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The Fourth Waystone

The Fourth Waystone: 20 cards
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A Noble Quest card scan: click to enlarge
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A Noble Quest:

Order only.
Action: Put 1 resource token on a quest if a unit is questing there.

Guided by a divine hand.

  • Card Number: 98
  • Rarity: F
  • Card Type: Tactic
  • Race: Neutral
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 0
  • Power Icons: 0
  • Unique: No
Barbed Whip card scan: click to enlarge
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Barbed Whip:

Attach to a target [Dark Elf] unit.
Action: When attached unit attacks, target unit in the defending zone gets -1 hit points until the end of the turn.

  • Card Number: 95
  • Rarity: F
  • Card Type: Support
  • Race: Dark Elf
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 3
  • Power Icons: 0
  • Traits: Attachment. Weapon.
  • Unique: No
Bloodburn Poison card scan: click to enlarge
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Bloodburn Poison:

Action: Deal 1 damage to target unit. That unit loses [Power] until the end of the turn.

One scratch fills your veins with fire.

  • Card Number: 93
  • Rarity: F
  • Card Type: Tactic
  • Race: Dark Elf
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Bright Wizard Acolyte card scan: click to enlarge
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Bright Wizard Acolyte:

Forced: When your turn ends, this unit takes 1 uncancellable damage.

Bring forth the enemy so I may heap them on the bonfire.

  • Card Number: 83
  • Rarity: F
  • Card Type: Unit
  • Race: Empire
  • Cost: 2
  • Hit Points: 2
  • Loyalty Icons: 1
  • Power Icons: 2
  • Traits: Mage.
  • Unique: No
Corruption of Purity card scan: click to enlarge
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Corruption of Purity:

Destruction only.
Action: Until the end of the turn, when target unit is restored, corrupt two other units in that zone.

The taint spreads until it consumes everything.

  • Card Number: 99
  • Rarity: F
  • Card Type: Tactic
  • Race: Neutral
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 0
  • Power Icons: 0
  • Unique: No
Dis Stuff Burns Gud card scan: click to enlarge
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Dis Stuff Burns Gud:

Action: Sacrifice a unit to destroy target Building support card. Then, each player takes 3 indirect damage (players allocate their own indirect damage).

Wunda wut dis black powda dus?

  • Card Number: 90
  • Rarity: F
  • Card Type: Tactic
  • Race: Orc
  • Cost: 3
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Disciple of Malekith card scan: click to enlarge
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Disciple of Malekith:

Action: When an opponent discards one or more cards from his hand, this unit gains [Power] until the end of the turn.

A scream in the night, a blade in the back, these are the things of art.

  • Card Number: 94
  • Rarity: F
  • Card Type: Unit
  • Race: Dark Elf
  • Cost: 5
  • Hit Points: 3
  • Loyalty Icons: 2
  • Power Icons: 3
  • Traits: Warrior. Elite.
  • Unique: No
Douse the Flames card scan: click to enlarge
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Douse the Flames:

Action: Move 1 damage from one target unit to another target unit.

Where's a bright wizard when you need one?

  • Card Number: 84
  • Rarity: F
  • Card Type: Tactic
  • Race: Empire
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Duregan Thorgrimson card scan: click to enlarge
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Duregan Thorgrimson:

Limit one Hero per zone.
Action: At the beginning of your turn, this unit deals damage equal to its power to target unit. Then, the target unit deals damage equal to its power to this unit.

  • Card Number: 81
  • Rarity: F
  • Card Type: Unit
  • Race: Dwarf
  • Cost: 4
  • Hit Points: 5
  • Loyalty Icons: 2
  • Power Icons: 2
  • Traits: Hero.
  • Unique: Yes
Eye for Cruelty card scan: click to enlarge
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Eye for Cruelty:

Action: Until the end of the turn, when target unit is healed, destroy that unit instead.

Your scars call out to me.

  • Card Number: 96
  • Rarity: F
  • Card Type: Tactic
  • Race: Dark Elf
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Traits: Spell.
  • Unique: No
High Mountain Troll card scan: click to enlarge
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High Mountain Troll:

Forced: At the beginning of your turn, heal all damage on this unit.

These creatures are able to heal all but the most grievous of injuries. - Gavius Klugge

  • Card Number: 89
  • Rarity: F
  • Card Type: Unit
  • Race: Orc
  • Cost: 6
  • Hit Points: 5
  • Loyalty Icons: 3
  • Power Icons: 4
  • Traits: Troll.
  • Unique: No
Lion Chariot of Chrace card scan: click to enlarge
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Lion Chariot of Chrace:

Action: This unit takes 1 uncancellable damage. If it does, it gains Counterstrike 2 until the end of the turn.

  • Card Number: 88
  • Rarity: F
  • Card Type: Unit
  • Race: High Elf
  • Cost: 3
  • Hit Points: 3
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Warrior.
  • Unique: No
Mountain Brigands card scan: click to enlarge
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Mountain Brigands:

Action: When this unit enters play, target opponent must give you 1 resource.

Your money or your life?

  • Card Number: 100
  • Rarity: F
  • Card Type: Unit
  • Race: Neutral
  • Cost: 2
  • Hit Points: 2
  • Loyalty Icons: 0
  • Power Icons: 1
  • Traits: Thief.
  • Unique: No
My Life for the Hold! card scan: click to enlarge
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My Life for the Hold!:

Action: Sacrifice a unit to cancel all damage dealt to your capital until the end of the turn.

One life given to save many.

  • Card Number: 82
  • Rarity: F
  • Card Type: Tactic
  • Race: Dwarf
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Offering to Hekarti card scan: click to enlarge
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Offering to Hekarti:

Quest. Action: Discard X resource tokens from this card to give target unit -X hit points until the end of the turn.
Quest. Forced: After a unit is put into target opponent's discard pile from play, put a resource token on this card if a unit is questing here.

  • Card Number: 97
  • Rarity: F
  • Card Type: Quest
  • Race: Dark Elf
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Scion of the Everqueen card scan: click to enlarge
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Scion of the Everqueen:

This unit cannot have its hit points reduced by card effects.

From the Everqueen, I descend.

  • Card Number: 85
  • Rarity: F
  • Card Type: Unit
  • Race: High Elf
  • Cost: 2
  • Hit Points: 2
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Elite. Noble.
  • Unique: No
Spearhost of Asuryan card scan: click to enlarge
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Spearhost of Asuryan:

Action: When this unit attacks, deal 2 indirect damage to target opponent (players allocate their own indirect damage).

Let the enemies of the High Elves find nought but our spears!

  • Card Number: 86
  • Rarity: F
  • Card Type: Unit
  • Race: High Elf
  • Cost: 4
  • Hit Points: 3
  • Loyalty Icons: 1
  • Power Icons: 2
  • Traits: Warrior. Elite.
  • Unique: No
Tainted Well card scan: click to enlarge
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Tainted Well:

Action: When a unit is corrupted, deal 1 damage to that unit.

I'm sure this water will be fine...

  • Card Number: 92
  • Rarity: F
  • Card Type: Support
  • Race: Chaos
  • Cost: 4
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 2
  • Traits: Building.
  • Unique: No
Vicious Marauder card scan: click to enlarge
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Vicious Marauder:

Battlefield only.
This unit must attack during your battlefield phase, if able.

  • Card Number: 91
  • Rarity: F
  • Card Type: Unit
  • Race: Chaos
  • Cost: 3
  • Hit Points: 2
  • Loyalty Icons: 1
  • Power Icons: 2
  • Traits: Warrior.
  • Unique: No
White Tower Aspirant card scan: click to enlarge
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White Tower Aspirant:

Kingdom. Indirect damage cannot be cancelled by card effects.

The winds shall dance at my command.

  • Card Number: 87
  • Rarity: F
  • Card Type: Unit
  • Race: High Elf
  • Cost: 2
  • Hit Points: 2
  • Loyalty Icons: 2
  • Power Icons: 1
  • Traits: Apprentice.
  • Unique: No
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