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Crimson Coast

Crimson Coast: 168 cards
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Amber Gargoyle card scan: click to enlarge
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Amber Gargoyle:

Dwarf • Gargoyle
React: Before Amber Gargoyle is killed, spend a cleric: Put Amber Gargoyle into your hand after it dies.

"Don't think of its size. Look for the weak spots. Tell me it has a weak point." - Reynold

  • Number: 13
  • Type: Dwarf Character
  • Class: Classless
  • Rarity: Common
  • Attack: 1
  • Armor Class / Bonus: 12
  • Level: 1
  • Skill: 0
  • Hit Points: 1
  • Alignment: Good
Angry Crew card scan: click to enlarge
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Angry Crew:

Nothrog • Siege
May not equip items.
React: After a Siege in this rank is killed: Perform a melee strike.

"If you destroy their engines, it only makes their crew all the madder to get you." - Scyrax

  • Number: 49
  • Type: Nothrog Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: 4
  • Armor Class / Bonus: 13
  • Level: 2
  • Skill: 1
  • Hit Points: 1
  • Alignment: Evil
Ardanaalis card scan: click to enlarge
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Ardanaalis:

Elf • Undead / Vaneris
React: After entering play from the discard pile: Perform a melee strike.

"Forget the humans. It is the Vaneris that interest me now. Them and their bubble of a kingdom." - Morghen the Unliving

  • Number: 25
  • Type: Elf Character
  • Class: Rogue
  • Rarity: Uncommon
  • Attack: 3
  • Armor Class / Bonus: 8
  • Level: 1
  • Skill: 0
  • Hit Points: 1
  • Alignment: Evil
Ardent card scan: click to enlarge
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Ardent:

Spend React: After target lower Level character performs a melee strike that killed an opposing character: The target performs a melee strike with the same ATK as the previous strike that inflicts an additional wound. If this fighter is a Paladin, you may ready the target instead.

"I am with thee." - Commander Kaiten

  • Number: 95
  • Type: Action
  • Class: Fighter
  • Rarity: Rare
  • Level: 5
Armor of Pearl card scan: click to enlarge
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Armor of Pearl:

Armor
Opposing characters of opposite alignment than this cleric within one rank suffer -2 ATK.

"Made of whalebone and completely covered in mother of pearl, it clearly is for show, not for use in battle." - Kerebrus

  • Number: 127
  • Type: Item
  • Class: Cleric
  • Rarity: Uncommon
  • Level: 6
Ayaaba Waverunner card scan: click to enlarge
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Ayaaba Waverunner:

Elf • Necromancer • Hero • Epic / Vaneris
Spend Order: Put a Level 1 or 2 Undead from your discard pile into play.

"The Vaneris, too, learned to make good use of their resources. And the sea has so many more of those resources to offer. The forest just can't compare, Ebal." - The Lady of Pain

  • Number: 26
  • Type: Elf Character
  • Class: Wizard
  • Rarity: Rare
  • Attack: 4
  • Armor Class / Bonus: 15
  • Level: 3
  • Skill: 7
  • Hit Points: 2
  • Alignment: Evil
Bal-Benoth card scan: click to enlarge
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Bal-Benoth:

The Chosen • Daemon • POWERATTACK +10 / Bound
You must kill a Thrall for Bal-Benoth to enter play.

"What if the savages defeated the Harvester? You are not meant to feel fear! Must I blind you to wring obedience from your hide? Very well. I do know that your kind feels pain..." - Atiratu

  • Number: 61
  • Type: The Chosen Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: +10/+9
  • Armor Class / Bonus: 15
  • Level: 4
  • Skill: 5
  • Hit Points: 3
  • Alignment: Evil
Barb card scan: click to enlarge
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Barb:

Dwarf
React: After an opposing character fails a save from a Trap: Move Barb forward one rank.

"Traps are effective. I just wish they weren't so messy."

  • Number: 14
  • Type: Dwarf Character
  • Class: Rogue
  • Rarity: Uncommon
  • Attack: 4
  • Armor Class / Bonus: 14
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Good
Bardiche card scan: click to enlarge
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Bardiche:

Weapon • Shield • Gauntlet

"An inexperienced combatant will be easily intimidated by this and likely never even come close to you." - Validan

  • Number: 137
  • Type: Item
  • Class: Fighter
  • Rarity: Common
  • Attack: 5
  • Armor Class / Bonus: 2
  • Level: 6
Bared Heart card scan: click to enlarge
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Bared Heart:

Trap
If this rogue is a Bard, Bared Heart loses the Trap trait.
React: After target character targets this rogue with a melee strike, spend Bared Heart: The target must succeed with a magic save (DC 12, DC 15 if this rogue is a Bard) or the strike is canceled.

"..., Naked Steel" - The Lady of Pain

  • Number: 148
  • Type: Item
  • Class: Rogue
  • Rarity: Rare
  • Level: 7
Black Pearl card scan: click to enlarge
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Black Pearl:

React: Before target character is killed with a spell by this wizard, destroy Black Pearl: Target character adjacent to the first target must succeed with a magic save (DC 12 + this spell's Level) or suffer a wound.

"Hmm. It appears that there is more raw power to the seas than we thought possible." - Samanya

  • Number: 158
  • Type: Item
  • Class: Wizard
  • Rarity: Uncommon
  • Level: 4
Blind Vengeance card scan: click to enlarge
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Blind Vengeance:

Spend React: Before this character is killed: The next melee strike performed by a character you control this turn gains +5 ATK and inflicts an additional wound.

"Make them pay. Make them all pay." - the last words of Spencer Latham

  • Number: 125
  • Type: Action
  • Class: Classless
  • Rarity: Common
  • Level: 1
Blood Cauldron card scan: click to enlarge
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Blood Cauldron:

The Chosen • Siege • Unique • 2 Charges
May not equip items or play action cards.
React: Once per turn, before a Thrall you control is killed as part of an action's payment: Put a Charge on Cauldron.
Spend Order: Look at the top X cards of your deck, where X is the number of Charges on Cauldron. You may reveal a Thrall from the cards and put it into your hand. Shuffle your deck.

  • Number: 62
  • Type: The Chosen Character
  • Class: Classless
  • Rarity: Uncommon
  • Attack: 0
  • Armor Class / Bonus: 12
  • Level: 3
  • Skill: 0
  • Hit Points: 2
  • Alignment: Evil
Bosun Blacknose card scan: click to enlarge
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Bosun Blacknose:

Mercenary / Pirate • Sailor • Gnome
Spend Order: Perform a +2 ranged strike. If the strike hits, spend the target before inflicting wounds.

"Nobody knows how he did it, but when the blacksand went up, all he showed for it was his nose half burned off." - Alera

  • Number: 73
  • Type: Mercenary Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: 2
  • Armor Class / Bonus: 12
  • Level: 2
  • Skill: 1
  • Hit Points: 1
  • Alignment: Good
Burning Arrow card scan: click to enlarge
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Burning Arrow:

Arrow
Wounds from this rogue's non-spell ranged strikes may not be reduced.
React: Before target character is killed with a ranged strike by this rogue, spend Burning Arrow: Remove the target from the game after it dies.

"Light them up." - Scyrax

  • Number: 149
  • Type: Item
  • Class: Rogue
  • Rarity: Common
  • Level: 3
Caliopea card scan: click to enlarge
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Caliopea:

Elf • Aquatic / Vaneris
Caliopea's spells gain +2 to DC saves and strike rolls against characters with the Poison trait.
React: After target opposing character is targeted by Caliopea: The target must succeed with a magic save (DC 15) or permanently gain the Poison trait.

"Fall in disgrace and the Queen will fuse you with her venomous pets." - Leelu

  • Number: 27
  • Type: Elf Character
  • Class: Wizard
  • Rarity: Uncommon
  • Attack: 4
  • Armor Class / Bonus: 15
  • Level: 3
  • Skill: 6
  • Hit Points: 1
  • Alignment: Evil
Call to War card scan: click to enlarge
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Call to War:

Spend Order: Target up to one (three if this cleric is in the front rank) opposing character(s) in an opposing front rank: Each target must succeed with a magic save (DC 6 + this cleric's Skill) or move backward one rank. Move X characters you control forward one rank (X = number of targets that failed), if possible.

  • Number: 85
  • Type: Action
  • Class: Cleric
  • Rarity: Uncommon
  • Level: 4
Captain Alera card scan: click to enlarge
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Captain Alera:

Free Kingdoms Warlord • Ranger • Lycanthrope • Aquatic / Pirate
Your Rangers may equip two Weapons.
Order: Once per turn: Perform a +3 ranged strike.
React: After an opposing character enters play: Put a character into play. If you put a Lycanthrope into play, it may maneuver.

"War? What's in it for us?"

  • Number: 37
  • Type: Free Kingdom Character
  • Class: Fighter
  • Rarity: Fixed
  • Attack: +5/+3
  • Armor Class / Bonus: 15
  • Level: 5
  • Skill: 8
  • Hit Points: 3
  • Alignment: Good
Chariot of Shell card scan: click to enlarge
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Chariot of Shell:

Steed
Order: Spend Chariot: Move forward one rank.
Order: Until end of turn, any adjacent characters gain +3 ATK.

"These elves have a greater command of the sea than I had feared." - Sir Robert

  • Number: 128
  • Type: Item
  • Class: Cleric
  • Rarity: Uncommon
  • Level: 6
Churning Wrath card scan: click to enlarge
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Churning Wrath:

Water
Spend Order: Perform a +3 ranged strike that inflicts an additional wound.

"Pirates and sea-elves, let them both attack! By my blood, I will dash them against the rocks with the very element they use to hide!" - Sanga-Kish

  • Number: 114
  • Type: Action
  • Class: Wizard
  • Rarity: Common
  • Level: 2
Ciane card scan: click to enlarge
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Ciane:

Elf / Nimbic
React: Before Ciane makes a melee strike roll against a spent character: Ciane gains +5 ATK for the strike and the strike inflicts an additional wound. Remove Ciane from the game after the strike.

Try as she might, Thalaasa could not fathom the diminutive creature's suicidal bravery.

  • Number: 28
  • Type: Elf Character
  • Class: Fighter
  • Rarity: Common
  • Attack: 1
  • Armor Class / Bonus: 11
  • Level: 1
  • Skill: 1
  • Hit Points: 1
  • Alignment: Evil
Cloak of the Leech card scan: click to enlarge
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Cloak of the Leech:

Armor • Cursed • 1 Charge
After the ready phase: Put a Charge on Cloak.
Spells cast by this wizard gain a bonus to ranged strike rolls and DC saves equal to the number of Charges on Cloak.

"Be wary, in magic nothing is ever given freely." - Samanya Dumisa

  • Number: 159
  • Type: Item
  • Class: Wizard
  • Rarity: Common
  • Level: 5
Collar of Damnation card scan: click to enlarge
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Collar of Damnation:

React: Before target character is killed by this fighter: After the target dies, remove it and one card in any discard pile from the game.

"I will not abide our kinsman shackled. We war against the Chosen until all Nothrog are freed." - Verusk

  • Number: 138
  • Type: Item
  • Class: Fighter
  • Rarity: Common
  • Level: 5
Commander Kaiten card scan: click to enlarge
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Commander Kaiten:

Deverenian Warlord • Paladin / Ghenis
Your Level four or higher Deverenian Paladins may cast Level 1 and 2 cleric spells.
Your Deverenian Paladins gain +2 ATK, AC, and Skill while they have a Steed equipped.
React: After you win initiative: Target Paladin performs an attack, spending as normal.

"...and so begins our mission of justice."

  • Number: 1
  • Type: Deverenian Character
  • Class: Fighter
  • Rarity: Fixed
  • Attack: +6/+1
  • Armor Class / Bonus: 15
  • Level: 5
  • Skill: 7
  • Hit Points: 3
  • Alignment: Evil
Conch Horn card scan: click to enlarge
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Conch Horn:

If this rogue is a Bard, he gains +2 ATK.
Spend Order: Target all ready lower Level opposing characters within 2 ranks: Each target must succeed with a will save (DC 7 + this rogue's Skill) or become spent. This is a Water action.

"It takes a staunch heart to hear that siren shell song and not weep for a past abandoned." - Blacknose

  • Number: 150
  • Type: Item
  • Class: Rogue
  • Rarity: Uncommon
  • Level: 4
Confound card scan: click to enlarge
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Confound:

Spend React: After target character targets a strike: Redirect the strike to another character, if possible. If this wizard is an Illusionist, you may cancel the strike instead.

"One arrow. I'm willing to chance my life, but are you prepared for my reprisal?" - Azelot il Dawud

  • Number: 115
  • Type: Action
  • Class: Wizard
  • Rarity: Common
  • Level: 2
Coral Gargoyle card scan: click to enlarge
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Coral Gargoyle:

Dwarf • Gargoyle • Aquatic • RIPOSTE +3
React: After Coral Gargoyle is targeted with a Water action, spend a cleric: Cancel the action.

"The perfect amalgam of water and earth. Much harder than mud, too." - Thekk

  • Number: 15
  • Type: Dwarf Character
  • Class: Rogue
  • Rarity: Uncommon
  • Attack: 5
  • Armor Class / Bonus: 14
  • Level: 3
  • Skill: 5
  • Hit Points: 2
  • Alignment: Good
Corystes card scan: click to enlarge
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Corystes:

Familiar
Order: Spend Corystes, reveal the top card of any deck: The next melee strike by a character you control gains an ATK bonus equal to the revealed card's Level. Return the card to the top of the deck. If this cleric is a Seer, you may place it on the bottom instead.

"I've heard of hermit crabs, but mystics? Do you take me for a fool?" - Inquisitor Dmitir

  • Number: 129
  • Type: Item
  • Class: Cleric
  • Rarity: Uncommon
  • Level: 4
Count Brutan card scan: click to enlarge
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Count Brutan:

Deverenian / Rellion
Spend Order: Perform a +7 melee strike against target stunned character. Brutan gains POWERATTACK +10 for the strike.

"Honor only applies when fighting honorable opponents, Thessyrian. You I shall put down like the dog you are."

  • Number: 2
  • Type: Deverenian Character
  • Class: Fighter
  • Rarity: Common
  • Attack: 3
  • Armor Class / Bonus: 14
  • Level: 2
  • Skill: 2
  • Hit Points: 1
  • Alignment: Evil
Dallen`s Eye card scan: click to enlarge
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Dallen's Eye:

+2 Skill
Dallen's Eye may remain spent during the ready phase.
Order: Spend Dallen's Eye: While Dallen's Eye is spent, target fighter gains +3 ATK.

"The Stormlost's trinket has found its way to Thessyria? What does that mean?" - Brymin

  • Number: 130
  • Type: Item
  • Class: Cleric
  • Rarity: Common
  • Level: 3
Dancing Lights card scan: click to enlarge
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Dancing Lights:

Order: Target a non-Warlord lower Level character within two ranks: The target must succeed with a magic save (DC 5 + this wizard's Skill, +5 if this wizard is an Illusionist) or may not perform actions until end of turn.

"The low-born are so easily distracted. They make for tiresome company." - Queen Yahia

  • Number: 116
  • Type: Action
  • Class: Wizard
  • Rarity: Common
  • Level: 2
Darkness card scan: click to enlarge
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Darkness:

Dwarf • Assassin
React: After Darkness kills a higher Level character with a melee strike: Draw a card.

"The dwarven nation needs the King's Assassins to continue their duty, whether or not the king himself approves. Our bond of secrecy must merely draw tighter, until it bleeds."

  • Number: 16
  • Type: Dwarf Character
  • Class: Rogue
  • Rarity: Common
  • Attack: 3
  • Armor Class / Bonus: 10
  • Level: 1
  • Skill: 1
  • Hit Points: 1
  • Alignment: Evil
Death for Death card scan: click to enlarge
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Death for Death:

Order: Perform a +6 ranged strike. Kill this wizard.

"Power has no limit. If you have life in your body, there is still more energy that you can channel into your spells. Do not allow mortal concerns to stymie your potential, thrall. Now, show me that you understand." - Sanga-Kish

  • Number: 117
  • Type: Action
  • Class: Wizard
  • Rarity: Common
  • Level: 1
Death from Below card scan: click to enlarge
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Death from Below:

React: After target opposing character moves into a rank two ranks away: Perform a +4 ranged strike against the target.

"The air-breathers always forget there is up and down too." - Yvaalis

  • Number: 104
  • Type: Action
  • Class: Rogue
  • Rarity: Uncommon
  • Level: 3
Debilitating Venom card scan: click to enlarge
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Debilitating Venom:

Spend Order: Target character within two ranks must succeed with a poison save (DC 10, +5 if this cleric is in the front rank, +10 if the target has the Poison trait) or permanently lose one HP.

"Watch your step. The yellow-headed bushwhacker makes you weak as a kitten if it doesn't kill you outright." - Maxt Stormcrow

  • Number: 86
  • Type: Action
  • Class: Cleric
  • Rarity: Uncommon
  • Level: 3
Decay card scan: click to enlarge
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Decay:

Spend Order: Target an item whose Level is up to twice this cleric's Level within two ranks: Destroy the target.

"Everything withers and fades. The Elements have an insatiable appetite. Fortunately, that appetite can be directed." - Raclesis

  • Number: 87
  • Type: Action
  • Class: Cleric
  • Rarity: Common
  • Level: 2
Desperate Grab card scan: click to enlarge
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Desperate Grab:

Order: Target an item equipped to target opposing character within one rank: Succeed with a POWERATTACK check (DC 7 + the item's Level) to destroy the item or perform a +5 melee strike, the item's controller chooses.

"Your hatchet or your life!"

  • Number: 96
  • Type: Action
  • Class: Fighter
  • Rarity: Uncommon
  • Level: 2
Diirena Ebb card scan: click to enlarge
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Diirena Ebb:

Elf • Aquatic / Vaneris
React: Once per turn, after a character performs a Water action: Move forward one rank.
Order: Once per turn, discard the top card of your deck: Perform a melee or +4 ranged strike. This is a Water action and a spell.

"You've been around humans too long, brother."

  • Number: 29
  • Type: Elf Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: 6
  • Armor Class / Bonus: 15
  • Level: 4
  • Skill: 4
  • Hit Points: 2
  • Alignment: Evil
Distribution card scan: click to enlarge
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Distribution:

React: Before target Level X opposing character is killed with a melee strike by this cleric: Remove up to X wounds from other characters in this rank.

"Well, we distribute their blood to the ground and bandages. Sounds fair, doesn't it?"

  • Number: 88
  • Type: Action
  • Class: Cleric
  • Rarity: Uncommon
  • Level: 3
Dor of Clan Manaka card scan: click to enlarge
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Dor of Clan Manaka:

Nothrog • Siege / Giant
May not equip items.
Spend Order: Perform a +8 ranged strike that inflicts an additional wound.

"Vels is a simpleton. Most of us can say more than 'Me Giant! Me Smash!'"

  • Number: 50
  • Type: Nothrog Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: +4/+2
  • Armor Class / Bonus: 14
  • Level: 4
  • Skill: 4
  • Hit Points: 2
  • Alignment: Evil
Dragon Turtle card scan: click to enlarge
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Dragon Turtle:

Mercenary • Dragon • Unique • Aquatic • POWERATTACK +4
Dragon Turtle gains +4 AC while ready.
May not equip items.
Spend Order: Target all characters in an adjacent rank: Each target must succeed with a constitution save (DC 18) or suffer one wound. Characters who fail the save by 10 or more suffer an additional wound. This is a Water action.

  • Number: 74
  • Type: Mercenary Character
  • Class: Wizard
  • Rarity: Rare
  • Attack: +14/+6/+6
  • Armor Class / Bonus: 20
  • Level: 7
  • Skill: 10
  • Hit Points: 5
  • Alignment: Evil
Drasek Berenj card scan: click to enlarge
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Drasek Berenj:

Mercenary Warlord / Wanderer
Spend React: Before you put a Dragon into play: Reduce the Dragon's entering rank by one.
Order: Once per turn, target an opposing character within two ranks: The target must succeed with a magic save (DC 15) or move backward one rank and become spent.

"Isn't that an exotic looking male. Just my kind of guy. Wait here." - Keziah

  • Number: 75
  • Type: Mercenary Character
  • Class: Cleric
  • Rarity: Fixed
  • Attack: +4/+1
  • Armor Class / Bonus: 14
  • Level: 5
  • Skill: 8
  • Hit Points: 3
  • Alignment: Good
Dryad card scan: click to enlarge
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Dryad:

Mercenary • Druid
Spend Order: Move a Monster in the rank behind Dryad forward one rank.

"In times of compassion they can guide the lost traveler back to the path, but they are fickle creatures. Just as often, they lead the unwary to a Brine Fiend nest." - Dame Martha

  • Number: 76
  • Type: Mercenary Character
  • Class: Cleric
  • Rarity: Common
  • Attack: 0
  • Armor Class / Bonus: 13
  • Level: 1
  • Skill: 1
  • Hit Points: 1
  • Alignment: Good
Ebal card scan: click to enlarge
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Ebal:

Elf • Druid / Farstrider
React: After entering play: Target non-stunned opposing character with the Poison trait must succeed with a magic save (DC 15) or become stunned.

"It is natural selection that sets elvenkind in its position of dominance. Why should any hide themselves beneath the waves?"

  • Number: 30
  • Type: Elf Character
  • Class: Cleric
  • Rarity: Common
  • Attack: 1
  • Armor Class / Bonus: 12
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Evil
El`can the Wily card scan: click to enlarge
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El'can the Wily:

Nothrog • Illusionist • STEALTH +4
Spend Order: Target Nothrog gains STEALTH +4 until end of turn.

"He stole the title from a Deverenian. No one ever found the body." - Grilt Fenwalker

  • Number: 51
  • Type: Nothrog Character
  • Class: Wizard
  • Rarity: Uncommon
  • Attack: 3
  • Armor Class / Bonus: 13
  • Level: 3
  • Skill: 6
  • Hit Points: 1
  • Alignment: Evil
Elemental Bolt card scan: click to enlarge
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Elemental Bolt:

Elemental (Choose Fire, Water, Air or Earth)
Spend Order: Perform a +X ranged strike, where X equals this wizard's Level. If this wizard is Level 5 or higher, perform two additional +X ranged strikes.

"Human magicians know nothing. The Four elements are Blood, Bone, Flesh, and Spirit. I will educate them in their manipulation." - Morghen the Unliving

  • Number: 118
  • Type: Action
  • Class: Wizard
  • Rarity: Uncommon
  • Level: 2
Eloise card scan: click to enlarge
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Eloise:

Free Kingdoms • Druid / Nymph • Isle of the Gods
React: Once per turn, after Eloise is targeted by a strike: Eloise gains +4 AC for the duration of the strike.

"It's rude to stare."

  • Number: 38
  • Type: Free Kingdom Character
  • Class: Cleric
  • Rarity: Uncommon
  • Attack: 2
  • Armor Class / Bonus: 13
  • Level: 2
  • Skill: 5
  • Hit Points: 1
  • Alignment: Good
Ersten Cormac card scan: click to enlarge
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Ersten Cormac:

Free Kingdoms • Ranger / Pirate
React: After another Free Kingdoms moves without spending or stunning: Move Ersten forward or backward one rank.

"The first time is awkward. Despite the amulet working just fine you think you are drowning. After a while, though, you learn to appreciate the beauty of the depths."

  • Number: 39
  • Type: Free Kingdom Character
  • Class: Fighter
  • Rarity: Common
  • Attack: 3
  • Armor Class / Bonus: 13
  • Level: 2
  • Skill: 2
  • Hit Points: 1
  • Alignment: Good
Essence of Eban-Tarsis card scan: click to enlarge
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Essence of Eban-Tarsis:

Poison
Order: Until end of turn this rogue gains the ability, "React: Before target character suffers wounds from a melee strike by this rogue: The target must succeed with a poison save (DC 14) or suffer a wound."

"In the swamps poison mirrors the circle of life and death. I use it for the latter." - Grilt Fenstalker

  • Number: 105
  • Type: Action
  • Class: Rogue
  • Rarity: Rare
  • Level: 4
Extension Scroll card scan: click to enlarge
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Extension Scroll:

React: Before targeting a spell: Succeed with a spellcraft check (DC 18 + the spell's Level) to allow the spell to target an additional rank away.

"Yes, it's somewhat cumbersome, but wouldn't you like to get a few more fireballs in, before the enemy crashes into the fragile ranks before you?" - Yavlo

  • Number: 160
  • Type: Item
  • Class: Wizard
  • Rarity: Uncommon
  • Level: 7
Faith in Steel card scan: click to enlarge
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Faith in Steel:

Order: Choose Armor, Helm, Shield, or Weapon: Reveal the top five (ten if this fighter is a Paladin) cards of your deck. This fighter may equip a revealed item with the chosen trait, if possible. Shuffle your deck.

"No steel is stronger than that tempered in The Storm's Tears." - Commander Kaiten

  • Number: 97
  • Type: Action
  • Class: Fighter
  • Rarity: Uncommon
  • Level: 3
Fervor card scan: click to enlarge
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Fervor:

React: Before another character makes a melee strike roll: The strike gains +4 ATK. If this cleric is a Cantor, the strike inflicts an additional wound.

"Fight for your Emperor! Fight for the Empire!"

  • Number: 89
  • Type: Action
  • Class: Cleric
  • Rarity: Common
  • Level: 3
Flesh-Feeder card scan: click to enlarge
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Flesh-Feeder:

Elf • Undead • Planar / Unclean Spirit
React: Once per turn, after target character with the Poison trait is hit with a melee strike by Flesh-Feeder: The target suffers a wound. You may remove a wound from Flesh-Feeder.

"Zombies decay and collapse, but my creations can sustain themselves by feeding on the living. They are infinitely superior." - Raclesis

  • Number: 31
  • Type: Elf Character
  • Class: Rogue
  • Rarity: Rare
  • Attack: +5/+3
  • Armor Class / Bonus: 6
  • Level: 4
  • Skill: 5
  • Hit Points: 2
  • Alignment: Evil
Fortress card scan: click to enlarge
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Fortress:

Dwarf • Unique
Fortress' Traps gain +4 to DC saves.
Order: Once per turn, discard a card: Retrieve a Trap from your discard pile and put it into your hand.

"If it gets shattered anyway, you might as well reuse whatever you got."

  • Number: 17
  • Type: Dwarf Character
  • Class: Rogue
  • Rarity: Rare
  • Attack: +6/+3
  • Armor Class / Bonus: 16
  • Level: 5
  • Skill: 7
  • Hit Points: 3
  • Alignment: Good
Fountain of Tears card scan: click to enlarge
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Fountain of Tears:

Unique • 5 Charges
Order: Once per turn, remove a Charge from Fountain, target another character within two ranks: Either succeed with a magic check (DC 17) to remove a wound from the target, or the target must succeed with a magic save (DC 17) or suffer a wound. This is a Water action.

"Water drawn from the holiest of sources." - Grimur

  • Number: 131
  • Type: Item
  • Class: Cleric
  • Rarity: Rare
  • Level: 8
Fridgeir card scan: click to enlarge
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Fridgeir:

Dwarf • Hero • Epic • DEFEND +5
React: Before another character in this rank suffers a wound, spend an equipped Shield: Reduce the wounds by one.

"Every Dwarfhold has their legendary heroes. Most often times they are long dead." - Chant

  • Number: 18
  • Type: Dwarf Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: +8/+2
  • Armor Class / Bonus: 16
  • Level: 4
  • Skill: 5
  • Hit Points: 3
  • Alignment: Good
Fylgia card scan: click to enlarge
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Fylgia:

Mercenary
May not be targeted with strikes or actions by characters more than one rank away.
Order: Once per turn: If Fylgia is in your first rank, perform a +6 ranged strike.

"The Chosen you face are neither the true masters of their kind nor was the Harvester their greatest agent. But soon they will notice you Kerebrus."

  • Number: 77
  • Type: Mercenary Character
  • Class: Rogue
  • Rarity: Uncommon
  • Attack: +4/+3
  • Armor Class / Bonus: 15
  • Level: 4
  • Skill: 5
  • Hit Points: 2
  • Alignment: Good
Garowl card scan: click to enlarge
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Garowl:

The Chosen
Spend Order: Kill a Level X Thrall, target up to X characters: Remove a wound from each target.

"The old willingly give their lives that the young and the strong-the favorites of the gods-may be saved from death. It is a selfless act, not monstrous by any means." - Nin-Gula

  • Number: 63
  • Type: The Chosen Character
  • Class: Cleric
  • Rarity: Uncommon
  • Attack: 0
  • Armor Class / Bonus: 15
  • Level: 3
  • Skill: 7
  • Hit Points: 2
  • Alignment: Evil
Giant Turtle card scan: click to enlarge
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Giant Turtle:

Steed
Water actions gain -2 to strike rolls and DC saves against this character and any adjacent characters.
Order: Spend Turtle: Move this character and up to two adjacent characters forward one rank.

"Awkward on land, but pure majesty in the water." - Shannon the Daring

  • Number: 167
  • Type: Item
  • Class: Classless
  • Rarity: Rare
  • Attack: 1
  • Armor Class / Bonus: 1
  • Level: 8
Gilded Chariot card scan: click to enlarge
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Gilded Chariot:

Shield • Steed
Order: Once per turn, spend Chariot: Move forward one rank.

"It is where a chieftain displays his wealth, that both his men and his enemies may know of his right to lead. It makes good loot, too." - Temur

  • Number: 139
  • Type: Item
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: 1
  • Armor Class / Bonus: 1
  • Level: 4
Glory of the Black Sun card scan: click to enlarge
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Glory of the Black Sun:

Order: Until end of turn, this fighter gains the ability, "React: After target character targets this fighter with a melee strike: The target must succeed with a fear save (DC 10 + this fighter's Skill) or the strike suffers -4 ATK. If this fighter is a Paladin, the target is considered to fail (regardless of the roll)."

"May they fear us. I wouldn't mind that." - Lord AureliusRellion

  • Number: 98
  • Type: Action
  • Class: Fighter
  • Rarity: Rare
  • Level: 4
Golem Manual card scan: click to enlarge
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Golem Manual:

Unique
Your Constructs gain +2 ATK, AC, and Skill.
Spend Order: Put a character into play from your hand. The character permanently gains the Construct trait.

"A very detailed treatise of somebody named Loki, apparently a dwarf." - Yavlo the Kindled

  • Number: 161
  • Type: Item
  • Class: Wizard
  • Rarity: Rare
  • Level: 8
Gorlen the Pitiless card scan: click to enlarge
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Gorlen the Pitiless:

Deverenian • Unique • SCRIBE +2
Gorlen is a fighter and a wizard and enters play as if he were Level five.
React: Once per turn, after Gorlen performs a melee strike that killed: Reveal the top 5 cards of your deck. Gorlen may cast or attach, as if scribed, one revealed spell. Shuffle your deck.

  • Number: 3
  • Type: Deverenian Character
  • Class: Classless
  • Rarity: Rare
  • Attack: +7/+2
  • Armor Class / Bonus: 16
  • Level: 4
  • Skill: 9
  • Hit Points: 3
  • Alignment: Evil
Great White card scan: click to enlarge
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Great White:

Steed
Order: Spend Great White: Move forward one rank.
Order: Spend Great White: Perform a +7 melee strike that may not receive any other bonuses or inflict more than one wound.

"The most fearsome beast in coastal waters that you can imagine. Except their riders." - Bosun Blacknose

  • Number: 140
  • Type: Item
  • Class: Fighter
  • Rarity: Rare
  • Attack: 1
  • Armor Class / Bonus: 1
  • Level: 7
Green Hag card scan: click to enlarge
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Green Hag:

Mercenary • Illusionist • STEALTH +6 / Hag
React: Once per turn, after Green Hag or an adjacent Warlord targets an opposing character with an action, target a character within two ranks: The target suffers -2 AC and Skill until end of turn.

"Nasty carrion eater she is. More than once has stolen my kills." - Grilt Fenwalker

  • Number: 78
  • Type: Mercenary Character
  • Class: Wizard
  • Rarity: Rare
  • Attack: 5
  • Armor Class / Bonus: 14
  • Level: 3
  • Skill: 7
  • Hit Points: 2
  • Alignment: Evil
Grilt Fenstalker card scan: click to enlarge
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Grilt Fenstalker:

Nothrog Warlord • Assassin
Grilt's melee strikes inflict an additional wound against stunned characters.
React: Once per turn, before targeting a melee strike: If Grilt is in the front rank of your formation, the strike may target an additional rank away.

"Nobody pays attention to a threat unseen."

  • Number: 52
  • Type: Nothrog Character
  • Class: Rogue
  • Rarity: Fixed
  • Attack: +7/+4
  • Armor Class / Bonus: 16
  • Level: 5
  • Skill: 8
  • Hit Points: 3
  • Alignment: Evil
Grukth card scan: click to enlarge
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Grukth:

Nothrog • Ranger / Forward Observer
Nothrog in the rank behind one or more Grukth gain +3 to non-spell ranged strike rolls.

"They offer battle on the open plain. How foolish can you be?"

  • Number: 53
  • Type: Nothrog Character
  • Class: Fighter
  • Rarity: Common
  • Attack: 0
  • Armor Class / Bonus: 11
  • Level: 1
  • Skill: 0
  • Hit Points: 1
  • Alignment: Evil
Hallucination card scan: click to enlarge
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Hallucination:

Spend Order: Target an opposing non-Warlord character within two ranks: The target must succeed with a Will save (DC 5 + this wizard's Skill, +5 if this wizard is an Illusionist) or you gain control of the target until this wizard readies, stuns, or leaves play. Until then, this wizard may remain spent during the ready phase.

  • Number: 119
  • Type: Action
  • Class: Wizard
  • Rarity: Rare
  • Level: 5
Hastari card scan: click to enlarge
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Hastari:

The Chosen • Thrall
React: After Hastari performs a melee strike that hit by 5 or more or was a Critical Success: Search your deck for a Level 1 or 2 Daemon and put it into play. At end of turn, kill the Daemon or a Thrall you control.

"I tire of these pirates. Let's see them try to sink a daemon." - Mistress Tamine

  • Number: 64
  • Type: The Chosen Character
  • Class: Classless
  • Rarity: Common
  • Attack: 1
  • Armor Class / Bonus: 11
  • Level: 1
  • Skill: 2
  • Hit Points: 1
  • Alignment: Evil
Healer`s Pact card scan: click to enlarge
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Healer's Pact:

React: After this cleric removes or reduces one or more wounds: Put a Charge on Healer's Pact.
React: Before a character you control suffers wounds, remove 4 Charges: Reduce the wounds by one.

"Kor's blessing helps, too." - Kohn

  • Number: 132
  • Type: Item
  • Class: Cleric
  • Rarity: Common
  • Level: 5
Helm of the Deep card scan: click to enlarge
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Helm of the Deep:

Helm • MAGIC RESISTANCE +0
While this fighter has an Armor and a Shield equipped, he gains +2 Skill and the Aquatic trait.

"Trinkets and baubles are all well and good, but true treasure tends to be more practical." - Captain Alera

  • Number: 141
  • Type: Item
  • Class: Fighter
  • Rarity: Common
  • Level: 6
Hide in Shadows card scan: click to enlarge
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Hide in Shadows:

React: After this rogue is targeted with a strike: Succeed with a STEALTH check (DC 15) to cancel the strike.
Order: Gain STEALTH +5 until end of turn.

"It's easier to hide if one employs a decoy, and also easier to escape when discovered." - Grilt Fenstalker

  • Number: 106
  • Type: Action
  • Class: Rogue
  • Rarity: Common
  • Level: 3
Hoarfrost card scan: click to enlarge
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Hoarfrost:

Water
Spend Order: Target a character two ranks away, target any characters adjacent to the target: Perform a +7 ranged strike against the target. After the strike, all targets must succeed with a magic save (DC 5 + this wizard's Skill) or become spent or, if already spent, stunned.

"The water witch controls more than the waves. They say she can twist the very climate to her whim." - Keziah

  • Number: 120
  • Type: Action
  • Class: Wizard
  • Rarity: Rare
  • Level: 4
Hydriel card scan: click to enlarge
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Hydriel:

Elf / Vaneris
Your Elves' Water actions gain +1 to DC saves and strike rolls.
Fire actions against your Elves suffer -1 to DC saves and strike rolls.

Deverenians discovered the Vaneris before the elves, but with their magic undone, none lived to tell of it.

  • Number: 32
  • Type: Elf Character
  • Class: Fighter
  • Rarity: Common
  • Attack: 4
  • Armor Class / Bonus: 11
  • Level: 2
  • Skill: 2
  • Hit Points: 1
  • Alignment: Evil
Inquisitor Slayne card scan: click to enlarge
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Inquisitor Slayne:

Deverenian • Seer
While Slayne is adjacent to your Warlord, your Warlord gains +3 to initiative rolls.
React: After you win initiative: Target higher Level Deverenian gains +2 ATK until end of turn.

  • Number: 4
  • Type: Deverenian Character
  • Class: Cleric
  • Rarity: Uncommon
  • Attack: 2
  • Armor Class / Bonus: 13
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Evil
Isolfur card scan: click to enlarge
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Isolfur:

Dwarf • Barbarian
React: Before Isolfur suffers a wound: Isolfur gains +5 ATK until end of turn.

"The Chosen tend to avoid the mountains. Not because of the cold, but because of me."

  • Number: 19
  • Type: Dwarf Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: +3/+0
  • Armor Class / Bonus: 14
  • Level: 3
  • Skill: 1
  • Hit Points: 2
  • Alignment: Good
Ivory Ring card scan: click to enlarge
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Ivory Ring:

React: Before another character you control makes a ranged strike roll, spend Ivory Ring: The strike gains +5.

"The mark of the High Queen's favored. I have been instructed to bear one to the Vaneris as a gift, as well as to judge if they are worthy of it." - Mistress Allandra

  • Number: 162
  • Type: Item
  • Class: Wizard
  • Rarity: Common
  • Level: 5
Jewel Spider Web card scan: click to enlarge
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Jewel Spider Web:

Trap • Poison
React: Once per turn, after target character targets this rogue with a melee strike, spend Jewel Spider Web: The target must succeed with a dexterity save (DC 15) and a poison save (DC 12) or suffer a wound for each failure.

"Pah. How intelligent can these spiders possibly be?" - Jonah the Burglar

  • Number: 151
  • Type: Item
  • Class: Rogue
  • Rarity: Common
  • Level: 6
Just a Little Scratch card scan: click to enlarge
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Just a Little Scratch:

Poison
Spend React: Before target character inflicts a wound on a character you control: Attach this card to the target. While it is attached, the target gains the Poison trait and must succeed with a poison save (DC 18) to ready during the decree phase.

"You believe you won? Can't you feel that scratch on your neck starting to itch and burn?" - Raclesis

  • Number: 90
  • Type: Action
  • Class: Cleric
  • Rarity: Common
  • Level: 1
Keep Up the Pace card scan: click to enlarge
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Keep Up the Pace:

React: After this fighter enters play: Move forward one rank, if possible. If this fighter is a Ranger, he may perform a melee strike.

"There's no time for respite in warfare," Grudurk explained to the goblins, "so any that can't keep up the pace are gonna die. Like our Deverenian friend here..."

  • Number: 99
  • Type: Action
  • Class: Fighter
  • Rarity: Common
  • Level: 2
Kel`suk card scan: click to enlarge
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Kel'suk:

Nothrog • Assassin • Barbarian • Unique
Kel'suk is a fighter and a rogue and enters play as if he were Level 5.
Kel'suk's melee strikes inflict an additional wound.
React: Once per turn, after killing an opposing character with a melee strike: Draw a card.

"The Chosen hide behind pathetic foot soldiers. I want a real challenge."

  • Number: 54
  • Type: Nothrog Character
  • Class: Classless
  • Rarity: Rare
  • Attack: +8/+4
  • Armor Class / Bonus: 14
  • Level: 4
  • Skill: 6
  • Hit Points: 3
  • Alignment: Evil
Lady Ersane card scan: click to enlarge
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Lady Ersane:

Mercenary / The Knight of the Steel Rose
While Ersane is spent, she and any adjacent characters gain +2 AC.

"She guarded the passes into Deverenia, once. Now she must find her own path, and make new allies. The tale doth tell how Kerebrus was the only man to best her in combat, yet he refused her attentions. His horsemen so dwindled, can he afford to spurn her once more?" - Magellan

  • Number: 79
  • Type: Mercenary Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: +5/+3
  • Armor Class / Bonus: 14
  • Level: 3
  • Skill: 3
  • Hit Points: 2
  • Alignment: Good
Leelu card scan: click to enlarge
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Leelu:

Elf • Aquatic / Vaneris
Leelu gains +1 Level for casting Water spells.
Spend Order: Perform a +0 ranged strike. This is a Water action.

"In the waters I have found a kindred spirit. Together, the two of us could save the elven peoples from the madness and evil that threatens to drown their souls." - Yanthorine

  • Number: 33
  • Type: Elf Character
  • Class: Wizard
  • Rarity: Uncommon
  • Attack: 2
  • Armor Class / Bonus: 12
  • Level: 2
  • Skill: 4
  • Hit Points: 1
  • Alignment: Good
Leviathan card scan: click to enlarge
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Leviathan:

Mercenary • Monster • Unique • Aquatic
May not equip items.
React: After target ready character is hit with a melee strike by Leviathan: The target must succeed with a reflex save (DC 15) or become spent.

"On one of these the Vaneris built their first city." - Captain Alera

  • Number: 80
  • Type: Mercenary Character
  • Class: Classless
  • Rarity: Rare
  • Attack: +11/+9/+5
  • Armor Class / Bonus: 16
  • Level: 6
  • Skill: 7
  • Hit Points: 5
  • Alignment: Evil
Leviathan Hide card scan: click to enlarge
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Leviathan Hide:

Armor
React: Before this fighter suffers wounds, destroy Leviathan Hide: Reduce the wounds by one.

"The seas of Thessyria are home to many dangerous creatures, but even the deadliest to the elves are only tools." - Bosun Blacknose

  • Number: 142
  • Type: Item
  • Class: Fighter
  • Rarity: Rare
  • Level: 7
Life is Magic card scan: click to enlarge
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Life is Magic:

Water
Spend React: Before target equal or lower Level character you control is killed: Remove the target from the game. At end of turn, return the target to play in the same rank, if possible.

"...and Magic is Life." - Shirti

  • Number: 121
  • Type: Action
  • Class: Wizard
  • Rarity: Common
  • Level: 3
Living Statue card scan: click to enlarge
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Living Statue:

Spend Order: Put this card into play in the rank behind your last occupied rank as a Level 1 Monster with +0 ATK, 11 AC, +0 Skill, and 1 HP.

"Sometimes, in times of need, the essence of the exiled gods has their effigy come alive." - Atiratu

  • Number: 163
  • Type: Item
  • Class: Wizard
  • Rarity: Common
  • Level: 8
Llyr Veterans card scan: click to enlarge
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Llyr Veterans:

Free Kingdoms / Llyr
While Llyr Veterans is in the discard pile, your Warlord gains the ability: "Order: Remove Llyr Veterans from the game: Search your deck for a Level 1 Free Kingdoms and put it into your hand."

"Will any of us ever go back to Llyr?"

  • Number: 40
  • Type: Free Kingdom Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: 3
  • Armor Class / Bonus: 13
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Good
Lure card scan: click to enlarge
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Lure:

Bards perform this action without spending.
Spend Order: Move target ready opposing character of equal or lower Level forward one rank.

"Be wary if a beautiful woman beckons to you all too near to the waterline." - Shannon

  • Number: 107
  • Type: Action
  • Class: Rogue
  • Rarity: Uncommon
  • Level: 3
Mace card scan: click to enlarge
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Mace:

Weapon
This cleric inflicts an additional wound with melee strikes against characters of opposite alignment than their Warlord.

"I have seen this before. Who did you take it from, scoundrel?" - Inquisitor Dmitir

  • Number: 133
  • Type: Item
  • Class: Cleric
  • Rarity: Common
  • Level: 4
Maddock Yscar card scan: click to enlarge
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Maddock Yscar:

Free Kingdoms • Lycanthrope
While adjacent to a cleric, Maddock has an additional melee strike (base +2 ATK) when he attacks.

Without the influence of their elders, the Yscarites descended into bestial fury, all trace of their humanity lost. They needed a guide to save them from themselves.

  • Number: 41
  • Type: Free Kingdom Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: +5/+2
  • Armor Class / Bonus: 14
  • Level: 3
  • Skill: 5
  • Hit Points: 2
  • Alignment: Good
Master Ezdeha card scan: click to enlarge
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Master Ezdeha:

The Chosen • Unique
Ezdeha's actions that produce strikes are spells and cannot be cancelled.
React: Before a character you control is killed by a character you control: Move Ezdeha forward one rank.

"With the Harvester fallen, we must quash the disruptive elements immediately."

  • Number: 65
  • Type: The Chosen Character
  • Class: Wizard
  • Rarity: Rare
  • Attack: +7/+7
  • Armor Class / Bonus: 15
  • Level: 5
  • Skill: 9
  • Hit Points: 3
  • Alignment: Evil
Master Fabas card scan: click to enlarge
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Master Fabas:

The Chosen / Ursuloth
Order: Once per turn, kill a Thrall: Until end of turn, Fabas gains +4 ATK, the Planar and Daemon traits, and the ability "Fabas' melee strikes ignore AC bonuses".
React: Once per turn, before a Thrall you control is killed as part of an action's payment: Perform a +3 melee strike.

  • Number: 66
  • Type: The Chosen Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: +2/+0
  • Armor Class / Bonus: 14
  • Level: 4
  • Skill: 5
  • Hit Points: 2
  • Alignment: Evil
Mend card scan: click to enlarge
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Mend:

Dwarf / Artisan
Gargoyles in this rank gain +3 ATK.

"I fear this land will never be a home to us."

  • Number: 20
  • Type: Dwarf Character
  • Class: Cleric
  • Rarity: Uncommon
  • Attack: 0
  • Armor Class / Bonus: 10
  • Level: 2
  • Skill: 2
  • Hit Points: 2
  • Alignment: Good
Mistress Edrea card scan: click to enlarge
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Mistress Edrea:

Deverenian • Paladin • Stormwraith • Planar • RIDING +5
Non-fighter Deverenians in this rank gain +2 AC and Skill.

"No heathen blade shall lay upon The Storm's appointed prophets. Such is our charge."

  • Number: 5
  • Type: Deverenian Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: +4/+2
  • Armor Class / Bonus: 8
  • Level: 3
  • Skill: 2
  • Hit Points: 2
  • Alignment: Evil
Mistress Tamine card scan: click to enlarge
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Mistress Tamine:

The Chosen
Spend Order: Kill a Level X Thrall: Perform X +4 ranged strikes.

"These raiders think that they are free, yet by refusing the help of the gods and daemons they have become slaves to their own need. Without this city to prey on, they would starve and die."

  • Number: 67
  • Type: The Chosen Character
  • Class: Wizard
  • Rarity: Rare
  • Attack: 4
  • Armor Class / Bonus: 15
  • Level: 3
  • Skill: 5
  • Hit Points: 1
  • Alignment: Evil
Mollo card scan: click to enlarge
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Mollo:

Nothrog • Scout / Goblin
Order: Once per turn, target an opposing Warlord whose player has one or more cards in hand: The player reveals a random card from their hand, then chooses to discard that card or allow Mollo to perform a melee strike (base ATK = Level of the revealed card).

"Mine, something for me."

  • Number: 55
  • Type: Nothrog Character
  • Class: Rogue
  • Rarity: Rare
  • Attack: 6
  • Armor Class / Bonus: 15
  • Level: 3
  • Skill: 5
  • Hit Points: 2
  • Alignment: Evil
Mollusk Helm card scan: click to enlarge
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Mollusk Helm:

Helm • Unique
Order: Spend Mollusk Helm: All players reveal the top card of their deck. You choose whether the cards are all drawn or all discarded.

"It was the war-crown of my father. I do not require such paltry protections, as I have surpased him in power." - Thalaasa

  • Number: 134
  • Type: Item
  • Class: Cleric
  • Rarity: Rare
  • Level: 8
Mother Deiane card scan: click to enlarge
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Mother Deiane:

Deverenian • Seer • Unique
Spend React: After a strike targets a Deverenian you control: Cancel the strike.

The priestess stood inviolate. This proof of The Storm's power left the tribes of fire with no choice but to admit defeat.

  • Number: 6
  • Type: Deverenian Character
  • Class: Cleric
  • Rarity: Rare
  • Attack: 5
  • Armor Class / Bonus: 15
  • Level: 4
  • Skill: 6
  • Hit Points: 2
  • Alignment: Evil
Necklace of Spell Storing card scan: click to enlarge
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Necklace of Spell Storing:

SCRIBE +2
React: Once per turn, after this wizard casts a non-scribed spell: Succeed with a SCRIBE check (DC 22) to attach the spell to this wizard as if it had been successfully scribed.

"Raw power elevates a wizard above his fellows. Artifice on top of that makes him nearer a god." - Loki

  • Number: 164
  • Type: Item
  • Class: Wizard
  • Rarity: Rare
  • Level: 7
New Orders card scan: click to enlarge
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New Orders:

Tactics
Order: Move forward one rank.
Spend Order: Move any number of characters in your front rank to a different position in the rank.

"Their retreat may be a ruse. Have the swiftest of our men pursue and the others set up a trap of our own." - Sir Robert of Andover

  • Number: 100
  • Type: Action
  • Class: Fighter
  • Rarity: Common
  • Level: 3
Nin-Gula card scan: click to enlarge
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Nin-Gula:

The Chosen Warlord • Cantor / Ursuloth
React: Once per turn, before a Thrall you control is killed as part of an action's payment: Target Thrall gains +1 HP until end of turn.
Order: Once per turn, kill a Thrall: Target non-Daemon The Chosen that has not gained any permanent bonuses gains +2 (+3 if the Thrall was Level 3 or higher) ATK, AC, and Skill permanently.

  • Number: 68
  • Type: The Chosen Character
  • Class: Cleric
  • Rarity: Fixed
  • Attack: +5/+2
  • Armor Class / Bonus: 14
  • Level: 5
  • Skill: 9
  • Hit Points: 3
  • Alignment: Evil
Orb of Mud card scan: click to enlarge
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Orb of Mud:

1 Charge
React: After this wizard casts a Water or an Earth spell: Put a Charge on Orb.
Order: Once per turn, remove X Charges from Orb: Perform a +X ranged strike. If X is 3 or greater, the strike gains an additional +3 and, if it hits, spends the target.

  • Number: 165
  • Type: Item
  • Class: Wizard
  • Rarity: Uncommon
  • Level: 6
Out of Breath card scan: click to enlarge
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Out of Breath:

Spend Order: Target a stunned character within two ranks: Move forward one rank, if possible. Perform a melee strike or, if this fighter is a Ranger, perform an attack without spending. These strikes must target the target.
Order: Perform a +2 melee strike.

"Mobility and stamina counts as much as a strong sword arm." - Set'rokh

  • Number: 101
  • Type: Action
  • Class: Fighter
  • Rarity: Uncommon
  • Level: 3
Pazu-Gara card scan: click to enlarge
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Pazu-Gara:

The Chosen • Thrall • RIPOSTE +6
Pazu-Gara gains +3 ATK and AC for each adjacent non-Thrall The Chosen.

"Thralls must be supervised closely in time of war, lest their devotion waver. We will apply this lesson learnt from the past to our own battles." - Master Ezdeha

  • Number: 69
  • Type: The Chosen Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: 1
  • Armor Class / Bonus: 11
  • Level: 1
  • Skill: 1
  • Hit Points: 1
  • Alignment: Good
Pendulum card scan: click to enlarge
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Pendulum:

Dwarf • Ranger
React: Once per turn, after target character within one rank makes a Trap save roll: Perform a melee strike against the target.

"Can't always rely on a trap to finish a Nothrog. Bloody tough, they are."

  • Number: 21
  • Type: Dwarf Character
  • Class: Fighter
  • Rarity: Common
  • Attack: 3
  • Armor Class / Bonus: 13
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Good
Pick Pockets card scan: click to enlarge
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Pick Pockets:

Order: Target a Level 6 or lower item equipped to target opposing character within one rank: Succeed with a Skill check (DC 15) to equip the item to this rogue, regardless of class and Level requirements.

"Not that these folks have pockets, mind you..." - Jonah the Burglar

  • Number: 108
  • Type: Action
  • Class: Rogue
  • Rarity: Uncommon
  • Level: 3
Pinion card scan: click to enlarge
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Pinion:

Dwarf Warlord / Master Engineer
May equip two Traps.
React: After target character targets one of your Dwarves within one rank with a strike: The target must succeed with a reflex save (DC 14) or suffer a wound, the strike is canceled, and this react may not be used again until end of turn. This is a Trap.
Order: Once per turn: Ready a non-stunned Level 5 or lower Trap.

  • Number: 22
  • Type: Dwarf Character
  • Class: Rogue
  • Rarity: Fixed
  • Attack: +6/+3
  • Armor Class / Bonus: 17
  • Level: 5
  • Skill: 8
  • Hit Points: 3
  • Alignment: Good
Precognition card scan: click to enlarge
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Precognition:

Spend React: After target character pays the costs for an action card: The target must succeed with a magic save (DC 8 + this cleric's Skill, +5 if this cleric is a Seer) or the action is canceled.

"Your actions were anticipated and will ultimately prove futile."

  • Number: 91
  • Type: Action
  • Class: Cleric
  • Rarity: Rare
  • Level: 5
Punitive Strike card scan: click to enlarge
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Punitive Strike:

React: Before this character makes a melee strike roll: The strike gains +3 ATK.
Order: Perform a melee strike against a stunned character.

"Hit 'em when they're down. It's easier that way." - Krenthor Gouge

  • Number: 126
  • Type: Action
  • Class: Classless
  • Rarity: Uncommon
  • Level: 2
Putrescence card scan: click to enlarge
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Putrescence:

Order: Target all opposing characters within one rank: Until end of turn, any opposing characters within one rank of this cleric suffer -5 AC and Skill.

"Who would wither and blight my crop? My loved ones... Who would DARE!?!" - Nin-Gula

  • Number: 92
  • Type: Action
  • Class: Cleric
  • Rarity: Rare
  • Level: 5
Quake Hammer card scan: click to enlarge
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Quake Hammer:

Weapon
React: After target character is hit with a melee strike by this cleric, spend Quake Hammer, target any characters adjacent to the first target: All targets suffer -3 ATK, AC, and Skill until end of turn.

"A thunderbolt is bound within the iron." - Sigurdur

  • Number: 135
  • Type: Item
  • Class: Cleric
  • Rarity: Rare
  • Level: 7
Quicksilver Gargoyle card scan: click to enlarge
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Quicksilver Gargoyle:

Dwarf • Assassin • Gargoyle
React: Once per turn, before Quicksilver Gargoyle suffers a wound: Ready Quicksilver Gargoyle. This action may be performed while stunned.

"The Earth's blood can take many forms. Be glad that it is on our side." - Thekk Rockbender

  • Number: 23
  • Type: Dwarf Character
  • Class: Rogue
  • Rarity: Rare
  • Attack: 6
  • Armor Class / Bonus: 15
  • Level: 4
  • Skill: 5
  • Hit Points: 2
  • Alignment: Good
Ra`Zul card scan: click to enlarge
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Ra'Zul:

Nothrog • Barbarian • Hero • Epic
May not equip Armor or Helms.
Ra'Zul's melee strikes from an attack inflict an additional wound for each wound he has.
Order: Once per turn, discard a card: Remove a wound from Ra'Zul or Ra'Zul suffers one wound.

"He drinks troll blood before a battle, something Krenthor may never know." - Set'rokh

  • Number: 56
  • Type: Nothrog Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: 10
  • Armor Class / Bonus: 10
  • Level: 3
  • Skill: 4
  • Hit Points: 3
  • Alignment: Evil
Ranging Shot card scan: click to enlarge
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Ranging Shot:

React: After target character is hit with a ranged strike by this rogue: Perform a +2 ranged strike against a character in the rank behind the target.
Spend Order: Perform a +3 ranged strike.

"Loose an arrow to gauge distance by all means, but don't waste it." - Shadith Glyn

  • Number: 109
  • Type: Action
  • Class: Rogue
  • Rarity: Common
  • Level: 2
Re`Tal card scan: click to enlarge
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Re'Tal:

Nothrog • RIPOSTE +5
React: Once per turn, after Re'Tal succeeds with a RIPOSTE check: Re'Tal inflicts an additional wound with melee strikes until end of turn.

"The Harvester is dead. No need to hide any longer! For Krenthor!"

  • Number: 57
  • Type: Nothrog Character
  • Class: Rogue
  • Rarity: Uncommon
  • Attack: 3
  • Armor Class / Bonus: 13
  • Level: 2
  • Skill: 4
  • Hit Points: 1
  • Alignment: Evil
Reese card scan: click to enlarge
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Reese:

Free Kingdoms • MARKSMANSHIP +5 / Pirate
Reese may perform the MARKSMANSHIP feat on ranged strikes from spells.
Spend Order: Perform two +2 ranged strikes. This is a Water action and a spell.

"The Vaneris are increasing their attacks. They hunt our ships coming back laden heavy from their raids."

  • Number: 42
  • Type: Free Kingdom Character
  • Class: Wizard
  • Rarity: Rare
  • Attack: 2
  • Armor Class / Bonus: 13
  • Level: 3
  • Skill: 5
  • Hit Points: 2
  • Alignment: Good
Repeating Crossbow card scan: click to enlarge
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Repeating Crossbow:

Bow
Spend Order: Perform two +3 ranged strikes. If this fighter is a Ranger, perform an additional +3 ranged strike.

"Where in the thousand isles did you get that thing? Nevermind, you, bosun, keep them pinned down-all others, prepare to board!" - Captain Alera

  • Number: 143
  • Type: Item
  • Class: Fighter
  • Rarity: Rare
  • Level: 6
Reynold card scan: click to enlarge
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Reynold:

Free Kingdoms • Ranger • Scout / Pirate
Reynold is a fighter and a rogue and enters play as if he were Level 4.
Spend Order: Once per turn: Perform a +5 ranged strike.
Order: Once per turn: Perform a +0 ranged strike that may target an additional rank away.

  • Number: 43
  • Type: Free Kingdom Character
  • Class: Classless
  • Rarity: Rare
  • Attack: +5/+0
  • Armor Class / Bonus: 15
  • Level: 3
  • Skill: 6
  • Hit Points: 2
  • Alignment: Good
Ride the Wave card scan: click to enlarge
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Ride the Wave:

Water
Spend Order: Move forward one rank, if possible. Perform a +5 ranged strike.

"The Chosen shun the pirates of the coast, but the Vaneris are the true dangers of these waters. They leave no trace of those to carry to their terrible grottoes." - Captain Alera

  • Number: 122
  • Type: Action
  • Class: Wizard
  • Rarity: Uncommon
  • Level: 3
Ring of Ice card scan: click to enlarge
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Ring of Ice:

Order: Spend Ring of Ice, target a non-Warlord character within two ranks: The target must succeed with a magic save (DC 14) or, until end of turn, may not perform actions and gains +4 AC and +1 HP. The target may choose to fail the save. This is a Water action.

  • Number: 166
  • Type: Item
  • Class: Wizard
  • Rarity: Rare
  • Level: 7
Rolando card scan: click to enlarge
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Rolando:

Free Kingdoms • Druid
React: After Rolando enters play, target an equal or lower Level character: Move Rolando forward one rank. Move the target forward or backward one rank.

"The seagulls will always tell you about the winds. You just need to ask."

  • Number: 44
  • Type: Free Kingdom Character
  • Class: Cleric
  • Rarity: Uncommon
  • Attack: +1/+1
  • Armor Class / Bonus: 12
  • Level: 3
  • Skill: 4
  • Hit Points: 1
  • Alignment: Good
Rustled Mount card scan: click to enlarge
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Rustled Mount:

Steed
While this rogue is in an opposing formation, he gains +1 AC.
React: After Rustled Mount is equipped in an opposing formation, target a steed within two ranks: Destroy the target.
Order: Spend Rustled Mount: Move forward or backward one rank.

  • Number: 152
  • Type: Item
  • Class: Rogue
  • Rarity: Common
  • Level: 3
Sahuagin Shaman card scan: click to enlarge
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Sahuagin Shaman:

Mercenary • Aquatic • MAGIC RESISTANCE +10
React: After a character in this rank is targeted with a Water action: Succeed with a MAGIC RESISTANCE check (DC 25) to cancel the action.

"Some of them are freaks of nature. They never stop growing and are the only one able to withstand the rigors of channeling magic." - Alera

  • Number: 81
  • Type: Mercenary Character
  • Class: Wizard
  • Rarity: Uncommon
  • Attack: 3
  • Armor Class / Bonus: 11
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Evil
Sanguine Shield card scan: click to enlarge
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Sanguine Shield:

Shield • Cursed
Adjacent characters gain RIPOSTE +3 and DEFEND +4 for each wound on this cleric.

"Yes, let the blood flow, hear its call to the beating heart of all creation!" - Nin-Hula

  • Number: 136
  • Type: Item
  • Class: Cleric
  • Rarity: Common
  • Level: 5
Sappers card scan: click to enlarge
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Sappers:

Nothrog • Siege
May not equip items.
React: Once per turn, after Sappers kill an opposing character: Put a Siege into play from your hand or move target Siege you control forward one rank.

  • Number: 58
  • Type: Nothrog Character
  • Class: Fighter
  • Rarity: Common
  • Attack: 2
  • Armor Class / Bonus: 11
  • Level: 1
  • Skill: 0
  • Hit Points: 1
  • Alignment: Evil
Savage Strike card scan: click to enlarge
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Savage Strike:

React: After targeting a melee strike: Succeed with a POWERATTACK check (DC 15) to have the strike inflict an additional wound.

"The average Sutek has the strength of three men. Some are considerably stronger than that." - Shah'syss

  • Number: 102
  • Type: Action
  • Class: Fighter
  • Rarity: Common
  • Level: 1
Selkie card scan: click to enlarge
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Selkie:

Free Kingdoms • Lycanthrope • Aquatic
React: Once per turn, after a higher Level Lycanthrope attacks: Selkie gains +3 ATK, +3 AC, and POWERATTACK +5 until end of turn.

"I love to see the innocence in their childish play. I fear that is just one of the many things we will lose in this war." - Niobe

  • Number: 45
  • Type: Free Kingdom Character
  • Class: Cleric
  • Rarity: Common
  • Attack: 0
  • Armor Class / Bonus: 11
  • Level: 1
  • Skill: 2
  • Hit Points: 1
  • Alignment: Good
Serpentlash card scan: click to enlarge
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Serpentlash:

Weapon
This rogue's melee strikes gain +2 ATK against characters with the Poison trait.
React: After target character is hit with a melee strike by this rogue: The target permanently gains the Poison trait.

"We been make our weapons from animals long time. Sometimes we kill 'em first even." - Scyrax

  • Number: 153
  • Type: Item
  • Class: Rogue
  • Rarity: Uncommon
  • Level: 4
Shannon the Daring card scan: click to enlarge
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Shannon the Daring:

Free Kingdoms • Paladin
Adjacent Level 1 and 2 characters gain +2 ATK.
React: Once per turn, after Shannon enters play or performs a melee strike: Level 1 and 2 Free Kingdoms in your front rank gain +2 ATK and AC until end of turn.

"It is whispered that she has found the old god of the sea." - Captain Alera

  • Number: 46
  • Type: Free Kingdom Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: +5/+2
  • Armor Class / Bonus: 14
  • Level: 4
  • Skill: 5
  • Hit Points: 2
  • Alignment: Good
Shell Armor card scan: click to enlarge
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Shell Armor:

Armor
While this fighter has a Helm or Shield equipped, he gains +1 ATK and AC for each.

"Why work on it, when the turtles grow it for you?" - Diirena

  • Number: 144
  • Type: Item
  • Class: Fighter
  • Rarity: Common
  • Level: 4
Shelter the Weak card scan: click to enlarge
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Shelter the Weak:

React: After target character targets a character in this rank with a strike: Perform a melee strike against the target that does not inflict wounds. The target gains +5 AC for the duration of the strike. If the strike hits, cancel the target's strike. If the strike misses, redirect the target's strike to this fighter, if possible.

  • Number: 103
  • Type: Action
  • Class: Fighter
  • Rarity: Rare
  • Level: 5
Shifts and Gears card scan: click to enlarge
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Shifts and Gears:

Stance
This rogue may equip an additional Trap.
This rogue's Traps gain +2 to DC saves.

"You need a stronger back for this kind of work than you think, young one." - Pinion

  • Number: 154
  • Type: Item
  • Class: Rogue
  • Rarity: Uncommon
  • Level: 5
Sir Chretien Rellion card scan: click to enlarge
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Sir Chretien Rellion:

Deverenian • Paladin
React: Before Chretien suffers wounds, spend an equipped Steed: Reduce the wounds by one.

"You shouldn't be so free with the life of your steed. Treasure your horse as a companion, and not a tool to be used and discarded." - Temur

  • Number: 7
  • Type: Deverenian Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: +4/+0
  • Armor Class / Bonus: 14
  • Level: 3
  • Skill: 4
  • Hit Points: 2
  • Alignment: Evil
Sir Treguard card scan: click to enlarge
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Sir Treguard:

Deverenian • DEFEND +7
React: After Sir Treguard succeeds with a DEFEND check: Perform a melee strike.

"These people are under my charge, just as this city doth belong to Deverenia. Be on thy way thrall, and tell thine masters to make peace with their false gods. Our commander is eager to meet with them."

  • Number: 8
  • Type: Deverenian Character
  • Class: Fighter
  • Rarity: Uncommon
  • Attack: 3
  • Armor Class / Bonus: 13
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Evil
Sister Wanda card scan: click to enlarge
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Sister Wanda:

Deverenian
Wanda gains +1 ATK and AC for each Paladin or Stormwraith in this rank.

"Aye, she is a blood relation, but we both owe more to The Storm than each other. When I call her sister, it is not with compassion, but the respect I would show any servant of the church." - Commander Kaiten

  • Number: 9
  • Type: Deverenian Character
  • Class: Cleric
  • Rarity: Common
  • Attack: 0
  • Armor Class / Bonus: 12
  • Level: 1
  • Skill: 0
  • Hit Points: 1
  • Alignment: Evil
Skyfire card scan: click to enlarge
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Skyfire:

Bow
This rogue inflicts an additional wound with non-spell ranged strikes against spent characters.
Spend Order: Perform three +5 ranged strikes. These strikes ignore the Planar trait.

"The old tomes speak of a weapon to protect against the daemons. I pray that it was not a myth." - Taisia

  • Number: 155
  • Type: Item
  • Class: Rogue
  • Rarity: Rare
  • Level: 9
Snare card scan: click to enlarge
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Snare:

Dwarf
Spend React: After target character targets a character in this rank with a melee strike: The target must succeed with a reflex save (DC 16) or suffer a wound and the strike is canceled. This is a Trap.

  • Number: 24
  • Type: Dwarf Character
  • Class: Rogue
  • Rarity: Uncommon
  • Attack: +3/+0
  • Armor Class / Bonus: 14
  • Level: 3
  • Skill: 5
  • Hit Points: 2
  • Alignment: Good
Snuff Garrett card scan: click to enlarge
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Snuff Garrett:

Free Kingdoms • Scout / Pirate
Spend Order: Perform a +1 ranged strike.

"These Fish Devils are a true pest to any ship. Throw them overboard and their mistress just sends them back with amber-glowing eyes."

  • Number: 47
  • Type: Free Kingdom Character
  • Class: Rogue
  • Rarity: Common
  • Attack: 2
  • Armor Class / Bonus: 10
  • Level: 1
  • Skill: 2
  • Hit Points: 1
  • Alignment: Good
Song of Strength card scan: click to enlarge
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Song of Strength:

Bards may perform this action regardless of class restrictions as if they were Cantors.
Order: You may spend this cleric, target one (two if this cleric is a Cantor) other character(s): Until end of turn, each target gains +4 ATK and AC, and, if you spent this cleric, +1 HP.

  • Number: 93
  • Type: Action
  • Class: Cleric
  • Rarity: Common
  • Level: 3
Squire Marie card scan: click to enlarge
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Squire Marie:

Deverenian • Bard / Herald
While Marie is adjacent to your Warlord, your Warlord gains +1 ATK, AC, and Skill.

"Once a happy girl, she has seen too much now. You never hear any light tunes from her anymore." - Brymin

  • Number: 10
  • Type: Deverenian Character
  • Class: Rogue
  • Rarity: Common
  • Attack: 1
  • Armor Class / Bonus: 12
  • Level: 1
  • Skill: 2
  • Hit Points: 1
  • Alignment: Good
SS-Slik card scan: click to enlarge
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SS-Slik:

Mercenary • Barbarian • Monster / Sutek
React: After SS-Slik enters play: If your Warlord is a Mercenary, SS-Slik gains +2 ATK and POWERATTACK +8 until end of turn.

"We have done well here for a long time. Too long for a new plan to disrupt! Who is Shah'syss to demand we follow him?"

  • Number: 82
  • Type: Mercenary Character
  • Class: Fighter
  • Rarity: Common
  • Attack: 2
  • Armor Class / Bonus: 10
  • Level: 1
  • Skill: 0
  • Hit Points: 1
  • Alignment: Evil
Sting of the Lionfish card scan: click to enlarge
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Sting of the Lionfish:

Poison
Order: Attach this card to target equal or lower Level character within one rank. While ths card is attached, the character has the Poison trait and suffers -1 Skill against poison saves.
Spend React: After target character with the Poison trait pays the costs of an action without spending: The target becomes spent or, if already spent, stunned.

  • Number: 110
  • Type: Action
  • Class: Rogue
  • Rarity: Common
  • Level: 2
Stormfront card scan: click to enlarge
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Stormfront:

Spend Order: Reveal the top card of an opposing deck: Perform a ranged strike with a bonus equal to the revealed card's Level. If this rogue is a Scout and the card is either an item or equal or lower Level, discard it.

"Best head back to port now. That's no natural storm." - 'Snuff' Garrett

  • Number: 111
  • Type: Action
  • Class: Rogue
  • Rarity: Common
  • Level: 1
Submerge card scan: click to enlarge
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Submerge:

React: After target opposing character does not spend to pay the costs of an action to move: Cancel the action. You may move this rogue forward or backward one rank.

"You need air. As you can see, we do not."

  • Number: 112
  • Type: Action
  • Class: Rogue
  • Rarity: Rare
  • Level: 4
Sugvira the Scamp card scan: click to enlarge
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Sugvira the Scamp:

+2 Skill
Familiar
React: Once per turn, after this rogue is targeted with a melee strike: Redirect the strike to Sugvira as if it were a Level 1 rogue with +2 ATK, 17 AC, +0 Skill, 1 HP, and RIPOSTE +10.

  • Number: 156
  • Type: Item
  • Class: Rogue
  • Rarity: Rare
  • Level: 6
Tabisia card scan: click to enlarge
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Tabisia:

Free Kingdoms • Unique / Pirate
React: Twice per turn, after target character is hit with a melee strike by Tabisia: If the target is spent, perform a melee strike against it after the current strike resolves. If the target is ready, it becomes spent.

"Hers is the blood of ancient kings." - Captain Alera

  • Number: 48
  • Type: Free Kingdom Character
  • Class: Rogue
  • Rarity: Rare
  • Attack: +4/+6
  • Armor Class / Bonus: 15
  • Level: 5
  • Skill: 7
  • Hit Points: 3
  • Alignment: Good
Temur card scan: click to enlarge
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Temur:

Deverenian • DEFEND +4 • RIPOSTE +4
React: Once per turn, after target character's melee strike is redirected: The new target of the strike must succeed with a RIPOSTE check (DC 15) to perform a melee strike against this action's first target. This is a Tactics action.

"Armor and magic do not win wars alone. Truely, Knight, you will benefit from our spirit."

  • Number: 11
  • Type: Deverenian Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: +5/+2
  • Armor Class / Bonus: 15
  • Level: 4
  • Skill: 6
  • Hit Points: 3
  • Alignment: Good
Thalaasa card scan: click to enlarge
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Thalaasa:

Elf Warlord • Aquatic / Vaneris
Thalaasa's spells are Water actions.
Spend React: After the decree phase, remove up to four spells in your discard pile from the game, target all opposing characters within three ranks: Each target must succeed with a stamina save (DC 9 + 2 per removed spell) or suffer a wound and may not ready during the next ready phase. This is a Water action.

"They call her Terror from the Deep." - Alera

  • Number: 34
  • Type: Elf Character
  • Class: Wizard
  • Rarity: Fixed
  • Attack: 5
  • Armor Class / Bonus: 13
  • Level: 5
  • Skill: 11
  • Hit Points: 3
  • Alignment: Evil
The Devoted card scan: click to enlarge
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The Devoted:

The Chosen • Thrall
Spend React: Before The Devoted are killed: Search your deck for a copy of The Devoted and put it into play.

"My children are plenteus and ever-ripe with seed. While I lament their deaths, ever are there more willing to do the gods' work." - Nin-Gula

  • Number: 70
  • Type: The Chosen Character
  • Class: Fighter
  • Rarity: Common
  • Attack: 2
  • Armor Class / Bonus: 10
  • Level: 1
  • Skill: 0
  • Hit Points: 1
  • Alignment: Good
The Moon and the Sea card scan: click to enlarge
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The Moon and the Sea:

Elf • Planar • Unique / Water Elemental
The Moon's actions that produce strikes are Water actions.
React: After target opposing character is hit with a melee strike by The Moon: The target must succeed with a magic save (DC 16) or perform a melee strike against a target of your choice.

"On a full moon fishermen tell a tale of a terrible hunter walking on the sea." - Blacknose

  • Number: 35
  • Type: Elf Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: +8/+8
  • Armor Class / Bonus: 8
  • Level: 5
  • Skill: 7
  • Hit Points: 3
  • Alignment: Evil
The Promised card scan: click to enlarge
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The Promised:

The Chosen • Thrall
Your non-Thrall non-Daemon The Chosen gain the ability, "Order: Kill The Promised: Put a Daemon from your discard pile on top of your deck".

"To birth the daemon is without pain, thralls. Now join me in song to welcome it to our world, alongside the delighted screams of The Promised." - Nin-Gula

  • Number: 71
  • Type: The Chosen Character
  • Class: Cleric
  • Rarity: Uncommon
  • Attack: 0
  • Armor Class / Bonus: 12
  • Level: 2
  • Skill: 2
  • Hit Points: 1
  • Alignment: Evil
Tidal Mastery card scan: click to enlarge
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Tidal Mastery:

Order: Attach Tidal Mastery to this wizard. While this wizard has one or more Tidal Mastery cards attached, he gains +1 Level for casting Water spells and Water spells cast by this wizard gain +3 to DC saves and ranged strikes.

"There can only be one High Queen" - Tepheroth

  • Number: 123
  • Type: Action
  • Class: Wizard
  • Rarity: Uncommon
  • Level: 3
Tortoise Shield card scan: click to enlarge
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Tortoise Shield:

Shield
While this fighter is adjacent to another character with a Shield equipped, this fighter and any adjacent characters gain +2 AC and DEFEND +3.

"No, it's not from a metal turtle. Those live in the Ocean and it would rust to nothing, idiot. It derives its name from the defensive advantage you get from using it." - Set'rokh

  • Number: 145
  • Type: Item
  • Class: Fighter
  • Rarity: Common
  • Level: 4
Tortoise Stance card scan: click to enlarge
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Tortoise Stance:

Stance • DEFEND +6
This fighter may perform the DEFEND feat an additional time per turn.

"Now imagine your tortoise had a sting, and you get the picture." - Redu Tam

  • Number: 146
  • Type: Item
  • Class: Fighter
  • Rarity: Uncommon
  • Level: 6
Trident card scan: click to enlarge
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Trident:

Weapon
This character's actions that produce melee strikes are Water actions.
This character's melee strikes gain +3 ATK against stunned characters.

"Is there no escaping the reach of the elves?" - Logan Ebonwoulfe

  • Number: 168
  • Type: Item
  • Class: Classless
  • Rarity: Uncommon
  • Level: 5
Tsunami card scan: click to enlarge
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Tsunami:

Water
Spend Order: Target all characters in a rank within two ranks: Each target must make two magic saves (DC 5 + this wizard's Skill). If one save is failed, the target becomes spent. If both are failed, the target becomes spent and suffers two wounds.

  • Number: 124
  • Type: Action
  • Class: Wizard
  • Rarity: Rare
  • Level: 5
Tulwar card scan: click to enlarge
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Tulwar:

Weapon
While this fighter has a Steed equipped, he gains POWERATTACK +5.

"Longer than a standard sword, it is balanced for use on horseback. But it's better than nothing." - Sigurdur

  • Number: 147
  • Type: Item
  • Class: Fighter
  • Rarity: Uncommon
  • Level: 5
Tybert the Worthy card scan: click to enlarge
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Tybert the Worthy:

Deverenian • Illusionist
Spend React: After a character you control within one rank is targeted with a strike or action: Redirect the strike or action to a Level 3 or lower character in the same rank.

"Worthy of my trust?" - Kaiten

  • Number: 12
  • Type: Deverenian Character
  • Class: Wizard
  • Rarity: Rare
  • Attack: 2
  • Armor Class / Bonus: 13
  • Level: 3
  • Skill: 7
  • Hit Points: 2
  • Alignment: Evil
Udar card scan: click to enlarge
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Udar:

Mercenary • Assassin • STEALTH +2
Udar's strikes inflict an additional wound against higher Level characters.
Order: Spend your Warlord: Move Udar forward one rank.

"Open warfare benefits neither side in the hungry Fire Wastes. It is far more efficient for but a single man to die, his tribe defeated yet alive."

  • Number: 83
  • Type: Mercenary Character
  • Class: Rogue
  • Rarity: Rare
  • Attack: +4/+3
  • Armor Class / Bonus: 15
  • Level: 4
  • Skill: 5
  • Hit Points: 2
  • Alignment: Evil
Undead Sahuagin card scan: click to enlarge
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Undead Sahuagin:

Elf • Undead • STEALTH +8
While adjacent to Undead Sahuagin, opposing characters gain the Poison trait.
React: Before Undead Sahuagin is killed: All opposing characters witin one rank gain the Poison trait until end of turn.

"One plague carrier can destroy a village. I will unleash hundreds." - Raclesis

  • Number: 36
  • Type: Elf Character
  • Class: Rogue
  • Rarity: Uncommon
  • Attack: +5/+1
  • Armor Class / Bonus: 14
  • Level: 3
  • Skill: 4
  • Hit Points: 2
  • Alignment: Evil
Uninvited card scan: click to enlarge
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Uninvited:

Order: Perform a melee strike against target character that is spent or has the Poison trait.

"You feast for the last time on the weak, my 'masters'. Tonight you shall dine on justice, bitter and sharp, 'til you can eat no more." - Taisia

  • Number: 113
  • Type: Action
  • Class: Rogue
  • Rarity: Rare
  • Level: 5
Verusk card scan: click to enlarge
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Verusk:

Nothrog
React: Once per turn, after Verusk performs a melee strike that hit or a Nothrog performs a melee strike that was a Critical Success: Perform a +8 melee strike that inflicts an additional wound.

"Make war on The Chosen? I can work with those orders."

  • Number: 59
  • Type: Nothrog Character
  • Class: Fighter
  • Rarity: Rare
  • Attack: 3
  • Armor Class / Bonus: 13
  • Level: 4
  • Skill: 3
  • Hit Points: 3
  • Alignment: Evil
Weighted Net card scan: click to enlarge
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Weighted Net:

Shield
Order: Destroy Net: Perform a +4 ranged strike against a character within one rank that does not inflict wounds. If the strike hits, the target becomes spent and must succeed with a strength save (DC 14) or may not ready during the next ready phase.

  • Number: 157
  • Type: Item
  • Class: Rogue
  • Rarity: Common
  • Level: 5
White Squall card scan: click to enlarge
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White Squall:

Water
Spend Order: Target all ready Level 1 characters: Spend each target. Until end of turn, Level 1 characters enter play spent.

"Pirates plague the coast. I want them eliminated." - Nin-Gula

  • Number: 94
  • Type: Action
  • Class: Cleric
  • Rarity: Rare
  • Level: 4
Winti card scan: click to enlarge
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Winti:

The Chosen • Thrall
Spend Order: Perform a +2 ranged strike.
React: Before Winti is killed as part of an action's payment: Perform a +4 ranged strike.

"The culmination of a life well-lived is the ending of it. This is no time for sorrow, as even the last, gasped breath can be given for something wondrous." - Nin-Gula

  • Number: 72
  • Type: The Chosen Character
  • Class: Wizard
  • Rarity: Common
  • Attack: 0
  • Armor Class / Bonus: 12
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Evil
Zen`tis card scan: click to enlarge
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Zen'tis:

Nothrog
React: Once per turn, after target character is targeted with a strike by a Nothrog within one rank: If the strike hits, move the target backward one rank.

"The swamps and forests themselves don't want you here. Neither do I."

  • Number: 60
  • Type: Nothrog Character
  • Class: Wizard
  • Rarity: Common
  • Attack: 2
  • Armor Class / Bonus: 11
  • Level: 2
  • Skill: 3
  • Hit Points: 1
  • Alignment: Evil
Zendik card scan: click to enlarge
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Zendik:

Mercenary
Spend Order: Target stunned character does not count as a character for preventing illegal ranks until end of turn.

"Preparation is everything. To tire in the wastes is to be swallowed by their sands, and forgotten by the world. Even worse is to then return..."

  • Number: 84
  • Type: Mercenary Character
  • Class: Wizard
  • Rarity: Common
  • Attack: 0
  • Armor Class / Bonus: 12
  • Level: 2
  • Skill: 4
  • Hit Points: 1
  • Alignment: Good


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