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Avenger's Wrath

Avenger's Wrath: 130 cards
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A Fisherman`s Quarry card scan: click to enlarge
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A Fisherman's Quarry:

Permanent
[EOJ] 0 : Move 2 cards from your opponent's Discard Pile to their Chakra area. Then, if your opponent has 10 or more Chakra, look at the top 2 cards of your Deck, move any number to the bottom and the rest to the top of your Deck in any order.

"A monster!"

  • Card Number: AWM-933
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 0
  • Entrance Cost: 2
A Quiet Day card scan: click to enlarge
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A Quiet Day:

Counter
Permanent (1)
Effect: Negate the effect text of all Ninjas.

"Who and what am I to you…?"

  • Card Number: AWM-914
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 0
  • Entrance Cost: 1
A Rival`s Challenge card scan: click to enlarge
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A Rival's Challenge:

Effect: Move 2 cards from your Discard Pile to your hand. If you moved 2 cards with the same type, your opponent draws 1 card. Then, remove this card from the game.

"Why!?"

  • Card Number: AWM-923
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 4
Akane card scan: click to enlarge
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Akane:

Land of Waves | Male

[OLD HABITS]
When this Ninja is deployed, move target "Ninja Dog" Ninja from your opponent's Village to your Village.

"They're carpenters like me."

  • Card Number: AWN-1502
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
An Old Friend card scan: click to enlarge
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An Old Friend:

Effect: Reveal the top card of your Deck. Discard 1 of your opponent's Ninjas with an Entrance cost less than or equal to the revealed card's (if any).

"Oh, if it isn’t Jiraiya Honey."

  • Card Number: AWM-925
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 5
Anko Mitarashi card scan: click to enlarge
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Anko Mitarashi:

Leaf | Special Jonin | Female | Mental Power: 2

[DANGO SPECIAL]
Burst (When this Ninja is put in play, reveal the top card of your Deck. That card remains face up during this turn as long as it remains on top of your Deck. In that case, this Ninja gets +X/+X during this turn, where X = the revealed card's Entrance cost.)
[Mission | EOJ] 0 : Draw 1 card. Then move 1 card from your hand to the top of your Deck.

"None of you are in any position to celebrate."

  • Card Number: AWN-1521
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Snake
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 3/0
Art of the Raging Lion`s Mane card scan: click to enlarge
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Art of the Raging Lion's Mane:

Requirements: Entrance cost of 3 or more
Effect: Choose 2 of the following and apply them:
1) The user gets +5/+0 during this turn.
2) Give 1 Damage to 1 Ninja opposing the user.
3) Negate 1 Jutsu with 2 or more specific Symbols in its cost being used by 1 Ninja opposing the user.

"Art of the Raging Lion's Mane!"

  • Card Number: AWJ-956
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning
Asuma Sarutobi card scan: click to enlarge
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Asuma Sarutobi:

Leaf | Jonin | Male

[MENTOR FOR THE FUTURE]
Revitalize
At the start of your turn, you can discard the top 2 cards of your Deck.
Valid: When 1 or more cards are moved to the bottom of your Deck, you can draw 1 card. Your opponent can negate this effect by discarding 1 card from their hand.

"Good work."

  • Card Number: AWN-1498
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 3/0
Chakra Stream card scan: click to enlarge
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Chakra Stream:

Requirements: "Samurai"
Effect: The user gets +X/+X during this turn, where X = the number of "Samurai" Ninjas you control.

  • Card Number: AWJ-970
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: 1
Chakra Transference card scan: click to enlarge
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Chakra Transference:

Effect: Move X cards from your opponent's Discard Pile to their Chakra area. Then, if your opponent has 10 or more Chakra, draw 2 cards.

"Hurry up! Bite me!"

  • Card Number: AWJ-961
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: X
Chidori Sword card scan: click to enlarge
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Chidori Sword:

Requirements: Entrance cost of 3 or more
Target: 1 Ninja opposing the user
Effect: Your opponent moves the top card of their Deck to their Chakra area. Then, if your opponent has 5 or more Chakra, move the target to its owner's Chakra area. Otherwise, give 1 Damage to the target.
Expert [Sasuke Uchiha]: Move up to 3 cards from your Discard Pile to you Chakra area.

  • Card Number: AWJ-959
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water 1
Choji Akimichi card scan: click to enlarge
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Choji Akimichi:

Leaf | Chunin | Male

[EXPONENTIAL POWER]
Valid: When a card is moved to the bottom of your Deck, this Ninja gets +1/+0 during the turn.

"All by himself!?"

  • Card Number: AWN-1488
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Chushin card scan: click to enlarge
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Chushin:

Magaki Group | Male

[MAGAKI GANGSTER]
Valid: Jutsus used by other Ninjas in this Ninja's Team cost Earth or 1 less to play.

"Phew. That was close."

  • Card Number: AWN-1492
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/2
  • Injured Stats: 0/0
Desperate Power card scan: click to enlarge
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Desperate Power:

Effect: Remove 1 "Sharingan Eye" Ninja card with Inherit in your Discard Pile from the game. In that case, apply its Inherit effect as though it was just removed from play.

"It's disgusting!"

  • Card Number: AWM-919
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 3
Differing Emotions card scan: click to enlarge
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Differing Emotions:

Permanent
Effect: When a Team you control with 1 or more Ninjas with 1 or more +1/+1 coins on them wins any Victory, you can draw 1 card. This effect cannot be duplicated.

"Cha!"

  • Card Number: AWM-924
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 0
  • Entrance Cost: 2
Earth Style: Hidden in Stones card scan: click to enlarge
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Earth Style: Hidden in Stones:

Target: Every Ninja in the user's Team
Effect: The target cannot be the target of your opponent's Jutsu cards during this turn.
Expert ["Tree"]: All Teams skip the Showdown during this turn.

"Now then…"

  • Card Number: AWJ-946
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth 1
Earth Style: Mud Wave card scan: click to enlarge
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Earth Style: Mud Wave:

Requirements: Entrance cost of 3 or more
Target: 1 Ninja opposing the user
Effect: If the target's Entrance cost is less than or equal to the user's, discard it. In that case, your opponent can move 1 of your Battle Rewards to their hand.

"Earth Style: Mud Wave!"

  • Card Number: AWJ-947
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
En no Gyoja card scan: click to enlarge
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En no Gyoja:

Tsuchigumo Clan | Male | Mental Power: 3

[TSUCHIGUMO'S FURY]
Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, put this Ninja back in play.)
Valid: When this Ninja is put in play except by deployment, move target Ninja with an Entrance cost less than this Ninja's to the bottom of its owner's Deck.

  • Card Number: AWN-1550
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 1/3
Enhanced Shuriken card scan: click to enlarge
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Enhanced Shuriken:

Effect: The user gets +2/+2 and the following effect during this turn: "Valid: Jutsu cards used by this Ninja cannot be negated."

  • Card Number: AWJ-966
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind or 2
Ex-Samurai card scan: click to enlarge
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Ex-Samurai:

Effect: Draw 1 card. Then, if you control only "Samurai" Ninjas, draw 1 card.

"Man, I feel like cutting into something."

  • Card Number: AWM-940
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 1
  • Entrance Cost: 1
Face-off card scan: click to enlarge
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Face-off:

Effect: Your opponent discards 1 Ninja they control, then you discard 1 Ninja you control. If those Ninjas had the same Entrance cost, draw 1 card.

"The descendants of the two brothers continued to battle."

  • Card Number: AWM-921
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 3
Father & Mother card scan: click to enlarge
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Father & Mother:

Sand | Puppet

[SYNCHRONIZED DUO]
Valid: While you don't control a "Manipulation" Ninja, this Ninja's Power is 0/0. This effect cannot be negated.
[EOJ] Wind: Move this Ninja into any of your Battling Teams that has a "Manipulation" Ninja in it in any position.

  • Card Number: AWN-1544
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/3
  • Injured Stats: 3/0
Gaara of the Desert card scan: click to enlarge
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Gaara of the Desert:

Sand | Genin | Male

[SAND ELITE]
Valid: This Ninja gets +1/+0 for each other "Sand" Ninja you control.

"You're impatient."

  • Card Number: AWN-1542
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Gameru card scan: click to enlarge
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Gameru:

Male

[OFFENSIVE PROTOTYPE]
[Attacker | Mission] Remove this Ninja card in your hand from the game: Return target in-play non-Ninja card to its owner's hand.

"Leave him to me!"

  • Card Number: AWN-1515
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/1
  • Injured Stats: 0/0
Haku card scan: click to enlarge
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Haku:

Mist | Rogue Ninja | Male | Mental Power: 2

[UNIQUE ABILITIES]
Valid: While your opponent has 8 or more Chakra, Jutsus used by your Ninjas cannot be the target of your opponent's Jutsu cards or Ninja effects.

"Yes, I do…"

  • Card Number: AWN-1529
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/2.
  • Injured Stats: 0/1
Hibachi card scan: click to enlarge
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Hibachi:

Leaf | Ninja Academy Student | Male

[BULLY]
[Attacker | Mission] 1 : Injure target Ninja with "Childhood" in its name.

"This guy's such an idiot!"

  • Card Number: AWN-1501
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Hidan card scan: click to enlarge
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Hidan:

Akatsuki | Rogue Ninja | Jonin | Male

[BLOOD BOND]
Valid: When this Ninja receives Damage, you can give 1 Damage to target opposing Ninja with an Entrance cost less to this Ninja's.

"Says the weakling…"

  • Card Number: AWN-1509
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/0
  • Injured Stats: 5/0
Hinata Hyuga (Childhood) card scan: click to enlarge
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Hinata Hyuga (Childhood):

Leaf | Ninja Academy Student | Female | Name: Hinata Hyuga | Byakugan

[ACADEMY TRAINING]
Valid: When this Ninja Blocks, this Ninja gets +3/+0 during this turn.

"Ur…urm…"

  • Card Number: AWN-1489
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 0/0
Hiruko card scan: click to enlarge
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Hiruko:

Puppet

[TRUE TERROR]
Flashpoint
When this Ninja is put in play, remove target Ninja with an Entrance cost less than this Ninja's from its Team.
When this Ninja is put in play except by deplyment, this Ninja gets +1 Entrance cost and "Puppet Master" during this turn.

"That's easy for you to say."

  • Card Number: AWN-1545
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 1/2
Hotaru Katsuragi card scan: click to enlarge
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Hotaru Katsuragi:

Tsuchigumo Clan | Female | Mental Power: 2

[TSUCHIGUMO'S HEIR]
Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)
When this Ninja is put in play, draw 1 card, then discard 1 card.

"Promise me that!"

  • Card Number: AWN-1540
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Inari`s Decision card scan: click to enlarge
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Inari's Decision:

Effect: Draw 2 cards. Then, move 1 card in your hand to your Chakra area. If you moved a non-Ninja card due to this effect, place a +1/+1 coin on 1 Ninja you control.

"Everyone ready to go?"

  • Card Number: AWM-928
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Inner Sakura card scan: click to enlarge
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Inner Sakura:

Leaf | Genin | Female | Name: Sakura Haruno | REINFORCEMENT

[INNER FURY]
Valid: When this Ninja is put in play, you may exchange all the cards in your hand with the same number of cards from the top of your Deck.
Valid: At the end of your opponent's turn, remove this Ninja from the game. This effect cannot be negated.

"I'm gonna kill you for this….later!"

  • Card Number: AWN-1543
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Ino Yamanaka (Childhood) card scan: click to enlarge
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Ino Yamanaka (Childhood):

Leaf | Ninja Academy Student | Female | Mental Power: 2 | Name: Ino Yamanaka

[ACADEMY TRAINING]
Valid: At the start of your turn, if Ninjas you control have a combined Mental Power of 5 or more, you can discard the top 3 cards of your Deck, then draw 1 card.

"This stuff's a breeze."

  • Card Number: AWN-1491
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Intriguing Story card scan: click to enlarge
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Intriguing Story:

As an additional cost to play this Mission, pay (X).
Effect: Search your Deck for a Permanent Mission card with an Entrance cost of X or less and put it in play. Then, shuffle your Deck.

"He was invovled in the most important parts so don’t worry."

  • Card Number: AWM-916
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 4
Itachi Uchiha card scan: click to enlarge
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Itachi Uchiha:

Akatsuki | Rogue Ninja | Jonin | Male | Mental Power: 2 | Sharingan Eye

[DIRE SITUATION]
Inherit (Valid: When this Ninja would be discarded, remove it from the game instead. In that case, target Ninja you control gets this Ninja cards effect text (except Inherit) as long as it remains in play.)
[Valid | Attacker | Mission] 0 : Discard 1 Ninja you control. In that case, draw 2 cards.

"It's about time for you to come with me…"

  • Card Number: AWN-1511
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 1/3
Izanagi card scan: click to enlarge
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Izanagi:

While this Jutsu is on the Chain, players cannot play cards or activate effects.
Requirements: "Sharingan Eye" + Entrance cost of 5 or more
Effect: Negate and discard 1 Jutsu or negate every other Jutsu on the chain and end the current turn (Skip the rest of the Battle Plase and the rest of the current player's turn).
Expert [Danzo]: You can remove 1 "Sharingan Eye" Ninja card in your Discard Pile from the game. In that case, move this Jutsu to its owner's hand.

"An ultimate genjutsu cast upon oneself…"

  • Card Number: AWJ-953
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire Fire
Izumo Kamizuki card scan: click to enlarge
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Izumo Kamizuki:

Leaf | Chunin | Male

[SQUAD LEADER]
When any of your Teams that has 1 or more Ninjas with 6 or more Combat wins any Victory, you may draw 1 card.

"Reporting in!"

  • Card Number: AWN-1518
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Jiraiya card scan: click to enlarge
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Jiraiya:

Leaf | Sannin | Male

[SUMMONING JUTSU]
Burst
[Attacker | Mission] Lightning Lightning: If the top card of your Deck is a revealed "Ninja Toad" Ninja card, put it in play.

"Kuchiyose no Jutsu!"

  • Card Number: AWN-1523
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Oil
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 5/1
Jofuku Flower card scan: click to enlarge
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Jofuku Flower:

Permanent (1)>br/>Target: 1 Ninja card in either player's Chakra area
Effect: This card is considered to be a copy of the target with its effect text negated. When this card would be removed from play, move it to its owner's Chakra area instead.

"This is the jofuku flower?"

  • Card Number: AWM-939
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 4
Jugo card scan: click to enlarge
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Jugo:

Hebi | Rogue Ninja | Male

[EVERBURNING RAGE]
Desperation
[Valid | EOJ] Water: This Ninja gets +1/-1 during the turn. If this effect was used twice this turn, you may discard this Ninja. In that case, put in play a Jugo (State 2) Ninja card from your Reinforcement Deck in this Ninja's Team as a Head Ninja.

  • Card Number: AWN-1531
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Power
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/0
  • Injured Stats: 6/0
Jugo (State 2) card scan: click to enlarge
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Jugo (State 2):

Taka | Rogue Ninja | Male | State 2 | Name: Jugo | REINFORCEMENT

[UNCONTROLLABLE ANGER]
Desperation
[Valid | EOJ] Water: This Ninja gets +2/+0 during this turn. At the end of this turn, if this Ninja won any Victory, discard 1 Ninja your opponent controls with the lowest Entrance cost.

"Who’s next?!!"

  • Card Number: AWN-1535
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Power
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/0
  • Injured Stats: 8/0
Kabuto Yakushi card scan: click to enlarge
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Kabuto Yakushi:

Sound | Jonin | Male | Mental Power: 2 | Medical

[INTEL GATHERER]
[Attacker | Mission] Move the top card of your opponent's Deck to their Chakra area: Draw 1 card. Then, if your opponent has less than 10 Chakra, move 1 card from your hand to the bottom of your Deck.

"What’s that look for?"

  • Card Number: AWN-1532
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 1/2
Kakashi Hatake card scan: click to enlarge
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Kakashi Hatake:

Leaf | Jonin | Male | Sharingan Eye

[TO PROTECT ONE'S COMRADES]
Inherit (Valid: When this Ninja would be discarded, remove it from the game instead. In that case, target Ninja you control gets this Ninja cards effect text (except Inherit) as long as it remains in play.)
[EOJ] Fire: Negate and discard target Jutsu being used by an opposing Ninja. In that case, discard this Ninja at the end of this turn.

"It doesn’t make sense."

  • Card Number: AWN-1510
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 3/1
Kakashi Hatake`s Date card scan: click to enlarge
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Kakashi Hatake's Date:

Permanent (2)
Target: 1) 1 "Female" Ninja you control
      2) 1 "Male" Ninja your opponent controls
Effect: Target (2) can only be sent out to Battle while target (1) is on the Battlefield.

"Are you curious too?"

  • Card Number: AWM-938
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 4
Kanabun card scan: click to enlarge
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Kanabun:

Male

[GANG LEADER]
Valid: This Ninja gets +3/+0 while your opponent controls a Wind Ninja.

"That won't do!"

  • Card Number: AWN-1526
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 1/0
Karin card scan: click to enlarge
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Karin:

Hebi | Rogue Ninja | Female | Mental Power: 2 | Medical

[SENSING WEAKNESS]
Valid: When any Ninja in this Ninja's Team or the Team opposing this Ninja receives any Damage, increase that Damage by 1.

"Hurry up!"

  • Card Number: AWN-1528
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 1/1
Kiba Inuzuka card scan: click to enlarge
Who has this card?
Who wants this card?
Kiba Inuzuka:

Leaf | Chunin | Male | Animal

[MAN BEAST TRANSFORMATION]
[Attacker | Mission] 0 : Target Ninja you control gains "Ninja Dog" and its printed Power becomes 3/2 during this turn.

"You were going to do it alone?"

  • Card Number: AWN-1504
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 4/1
  • Injured Stats: 0/0
Kisame Hoshigaki card scan: click to enlarge
Who has this card?
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Kisame Hoshigaki:

Akatsuki | Rogue Ninja | Jonin | Male

[MOINSTER OF THE HIDDEN MIST]
Desperation (If your opponent has 5 or more Battle Rewards, Activated Abilities of this card can be activated up to twice per turn.)
[Attacker | Mission] Water: Discard 1 of your opponent's Chakra. In that case, move 1 card from the top of your Deck to your Chakra area.

"Please don’t worry, though…"

  • Card Number: AWN-1534
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/1
  • Injured Stats: 4/1
Ko Hyuga card scan: click to enlarge
Who has this card?
Who wants this card?
Ko Hyuga:

Leaf | Special Jonin | Male | Byakugan

[ALL SEEING EYES]
Valid: When this Ninja wins any Victory, if the Head Ninja opposing this Ninja has an Entrance cost of 3 or more, discard 1 of your opponent's Battle Rewards.

"Lady Hinata!"

  • Card Number: AWN-1496
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 3/1
Konoha`s Strongest Genin card scan: click to enlarge
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Konoha's Strongest Genin:

Permanent
Target: 1 "Genin" Ninja you control
Effect: The target's printed Power is changed to 6/4 (Healthy and Injured) and it gains the following effect text: "[EOJ] 0 : Send target Ninja opposing this Ninja to the bottom of its owner's Deck. In that case, discard this Ninja at the end of this turn."

"It’ll be fifty years this year."

  • Card Number: AWM-915
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 4
Kurenai Yuhi card scan: click to enlarge
Who has this card?
Who wants this card?
Kurenai Yuhi:

Leaf | Jonin | Female | Mental Power: 2

[DEMON ILLUSION]
[Blocker | EOJ] Discard 1 card from your hand and put this Ninja card in play from your hand: Your opponent cannot win Battle Rewards during this turn. Then, if your Turn Marker is less than 4, remove this Ninja from the game.

"You're finished."

  • Card Number: AWN-1546
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Kurenai Yuhi & Asuma Sarutobi card scan: click to enlarge
Who has this card?
Who wants this card?
Kurenai Yuhi & Asuma Sarutobi:

Leaf | Jonin | Male | Female | Mental Power: 3 | SQUAD

[COMPANIONS]
[EOJ] Earth Earth or Wind Wind: Target Ninja with less Entrance cost than this Ninja's becomes a Stand-By Ninja. Then, draw 1 card.

"Kurenai, what's taking you so long?"
"Fool."

  • Card Number: AWN-1548
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Weapon/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 8/4
  • Injured Stats: 5/3
Kusune card scan: click to enlarge
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Kusune:

Male

[DEFENSIVE PROTOTYPE]
[Mission | EOJ] Remove this Ninja card in your hand from the game: Remove a coin of any type from target Ninja or Mission.

"Did I get him?"

  • Card Number: AWN-1516
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/2
  • Injured Stats: 0/0
Madara Uchiha card scan: click to enlarge
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Madara Uchiha:

Male | Mental Power: 2 | Name: Tobi | Sharingan Eye

[TO OBTAIN THE ULTIMATE POWER]
Inherit
[EOJ] Discard 1 Ninja you control: This Ninja cannot be the target of your opponent's Jutsu cards during this turn.

  • Card Number: AWN-1512
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 4/2
Medicinal Pills card scan: click to enlarge
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Who wants this card?
Medicinal Pills:

Permanent
Effect: When this Mission is put in play, place 2 coins on it.
[EOJ] Remove 1 coin from this Mission: Heal target Ninja. Then, if there are no coins on this Mission, move it to its owner's Chakra area.

"These herbal pills were made with my sweat, tears and love!"

  • Card Number: AWM-926
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 1
Mifune card scan: click to enlarge
Who has this card?
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Mifune:

Land of Iron | Male | Samurai

[SKILLFUL MEDIATOR]
[Attacker | Mission] 0 : Search your Deck or Discard Pile for 1 Jutsu card with "Weapon" in its Requirements, reveal it, and move it to your hand. If you searched your Deck, shuffle it afterwards.

"Please refrain from behavior that lacks civility."

  • Card Number: AWN-1552
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 5/0
Might Guy card scan: click to enlarge
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Might Guy:

Leaf | Jonin | Male

[UNLIMITED POWER]
Burst
[EOJ] Lightning Lightning: If this card is revealed on the top of your Deck, place this Ninja card into any of your Battling Teams in any position. At the end of this turn, if this Ninja is still in play, move it to its owner's hand.

"…RELEASE!!!"

  • Card Number: AWN-1524
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 5/0
Might Guy & Kakashi Hatake card scan: click to enlarge
Who has this card?
Who wants this card?
Might Guy & Kakashi Hatake:

Leaf | Jonin | Male | Mental Power: 3 | Sharingan Eye | SQUAD

[ETERNAL RIVALS]
When this Ninja is put in play, there is an additional Battle Phase after the first Battle Phase during this turn.
Valid: When this Ninja wins any Victory, give 1 Damage to target Ninja.

"That's a promise!!"
"Not this again…"

  • Card Number: AWN-1525
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning / Fire
  • Combat Attribute: Taijutsu/Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 6
  • Healthy Stats: 9/5
  • Injured Stats: 6/2
Moment of Weakness card scan: click to enlarge
Who has this card?
Who wants this card?
Moment of Weakness:

Effect: Move 1 of your opponent's Ninjas with the lowest Entrance cost to its owner's Chakra area. If that Ninja had an Entrance cost of 0, move this Mission to your hand.

"M-my glasses!"

  • Card Number: AWM-929
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Mystic Fog Prison card scan: click to enlarge
Who has this card?
Who wants this card?
Mystic Fog Prison:

Target: 1 Ninja on the Battlefield
Effect: Your opponent moves the top card of their Deck to their Chakra area. Then, negate the target's effect text during this turn. Then, if your opponent has 3 or more Chakra, negate 1 Jutsu being used by the target.

"Water Style Genjutsu! Mystic Fog Prison!"

  • Card Number: AWJ-962
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1
Nango card scan: click to enlarge
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Who wants this card?
Nango:

Makai Group | Male

[KEEN OBSERVER]
[Mission] Fire: Target Ninja you control cannot be the target of your opponent's Mission cards during this turn.

"Yea…"

  • Card Number: AWN-1505
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire / Earth
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Narrow Dodge card scan: click to enlarge
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Who wants this card?
Narrow Dodge:

As an additional cost to play this card, remove the top 8 cards of your Deck from the game.
Target: 1 Jutsu
Effect: Negate and remove the target from the game.

  • Card Number: AWJ-950
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire
Naruto Uzumaki card scan: click to enlarge
Who has this card?
Who wants this card?
Naruto Uzumaki:

Leaf | Genin | Male | Clone Status

[COMBAT TRAINING]
Burst (When this Ninja is put in play, reveal the top card of your Deck. That card remains face up during this turn as long as it remains on top of your Deck. In that case, this Ninja gets +X/+X during this turn, where X = the revealed card's Entrance cost.)

"Hey!!"

  • Card Number: AWN-1517
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/0
  • Injured Stats: 4/0
Naruto Uzumaki card scan: click to enlarge
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Who wants this card?
Naruto Uzumaki:

Leaf | Genin | Male | Clone Status

[KEEPER OF THE NINE TAILS]
Burst
[Valid | Attacker | Mission | EOJ] 0 : If this Ninja's Combat is 7 or more, discard this Ninja, then put in play 1 Naruto Uzumaki (Six Tails) Ninja card from your Reinforcement Deck.

"That's a lie…!!"

  • Card Number: AWN-1520
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Oil
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/0
  • Injured Stats: 6/0
Naruto Uzumaki Barrage card scan: click to enlarge
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Who wants this card?
Naruto Uzumaki Barrage:

Requirements: Naruto Uzumaki + "Clone Status"
Target: 1 Ninja opposing the user
Effect: The user gets +3/+0 during this turn. Flip X coins. Apply 1 of the following effects according to how many heads you got:
1+) Give 1 Damage to the target.
2+) Give 2 Damage to the target.
3+) Give 1 Damage to every Ninja in the target's Team.

"Naruto Barrage!"

  • Card Number: AWJ-958
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning X
Neji Hyuga card scan: click to enlarge
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Who wants this card?
Neji Hyuga:

Leaf | Genin | Male | Byakugan

[GIFTED GENIUS]
[Attacker | Mission] Earth Earth: All players discard 1 card.

"Enough…"

  • Card Number: AWN-1490
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Neji Hyuga card scan: click to enlarge
Who has this card?
Who wants this card?
Neji Hyuga:

Leaf | Jonin | Male | Byakugan

[PIERCING GAZE]
Revitalize
When this card is moved to the bottom of your Deck, your opponent removes a card in their hand from the game. Your opponent moves that card to their hand at the end of this turn.

"He always knows the best way to say things…"

  • Card Number: AWN-1497
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/2
  • Injured Stats: 4/0
Orochimaru card scan: click to enlarge
Who has this card?
Who wants this card?
Orochimaru:

Sound | Sannin | Male | Mental Power: 4

[HIDDEN ASSAULT]
Desperation
[Attacker | Mission] Move your Turn Marker down by 1: Give 1 Damage to target Ninja with Entrance cost less than or equal to your Turn Marker. If this effect was used twice this turn, you cannot move your Turn Marker up at the end of this turn.

"Give it up."

  • Card Number: AWN-1536
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 2/3
Panic Attack card scan: click to enlarge
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Who wants this card?
Panic Attack:

Target: 1 Ninja opposing the user
Effect: The target cannot use Jutsus during this turn. If the target has 2 or more Symbols, injure it.

"Naruto, is something wrong?"

  • Card Number: AWJ-955
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning or 2
Paper Bomb card scan: click to enlarge
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Paper Bomb:

Target: 1 Ninja opposing the user
Effect: Reveal the top card of your Deck. If the revealed card's Entrance cost is greater than or equal to the target's, give 1 Damage to the target.

"Explode!"

  • Card Number: AWJ-948
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth or 2
Paralyzing Seal card scan: click to enlarge
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Who wants this card?
Paralyzing Seal:

Target: 1 Ninja
Effect: Negate the target's effect text during this turn.
Expert [Danzo]: Injure the target and its Power becomes 0/0 during this turn.

"A curse mark of paralysis, eh…"

  • Card Number: AWJ-967
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind or 2
Pocket Dimension card scan: click to enlarge
Who has this card?
Who wants this card?
Pocket Dimension:

Effect: Remove all Ninjas you control from the game. At the end of the turn, move all Ninja cards removed by this effect to your Village.

"Are you alright, Sasuke?"

  • Card Number: AWM-920
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 4
Present from Students card scan: click to enlarge
Who has this card?
Who wants this card?
Present from Students:

Effect: Draw 1 card for each "Genin" and "Ninja Academy Student" Ninja you control.

"C-Congradulations!"

  • Card Number: AWM-937
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Wind / Lightning
  • Hand Cost: 1
  • Entrance Cost: 4
Reverse Tetragram Sealing Jutsu card scan: click to enlarge
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Reverse Tetragram Sealing Jutsu:

This Jutsu cannot be negated.
Requirements: Entrance cost of 5 or more
Effect: Remove the user from the game, then remove any number of your opponent's Ninjas from the game whose total Entrance cost is equal to or less than the user's.
Expert [Danzo]: Draw 2 cards.

"This is a reverse tetragram sealing jutsu!!"

  • Card Number: AWJ-969
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Rock Lee card scan: click to enlarge
Who has this card?
Who wants this card?
Rock Lee:

Leaf | Chunin | Male

[TAIJUTSU SPECIALIST]
Burst
When this Ninja wins any Victory, if this Ninja's Combat is 7 or higher, you win 1 Battle Reward.

"Yeah, let's go!"

  • Card Number: AWN-1519
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/1
  • Injured Stats: 3/0
Sacrifice card scan: click to enlarge
Who has this card?
Who wants this card?
Sacrifice:

Requirements: Entrance cost of 4 or more
Effect: Discard a Ninja in the user's Team. In that case, your opponent discards 1 Ninja in the opposing Team.
Expert [Sasuke Uchiha]: The user gets +X/+0 during this turn, where X = the Entrance cost of the Ninja your opponent discarded.

"One down…"

  • Card Number: AWJ-960
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Sai card scan: click to enlarge
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Who wants this card?
Sai:

Leaf | Anbu | Male | Mental Power: 2

[MYSTERIOUS BOOK]
Burst
While the top card of your Deck is a revealed Jutsu card, this Ninja can use it as though it were in your hand with its cost reduced to 0.

"Not going to happen."

  • Card Number: AWN-1522
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Brush
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 3/2
Sakura Haruno card scan: click to enlarge
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Who wants this card?
Sakura Haruno:

Leaf | Genin | Female | Mental Power: 3

[IDENTITY SWAP]
Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)
When this Ninja is removed from play, you may put in play 1 Inner Sakura Ninja card from your Reinforcement Deck.

"You fool!"

  • Card Number: AWN-1539
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/2
  • Injured Stats: 0/2
Sakura Haruno & Chiyo card scan: click to enlarge
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Who wants this card?
Sakura Haruno & Chiyo:

Leaf | Sand | Chunin | Female | Mental Power: 5 | Medical | Puppet | Puppet Master | SQUAD

[THE LAST BATTLE]
Valid: When any of your Teams with 1 or more "Puppet" Ninjas wins any Victory, you win 1 Battle Reward and draw 1 card.

"Strike it down!!"
"Yes!!"

  • Card Number: AWN-1549
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation/Medicine
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/4
  • Injured Stats: 4/4
Sakura`s Confession card scan: click to enlarge
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Who wants this card?
Sakura's Confession:

Effect: Look at the top 4 cards of your Deck. Select 1 card and move it to your hand, then return the rest to the top of your Deck in any order. Then, if you control Sakura Haruno, draw 1 card.

"Naruto… I said, I love you!"

  • Card Number: AWM-935
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Samurai Warrior card scan: click to enlarge
Who has this card?
Who wants this card?
Samurai Warrior:

Land of Iron | Samurai

[HONORABLE LEGION]
(You can play with as many copies of this card in your Deck as you want.)
Non-Unique (This Ninja (card) can be put in play or moved into a Village or Battlefield, even if that area already has 1 or more Ninjas with the same name as this Ninja (card))
All your Samurai Warrior Ninjas get +1/+1.

"We could say the same!!"

  • Card Number: AWN-1551
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Samurai Warrior [Not a real card] card scan: click to enlarge
Who has this card?
Who wants this card?
Samurai Warrior [Not a real card]:

This card is for online play use only, it is a copy and does not exist as this card number.
Land of Iron | Samurai

[HONORABLE LEGION]
(You can play with as many copies of this card in your Deck as you want.)
Non-Unique (This Ninja (card) can be put in play or moved into a Village or Battlefield, even if that area already has 1 or more Ninjas with the same name as this Ninja (card))
All your Samurai Warrior Ninjas get +1/+1.

"We could say the same!!"

  • Card Number: Deck0
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Samurai Warrior [Not a real card] card scan: click to enlarge
Who has this card?
Who wants this card?
Samurai Warrior [Not a real card]:

This card is for online play use only, it is a copy and does not exist as this card number.
Land of Iron | Samurai

[HONORABLE LEGION]
(You can play with as many copies of this card in your Deck as you want.)
Non-Unique (This Ninja (card) can be put in play or moved into a Village or Battlefield, even if that area already has 1 or more Ninjas with the same name as this Ninja (card))
All your Samurai Warrior Ninjas get +1/+1.

"We could say the same!!"

  • Card Number: Deck1
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Samurai Warrior [Not a real card] card scan: click to enlarge
Who has this card?
Who wants this card?
Samurai Warrior [Not a real card]:

This card is for online play use only, it is a copy and does not exist as this card number.
Land of Iron | Samurai

[HONORABLE LEGION]
(You can play with as many copies of this card in your Deck as you want.)
Non-Unique (This Ninja (card) can be put in play or moved into a Village or Battlefield, even if that area already has 1 or more Ninjas with the same name as this Ninja (card))
All your Samurai Warrior Ninjas get +1/+1.

"We could say the same!!"

  • Card Number: Deck2
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Samurai Warrior [Not a real card] card scan: click to enlarge
Who has this card?
Who wants this card?
Samurai Warrior [Not a real card]:

This card is for online play use only, it is a copy and does not exist as this card number.
Land of Iron | Samurai

[HONORABLE LEGION]
(You can play with as many copies of this card in your Deck as you want.)
Non-Unique (This Ninja (card) can be put in play or moved into a Village or Battlefield, even if that area already has 1 or more Ninjas with the same name as this Ninja (card))
All your Samurai Warrior Ninjas get +1/+1.

"We could say the same!!"

  • Card Number: Deck3
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Samurai Warrior [Not a real card] card scan: click to enlarge
Who has this card?
Who wants this card?
Samurai Warrior [Not a real card]:

This card is for online play use only, it is a copy and does not exist as this card number.
Land of Iron | Samurai

[HONORABLE LEGION]
(You can play with as many copies of this card in your Deck as you want.)
Non-Unique (This Ninja (card) can be put in play or moved into a Village or Battlefield, even if that area already has 1 or more Ninjas with the same name as this Ninja (card))
All your Samurai Warrior Ninjas get +1/+1.

"We could say the same!!"

  • Card Number: Deck4
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Samurai Warrior [Not a real card] card scan: click to enlarge
Who has this card?
Who wants this card?
Samurai Warrior [Not a real card]:

This card is for online play use only, it is a copy and does not exist as this card number.
Land of Iron | Samurai

[HONORABLE LEGION]
(You can play with as many copies of this card in your Deck as you want.)
Non-Unique (This Ninja (card) can be put in play or moved into a Village or Battlefield, even if that area already has 1 or more Ninjas with the same name as this Ninja (card))
All your Samurai Warrior Ninjas get +1/+1.

"We could say the same!!"

  • Card Number: Deck5
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Samurai Warrior [Not a real card] card scan: click to enlarge
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Samurai Warrior [Not a real card]:

This card is for online play use only, it is a copy and does not exist as this card number.
Land of Iron | Samurai

[HONORABLE LEGION]
(You can play with as many copies of this card in your Deck as you want.)
Non-Unique (This Ninja (card) can be put in play or moved into a Village or Battlefield, even if that area already has 1 or more Ninjas with the same name as this Ninja (card))
All your Samurai Warrior Ninjas get +1/+1.

"We could say the same!!"

  • Card Number: Deck6
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Samurai Warrior [Not a real card] card scan: click to enlarge
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Samurai Warrior [Not a real card]:

This card is for online play use only, it is a copy and does not exist as this card number.
Land of Iron | Samurai

[HONORABLE LEGION]
(You can play with as many copies of this card in your Deck as you want.)
Non-Unique (This Ninja (card) can be put in play or moved into a Village or Battlefield, even if that area already has 1 or more Ninjas with the same name as this Ninja (card))
All your Samurai Warrior Ninjas get +1/+1.

"We could say the same!!"

  • Card Number: Deck7
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Samurai Warrior [Not a real card] card scan: click to enlarge
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Samurai Warrior [Not a real card]:

This card is for online play use only, it is a copy and does not exist as this card number.
Land of Iron | Samurai

[HONORABLE LEGION]
(You can play with as many copies of this card in your Deck as you want.)
Non-Unique (This Ninja (card) can be put in play or moved into a Village or Battlefield, even if that area already has 1 or more Ninjas with the same name as this Ninja (card))
All your Samurai Warrior Ninjas get +1/+1.

"We could say the same!!"

  • Card Number: Deck8
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Samurai Warrior [Not a real card] card scan: click to enlarge
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Samurai Warrior [Not a real card]:

This card is for online play use only, it is a copy and does not exist as this card number.
Land of Iron | Samurai

[HONORABLE LEGION]
(You can play with as many copies of this card in your Deck as you want.)
Non-Unique (This Ninja (card) can be put in play or moved into a Village or Battlefield, even if that area already has 1 or more Ninjas with the same name as this Ninja (card))
All your Samurai Warrior Ninjas get +1/+1.

"We could say the same!!"

  • Card Number: Deck9
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Sasori card scan: click to enlarge
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Sasori:

Akatsuki | Rogue Ninja | Jonin | Male | Mental Power: 3 | Puppet Master

[UNIQUE PUPPET ART]
Flashpoint
Valid: When this Ninja is put in play except by Deployment, discard 1 "Puppet" Ninja you control.
Valid: When this Ninja is removed from play, search your Deck for a "Puppet" Ninja with Entrance cost less than this Ninja's and move it to your Village.

"It's showtime."

  • Card Number: AWN-1547
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/4
  • Injured Stats: 1/3
Sasuke Uchiha card scan: click to enlarge
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Sasuke Uchiha:

Leaf | Genin | Male | Sharningan Eye

[TO AVENGE HIS CLAN]
Inherit (Valid: When this Ninja would be discarded, remove it from the game instead. In that case, target Ninja you control gets this Ninja cards effect text (except Inherit) as long as it remains in play.)
[EOJ] Fire Fire: Target Ninja gets -X/-0 during this turn, where X = this Ninja's Entrance cost.

"Hey. Screwup."

  • Card Number: AWN-1506
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Flame
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/1
  • Injured Stats: 3/0
Sasuke Uchiha card scan: click to enlarge
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Sasuke Uchiha:

Taka | Rogue Ninja | Male | Sharingan Eye

[DESPERATE AVENGER]
Desperation
[Mission] Remove 2 Ninja cards in your Discard Pile from the game: Place a +1/+1 coin on this Ninja. If this effect was used twice this turn, you may discard this Ninja and put in play 1 Susano'o (Sasuke) Ninja card from your Reinforcement Deck.

"I asked you if it's true!"

  • Card Number: AWN-1508
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/1
  • Injured Stats: 2/1
Savior card scan: click to enlarge
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Savior:

Effect: Put in play 1 Ninja card from your hand with Entrance cost of X or less in the same Team as the user in any position. Then, return the user to its owner's hand. X = the user's Entrance cost. If the user is a "Female" Ninja, X = the user's Entrance cost +1 instead.

  • Card Number: AWJ-963
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Seasick card scan: click to enlarge
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Seasick:

Counter
Permanent (2)
Target: 1 Ninja
Effect: The target gets -X/-X, where X = the total number of Water cards in all player's Chakra areas.

"Ugh…"

  • Card Number: AWM-931
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 1
Self Conversation card scan: click to enlarge
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Self Conversation:

Counter
Target: 1 Mission
Effect: Negate and move the target to the top of its owner's Deck. If you have 5 or less cards in your Discard Pile, discard the target instead.

"Did you record the battle?"

  • Card Number: AWM-918
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Shadow Clone Jutsu card scan: click to enlarge
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Shadow Clone Jutsu:

Effect: Place this card in the user's Team in any position as a Ninja with the following: [Power: 3/3 (Healthy and Injured)][Valid: When any Ninja in this Ninja's Team would be removed from play due to an effect, remove this Ninja instead.][Valid: Move this Ninja to its owner's Chakra area at the end of your opponent's turn.]

"I don't have taijutsu like Bushy Brows."

  • Card Number: AWJ-957
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning
Shameful Actions card scan: click to enlarge
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Shameful Actions:

Counter
Target: 1 Ninja that was deployed during this turn
Effect: Move the target to its owner's hand. In that case, your opponent selects and applies 1 of the following effects:
1) Draw 2 cards
2) Put in play 1 Ninja card from your hand with an Entrance cost less than the target's.

"Aha… you were going to put everyone to sleep with this, weren't you?"

  • Card Number: AWM-936
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 3
Shikamaru Nara card scan: click to enlarge
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Shikamaru Nara:

Leaf | Chunin | Male | Mental Power: 4

[SUPREME STRATEGIST]
Revitalize (Valid: When this card would be moved to the Discard Pile , move it to the bottom of your Deck instead.)
Valid: When this Ninja is sent out to Battle, reveal the bottom card of your Deck. If that card has Revitalize, move it to your hand. Otherwise, discard the top 3 cards of your Deck.

"We're not kids anymore."

  • Card Number: AWN-1494
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/3
  • Injured Stats: 0/1
Shino Aburame (Childhood) card scan: click to enlarge
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Shino Aburame (Childhood):

Leaf | Ninja Academy Student | Male | Mental Power: 1 | Name: Shino Aburame

[TRACKER IN TRAINING]
[Blocker | EOJ] 0 : If this Ninja is a Stand-by Ninja, move this Ninja into any of your Battling Teams in any position.

"Iruka Sensei, you chose the wrong person."

  • Card Number: AWN-1538
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Insect
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/2
  • Injured Stats: 0/0
Simulstrike card scan: click to enlarge
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Simulstrike:

Target: 1 Ninja opposing the user
Effect: Give 1 Damage to the user and the target. Draw 1 card for each Ninja discarded due to Damage from this effect.

  • Card Number: AWJ-952
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire 1
Skeleton Panic card scan: click to enlarge
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Skeleton Panic:

Effect: Reveal the top 4 cards of your Deck. Your opponent discards 1 of the revealed cards. Then you move 1 of the remaining cards to your hand. Move the rest of the revealed cards to your Chakra area.

"When you encounter it, the final journey to the land of the dead begins."

  • Card Number: AWM-932
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Spontaneous Tree Summoning card scan: click to enlarge
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Spontaneous Tree Summoning:

If you have 15 or less cards in your Deck, you may pay 0 to play this card instead.
Revitalize
Requirements: "Tree"
Target: 1 Ninja on the Battlefield
Effect: The target becomes a Stand-By Ninja and cannot be sent out to Battle during the next turn. Then, if you have 10 or less cards in your Deck, move this Jutsu back to your hand.

"I just managed to divert its path…"

  • Card Number: AWJ-949
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Earth / Water
  • Jutsu Cost: Earth Earth
Strength in Numbers card scan: click to enlarge
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Strength in Numbers:

Permanent
Effect: When your opponent puts in play a Ninja, if they control more Ninjas than you do, you can put in play 1 Samurai Warrior Ninja card from your hand.

"Move out."

  • Card Number: AWM-941
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 1
  • Entrance Cost: 2
Stuffed card scan: click to enlarge
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Stuffed:

Target: 1 Ninja
Effect: Place a +1/+1 coin on the target, then injure it. In that case, at the end of this turn, heal the target.

"I can't help but drown myself in food."

  • Card Number: AWM-927
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 3
Suigetsu Hozuki card scan: click to enlarge
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Suigetsu Hozuki:

Hebi | Rogue Ninja | Male

[DEMON'S HEIR]
[Attacker | Mission | EOJ] Remove a coin from a Mission: This Ninja gets +2/+0 and may only be blocked by Teams of 2 or more Ninjas during this turn.

"Oh well…"

  • Card Number: AWN-1530
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/1
  • Injured Stats: 3/0
Summoning Jutsu card scan: click to enlarge
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Summoning Jutsu:

Requirements: Entrance cost of 2 or more
Effect: Put in play 1 "Animal" Ninja card from your Discard Pile with an Entrance cost less than your Turn Marker.

"A new summoning jutsu?"

  • Card Number: AWJ-951
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire Fire
Susano`o (Sasuke) card scan: click to enlarge
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Susano'o (Sasuke):

Spirit | Name: Sasuke Uchiha | Sharingan Eye | REINFORCEMENT

[SPIRIT OF VENGEANCE]
Desperation
[EOJ] Give your opponent 1 Battle Reward: Your opponent discards 1 card in their hand, 1 Ninja they control, and 1 of their Chakra. If this effect was used twice this turn, injure this Ninja.

"THOOOM."

  • Card Number: AWN-1537
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/4
  • Injured Stats: 6/1
Taking a Hostage card scan: click to enlarge
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Taking a Hostage:

Requirements: Entrance cost of 4 or more
Target: 1 Ninja opposing the user with less Entrance cost than the user's
Effect: When the user would receive Damage during this turn, give it to the target instead. When the user would be removed from play during this turn, discard the target instead

"You, who extolled self-sacrifice, would take a hostage?"

  • Card Number: AWJ-954
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire 1
Tamaki (Childhood) card scan: click to enlarge
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Tamaki (Childhood):

Female | Name: Tamaki

[CAT SHOPKEEPER]
When this Ninja is deployed, search your Deck for an "Animal" Ninja card with an Entrance cost of 1 or less, reveal it, then shuffle your Deck and move that card to the top of your Deck.

"What a rude thing to say."

  • Card Number: AWN-1503
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 2/0
Tanishi card scan: click to enlarge
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Tanishi:

Male

[STALWART CHILD]
Valid: When this Ninja is put in play or removed from play, look at the top 2 cards of your Deck, move 1 of those cards to the bottom of your Deck and the other to the top.

"Be careful."

  • Card Number: AWN-1527
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 2/0
Temari card scan: click to enlarge
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Temari:

Sand | Genin | Female | Mental Power: 1

[TACTICAL RETREAT]
Flashpoint
Valid: When this Ninja is removed from play, your opponent's Jutsu cards cost (1) more to play during this turn and the next turn.
This Ninja gets +0/+1 while Blocking.

"So you wanna pull out again?"

  • Card Number: AWN-1541
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/2
  • Injured Stats: 0/0
Tenten card scan: click to enlarge
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Tenten:

Leaf | Chunin | Female | Mental Power:2

[ARMORY]
Revitalize (Valid: When this card would be moved to the Discard Pile or removed from the game, move it to the bottom of your Deck instead.)
Valid: When this Ninja is removed from play, place a +1/+1 coin on 1 Ninja you control. If that Ninja is a "Weapon" Ninja, place an additional +1/+1 coin on that Ninja.

"No luck."

  • Card Number: AWN-1493
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2.2
  • Injured Stats: 1/2
The 1st Hokage card scan: click to enlarge
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The 1st Hokage:

Leaf | Satoosa | Male | Mental Power: 2

[LEADER OF THE SENJU]
Revitalize
Valid: When 1 or more cards are moved to the bottom of your Deck, you can remove target Ninja from its Team and that Ninja cannot be sent out to Battle during this turn.

  • Card Number: AWN-1500
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth / Water
  • Combat Attribute: Tree
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 5/0
The 6th Hokage card scan: click to enlarge
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The 6th Hokage:

Leaf | Satoosa | Male | Name: Danzo | Sharingan Eye

[PURSUIT OF POWER]
Inherit
[Valid | EOJ] 2 : Every Ninja on the Battlefield with an Entrance cost less than this Ninja's becomes a Stand-By Ninja. In that case, discard this Ninja at the end of this turn.

"Perfect…"

  • Card Number: AWN-1513
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Fire / Earth / Wind
  • Combat Attribute: Tree/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 2/3
The Fire Lord card scan: click to enlarge
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The Fire Lord:

Effect: Discard 1 Ninja you control. In that case, If its Entrance cost was 2 or less, draw 2 cards. Otherwise, draw 3 cards.

"Don’t you think we should just wait until Tsunade recovers?"

  • Card Number: AWM-922
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 2
The Mediator card scan: click to enlarge
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The Mediator:

Permanent (2)
Effect: When this Mission is put in play, search your Deck for 1 "Samurai" Ninja card, reveal it, then move it to your hand. Then, shuffle your Deck.
Effect: Jutsu cards cost an additional (1) to play.

"We have been awating your arrival."

  • Card Number: AWM-942
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 1
  • Entrance Cost: 1
The Rogue Jinchuriki card scan: click to enlarge
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The Rogue Jinchuriki:

Effect: Draw 1 card. Then, you can move 2 cards from your opponent's Discard Pile to their Chakra area. In that case, draw 1 card.

"That seat is reserved for me…"

  • Card Number: AWM-934
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
The Sage card scan: click to enlarge
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The Sage:

Leaf | Male | Name: Might Guy

[SAGE'S WISDOM]
Burst
[EOJ] Remove a +1/+1 coin from target Ninja you control: Draw 1 card.

"Yes… I am the sage who oversees Honegami Grounds."

  • Card Number: AWN-1514
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Wisdom
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
The Ultimate Weapon card scan: click to enlarge
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The Ultimate Weapon:

Effect: Reveal the top 5 cards of your Deck. Move any Jutsu cards with "Weapon" in its Requirements to your hand and the rest to the bottom of your Deck in any order.

"This is Jidanda?"

  • Card Number: AWM-917
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Tobi card scan: click to enlarge
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Tobi:

Akatsuki | Rogue Ninja | Male

[FLEDGLING AKATSUKI]
Other "Akatsuki" Ninjas you control get +1/+1.
Valid: When 1 of your Teams wins any Victory, if that Team has 2 or more "Akatsuki" Ninjas, you win 1 Battle Reward.

"There's now an opening for one…"

  • Card Number: AWN-1507
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/2
Tonbei card scan: click to enlarge
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Tonbei:

Tsuchigumo Clan | Male | Mental Power: 3

[SELFLESS ATTITUDE]
[Mission | EOJ] Earth: Negate target activated effect targeting another Ninja you control.

"Please be extremely careful while traveling."

  • Card Number: AWN-1495
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 3/0
Turn of Phrase card scan: click to enlarge
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Turn of Phrase:

Effect: Apply 1 of the following effects according to the number of Battle Rewards your opponent has:
0+) Discard 1 in-play non-Ninja card
0+) Move the top card of your Deck to your Chakra area
3+) Draw 2 cards
5+) You may apply each of the above effects

"Late… for marriage?"

  • Card Number: AWM-930
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Unorthodox Weaponry card scan: click to enlarge
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Unorthodox Weaponry:

Requirements: "Weapon"
Effect: Discard 1 card from the top of your Deck. Apply 1 of the following effects according to the type of card you discarded:
Ninja) The user gets +4/+0 during this turn.
Jutsu) Give 1 Damage to 1 Ninja.
Mission) Negate 1 Jutsu.

"When did you get those things!?"

  • Card Number: AWJ-971
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: 1
Wind Style: Vacuum Blade card scan: click to enlarge
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Wind Style: Vacuum Blade:

Target: 1 Jutsu
Effect: Negate the target. Then, the user gets +2/+2 during this turn for each specific Symbol in the target's cost.
Expert [Danzo]: The user gets +2 Entrance cost during this turn.

  • Card Number: AWJ-964
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Wind Style: Vacuum Blast card scan: click to enlarge
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Wind Style: Vacuum Blast:

X can only be paid with Wind Chakra.
Requirements: Entrance cost of 4 or more
Target: 1 Ninja opposing the user
Effect: The user gets +X Entrance cost during this turn. Then, if the target's Entrance cost is less than the user, return the target to its owner's hand.

  • Card Number: AWJ-968
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind X
Wind Style: Vacuum Bullets card scan: click to enlarge
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Wind Style: Vacuum Bullets:

Requirements: Entrance cost of 3 or more
Target: 1 Ninja opposing the user
Effect: The target becomes a Stand-by Ninja. Then, if the target's Entrance cost is equal to or less than the user's, injure the target.
Expert ["Satoosa"]: Give 1 Damage to the target.

"Wind Style: Vacuum Bullets."

  • Card Number: AWJ-965
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Yamato card scan: click to enlarge
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Yamato:

Leaf | Anbu | Male | Mental Power: 2

[THE POWER WITHIN]
Revitalize (When this card would be moved to the Discard Pile , move it to the bottom of your Deck instead.)
[Attacker | Mission] Reveal this card from your hand: Discard the top 3 cards of your Deck, then draw 1 card and move this card to the bottom of your Deck.

"This here is now my territory."

  • Card Number: AWN-1499
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth / Water
  • Combat Attribute: Tree
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/4
  • Injured Stats: 2/2
Zabuza Momochi card scan: click to enlarge
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Zabuza Momochi:

Mist | Rogue Ninja | Jonin | Male

[DEMON'S BITE]
While your opponent has 8 or more Chakra, this Ninja cannot become the target of your opponent's Jutsu cards.
[Valid | EOJ] Move 1 card from your opponent's Discard Pile to their Chakra area: If your opponent has 8 or more Chakra, injure target Back Ninja opposing this Ninja.

"Haku, do you understand?"

  • Card Number: AWN-1533
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 5/1


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