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The Fall of Karak Grimaz

The Fall of Karak Grimaz: 20 cards
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Ancestral Tomb card scan: click to enlarge
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Ancestral Tomb:

Action: When this card enters play, put the top two cards of your deck into this zone as developments.

  • Card Number: 23
  • Rarity: F
  • Card Type: Support
  • Race: Dwarf
  • Cost: 2
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 1
  • Traits: Building.
  • Unique: No
Bottomless Mine card scan: click to enlarge
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Bottomless Mine:

Limited (you cannot play more than one limited card per turn).
Kingdom. This card gains [Power][Power] if there are at least two units in this zone.

  • Card Number: 38
  • Rarity: F
  • Card Type: Support
  • Race: Neutral
  • Cost: 2
  • Hit Points: 0
  • Loyalty Icons: 0
  • Power Icons: 1
  • Traits: Building.
  • Unique: No
Called Back card scan: click to enlarge
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Called Back:

Action: Return target unit to its owner's hand.

These orders demand our return to protect the rear.

  • Card Number: 26
  • Rarity: F
  • Card Type: Tactic
  • Race: Empire
  • Cost: 2
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Dark Abyss card scan: click to enlarge
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Dark Abyss:

Action: At the beginning of your turn, discard the top card of target player's deck.

The void shall consume everything.

  • Card Number: 39
  • Rarity: F
  • Card Type: Support
  • Race: Neutral
  • Cost: 2
  • Hit Points: 0
  • Loyalty Icons: 0
  • Power Icons: 1
  • Traits: Location.
  • Unique: No
Effulgent Boils card scan: click to enlarge
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Effulgent Boils:

Attach to a target unit. Corrupt that unit.
Attached unit cannot be restored.

Nurgle's blessing covering your body.

  • Card Number: 34
  • Rarity: F
  • Card Type: Support
  • Race: Chaos
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Traits: Attachment. Disease.
  • Unique: No
Fanatic Frenzy card scan: click to enlarge
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Fanatic Frenzy:

Action: Target unit in your battlefield gains [Power] for each damaged unit you control. Sacrifice that unit at the end of the turn.

Whirling balls of death, smashing friend and foe alike.

  • Card Number: 32
  • Rarity: F
  • Card Type: Tactic
  • Race: Orc
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Followers of Skarsnik card scan: click to enlarge
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Followers of Skarsnik:

This unit gains [Power] and +1 hit points for every other copy of "Followers of Skarsnik" you control.

  • Card Number: 29
  • Rarity: F
  • Card Type: Unit
  • Race: Orc
  • Cost: 3
  • Hit Points: 2
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Goblin.
  • Unique: No
Grandfather`s Call card scan: click to enlarge
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Grandfather's Call:

Action: Sacrifice a unit to search the top five cards of your deck for any number of Disease cards, reveal them, and add them to your hand. Shuffle the remaining cards into your deck.

Lovely diseases, pleasant little plagues...

  • Card Number: 35
  • Rarity: F
  • Card Type: Tactic
  • Race: Chaos
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 1
  • Power Icons: 0
  • Traits: Spell.
  • Unique: No
Grudgebearer card scan: click to enlarge
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Grudgebearer:

This unit gains [Power] for each resource token on it.
Forced: When one of your other [Dwarf] units leaves play, put a resource token on this card.

This insult shall cost you your life!

  • Card Number: 24
  • Rarity: F
  • Card Type: Unit
  • Race: Dwarf
  • Cost: 2
  • Hit Points: 2
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Warrior.
  • Unique: No
Helbane`s Raiders card scan: click to enlarge
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Helbane's Raiders:

Action: When an opponent discards one or more cards from his hand, deal 1 damage to target unit.

Your last breath is the gift I give my mistress.

  • Card Number: 37
  • Rarity: F
  • Card Type: Unit
  • Race: Dark Elf
  • Cost: 4
  • Hit Points: 2
  • Loyalty Icons: 2
  • Power Icons: 2
  • Traits: Elite. Warrior.
  • Unique: No
Long Winter card scan: click to enlarge
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Long Winter:

Action: Return target development to its owner's hand.

Tighten your belt, there is only one more month of this... I hope.

  • Card Number: 40
  • Rarity: F
  • Card Type: Tactic
  • Race: Neutral
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 0
  • Power Icons: 0
  • Unique: No
Master Rune of Spite card scan: click to enlarge
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Master Rune of Spite:

Action: Each unit deals damage to itself equal to its power.

May your hate return to you!

  • Card Number: 21
  • Rarity: F
  • Card Type: Tactic
  • Race: Dwarf
  • Cost: 3
  • Hit Points: 0
  • Loyalty Icons: 3
  • Power Icons: 0
  • Traits: Rune.
  • Unique: No
Runesmith Apprentice card scan: click to enlarge
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Runesmith Apprentice:

Action: When this unit enters play, search the top five cards of your deck for any number of Rune cards, reveal them, and put them into your hand. Then, shuffle the remaining cards into your deck.

  • Card Number: 22
  • Rarity: F
  • Card Type: Unit
  • Race: Dwarf
  • Cost: 2
  • Hit Points: 2
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Warrior.
  • Unique: No
Savage Rage card scan: click to enlarge
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Savage Rage:

Attach to a target [Orc] unit.
Attached unit gains [Power] for each resource token on this card.
Forced: When attached unit deals combat damage, put 1 resource token on this card.

  • Card Number: 31
  • Rarity: F
  • Card Type: Support
  • Race: Orc
  • Cost: 2
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Traits: Attachment. Condition.
  • Unique: No
Scroll of Asur card scan: click to enlarge
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Scroll of Asur:

Action: Look at the top five cards of your deck. Then, return them to the top of your deck in any order.

The words of a god, the power to shape the world.

  • Card Number: 27
  • Rarity: F
  • Card Type: Tactic
  • Race: High Elf
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Traits: Spell.
  • Unique: No
Smash `Em, Bash `Em card scan: click to enlarge
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Smash 'Em, Bash 'Em:

Quest. Action: Discard 1 resource token from this card to have target unit in the battlefield gain [Power] until the end of the turn.
Quest. Forced: Place 1 resource token on this card at the beginning of your turn if a unit is questing here.

  • Card Number: 33
  • Rarity: F
  • Card Type: Quest
  • Race: Orc
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Stunty Smasha card scan: click to enlarge
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Stunty Smasha:

Action: Sacrifice this unit to destroy target development.

Da hills is alive wit da sound uv smashin'!

  • Card Number: 30
  • Rarity: F
  • Card Type: Unit
  • Race: Orc
  • Cost: 2
  • Hit Points: 1
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Warrior.
  • Unique: No
Vanguard of Woe card scan: click to enlarge
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Vanguard of Woe:

Action: When this unit leaves play, target opponent discards a card from his hand.

The first into battle, fresh blood on their blades.

  • Card Number: 36
  • Rarity: F
  • Card Type: Unit
  • Race: Dark Elf
  • Cost: 2
  • Hit Points: 2
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Warrior.
  • Unique: No
Watchstone of Athel Tamarha card scan: click to enlarge
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Watchstone of Athel Tamarha:

Kingdom. Action: When you play a Spell card, gain 1 resource.

Proof against even the mightiest of foes.

  • Card Number: 28
  • Rarity: F
  • Card Type: Support
  • Race: High Elf
  • Cost: 3
  • Hit Points: 0
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Building.
  • Unique: No
Wilhelm of the Osterknacht card scan: click to enlarge
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Wilhelm of the Osterknacht:

Limit one Hero per zone.
Action: When this unit attacks, move one unit from the defending zone to another zone controlled by the same player.

  • Card Number: 25
  • Rarity: F
  • Card Type: Unit
  • Race: Empire
  • Cost: 4
  • Hit Points: 4
  • Loyalty Icons: 2
  • Power Icons: 2
  • Traits: Hero. Knight.
  • Unique: Yes


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