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Starter Deck 2: Roaring Heaven's Door

Starter Deck 2: Roaring Heaven's Door: 21 cards
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Friendly Power card scan: click to enlarge
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Friendly Power:

Flash Timing: Choose one of your Spirits; for the duration of this turn, that Spirit gains +1000BP for every Spirit on your Field with the same Attribute.

  • Number: 15
  • Rarity: Common
  • Card Type: Spell
  • Color: Yellow
  • Cost: 3
  • Reduction: TT
Misaal card scan: click to enlarge
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Misaal:

When This Spirit Blocks (Lv. 1-2): Exhaust all Spirits on the Field with the same Core Cost as the attacking Spirit.

  • Number: 2
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Imaginary Beast
  • Cost: 2
  • Reduction: TT
  • Gems: 1
Strong Draw card scan: click to enlarge
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Strong Draw:

Main Phase: Draw 3 cards, then discard 2 cards from your hand.
Flash: Target spirit gains BP+3000 until end of turn.

  • Number: 17
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
The Angelia Cherubim card scan: click to enlarge
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The Angelia Cherubim:

When Summoned (Lv. 1-2-3): Draw one card for every Topaz Gem Symbol on your Field; if any Spell Cards appear, choose one and place it in your hand. Return the remaining cards in any order you wish to the bottom of your deck. During Your Attack Phase (Lv. 2-3): When your attacking Spirit has the Special Topaz Ability BRILLIANCE, treat all opposing Spirits that block it as "Level 1 Spirits." When This Spirit Attacks (Lv. 3): BRILLIANCE When the Battle Phase ends, all Spell Cards you used for this battle return to your hand.

  • Number: 5
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Divine Spirit
  • Cost: 5
  • Reduction: TTT
  • Gems: 1
The Angelia Dunamis card scan: click to enlarge
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The Angelia Dunamis:

When This Spirit Blocks (Lv. 1-2-3): If this battle ends when this Spirit blocks an opposing 2-Cost-or-lower Spirit, end this Attack Phase. When This Spirit Attacks (Lv. 2-3): BRILLIANCE When the Battle Phase ends, all Spell Cards you used for this battle return to your hand.

  • Number: 3
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Divine Spirit/Imaginary Beast
  • Cost: 3
  • Reduction: TT
  • Gems: 1
The Assassin Weaseve card scan: click to enlarge
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The Assassin Weaseve:

When Destroyed (Lv. 2): Choose a Nexus Card from your Trash; you can now set this Nexus on the Field without paying its Core Cost.

  • Number: 6
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head
  • Cost: 0
  • Gems: 1
The BeastCommander Kuyultha card scan: click to enlarge
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The BeastCommander Kuyultha:

(Lv. 1-2): When this Spirit is sacrificed for a Tribute Summon, by returning this Spirit to your hand, treat the situation as if you already transferred this Spirit's Cores to the designated area.* (Lv. 2): This Spirit and all your Tribute Summon Spirits gain the following effect: "When in Battle: This Spirit gains +2000BP."

  • Number: 9
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head/Soldier
  • Cost: 5
  • Reduction: SSS
  • Gems: 1
The BeastMachine Sai-Drill card scan: click to enlarge
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The BeastMachine Sai-Drill:

(Lv. 1-2): When this Spirit is sacrificed for a Tribute Summon, return one opposing non-Tribute-Summon Spirit with 5000BP or less to the top of your opponent's deck.

  • Number: 21
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 3
  • Reduction: DD
  • Gems: 1
The BeastPrince Bahamunt card scan: click to enlarge
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The BeastPrince Bahamunt:

TRIBUTE SUMMON: 3+ Core Cost > Trash After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit. When Summoned (Lv. 1-2-3): Look at your opponent's hand and choose one Spell Card; that card must now be discarded. During Your Attack Phase (Lv. 2-3): Your opponent cannot use the effects of any Spell Cards that are the same Gem Color(s) as the Spell Cards currently in his/her Trash.

  • Number: 11
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head/Soldier
  • Cost: 6
  • Reduction: SSSS
  • Gems: 1
The BraveColonel Dragron card scan: click to enlarge
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The BraveColonel Dragron:

(Lv. 1-2-3): When this Spirit is sacrificed for a Tribute Summon, destroy two opposing non-Tribute-Summon Spirits with 4000BP or less.

  • Number: 18
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Dragon
  • Cost: 3
  • Reduction: RR
  • Gems: 1
The DarkKnight Schwart card scan: click to enlarge
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The DarkKnight Schwart:

(Lv. 1-2-3): When this Spirit is sacrificed for a Tribute Summon, send 2 Cores from every opposing non-Tribute-Summon Spirit to your opponent's Trash.

  • Number: 19
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Evil Shadow
  • Cost: 3
  • Reduction: AA
  • Gems: 1
The DogPoliceman Bernald card scan: click to enlarge
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The DogPoliceman Bernald:

During Your Opponent's Attack Phase (Lv. 1-2): When this Spirit is exhausted, it can still block all opposing Spirits with a Core Cost of 3 or less.

  • Number: 7
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head
  • Cost: 2
  • Reduction: S
  • Gems: 1
The Generate Altar card scan: click to enlarge
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The Generate Altar:

(Lv. 1-2): When your opponent Summons a non-Tribute-Summon Spirit with a Core Cost of 3 or less, he/she must pay one more extra Core. During Your Main Phase (Lv. 2): When you Summon a Tribute Summon Spirit to the Field, all Spirits with the same Attribute(s) as the Summoned Spirit gain a Core Cost increase of +3.

  • Number: 13
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
The Heaven`s Door card scan: click to enlarge
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The Heaven's Door:

During Your Opponent's Attack Phase (Lv. 1-2): When you are about to lose a Life Core due to an opposing non-Tribute-Summon Level 1 Spirit's attack, discard one card from the top of your deck. If the discarded card is a Spirit, you take no Direct Damage; also if the card is a Tribute Summon, add it to your hand. During Your Attack Phase (Lv. 2): When any Tribute Summon Spirit of yours attacks, they cannot be blocked by opposing Spirits at the same Battle Level as those Spirits or lower.

  • Number: 12
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Yellow
  • Cost: 3
  • Reduction: TT
  • Gems: 1
The Magic Control Tower card scan: click to enlarge
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The Magic Control Tower:

(Lv. 1-2): When a Nexus of yours is destroyed, move one Core from your Field or your Reserve to your Trash in order to bring back the destroyed Nexus to the Field in the same position it was before. (Lv. 2): When your opponent uses the effects of a Spell Card, you can negate those effects. Afterwards, return this Nexus to the bottom of your deck.

  • Number: 14
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
The MysteriousBeast Pooxan card scan: click to enlarge
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The MysteriousBeast Pooxan:

(Lv. 2-3): Also treat this spirit as a blue spirit.

  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Imaginary Beast
  • Cost: 1
  • Reduction: T
  • Gems: 1
The RainbowWings Jewelg card scan: click to enlarge
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The RainbowWings Jewelg:

(Lv. 1-2): When this Spirit is sacrificed for a Tribute Summon, add 2 Cores from the Void to your Reserve.

  • Number: 20
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shellman
  • Cost: 3
  • Reduction: EE
  • Gems: 1
The RhinoMousquetair Grhinos card scan: click to enlarge
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The RhinoMousquetair Grhinos:

When This Spirit Attacks (Lv. 1-2): Destroy an opposing Spirit with a Core Cost of 1 or less. When This Spirit Attacks (Lv. 2): ASSAULT (1) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.

  • Number: 8
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head
  • Cost: 3
  • Reduction: SS
  • Gems: 1
The RoaringSwordsmaster Lowen card scan: click to enlarge
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The RoaringSwordsmaster Lowen:

When Summoned (Lv. 1-2-3): Destroy one opposing Spirit each with a Core Cost of 0, 1, 2, 3, and 4. When This Spirit Attacks (Lv. 2-3): ASSAULT (1) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit. During Your Attack Phase (Lv. 3): All your Spirits with the Special Sapphire Ability ASSAULT gain +3000BP.

  • Number: 10
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head/Soldier
  • Cost: 6
  • Reduction: SS
  • Gems: 1
The SacredBeast Haktak card scan: click to enlarge
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The SacredBeast Haktak:

TRIBUTE SUMMON: 3+ Core Cost > Trash After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit. When Summoned (Lv. 1-2-3): Choose either the "Imaginary Beast" or the "Beast Head" Attribute, then draw one card for every Spirit of that Attribute on your Field. During Your Attack Phase (Lv. 2-3): When an opposing 4-Cost-or-lower Spirit blocks your Spirit, refresh one Tribute Summon Spirit on your Field.

  • Number: 4
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Imaginary Beast
  • Cost: 4
  • Reduction: TT
  • Gems: 1
Wing Boots card scan: click to enlarge
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Wing Boots:

Flash Timing: Target 1 of your spirits. During this turn, if the targeted spirit has more than or equal level to the blocking spirit, without comparing BP, treat the situation as if the opponent's spirit never blocked.

  • Number: 16
  • Rarity: Rare
  • Card Type: Spell
  • Color: Yellow
  • Cost: 4
  • Reduction: TTT
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