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The Twin Tailed Comet

The Twin Tailed Comet: 20 cards
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Anointed Cauldron card scan: click to enlarge
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Anointed Cauldron:

Action: When this zone is attacked, the attacking player discards a card from his hand.

It takes the blood of three full-grown slaves to fill my cauldron. Don't waste a drop! - Nemain Feagh, Witch Hag

  • Card Number: 57
  • Rarity: F
  • Card Type: Support
  • Race: Dark Elf
  • Cost: 3
  • Hit Points: 0
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Siege.
  • Unique: No
Bloodcall Sorceress card scan: click to enlarge
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Bloodcall Sorceress:

Action: When you play a development from your hand, put a resource token on this unit. Then, up to X target units lose [Power][Power] until the end of the turn. X is the number of resource tokens on this unit.

  • Card Number: 55
  • Rarity: F
  • Card Type: Unit
  • Race: Dark Elf
  • Cost: 3
  • Hit Points: 3
  • Loyalty Icons: 2
  • Power Icons: 1
  • Traits: Sorceror.
  • Unique: No
Celestial Wizard card scan: click to enlarge
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Celestial Wizard:

Action: When you play a development from your hand, put a resource token on this unit. Then, you may remove 2 resource tokens from this unit to deal 1 damage to each unit in any corresponding zone.

  • Card Number: 47
  • Rarity: F
  • Card Type: Unit
  • Race: Empire
  • Cost: 3
  • Hit Points: 3
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Mage.
  • Unique: No
Centigor card scan: click to enlarge
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Centigor:

Forced: At the beginning of your turn, sacrifice a development or this unit deals 1 damage to each section of your capital.

Unnatural form, unnatural appetites.

  • Card Number: 52
  • Rarity: F
  • Card Type: Unit
  • Race: Chaos
  • Cost: 4
  • Hit Points: 3
  • Loyalty Icons: 2
  • Power Icons: 3
  • Traits: Warrior.
  • Unique: No
Daemonslayer card scan: click to enlarge
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Daemonslayer:

Toughness X.
X is the number of resource tokens on this unit.
Action: When you play a development from your hand, put a resource token on this card.

  • Card Number: 41
  • Rarity: F
  • Card Type: Unit
  • Race: Dwarf
  • Cost: 4
  • Hit Points: 4
  • Loyalty Icons: 2
  • Power Icons: 2
  • Traits: Slayer.
  • Unique: No
Emptying the Wastes card scan: click to enlarge
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Emptying the Wastes:

Action: When you play a development from your hand, put a resource token on this card if a unit is questing here.
Action: Discard 2 resources on this card to reveal the top card of your deck. If the revealed card is a unit, add it to your hand. Otherwise, put it on the bottom of your deck.

  • Card Number: 54
  • Rarity: F
  • Card Type: Quest
  • Race: Chaos
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Forgotten Cairn card scan: click to enlarge
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Forgotten Cairn:

Order only.
Action: When a Wood Elf unit you control leaves play, put the top card of your deck into this zone as a development.

  • Card Number: 59
  • Rarity: F
  • Card Type: Support
  • Race: Neutral
  • Cost: 2
  • Hit Points: 0
  • Loyalty Icons: 0
  • Power Icons: 1
  • Traits: Wood Elf. Location.
  • Unique: No
Light of Morrslieb card scan: click to enlarge
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Light of Morrslieb:

You may play an additional development from your hand during your turn.

  • Card Number: 60
  • Rarity: F
  • Card Type: Support
  • Race: Neutral
  • Cost: 4
  • Hit Points: 0
  • Loyalty Icons: 0
  • Power Icons: 2
  • Traits: Warpstone.
  • Unique: Yes
Master Runesmith card scan: click to enlarge
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Master Runesmith:

You may spend resource tokens on this unit to play tactics.
Action: When you play a development from your hand, put a resource token on this unit.

  • Card Number: 42
  • Rarity: F
  • Card Type: Unit
  • Race: Dwarf
  • Cost: 3
  • Hit Points: 2
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Priest.
  • Unique: No
Orc Shaman card scan: click to enlarge
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Orc Shaman:

Action: When you play a development from your hand, put a resource token on this unit. Then, you may move up to X damage from this zone of your capital to a target unit you control. X is the number of resource tokens on this unit.

  • Card Number: 45
  • Rarity: F
  • Card Type: Unit
  • Race: Orc
  • Cost: 3
  • Hit Points: 3
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Sorceror.
  • Unique: No
Rally Point card scan: click to enlarge
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Rally Point:

Action: At the beginning of your turn, move target unit you control from its current zone to this zone.

  • Card Number: 48
  • Rarity: F
  • Card Type: Support
  • Race: Empire
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Traits: Location.
  • Unique: No
Skarsnik and Gobbla card scan: click to enlarge
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Skarsnik and Gobbla:

Limit one Hero per zone.
Action: Remove 3 damage from this unit to deal 1 damage to each section of an opponent's capital. Then, draw a card.

  • Card Number: 44
  • Rarity: F
  • Card Type: Unit
  • Race: Orc
  • Cost: 4
  • Hit Points: 4
  • Loyalty Icons: 2
  • Power Icons: 2
  • Traits: Hero. Goblin.
  • Unique: Yes
Sorcerer of Tzeentch card scan: click to enlarge
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Sorcerer of Tzeentch:

Action: When you play a development from your hand, put a resource token on this unit. Then, deal X damage to target unit. X is the number of resource tokens on this unit.

  • Card Number: 53
  • Rarity: F
  • Card Type: Unit
  • Race: Chaos
  • Cost: 3
  • Hit Points: 3
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Sorceror.
  • Unique: No
Sorceress Convent card scan: click to enlarge
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Sorceress Convent:

Action: When an opponent discards one or more cards from his hand, deal 1 damage to that player's capital (you choose which zone).

  • Card Number: 56
  • Rarity: F
  • Card Type: Support
  • Race: Dark Elf
  • Cost: 2
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 1
  • Traits: Building.
  • Unique: No
The Slayer Oath card scan: click to enlarge
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The Slayer Oath:

Action: Target unit you control gains a [Power] for each unit in your discard pile until the end of the turn.

When the shame grows too great to bear, dwarfs shave their heads, dye their hair orange, and seek glorious death in battle.

  • Card Number: 43
  • Rarity: F
  • Card Type: Tactic
  • Race: Dwarf
  • Cost: 2
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Treeman Ancient card scan: click to enlarge
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Treeman Ancient:

Order only.
Toughness 1.
Action: Spend 2 resources to have this unit become a development until the end of the turn. It no longer counts as a unit.

  • Card Number: 58
  • Rarity: F
  • Card Type: Unit
  • Race: Neutral
  • Cost: 5
  • Hit Points: 4
  • Loyalty Icons: 0
  • Power Icons: 2
  • Traits: Wood Elf. Forest Spirit.
  • Unique: No
Tribal Tattoos card scan: click to enlarge
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Tribal Tattoos:

Attach to a target unit you control.
Attached unit gains [Power].
If attached unit leaves play, you may spend 1 resource to attach this card to another target unit you control

  • Card Number: 46
  • Rarity: F
  • Card Type: Support
  • Race: Orc
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Traits: Attachment.
  • Unique: No
True Mage card scan: click to enlarge
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True Mage:

Action: When you play a development from your hand, put a resource token on this unit. Then, deal X indirect damage to each player. X is the number of resource tokens on this card.

  • Card Number: 51
  • Rarity: F
  • Card Type: Unit
  • Race: High Elf
  • Cost: 3
  • Hit Points: 3
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Mage.
  • Unique: No
Voice of Command card scan: click to enlarge
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Voice of Command:

Action: Until the end of the turn, when you play a tactic, you may spend 1 resource to return it to its owner's hand at the end of the turn.

  • Card Number: 49
  • Rarity: F
  • Card Type: Tactic
  • Race: Empire
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Traits: Spell.
  • Unique: No
White Lion Vanguard card scan: click to enlarge
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White Lion Vanguard:

Redirect the first point of damage dealt to this unit each turn to target unit in any corresponding zone.

Noble as lions and twice as fierce.

  • Card Number: 50
  • Rarity: F
  • Card Type: Unit
  • Race: High Elf
  • Cost: 2
  • Hit Points: 2
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Warrior. Elite.
  • Unique: No


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