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Betrayal

Betrayal: 150 cards
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..... card scan: click to enlarge
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.....:

Play this card when your opponent plays an item. Discard an item attached to your fighter to discard the item your opponent just played.

  • Rarity: TC
  • Number: T-17
  • Card Type: Event
  • Spirit Energy: 1
Ability Theft card scan: click to enlarge
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Ability Theft:

(2) XXXX: Choose an attack on a technique in your or your opponent's Discard Pile. This attack gains the printed attack power of the chosen technique.
Effect: Whenever you pay spirit energy to play this card or keep it in play, discard all other techniques in play.

  • Rarity: C
  • Number: 103
  • Card Type: Technique
  • Spirit Energy: 3
Acceptable Losses card scan: click to enlarge
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Acceptable Losses:

Play when your opponent attacks 1 of your characters. Deal 1 of your characters 1 point of damage to reduce your opponent's attack to it's printed attack power. Damage from this card effect cannot be prevented or reduced.

  • Rarity: G
  • Number: 2
  • Card Type: Event
  • Spirit Energy: 0
Acid Splash card scan: click to enlarge
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Acid Splash:

(2) 7000: Discard the top 2 cards of your opponent's Deck.
Effect: If this technique flips face-up when it enters the Arena, discard the top 4 cards of your opponent's Deck.

  • Rarity: C
  • Number: 104
  • Card Type: Technique
  • Spirit Energy: 1
All For One and One For All card scan: click to enlarge
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All For One and One For All:

If all of your characters in play have the same Team Symbol, gain 3 spirit energy and draw a card. Limit once per match.

  • Rarity: R
  • Number: 32
  • Card Type: Event
  • Spirit Energy: 0
Apocalyptic Prevention card scan: click to enlarge
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Apocalyptic Prevention:

Until your next Draw Step, your attacks gain +1000 Attack Value for each hero you have in play.
If you have the Spirit Defense Force Team Bonus, then until your next Draw Step, your opponent's fighter gains -500 Defense Value for each villain in play.

  • Rarity: C
  • Number: 73
  • Card Type: Event
  • Spirit Energy: 1
Atsuko, Inebriated Matron card scan: click to enlarge
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Atsuko, Inebriated Matron:

(1) 2000: Discipline: If your opponent's fighter is Yusuke, this attack deals 2 points of damage and cannot be increased or reduced.
(2) 4000: Stumbling Slap

  • Rarity: TC
  • Number: T-13
  • Card Type: Neutral
  • Team: Ronin
  • Defense: 3000
Aura Vortex card scan: click to enlarge
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Aura Vortex:

[2] 7000
Effect: Your spirit energy cannot be lowered or switched by your opponent's card effects.

  • Rarity: C
  • Number: 105
  • Card Type: Technique
  • Spirit Energy: 2
Bandages card scan: click to enlarge
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Bandages:

Main: Discard this item to have your opponent's fighter gain -1000 Defense until your next Draw Step. If your opponent's fighter is a villain, it gains -3000 Defense instead.

  • Rarity: C
  • Number: 95
  • Card Type: Item
  • Spirit Energy: 1
Battle Aura card scan: click to enlarge
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Battle Aura:

(2) 8000: Until your next Draw Step, your fighter takes a maximum of 1 point of damage from your opponent's attacks.

  • Rarity: R
  • Number: 44
  • Card Type: Technique
  • Spirit Energy: 1
Bicycle card scan: click to enlarge
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Bicycle:

This character gains -1 attack cost. After you pay Spirit Energy for this card flipping over in the Arena, this character gains -2 attack cost until the end of your next Attack Step.

  • Rarity: TR
  • Number: T-9
  • Card Type: Item
  • Spirit Energy: 2
Binding Shinobi, Incapacitation Master card scan: click to enlarge
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Binding Shinobi, Incapacitation Master:

(3) 10,000: Opus
Effect: Shinobi Stealth: When this character deals any points of damage to your opponent's fighter, switch this character with a character on your Sideline that has the Team Masho symbol.
Effect: Coerce: When this character flips face-up when it enters the Arena, you may discard all cards attached to your opponent's fighter.

  • Rarity: C
  • Number: 46
  • Card Type: Villain
  • Team: Masho
  • Defense: 5500
Body Armor card scan: click to enlarge
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Body Armor:

This character gains +3000 to their defense value.

  • Rarity: S
  • Number: 21
  • Card Type: Item
  • Spirit Energy: 0
Bond of Friends card scan: click to enlarge
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Bond of Friends:

Attach this card to your character in the 5th Match Slot.
This character cannot be discarded from your opponent's card effects.

  • Rarity: C
  • Number: 74
  • Card Type: Event
  • Spirit Energy: 2
Bone Scythe card scan: click to enlarge
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Bone Scythe:

(2) 8000
Effect: If this card is discarded from your Deck or hand by an opponent's card effect, discard the top 5 cards of your opponent's Deck.

  • Rarity: C
  • Number: 106
  • Card Type: Technique
  • Spirit Energy: 0
Circumvention card scan: click to enlarge
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Circumvention:

If your fighter is a villain, discard up to 2 face-up attached cards in play.
If your fighter is a hero, your opponent loses 3 Spirit Energy.

  • Rarity: R
  • Number: 33
  • Card Type: Event
  • Spirit Energy: 1
Claw Extension card scan: click to enlarge
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Claw Extension:

(2) 9000: If you used this attack in your previous Attack Step, this attack deals 1 additional point of damage.

  • Rarity: C
  • Number: 107
  • Card Type: Technique
  • Spirit Energy: 1
Cunning Bandits card scan: click to enlarge
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Cunning Bandits:

Choose a face-up attached card in play and attach it to your fighter without paying its spirit energy.
If you have the Yomi Team Bonus, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck.

  • Rarity: C
  • Number: 75
  • Card Type: Event
  • Spirit Energy: 3
Daunting Inferno card scan: click to enlarge
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Daunting Inferno:

Discard the top 2 cards of your opponent's Deck. If you have the Rokuyukai Team Bonus, choose to either discard an additional 2 cards from your opponent's Deck or to shuffle this card into your Deck.

  • Rarity: S
  • Number: 14
  • Card Type: Event
  • Spirit Energy: 1
Defiance of Authority card scan: click to enlarge
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Defiance of Authority:

If your fighter is a villain, your opponent's fighter gains -500 to their defense value until the end of the turn for each villain in play.
If your opponent has the Koenma Team Bonus, your attacks cannot be reduced or prevented for the rest of the match.

  • Rarity: C
  • Number: 76
  • Card Type: Event
  • Spirit Energy: 2
Demon Compass card scan: click to enlarge
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Demon Compass:

Draw: Discard this card to shuffle 2 cards in your Discard Pile that are not Demon Compass into your Deck.

  • Rarity: C
  • Number: 96
  • Card Type: Item
  • Spirit Energy: 0
Demon Energy Scanner card scan: click to enlarge
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Demon Energy Scanner:

Main: Gain 2 Spirit Energy.

  • Rarity: TS
  • Number: T-6
  • Card Type: Item
  • Spirit Energy: 0
Demon Spiral card scan: click to enlarge
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Demon Spiral:

[2] 8000
Effect: If this card flips face-up when it enters the Arena, you may pay 2 Spirit Energy. If you do, your next attack deals 1 additional point of damage.

  • Rarity: C
  • Number: 108
  • Card Type: Technique
  • Spirit Energy: 2
Demonic Absorption Wall card scan: click to enlarge
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Demonic Absorption Wall:

(2) 6000: Your opponent's attacks gain -2000 to their Attack Value until your next Draw Step.
Effect: This character gains +2000 to their Defense.
Effect: If this card flips face-up when it enters the Arena, your characters gains +2000 Defense until the end of your next turn.

  • Rarity: C
  • Number: 109
  • Card Type: Technique
  • Spirit Energy: 0
Demonic Inhibitor card scan: click to enlarge
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Demonic Inhibitor:

This character's attacks gain +1. Draw: Discard 2 cards from your hand to attach this card to your opponent's fighter.

  • Rarity: TC
  • Number: T-21
  • Card Type: Item
  • Spirit Energy: 0
Demonic Kremastos card scan: click to enlarge
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Demonic Kremastos:

[4] 12,000: If attached to Yoko, this attack deals 1 additional point of damage.
Effect: Your opponent's attacks gain -1000 Attack Value.

  • Rarity: C
  • Number: 110
  • Card Type: Technique
  • Spirit Energy: 2
Demoralize card scan: click to enlarge
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Demoralize:

Your attacks gain +3000 Attack Value until the end of the turn.
If you have the Toguro Team Bonus, your opponent's fighter gains -1000 Defense until your next Draw Step.

  • Rarity: R
  • Number: 34
  • Card Type: Event
  • Spirit Energy: 0
Destined Greatness card scan: click to enlarge
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Destined Greatness:

Your attacks gain -2 attack cost for this turn.
If you have the Raizen Team Bonus, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck.

  • Rarity: S
  • Number: 15
  • Card Type: Event
  • Spirit Energy: 2
Domination card scan: click to enlarge
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Domination:

Attach this card to your fighter.
Draw: Choose a character in play. Until the end of your next Draw Step, that character cannot use any Sideline Effects.
If you have the Masho Team Bonus, your opponent may not use any Sideline Effects.

  • Rarity: C
  • Number: 77
  • Card Type: Event
  • Spirit Energy: 2
Double Bladed Axe card scan: click to enlarge
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Double Bladed Axe:

This character's attacks gain -1 attack cost. At the end of your turn, if you used an attack during your Attack Step, attach this card to your opponent's fighter.

  • Rarity: TC
  • Number: T-22
  • Card Type: Item
  • Spirit Energy: 2
Dr. Ichigaki, Corrupted Geneticist card scan: click to enlarge
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Dr. Ichigaki, Corrupted Geneticist:

(2) 4000: Manipulation: Until the begging of your next Draw Step, this attack gains +1000 Attack Value for each card in your opponent's hand.
(6) 10,000: Enhancement: Discard all attached cards in play.

  • Rarity: C
  • Number: 47
  • Card Type: Villain
  • Team: Ichigaki
  • Defense: 5500
Earth Shinobi, Shrouded Leader card scan: click to enlarge
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Earth Shinobi, Shrouded Leader:

(4) 12,000: Aftershock Effect: Shinobi Stealth: When this character deals any points of damage to your opponent's fighter, switch this character with a character on your Sideline that has the Team Masho Symbol.
Sideline Effect: Main: Shroud: Flip 1 of your Sidelined characters face-down.

  • Rarity: C
  • Number: 48
  • Card Type: Villain/Team Leader
  • Team: Masho
  • Defense: 6000
Exterminated card scan: click to enlarge
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Exterminated:

Discard 2 non-character cards in play.

  • Rarity: TC
  • Number: T-18
  • Card Type: Event
  • Spirit Energy: 3
Final Sacrifice card scan: click to enlarge
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Final Sacrifice:

Discard your hand to end all current floating effects.

  • Rarity: TC
  • Number: T-19
  • Card Type: Event
  • Spirit Energy: 3
Fire Extinguisher card scan: click to enlarge
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Fire Extinguisher:

Draw: You must put the bottom card of your Discard Pile at the bottom of your Deck. If you have the Sarayashki Team Bonus and the bottom card of your Discard Pile is an item, you may attach that item to 1 of your Sidelined Characters.

  • Rarity: C
  • Number: 97
  • Card Type: Item
  • Spirit Energy: 1
Flesh Puppet card scan: click to enlarge
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Flesh Puppet:

(3) 12,000
Effect: While attached, this character gains +2000 to their Defense.

  • Rarity: C
  • Number: 111
  • Card Type: Technique
  • Spirit Energy: 0
Flyby card scan: click to enlarge
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Flyby:

Effect: Draw: You must put the bottom card of your Discard Pile at the bottom of your Deck. If you have the Genkai Team Bonus, and the bottom card of your Discard Pile is a technique, put that card into your hand.

  • Rarity: C
  • Number: 112
  • Card Type: Technique
  • Spirit Energy: 1
Friendly Fire card scan: click to enlarge
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Friendly Fire:

Choose an attack on 1 of your face-up characters in play. Until your next Draw Step, you may use that attack as if it were printed on your fighter.
If your opponent has the Kuroko Team Bonus, your opponent's attacks from the Sideline gain +2 to their attack cost for the rest of the match.

  • Rarity: C
  • Number: 78
  • Card Type: Event
  • Spirit Energy: 1
Gaming System card scan: click to enlarge
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Gaming System:

Draw: Discard this item to search your Deck for 1 item and put it in your hand. Limit once per match.

  • Rarity: TU
  • Number: T-3
  • Card Type: Item
  • Spirit Energy: 0
Genwaku Kyoushu, Assassin card scan: click to enlarge
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Genwaku Kyoushu, Assassin:

(1) 6000: Blinding Slash: If your opponent's fighter is a villain, draw 2 cards.
(2) 8000: Double Cut: If your opponent's fighter is a hero, this attack gains -1 attack cost for the rest of the match.

  • Rarity: C
  • Number: 49
  • Card Type: Neutral
  • Team: Ronin
  • Defense: 4500
Grim Determination card scan: click to enlarge
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Grim Determination:

Deal 1 point of damage to one of your characters in play to do 1 of the following: deal 1 point of damage to any 1 character in play, discard up to 2 attached cards in play, or discard 1 face-up event or item that is in the Winnerís Circle. Damage from this effect cannot be reduced or prevented.

  • Rarity: TX
  • Number: TX-1
  • Card Type: Event
  • Spirit Energy: 2
Grudge Match card scan: click to enlarge
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Grudge Match:

Play this card when your opponent attacks your fighter. Switch your fighter with 1 of your Sidelined characters. Limit once per match. Limit 1 per Deck.

  • Rarity: S
  • Number: 16
  • Card Type: Event
  • Spirit Energy: 4
Gunsotsu card scan: click to enlarge
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Gunsotsu:

(2) 5000: Reinforce: If your opponent's fighter is a hero, your characters in play gain +500 Defense until your next Draw Step for each hero your opponent has in play.
Effect: Jaded: If Ootake, Captain is in play, all of your opponent's characters become villains in addition to their current alignment.

  • Rarity: C
  • Number: 50
  • Card Type: Hero
  • Team: Spirit Defense Force
  • Defense: 5500
Hajime! card scan: click to enlarge
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Hajime!:

During Setup, if all of your characters in play do not have a Team Symbol, you may search your Deck for this card and put it face-up in the Winnerís Circle. Limit 1 per Deck.
Draw: Draw a card.

  • Rarity: TP
  • Number: TP-4
  • Card Type: Event
  • Spirit Energy: 0
Handstand Kick card scan: click to enlarge
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Handstand Kick:

(1) 5000
Effect: This character's attacks gain +3000 Attack Value.

  • Rarity: C
  • Number: 113
  • Card Type: Technique
  • Spirit Energy: 1
Haunted by the Past card scan: click to enlarge
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Haunted by the Past:

Your opponent loses all of his or her Team Bonuses until the end of this match. Limit 1 per Deck.

  • Rarity: S
  • Number: 17
  • Card Type: Event
  • Spirit Energy: 4
Heroic Aspirations card scan: click to enlarge
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Heroic Aspirations:

If your fighter is a hero, your attacks gain +1000 Attack Value until the end of the turn for each hero in play.
If your opponent has the Sensui Team Bonus, discard 1 of your opponent's face-up cards that are in the Winner's Circle.

  • Rarity: C
  • Number: 79
  • Card Type: Event
  • Spirit Energy: 2
Hiei, Cursed Child card scan: click to enlarge
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Hiei, Cursed Child:

(1) 1000: Theft: Choose a face-up item in play and attach it to this character without paying its Spirit cost.
(3) 5000: Incapacitate: Your opponent chooses an attached card that he or she controls and discards it.

  • Rarity: C
  • Number: 51
  • Card Type: Villain
  • Team: Ronin
  • Defense: 4000
Hiei, Mukuro`s General card scan: click to enlarge
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Hiei, Mukuro's General:

(2) 7000: Power Surge: If this attack deals 1 point of damage, your attacks gain +4000 attack power until the end of your next turn. If this attack deals 2 points of damage, draw 2 cards at the end of this turn. If this attack deals 3 points of damage, deal 1 point of damage to 1 of your opponent's characters in play.

  • Rarity: R
  • Number: 23
  • Card Type: Hero/Villain
  • Team: Mukuro
  • Defense: 6500
Hokushin, Paranormal Taoist card scan: click to enlarge
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Hokushin, Paranormal Taoist:

[4] 3000: Reach-around: You may pay 4 Spirit Energy to use this attack again during this Attack Step.
(2) 3000: Reach: You may attack a character on your opponent's Sideline instead of attacking his or her fighter.

  • Rarity: TC
  • Number: T-14
  • Card Type: Hero
  • Team: Raizen
  • Defense: 6000
Human Enhancements card scan: click to enlarge
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Human Enhancements:

Discard a face-up non-character card in play. If you have the Ichigaki Team Bonus, you may discard an additional non-character card in play, and your attacks gain +2000 attack vallue until your next Draw Step.

  • Rarity: C
  • Number: 80
  • Card Type: Event
  • Spirit Energy: 1
Human World`s Protectors card scan: click to enlarge
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Human World's Protectors:

All players draw 2 cards.If you have the Urameshi Team Bonus, your Sideline characters cannot be dealt points of damage for the rest of the match.

  • Rarity: U
  • Number: 8
  • Card Type: Event
  • Spirit Energy: 2
Humanity Returned card scan: click to enlarge
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Humanity Returned:

Choose an item and/or a technique in your Discard Pile and shuffle it/them into your Deck. If your opponent has the Ichigaki Team Bonus, attach the chosen card(s) to 1 of your characters in play without paying its/their spirit cost.

  • Rarity: C
  • Number: 81
  • Card Type: Event
  • Spirit Energy: 1
Icy Battlefield card scan: click to enlarge
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Icy Battlefield:

(2) 6000: Until your next Draw Step, your opponent's attacks gain -500 Attack Value for each technique you have in play.
Effect: Any attacks used a second time during your Attack Step gain -1 attack cost.

  • Rarity: C
  • Number: 114
  • Card Type: Technique
  • Spirit Energy: 1
Icy Glare card scan: click to enlarge
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Icy Glare:

If you use an attack during your Attack Step this turn, draw a card at the end of your turn.
If you have the St. Beasts Team Bonus, draw a card.

  • Rarity: R
  • Number: 35
  • Card Type: Event
  • Spirit Energy: 1
Identity Theft card scan: click to enlarge
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Identity Theft:

(2) XXXX: Choose an attack on a face-up card in play. This attack copies the chosen attack, except for its attack cost.

  • Rarity: C
  • Number: 115
  • Card Type: Technique
  • Spirit Energy: 3
Impeded Progress card scan: click to enlarge
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Impeded Progress:

Attach this card to 1 of your characters in play.
Neither player may gain spirit energy from card effects.
If your opponent has the Urameshi Team Bonus, you may gain spirit energy from your card effects.

  • Rarity: C
  • Number: 82
  • Card Type: Event
  • Spirit Energy: 3
Imprisonment card scan: click to enlarge
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Imprisonment:

Put the bottom 5 cards of your opponent's Discard Pile face-down in the Winner's Circle.
If your opponent has the Mukuro Team Bonus, put the top 2 cards of your opponent's Deck face-down in the Winner's Circle and shuffle this card into your Deck.

  • Rarity: C
  • Number: 83
  • Card Type: Event
  • Spirit Energy: 1
Inhuman Potential card scan: click to enlarge
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Inhuman Potential:

Your attacks gain -2 attack cost for the rest of the match. Skip your next Draw Step.

  • Rarity: R
  • Number: 36
  • Card Type: Event
  • Spirit Energy: 1
Insatiable card scan: click to enlarge
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Insatiable:

All floating effects end.If your opponent has the Raizen Team Bonus, draw a card for each Team Leader that is in play and in the Winner's Circle.
You cannot play events for the rest of the turn.You cannot end floating effects for the rest of the game.

  • Rarity: S
  • Number: 18
  • Card Type: Event
  • Spirit Energy: 3
Itsuki, Yaminate card scan: click to enlarge
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Itsuki, Yaminate:

Sideline Effect: Exertion: If you have the Sensui Team Bonus, the cards that you discard to pay for attacks may go under Gateway instead of into your Discard Pile.
Effect: Draw: Ultimate Sacrifice: If your Gateway is in the Winner's Circle, you may defeat this character to put all cards in your hand under Gateway.

  • Rarity: C
  • Number: 52
  • Card Type: Villain
  • Team: Sensui
  • Defense: 6000
Jin, the Wind Master card scan: click to enlarge
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Jin, the Wind Master:

[4] 5000: Jet Stream: You may pay 4 Spirit Energy to use this attack again this Attack Step.
(1) 4000: Hypersonic Speed: You may use this attack a second time this Attack Step.

  • Rarity: TS
  • Number: T-4
  • Card Type: Hero
  • Team: Kurama
  • Defense: 5000
Joker card scan: click to enlarge
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Joker:

Draw: Discard this item to discard up to 2 attached cards that are in the Arena.

  • Rarity: S
  • Number: 22
  • Card Type: Item
  • Spirit Energy: 1
Jorge Satome, Superhero card scan: click to enlarge
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Jorge Satome, Superhero:

(1) 4000: Dependability: Shuffle the bottom 5 cards of your Discard Pile into your Deck.
(2) 7000: Thick Skin: You may pay 2 spirit energy to heal 1 point of damage on this character.

  • Rarity: R
  • Number: 24
  • Card Type: Hero
  • Team: Koenma
  • Defense: 7000
Karasu, Methodical Tactician card scan: click to enlarge
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Karasu, Methodical Tactician:

(1) 6000: Reemerge: Shuffle the bottom 5 cards of your Discard Pile into your Deck.
(3) 10,000: Power Absolute: If you use the Toguro Team Bonus this turn, draw 2 cards at the end of this turn.

  • Rarity: C
  • Number: 53
  • Card Type: Villain
  • Team: Toguro
  • Defense: 5500
Kazuma, Kuwabara card scan: click to enlarge
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Kazuma, Kuwabara:

(1) 8000: Spirit Slash: Deal this character 1 point of damage at the end of this turn.
(2) 12,000: Dimensional Slash: Deal this character 1 point of damage at the end of this turn. Effect: Attack: Honor Sacrifice: If this character has more damage than your opponent's fighter, deal 1 point of damage to your opponent's fighter.

  • Rarity: R
  • Number: 25
  • Card Type: Hero
  • Team: Urameshi
  • Defense: 6000
Kirin, Demonic Arts Guru card scan: click to enlarge
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Kirin, Demonic Arts Guru:

(2) 9000: Drum-punch
Sideline Effect: Main: Assistance: Once per match, deal this character 1 point of damage for your fighter to gain +3000 Attack Value for the rest of the match.

  • Rarity: C
  • Number: 54
  • Card Type: Villain
  • Team: Mukuro
  • Defense: 5000
Kiseichu, Parasite Demon card scan: click to enlarge
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Kiseichu, Parasite Demon:

(1) 4000: Possession: Choose an attached event that your opponent controls and attach it to this character without paying its Spirit cost.
(2) XXXX: Ability Theft: Choose an attack on 1 of your opponent's face-up cards in play. This attack copies the chosen attack, except for its Attack Cost.

  • Rarity: C
  • Number: 55
  • Card Type: Neutral
  • Team: Yomi
  • Defense: 5500
Kiyoshi Mitarai card scan: click to enlarge
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Kiyoshi Mitarai:

(1) 4000: Minor Cut: You may search your Deck for a card with 'Territory' in the title and put it in your hand.
Effect: Drop of Blood: When this character enters the Arena, you may search your Deck for a technique and put it in your hand.

  • Rarity: C
  • Number: 56
  • Card Type: Hero
  • Team: Genkai
  • Defense: 5000
Kokou, Repressed Lover card scan: click to enlarge
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Kokou, Repressed Lover:

(3) 11,000: Disabling Blow: Your opponent's character's attacks gain +1 attack cost until your next Draw Step.
(4) 14,000: Focusing Maneuver: Your attacks gain -1 attack cost for the rest of the match.

  • Rarity: R
  • Number: 26
  • Card Type: Hero
  • Team: Raizen's Alliance
  • Defense: 6000
Komada card scan: click to enlarge
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Komada:

(1) 4000: Refresh: Shuffle the bottom 10 cards of your Discard Pile into your Deck.
(3) 8000: Donation: You may choose any number of items attached to this character and attach them to 1 of your Sidelined characters.

  • Rarity: C
  • Number: 57
  • Card Type: Hero
  • Team: Sarayashki
  • Defense: 3500
Koto, the MC card scan: click to enlarge
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Koto, the MC:

(1) 4000 Twirl
Sideline Effect: Draw: Stir the Crowd: If your opponent has a Team Bonus, draw 2 cards.
Sideline Effect: Attack: Finale: At the end of your turn discard your hand.

  • Rarity: TR
  • Number: T-7
  • Card Type: Neutral
  • Team: Ronin
  • Defense: 4000
Kurama, Calm Cruelty card scan: click to enlarge
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Kurama, Calm Cruelty:

(2) 7000: Appropriate: Choose a face-up card attached to your opponent's fighter and attach it to this character without paying its spirit cost.
Effect: Main: Agility: You may discard any number of cards from your hand to draw the same number of cards.

  • Rarity: R
  • Number: 27
  • Card Type: Hero
  • Team: Yomi
  • Defense: 6000
Kurama, Strategic Leader card scan: click to enlarge
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Kurama, Strategic Leader:

(1) 6000: Rose Missile
(2) 10,000: Thorn Wheel: Discard a face-up non-character card you control.
Sideline Effect: Main: Treaty: Once per match you may pay 4 Spirit Energy to gain the Team Bonus of your choice until the end of the match.

  • Rarity: C
  • Number: 58
  • Card Type: Hero/Team Leader
  • Team: Kurama
  • Defense: 6000
Life Energy Transfer card scan: click to enlarge
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Life Energy Transfer:

If Kuwabara is your fighter, heal all points of damage on all characters you control.

  • Rarity: S
  • Number: 19
  • Card Type: Event
  • Spirit Energy: 6
Lightning Absorption card scan: click to enlarge
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Lightning Absorption:

[2] 6000
Draw: Gain 2 spirit energy.

  • Rarity: C
  • Number: 116
  • Card Type: Technique
  • Spirit Energy: 0
Makeup card scan: click to enlarge
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Makeup:

This character's attacks gain +3000 Attack Value.

  • Rarity: C
  • Number: 98
  • Card Type: Item
  • Spirit Energy: 0
Materialize card scan: click to enlarge
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Materialize:

Search your Deck for an event that can be put in the Winner's Circle after it is played, and put it in your hand. If you have the Sensui Team Bonus, put that card into the Winner's Circle without paying its spirit cost.

  • Rarity: R
  • Number: 37
  • Card Type: Event
  • Spirit Energy: 2
Mischief card scan: click to enlarge
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Mischief:

Look at your opponent's hand and choose a card. Discard the chosen card.
If you have the Yomi Team Bonus, you may pay 2 spirit energy to discard a card at random from your opponent's hand.

  • Rarity: R
  • Number: 38
  • Card Type: Event
  • Spirit Energy: 1
Miyamoto card scan: click to enlarge
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Miyamoto:

(1) 3000: Generosity: Choose 2 items in your Discard Pile and attach them to 1 of your Sidelined characters.
Effect: Adaptability: Items attaching to this character cost -1 Spirit Energy.

  • Rarity: TC
  • Number: T-15
  • Card Type: Hero
  • Team: Sarayashki
  • Defense: 3500
Mother`s Tear card scan: click to enlarge
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Mother's Tear:

Attack: Pay 3 Spirit Energy to draw 2 cards.

  • Rarity: TR
  • Number: T-10
  • Card Type: Item
  • Spirit Energy: 1
Mukuro`s Spirit of Words card scan: click to enlarge
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Mukuro's Spirit of Words:

Draw: Discard this item to search your Deck for an item and put it to your hand.
If this card flips face-up when it enters the Arena, you may search your Deck for an item and put it in your hand at the end of this turn.

  • Rarity: P
  • Number: P-3
  • Card Type: Item
  • Spirit Energy: 2
Mukuro, Tortured Sovereign card scan: click to enlarge
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Mukuro, Tortured Sovereign:

[3] 6000: PMT: Name a card. Search your opponent's Deck for 1 copy of that card and discard it. (3) 10,000: Shift: Your opponent discards a card at random from his or her hand.

  • Rarity: C
  • Number: 59
  • Card Type: Villain/Team Leader
  • Team: Mukuro
  • Defense: 7000
Nankai card scan: click to enlarge
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Nankai:

(4) 10,000: Empower: If 'Team Raizen's Support' is face-up in the Winner's Circle, all characters in play are Team Leaders for the rest of the game.
Sideline Effect: Draw: Promote: Choose a character in play. The chosen character is a Team Leader until the end of your next Draw Step.

  • Rarity: TC
  • Number: T-16
  • Card Type: Hero
  • Team: Raizen
  • Defense: 6000
Natsume, Resilient Warrior card scan: click to enlarge
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Natsume, Resilient Warrior:

[2] 6000: Recall: Discard a card from your hand to draw the bottom card of your Discard Pile.
(3) 9000: Debilitate: Your opponent cannot heal points of damage for the rest of the match.

  • Rarity: C
  • Number: 60
  • Card Type: Hero
  • Team: Raizen's Alliance
  • Defense: 5500
Okubo card scan: click to enlarge
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Okubo:

(2) 4000: Family Honor: Search your Deck for 2 items and attach them to 1 of your Sidelined characters.
Effect: Kuwabara's Protection: Your face-down attached cards cannot be discarded by card effects.

  • Rarity: C
  • Number: 61
  • Card Type: Hero
  • Team: Sarayashki
  • Defense: 3500
Overextend card scan: click to enlarge
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Overextend:

Your opponent's attack's gain +1 attack cost until your next Draw Step. If your opponent has the Toguro Team Bonus, this effect lasts for the rest of the match instead.

  • Rarity: C
  • Number: 84
  • Card Type: Event
  • Spirit Energy: 2
Overloaded card scan: click to enlarge
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Overloaded:

Each player skips his/her next Main Step.
If your opponent has the St. Beasts Team Bonus, your characters in play gain +3000 defense value until the end of the match.
Limit once per match

  • Rarity: C
  • Number: 85
  • Card Type: Event
  • Spirit Energy: 0
Overwhelming Kill card scan: click to enlarge
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Overwhelming Kill:

If the attack power of your attack this turn is at least 4 or more times your opponent's character's Defense, your opponent's character takes 4 points of damage from the attack instead of 2.

  • Rarity: R
  • Number: 39
  • Card Type: Event
  • Spirit Energy: 2
Overwhelming Odds card scan: click to enlarge
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Overwhelming Odds:

Play this card immediately after you play an an event that cannot attach nor be put into the Winner's Circle. Copy the effects of that event.
If your opponent has the Sarayashki Team Bonus, choose 2 face-down cards attached to 1 of your opponent's Sideline characters and attach them to your fighter without paying their spirit energy.
Limit 1 per Deck.

  • Rarity: R
  • Number: 40
  • Card Type: Event
  • Spirit Energy: 3
Point Blank card scan: click to enlarge
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Point Blank:

Deal 1 point of damage to 1 of your characters in play to do 1 of the followig: deal 1 point of damage to any 1 character in play, discard up to 2 attached cards in play, or discard 1 face-up event or item that is in the Winner's Circle. Damage from this effect cannot be reduced or prevented.

  • Rarity: P
  • Number: P-2
  • Card Type: Event
  • Spirit Energy: 15
Preemptive Strike card scan: click to enlarge
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Preemptive Strike:

Your attacks gain +2000 Attack Value until your next Draw Step. If attacking a character on the Sideline, your attacks gain +4000 Attack Value instead. If you have the Kuroko Team Bonus, shuffle this card into your Deck.

  • Rarity: C
  • Number: 86
  • Card Type: Event
  • Spirit Energy: 0
Provocation card scan: click to enlarge
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Provocation:

Your opponent discards a card at random from his or her hand.
If you have the Uraotogi Team Bonus, shuffle this card into your Deck.

  • Rarity: R
  • Number: 41
  • Card Type: Event
  • Spirit Energy: 1
Puu card scan: click to enlarge
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Puu:

Effect: Evade: Any attacks used against this character are reduced to their printed Attack Power. Sideline Effect: Molt: Any cards attached to this character are immediately discarded.

  • Rarity: U
  • Number: 7
  • Card Type: Hero
  • Team: Ronin
  • Defense: 8000
Raizen Supremacy card scan: click to enlarge
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Raizen Supremacy:

Choose a character in play. The chosen character is now a Team Leader for the rest of the match.
If you have the Raizen Team Bonus, all characters in play are Team Leaders for the rest of the game.

  • Rarity: C
  • Number: 87
  • Card Type: Event
  • Spirit Energy: 2
Raizen, Bloodthirsty Pacifist card scan: click to enlarge
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Raizen, Bloodthirsty Pacifist:

(1) 7000: Ravenous Hunger
(2) 10,000: Blind Rage: Discard your hand and draw the same number of cards you discarded in this way.
Effect: Endurance: All damage from the attacks on techniques used against this character are reduced to 0.

  • Rarity: R
  • Number: 28
  • Card Type: Hero/Villain/Team Leader
  • Team: Raizen
  • Defense: 7500
Reality Shift card scan: click to enlarge
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Reality Shift:

If you deal points of damage to your opponent's fighter during your Attack Step this turn, then until your next Draw Step, your opponent cannot put or shuffle cards from his or her Discard Pile into his or her Deck. If you have the Mukuro Team Bonus, this effect lasts for the rest of the match instead.

  • Rarity: C
  • Number: 88
  • Card Type: Event
  • Spirit Energy: 2
Recuperation card scan: click to enlarge
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Recuperation:

Shuffle 5 cards in your Discard Pile into your Deck. Limit once per match. Limit 1 per Deck.

  • Rarity: U
  • Number: 9
  • Card Type: Event
  • Spirit Energy: 1
Reincarnation card scan: click to enlarge
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Reincarnation:

Both players discard all cards in their hands and then each player draws cards equal to the number of cards that he/she discarded in this way. Limit once per match.

  • Rarity: U
  • Number: 10
  • Card Type: Event
  • Spirit Energy: 0
Renewed Kinship card scan: click to enlarge
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Renewed Kinship:

Your attacks gain +3000 Attack Value for the rest of the turn.
If your fighter lost the previous match, your characters gain +2000 Defense and their attacks gain +3000 Attack Value for the rest of the match.

  • Rarity: C
  • Number: 89
  • Card Type: Event
  • Spirit Energy: 1
Retaliation card scan: click to enlarge
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Retaliation:

Play this card when your opponent would use a card effect that discards cards from your Deck. Stop that effect, and if your opponent has the Rokuyukai Team Bonus, deal 2 points of damage to your opponent's fighter. Limit once per match.

  • Rarity: R
  • Number: 42
  • Card Type: Event
  • Spirit Energy: 2
Risho, Earthen Master card scan: click to enlarge
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Risho, Earthen Master:

(2) 6000: Fissure: You may attack 1 of your opponent's Sidelined characters instead of your opponent's fighter.
(4) 9000: Counterstrike: If your opponent dealt any of your characters damage during the last turn, this attack deals 1 additional point of damage.

  • Rarity: C
  • Number: 62
  • Card Type: Villain/Team Leader
  • Team: Masho
  • Defense: 5000
Roto, Malicious Shapeshifter card scan: click to enlarge
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Roto, Malicious Shapeshifter:

(0) 2000: Provoke: Discard the top card of both players' Decks.
(2) 4000: Sideswipe: You may attack 1 of your opponent's Sidelined characters instead of attacking his or her fighter.

  • Rarity: S
  • Number: 12
  • Card Type: Villain
  • Team: Rokuyukai
  • Defense: 5500
Ruler`s Regard card scan: click to enlarge
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Ruler's Regard:

Attach this card to 1 of your characters in play.
At the beginning of your Draw Step, put the bottom card of your Discard Pile at the bottom of your Deck. If you have the Koenma Team Bonus, shuffle the bottom 2 cards of your Discard Pile into your Deck instead.

  • Rarity: C
  • Number: 90
  • Card Type: Event
  • Spirit Energy: 2
Rurimaru Stones card scan: click to enlarge
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Rurimaru Stones:

Draw: You must draw a card. If this card flips face-up when it enters the Arena, draw 2 cards. If this card flips face-up when it enters the Arena, pay 2 Spirit Energy or discard this item.

  • Rarity: TR
  • Number: T-11
  • Card Type: Item
  • Spirit Energy: 2
Sanctuary card scan: click to enlarge
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Sanctuary:

Until the end of the match, your Spirit Energy cannot be reduced by your opponentís card effects. Limit 1 per Deck.

  • Rarity: P
  • Number: P-4
  • Card Type: Event
  • Spirit Energy: 2
Sasuga, Paramour card scan: click to enlarge
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Sasuga, Paramour:

(1) 5000: Flirt: Your opponent's fighter gains -1000 Defense until the beginning of your next Draw Step.
Sideline Effect: Natural Charisma: All attacks against this character gain -2000 Attack Value.

  • Rarity: C
  • Number: 63
  • Card Type: Hero
  • Team: Ronin
  • Defense: 5000
Seiryu, Blue Dragon card scan: click to enlarge
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Seiryu, Blue Dragon:

(1) 6000: Black Ice: This attack gains +1000 Attack Value for each card attached to this character until your next Draw Step.
(3) 9000: Equip: Search your Deck for an item and attach it to this character without paying its Spirit cost.
Sideline Effect: Draw: Supremacy: If you have the St. Beasts Team Bonus, draw a card.

  • Rarity: R
  • Number: 29
  • Card Type: Villain
  • Team: Saint Beasts
  • Defense: 5500
Seitei card scan: click to enlarge
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Seitei:

[3] 6000: Influence: Until your next Draw Step, your opponent's fighter gains -500 Defense for each Team Leader in play.
(3) 9000: Summon: If your opponent has any Sidelined characters, he or she must switch his or her fighter with 1 of those characters.

  • Rarity: C
  • Number: 64
  • Card Type: Hero
  • Team: Raizen
  • Defense: 6000
Serenity card scan: click to enlarge
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Serenity:

When you play this card, put it face-up in the Winnerís Circle.
Your maximum Spirit is now 15 instead of 10.
Limit 1 per Deck.

  • Rarity: P
  • Number: P-1
  • Card Type: Event
  • Spirit Energy: 5
Shachi, Unseated Commander card scan: click to enlarge
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Shachi, Unseated Commander:

(2) 4000: Trident Thrust: This character's attacks gain +2000 Attack Value for the rest of the match.
(3) 12,000: All Out: You can only discard events to pay for this attack.

  • Rarity: C
  • Number: 65
  • Card Type: Villain
  • Team: Yomi
  • Defense: 5000
Shigure, Surgeon of the Damned card scan: click to enlarge
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Shigure, Surgeon of the Damned:

(1) 0: Precise Slash: Deal 1 point of damage to your opponent's fighter.
(2) 8000: Weapons Mastery: Until your next Draw Step, this attack gains +1000 to your attack value for each item attached to your opponent's fighter.

  • Rarity: C
  • Number: 66
  • Card Type: Villain
  • Team: Mukuro
  • Defense: 5000
Shinobis Unmasked card scan: click to enlarge
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Shinobis Unmasked:

Choose a character on your opponent's Sideline and flip all of its attached cards face-up. Your opponent must pay the spirit cost for those cards or discard each card that doesn't get paid for. If your opponent has the Masho Team Bonus, flip all the cards your opponent has in play face-up instead.

  • Rarity: C
  • Number: 91
  • Card Type: Event
  • Spirit Energy: 3
Shoe card scan: click to enlarge
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Shoe:

This characters attacks gain +2000 Attack Value. If attached to a hero, this character's attacks gain +3000 Attack Value instead.

  • Rarity: C
  • Number: 100
  • Card Type: Item
  • Spirit Energy: 0
Shougo Satou, Sympathetic Psychic card scan: click to enlarge
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Shougo Satou, Sympathetic Psychic:

(1) 5000: Self-Defense
Effect: Augment: All of your Sidelined characters gain -1 Attack Cost and +1000 Attack Value.

  • Rarity: C
  • Number: 67
  • Card Type: Hero
  • Team: Kuroko
  • Defense: 4000
Shura, Mischievous Prince card scan: click to enlarge
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Shura, Mischievous Prince:

(2) 6000: Combat Training: This character's attacks gain +2000 Attack Value for the rest of the match.
(3) 10,000: Combo: You may attack with this character a second time this Attack Step. Your attacks gain +1 attack cost for the rest of the turn.

  • Rarity: R
  • Number: 30
  • Card Type: Villain
  • Team: Yomi
  • Defense: 6500
Soruja card scan: click to enlarge
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Soruja:

(1) 0: Righteousness: Until your next Draw Step, this attack gains +1000 to your attack value for each hero in play.
Effect: Jaded: If Ootake, Captain is in play, all of your opponent's characters become villains in addition to their current alignment.

  • Rarity: C
  • Number: 68
  • Card Type: Hero
  • Team: Spirit Defense Force
  • Defense: 4500
Soul Exchange card scan: click to enlarge
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Soul Exchange:

Count your Discard Pile and shuffle it into your Deck. Discard that number of cards from your Deck. The number of cards discarded in this way cannot be modified or prevented.
You may not shuffle cards from your Discard Pile into your Deck for the rest of the match.

  • Rarity: TS
  • Number: T-5
  • Card Type: Event
  • Spirit Energy: 0
Space Tornado Hand card scan: click to enlarge
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Space Tornado Hand:

(3) 7000: You may discard 3 cards from your hand to use this attack again during this Attack Step.

  • Rarity: C
  • Number: 117
  • Card Type: Technique
  • Spirit Energy: 2
Sphere of Protection card scan: click to enlarge
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Sphere of Protection:

(3) 8000: Your opponent's attacks deal a maximum of 1 point of damage until your next Draw Step.
Effect: If this card flips face-up when it enters the Arena, you may pay 4 spirit energy to prevent your opponent from attacking during his or her next Attack Step.

  • Rarity: C
  • Number: 118
  • Card Type: Technique
  • Spirit Energy: 1
Spirit Blast card scan: click to enlarge
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Spirit Blast:

(1) 4000: Gain 4 Spirit Energy and your opponent loses 4 Spirit Energy.
Effect: This character's attacks gain -1 attack cost.

  • Rarity: TC
  • Number: T-23
  • Card Type: Technique
  • Spirit Energy: 2
Spirit Detective Briefcase card scan: click to enlarge
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Spirit Detective Briefcase:

Main: If attached to a hero, gain 3 Spirit Energy. If attached to Botan and the bottom card of your Discard Pile is an item, put the bottom card of your Discard Pile at the bottom of your Deck.

  • Rarity: U
  • Number: 11
  • Card Type: Item
  • Spirit Energy: 1
Spirit Siphon card scan: click to enlarge
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Spirit Siphon:

Until the end of your turn, your attacks printed on your characters now have a spirit attack cost equal to the printed attack cost instead of the printed attack cost.
If your opponent has the Uraotogi Team Bonus, then at the end of your turn draw cards until you have 6 in your hand.

  • Rarity: C
  • Number: 92
  • Card Type: Event
  • Spirit Energy: 0
Stern Teachings card scan: click to enlarge
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Stern Teachings:

Put both players' Discard Piles face-down in the Winner's Circle.
If your opponent has the Yomi Team Bonus, cards in your Discard Pile cannot be targeted by your opponent's effects, including Team Bonuses, for the rest of the match.
Limit once per match.

  • Rarity: S
  • Number: 20
  • Card Type: Event
  • Spirit Energy: 2
Struggle for Parity card scan: click to enlarge
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Struggle for Parity:

Play this card when your opponent uses a card effect that draws any number of cards. Draw the same number of cards. If your opponent has the Spirit Defense Force Team Bonus, your opponent loses all Sideline Effects for the rest of the match.

  • Rarity: C
  • Number: 93
  • Card Type: Event
  • Spirit Energy: 1
Suzaku`s Orb card scan: click to enlarge
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Suzaku's Orb:

This character's attacks gain +1000 Attack Value. When any of your attacks deal damage to your opponent's fighter, your opponent discards the top card of his or her Deck for each point of damage dealt. If this card is discarded from your Deck or hand by an opponent's card effect, draw 2 cards.

  • Rarity: C
  • Number: 99
  • Card Type: Item
  • Spirit Energy: 1
Switchblade card scan: click to enlarge
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Switchblade:

This character's attacks gain +2000 to their Attack Value. If this card flips face-up when it enters the Arena, your attacks gain +4000 to your Attack Value until the end of your next Attack Step.

  • Rarity: C
  • Number: 101
  • Card Type: Item
  • Spirit Energy: 0
Sword of Second Energy card scan: click to enlarge
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Sword of Second Energy:

[4] 6000: You may pay 4 Spirit Energy to use this attack again during this Attack Step.
Effect: Draw: If you used this technique during your previous turn gain 4 Spirit Energy.

  • Rarity: C
  • Number: 119
  • Card Type: Technique
  • Spirit Energy: 2
Tactical Advantage card scan: click to enlarge
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Tactical Advantage:

(3) 9000: Until the beginning of your next Draw Step, this character takes no points of damage from attacks that have an attack cost of 1 (after modifiers).

  • Rarity: C
  • Number: 120
  • Card Type: Technique
  • Spirit Energy: 2
Taunt card scan: click to enlarge
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Taunt:

Attach this card to one of your characters in play.
Your other attached events cannot be discarded from card effects.
Limit 1 per Deck.

  • Rarity: C
  • Number: 94
  • Card Type: Event
  • Spirit Energy: 5
The Past Resolved card scan: click to enlarge
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The Past Resolved:

Discard all attached cards in play. If your opponent has the Genkai Team Bonus, your attacks gain +1000 Attack Value until the end of this turn for each card discarded in this way. Limit once per match. Limit 1 per Deck.

  • Rarity: TC
  • Number: T-20
  • Card Type: Event
  • Spirit Energy: 4
Tornado Attack card scan: click to enlarge
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Tornado Attack:

[3] 7000: You may pay 3 Spirit Energy to use this attack again during this Attack Step.

  • Rarity: C
  • Number: 121
  • Card Type: Technique
  • Spirit Energy: 2
Tornado Fists card scan: click to enlarge
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Tornado Fists:

(2) 2000: This attack gains +1000 attack power for this turn for each spirit energy you have.

  • Rarity: R
  • Number: 45
  • Card Type: Technique
  • Spirit Energy: 0
Touou card scan: click to enlarge
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Touou:

(2) 2000: Rush: You may discard 2 cards from your hand to use this attack again during this Attack Step.
(2) 6000: Hide: At the end of this turn, you may switch this character with 1 of your Sidelined characters.

  • Rarity: C
  • Number: 69
  • Card Type: Hero
  • Team: Raizen
  • Defense: 6000
Trident card scan: click to enlarge
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Trident:

This character's attacks gain +5000 attack power.

  • Rarity: R
  • Number: 43
  • Card Type: Item
  • Spirit Energy: 3
Twilight card scan: click to enlarge
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Twilight:

For the rest of the match, your opponent may not shuffle any cards from his or her Discard Pile back into his or her Deck. Limit 1 per Deck.

  • Rarity: TU
  • Number: T-2
  • Card Type: Event
  • Spirit Energy: 4
Ultimate Sacrifice card scan: click to enlarge
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Ultimate Sacrifice:

During setup, you may search your Deck for this card and put it in the Winner's Circle face-up.
Your attacks gain +5000 attack power and -1 attack cost.
At the end of your 5th turn, you lose the game.
Limit 1 per Deck.

  • Rarity: G
  • Number: 3
  • Card Type: Event
  • Spirit Energy: 0
Ura Urashima card scan: click to enlarge
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Ura Urashima:

(2) 5000: Double-cross: If your opponent has at least 3 cards in his or her hand, this attack gains +2000 Attack Value until your next Draw Step, and your opponent discards 2 cards at random from his or her hand.

  • Rarity: C
  • Number: 70
  • Card Type: Villain
  • Team: Uraotogi
  • Defense: 5000
Yoko, Systematic Larcenist card scan: click to enlarge
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Yoko, Systematic Larcenist:

(1) 1000: Larceny: Choose a face-up attached card in play and attach it to this character without paying its spirit cost.
(2) 6000: Prepare: If your opponent's fighter has any attached cards, draw a card.

  • Rarity: C
  • Number: 71
  • Card Type: Villain
  • Team: Ronin
  • Defense: 5000
Yomi`s Spirit of Words card scan: click to enlarge
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Yomi's Spirit of Words:

Draw: You may pay 1 Spirit Energy to choose 1 event in your Discard Pile and shuffle it into your Deck. If this card flips face-up when it enters the Arena, you may search your Deck for an event and put it in your hand at the end of this turn.

  • Rarity: C
  • Number: 102
  • Card Type: Item
  • Spirit Energy: 1
Yomi, Reckless Thief card scan: click to enlarge
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Yomi, Reckless Thief:

(1) 1000: Larceny: Choose a face-up attached card in play and attach it to this character without paying its spirit cost.
(2) 6000: Snare: If your opponent's fighter has any attached cards, discard a card at random from your opponent's hand.

  • Rarity: C
  • Number: 72
  • Card Type: Villain
  • Team: Ronin
  • Defense: 5000
Yomi, Sightless God (Lower Left) card scan: click to enlarge
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Yomi, Sightless God (Lower Left):

(6) 40,000: Raw Power: For the rest of the game, your Yomi Team Bonus gains -1 Spirit Energy.

  • Rarity: G
  • Number: 1
  • Card Type: Hero/Villain/Team Leader
  • Team: Yomi
Yomi, Sightless God (Lower Right) card scan: click to enlarge
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Yomi, Sightless God (Lower Right):

(4) 14,000: Blind Strike: Discard the top 2 cards of your opponent's Deck.

  • Rarity: TG
  • Number: T-1
  • Card Type: King/Hero/Villain/Team Leader
  • Team: Yomi
  • Defense: 7000
Yomi, Sightless God (Upper Left) card scan: click to enlarge
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Yomi, Sightless God (Upper Left):

Effect: Heightened Senses: When you play a card from your opponent's Discard Pile, draw a card.

  • Rarity: U
  • Number: 5
  • Card Type: Hero/Villain/Team Leader
  • Team: Yomi
  • Defense: 7000
Yomi, Sightless God (Upper Right) card scan: click to enlarge
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Yomi, Sightless God (Upper Right):

(2) 11,000: Intimidation: Your opponent discards a card at random from his or her hand.

  • Rarity: U
  • Number: 6
  • Card Type: Hero/Villain/Team Leader
  • Team: Yomi
Youda, Veteran Advisor card scan: click to enlarge
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Youda, Veteran Advisor:

(3) 6000: Scout: Name a card. Search your opponent's Deck for 1 copy of the chosen card and discard it.
Effect: Restraint: Your opponent cannot shuffle or put cards from his or her Discard Pile into his or her Deck.

  • Rarity: TR
  • Number: T-8
  • Card Type: Hero
  • Team: Yomi
  • Defense: 5000
Yukina`s Gift card scan: click to enlarge
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Yukina's Gift:

Draw: You may pay 2 spirit energy to keep your opponent from playing events for the rest of this turn.

  • Rarity: TR
  • Number: T-12
  • Card Type: Item
  • Spirit Energy: 0
Yusuke`s Fury card scan: click to enlarge
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Yusuke's Fury:

Your fighter may attack a second time this Attack Step.
Limit 1 per Deck.

  • Rarity: G
  • Number: 4
  • Card Type: Event
  • Spirit Energy: 3
Yusuke, Demonic Heir card scan: click to enlarge
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Yusuke, Demonic Heir:

(0) 0: Rebellion: This attack gains +2000 Attack Value for each Team Leader in play until your next Draw Step.
Sideline Effect: Overpower: Attacks from your Characters with the Raizen Team Symbol cannot have their costs, Attack Value, damage, and effects reduced or prevented in any way.

  • Rarity: R
  • Number: 31
  • Card Type: Hero
  • Team: Raizen
  • Defense: 7000
Yusuke, Ma-Zoku card scan: click to enlarge
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Yusuke, Ma-Zoku:

(0) 6000: Exert: Discard the top 2 cards of your Deck.
(2) 8000: Trample: If you deal your opponent's fighter 2 points of damage with this attack, you may deal 1 point of damage to any character in play.

  • Rarity: S
  • Number: 13
  • Card Type: Hero/Villain
  • Team: Urameshi
  • Defense: 7000
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