECT BARRAGE]
[Valid | Mission] 2 : Place a 0/0 Insect Ninja coin into play.
Valid: When an Insect Ninja is removed from play, look at the top 2 cards of your opponent's Deck and return them to the top or bottom in any order.

"You're finished either way."

  • Card Number: IN-1323
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Insect
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/2
  • Injured Stats: 0/0
Smoke Pellet Kunai card scan: click to enlarge
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Smoke Pellet Kunai:

Effect: Ninjas cannot deal Damage during this turn. If Lightning was used to pay for this Jutsu, your Ninjas are unaffected by this effect.

"That's…"

  • Card Number: IJ-868
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: 2
Sticky Webbing card scan: click to enlarge
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Sticky Webbing:

While this card is in your Discard Pile, it can be played as though it were in your hand.
Target: 1 Ninja opposing the user
Effect: The target gets -2/-2 during this turn. If this Jutsu was played from your Discard Pile, remove it from the game.

"Giant spider tightrope?"

  • Card Number: IJ-882
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: 2
Struggle card scan: click to enlarge
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Struggle:

Counter
Target: 1 non-Permanent Mission
Effect: Copy the effect of the target (Select new legal targets, if any).

"How come you're gritting your teeth so hard."

  • Card Number: IM-835
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 1
Suigetsu Hozuki card scan: click to enlarge
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Suigetsu Hozuki:

Hebi | Rogue Ninja | Male | Prisoner
[IMPARTIAL]
At the start of each player's turn, that player discards 1 of their Chakra.

"Free at last…"

  • Card Number: IN-1310
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 4/1
  • Injured Stats: 1/0
Suspicious Characters card scan: click to enlarge
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Suspicious Characters:

Effect: Search your Deck for 4 Ninja cards with different names and reveal them. Your opponent chooses 2 of those cards. Move the chosen cards to your hand and discard the others. Then, Shuffle your Deck.

It's a gang of thieves!

  • Card Number: IM-836
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Tayuya card scan: click to enlarge
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Tayuya:

Sound | Female | The Four Sound Ninja
[BRASH ATTITUDE]
When this Ninja wins any Battle Rewards, discard 2 of your opponent's Chakra.

"Here it comes!"

  • Card Number: IN-1312
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 1/3
Temari card scan: click to enlarge
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Temari:

Sand | Genin | Female | Mental Power: 1
[THREE STARS]
When you play a Jutsu whose target is "1 Jutsu", draw 2 cards, then discard 1 card.

"Nice catch."

  • Card Number: IN-1324
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/3
  • Injured Stats: 0/1
Tenten card scan: click to enlarge
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Tenten:

Leaf | Chunin | Female | Mental Power: 2
[STEEL AEGIS]
When this Ninja uses a Jutsu card with only a cost of 1 or 2, you can remove all Jutsu cards in your Discard Pile with the same name as that Jutsu from the game. During this turn, you may play those Jutsu cards for free with this Ninja as the user.

"Neji! Lee!"

  • Card Number: IN-1277
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/2
The Man Who Died Twice card scan: click to enlarge
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The Man Who Died Twice:

Permanent
Target: 1 Ninja
Effect: Attach this Mission to the target. When the target would be removed from play, move it to your hand instead. Then, if the target had an Entrance cost of 5 or higher, give 1 Damage to 1 Ninja.

"Your house burned down quite a while ago."

  • Card Number: IM-823
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 1
The Sage Returns card scan: click to enlarge
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The Sage Returns:

Effect: Search your Deck for 1 "Ninja Toad" Ninja, reveal it, then move it to your hand. Then, shuffle your Deck. If you control a Ninja with Senjutsu and that Ninja's Entrance cost was less than your Turn Marker, put it in play.

  • Card Number: IM-830
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
The Six Paths card scan: click to enlarge
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The Six Paths:

Permanent (3)
Effect: When you sacrifice a Ninja, place a coin on this Mission.
Effect: The maximum Team size for each player is 1.

"Take action before it becomes more difficult."

  • Card Number: IM-845
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 1
  • Entrance Cost: 1
The Warhawk card scan: click to enlarge
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The Warhawk:

Effect: Your opponent wins 2 Battle Rewards. In that case, draw 4 cards.

"They are so useless."

  • Card Number: IM-827
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 3
Tobi card scan: click to enlarge
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Tobi:

Akatsuki | Rogue Ninja | Male | AMBUSH
[COWARDICE]
Valid: When this Ninja is removed from play, draw 1 card.
When this Ninja becomes the target of a Jutsu card or an effect, move this Ninja to its owner's hand.

"Oh! You're alive!"

  • Card Number: IN-1288
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/3
  • Injured Stats: 2/3
Tsukado card scan: click to enlarge
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Tsukado:

Male
[CARRIER OF VENGEANCE]
Valid: When this Ninja is sent out to Attack, place a +1/+1 coin on this Ninja.

"Right…"

  • Card Number: IN-1285
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 3/0
  • Injured Stats: 2/0
Wager card scan: click to enlarge
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Wager:

Target: 1 of your Ninjas
Effect: The target must be blocked this turn. If the target wins any Victory during this turn, you can draw 2 cards. IF the target gets any Defeat, discard 1 card.

"Who do you think will win, boys?"

  • Card Number: IM-834
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 1
Water Whip card scan: click to enlarge
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Water Whip:

Target: 1 Ninja opposing the user.
Effect: Your opponent discards 1 card at random from their hand. The target gets -X/-X during this turn, where X = the Entrance cost of the discarded card (Jutsus are considered to have 0 Entrance cost).

"We cannot keep the village waiting any longer."

  • Card Number: IJ-881
  • Rarity: Starter
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: 2
Wind Blade card scan: click to enlarge
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Wind Blade:

Target: 1 Ninja opposing the user
Effect: Injure the target. If Water was used to pay for this Jutsu, the target's Power becomes 0/0 during this turn.

"Wind Blade Jutsu!"

  • Card Number: IJ-884
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind 1
Yaoki card scan: click to enlarge
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Yaoki:

Sand | Genin | Male
[SAND PUPPETEER]
[EOJ] 1 : Move target "Puppet" Ninja in 1 of your other Teams on the Battlefield to this Ninja's Team in any position.

"P-Pardon me!"

  • Card Number: IN-1319
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
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