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Altaria:
Fight Song Your Pokémon's attacks do 20 more damage to the Active Pokémon (before applying Weakness and Resistance). Glide 40
- Rarity: Ultra Rare
- Type: Dragon
- Poke#: 334
- Number: 152
- Subtype: Stage 1 Pokémon
- Hit Points: 70
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Aspertia City Gym:
Each Pokémon in play (both yours and your opponent's) gets +20 HP. This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
- Rarity: Uncommon
- Type: Trainer
- Number: 127
- Subtype: Stadium
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Audino:
Busybody Once during your turn (before your attack), if this Pokémon is in your hand, you may reveal it. If you do, heal 10 damage and remove a Special Condition from your Active Pokémon. Then, discard this Pokémon. Hip Bump 30 If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
- Rarity: Rare
- Type: Colorless
- Weakness: Ftx2
- Poke#: 531
- Number: 126
- Subtype: Basic Pokémon
- Hit Points: 80
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Azumarill:
Deep Dive Flip 2 coins. For each heads, heal 40 damage from this Pokémon. Aqua Sonic 70 This attack's damage isn't affected by Resistance.
- Rarity: Uncommon
- Type: Water
- Weakness: Lx2
- Poke#: 184
- Number: 37
- Subtype: Stage 1 Pokémon
- Hit Points: 90
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Bellossom:
Grass Knot 10+ Does 20 more damage for each in the Defending Pokémon's Retreat Cost. Petal Dance 50x Flip 3 coins. This attack does 50 damage times the number of heads. This Pokémon is now Confused.
- Rarity: Rare
- Type: Grass
- Weakness: Frx2
- Poke#: 182
- Number: 4
- Subtype: Stage 2 Pokémon
- Resistance: W-20
- Hit Points: 110
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Bianca:
Draw cards until you have 6 cards in your hand. You may play only 1 Supporter card during your turn (before your attack).
- Rarity: SuperRare Holo
- Type: Trainer
- Number: 147
- Subtype: Supporter
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Black Kyurem:
- Rarity: Rare
- Type: Dragon
- Poke#: 646
- Number: 100
- Subtype: Basic Pokémon
- Hit Points: 130
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Black Kyurem-EX:
Dragon Fang 60 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Freeze Shock 150 This Pokémon can't attack during your next turn.
- Rarity: Rare Holo EX
- Type: Dragon
- Number: 101
- Subtype: Basic Pokémon
- Hit Points: 180
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Black Kyurem-EX:
Dragon Fang 60 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Freeze Shock 150 This Pokémon can't attack during your next turn.
- Rarity: SuperRare Holo
- Type: Dragon
- Number: 145
- Subtype: Basic Pokémon
- Hit Points: 180
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Blastoise:
Deluge As often as you like during your turn (before your attack), you may attach a Energy from your hand to 1 of your Pokémon. Hydro Pump 60+ Does 10 more damage for each Energy attached to this Pokémon.
- Rarity: Rare Holo
- Type: Water
- Weakness: Gx2
- Poke#: 009
- Number: 31
- Subtype: Stage 2 Pokémon
- Hit Points: 140
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Blitzle:
Smash Kick 10
- Rarity: Common
- Type: Lightning
- Weakness: Ftx2
- Poke#: 522
- Number: 56
- Subtype: Basic Pokémon
- Hit Points: 70
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Buneary:
Pound 10 Smash Kick 20
- Rarity: Common
- Type: Colorless
- Weakness: Ftx2
- Poke#: 427
- Number: 116
- Subtype: Basic Pokémon
- Hit Points: 60
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Camerupt:
Fire Shard 60 The Defending Pokémon is now Burned. Flip a coin. If heads, the Defending Pokémon is also Paralyzed. Flamethrower 80 Discard an Energy attached to this Pokémon.
- Rarity: Rare
- Type: Fire
- Weakness: Wx2
- Poke#: 323
- Number: 22
- Subtype: Stage 1 Pokémon
- Hit Points: 130
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Celebi-EX:
Time Recall Each of your evolved Pokémon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.) Wind Whisk 60 Switch this Pokémon with 1 of your Benched Pokémon.
- Rarity: SuperRare Holo
- Type: Grass
- Weakness: Frx2
- Number: 141
- Subtype: Basic Pokémon
- Resistance: W-20
- Hit Points: 110
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Celebi-EX:
Time Recall Each of your evolved Pokémon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.) Wind Whisk 60 Switch this Pokémon with 1 of your Benched Pokémon.
- Rarity: Rare Holo EX
- Type: Grass
- Weakness: Frx2
- Number: 9
- Subtype: Basic Pokémon
- Resistance: W-20
- Hit Points: 110
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Charizard:
Split Bomb This attack does 40 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Burn Out 150 Discard a Energy attached to this Pokémon.
- Rarity: Rare Holo
- Type: Fire
- Weakness: Wx2
- Poke#: 006
- Number: 20
- Subtype: Stage 2 Pokémon
- Hit Points: 160
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Charmander:
Draw In Attach 2 Energy cards from your discard pile to this Pokémon. Flare 20
- Rarity: Common
- Type: Fire
- Weakness: Wx2
- Poke#: 004
- Number: 18
- Subtype: Basic Pokémon
- Hit Points: 70
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Charmeleon:
Flare 20 Raging Claws 50+ Does 10 more damage for each damage counter on this Pokémon.
- Rarity: Uncommon
- Type: Fire
- Weakness: Wx2
- Poke#: 005
- Number: 19
- Subtype: Stage 1 Pokémon
- Hit Points: 90
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Cheren:
Draw 3 cards. You may play only 1 Supporter card during your turn (before your attack).
- Rarity: SuperRare Holo
- Type: Trainer
- Number: 148
- Subtype: Supporter
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Chinchou:
Electripult This attack does 20 damage to 1 of your opponent's Pokémon (Don't apply Weakness and Resistance for Benched Pokémon.)
- Rarity: Common
- Type: Lightning
- Weakness: Ftx2
- Poke#: 170
- Number: 55
- Subtype: Basic Pokémon
- Hit Points: 60
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Computer Search:
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't lay this card). Search your deck for a card and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
- Rarity: Rare Holo
- Type: Trainer
- Number: 137
- Subtype: Item
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Cottonee:
Ram 10
- Rarity: Common
- Type: Grass
- Weakness: Frx2
- Poke#: 546
- Number: 14
- Subtype: Basic Pokémon
- Resistance: W-20
- Hit Points: 50
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Cresselia-EX:
Sparkling Particles At any time in between turns, heal 10 damage from this Pokémon. Psychic Protection 90 During your opponent's next turn, this Pokémon has no Weakness.
- Rarity: SuperRare Holo
- Type: Psychic
- Weakness: Px2
- Number: 143
- Subtype: Basic Pokémon
- Hit Points: 170
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Cresselia-EX:
Sparkling Particles At any time in between turns, heal 10 damage from this Pokémon. Psychic Protection 90 During your opponent's next turn, this Pokémon has no Weakness.
- Rarity: Rare Holo EX
- Type: Psychic
- Weakness: Px2
- Number: 67
- Subtype: Basic Pokémon
- Hit Points: 170
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Croagunk:
Paralyzing Jab 20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
- Rarity: Common
- Type: Psychic
- Weakness: Px2
- Poke#: 453
- Number: 64
- Subtype: Basic Pokémon
- Hit Points: 60
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Croagunk:
Poison Jab 20 The Defending Pokémon is now Poisoned.
- Rarity: Uncommon
- Type: Psychic
- Weakness: Px2
- Poke#: 453
- Number: 65
- Subtype: Basic Pokémon
- Hit Points: 70
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Crustle:
Sturdy If this Pokémon has full HP and would be Knocked Out by damage from an attack, this Pokémon is not Knocked Out and its remaining HP becomes 10 instead. Stone Edge 70+ Flip a coin. If heads, this attack does 20 more damage.
- Rarity: Rare Holo
- Type: Fighting
- Weakness: Gx2
- Poke#: 558
- Number: 85
- Subtype: Stage 1 Pokémon
- Hit Points: 100
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Cryogonal:
Ice Edge 20+ Flip a coin. If heads, this attack does 20 more damage.
- Rarity: Uncommon
- Type: Water
- Weakness: x2
- Poke#: 615
- Number: 46
- Subtype: Basic Pokémon
- Hit Points: 90
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Crystal Edge:
Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it. If this card is attached to White Kyurem-EX, each of its attacks do 50 more damage to the Active Pokémon (before applying Weakness and Resistance). You may play as many Item cards as you like during your turn (before your attack).
- Rarity: Rare Holo
- Type: Trainer
- Number: 138
- Subtype: Item
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Crystal Wall:
You can't have more than 1 ACE SPEC card in your deck. Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it. If this card is attached to Black Kyurem-EX, its maximum HP is 300. You may play as many Item cards as you like during your turn (before your attack).
- Rarity: Rare Holo
- Type: Trainer
- Number: 139
- Subtype: Item
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Darmanitan:
Continuous Tumble 20x Flip a coin until you get tails. This attack does 20 damage times the number of heads. Damage Counterpunch 60+ If this Pokémon has any damage counters on it, this attack does 60 more damage.
- Rarity: Uncommon
- Type: Fire
- Weakness: Wx2
- Poke#: 555
- Number: 28
- Subtype: Stage 1 Pokémon
- Hit Points: 110
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Darumaka:
Reckless Charge 30 Filp a coin. If tails, this Pokémon does 10 damage to itself.
- Rarity: Common
- Type: Fire
- Weakness: Wx2
- Poke#: 554
- Number: 27
- Subtype: Basic Pokémon
- Hit Points: 70
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Delcatty:
Gather Energy 30 Search your deck for a basic Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward. Double Slap 30x Flip 2 coins. This attack does 30 damage times the number of heads.
- Rarity: Uncommon
- Type: Colorless
- Weakness: Ftx2
- Poke#: 301
- Number: 114
- Subtype: Stage 1 Pokémon
- Hit Points: 90
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Delibird:
Present Flip a coin. If heads, search your deck for a card and put it into your hand. Shuffle your deck afterward. Icy Wind 30 The Defending Pokémon is now Asleep.
- Rarity: Uncommon
- Type: Water
- Weakness: x2
- Poke#: 225
- Number: 38
- Subtype: Basic Pokémon
- Hit Points: 80
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Dewott:
Rain Splash 20 Waterfall 50
- Rarity: Uncommon
- Type: Water
- Weakness: Gx2
- Poke#: 502
- Number: 40
- Subtype: Stage 1 Pokémon
- Hit Points: 90
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Ditto:
Transform During your turn (before your attack), you may put a Basic Pokémon from your hand on top of this Pokémon. (This does not count as playing that Pokémon or evolving.) This Pokémon is now that Pokémon. (Any cards attached to this Pokémon, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon.)
- Rarity: Rare Holo
- Type: Colorless
- Weakness: Ftx2
- Poke#: 132
- Number: 108
- Subtype: Basic Pokémon
- Hit Points: 70
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Ducklett:
Rain Splash 20
- Rarity: Common
- Type: Water
- Weakness: Lx2
- Poke#: 580
- Number: 42
- Subtype: Basic Pokémon
- Resistance: Ft-20
- Hit Points: 70
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Dunsparce:
Double Draw Draw 2 cards. Dig 10 Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
- Rarity: Common
- Type: Colorless
- Weakness: Ftx2
- Poke#: 206
- Number: 111
- Subtype: Basic Pokémon
- Hit Points: 60
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Dusclops:
Astonish Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into his or her deck. Psyshot 40
- Rarity: Uncommon
- Type: Psychic
- Poke#: 356
- Number: 62
- Subtype: Stage 1 Pokémon
- Hit Points: 80
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Dusknoir:
Sinister Hand As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your opponent's Pokémon to another of your opponent's Pokémon. Shadow Punch 60 This attack's damage is not affected by Resistance.
- Rarity: Rare Holo
- Type: Psychic
- Poke#: 477
- Number: 63
- Subtype: Stage 2 Pokémon
- Hit Points: 130
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Duskull:
Confuse Ray The Defending Pokémon is now Confused.
- Rarity: Common
- Type: Psychic
- Poke#: 355
- Number: 61
- Subtype: Basic Pokémon
- Hit Points: 50
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Dwebble:
Flail 10x Does 10 damage times the number of damage counters on this Pokémon.
- Rarity: Common
- Type: Fighting
- Weakness: Gx2
- Poke#: 557
- Number: 84
- Subtype: Basic Pokémon
- Hit Points: 70
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Electabuzz:
Low Kick 20 Magnetic Blast 50
- Rarity: Common
- Type: Lightning
- Weakness: Ftx2
- Poke#: 125
- Number: 53
- Subtype: Basic Pokémon
- Hit Points: 80
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Electivire:
Electriwave This attack does 30 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Shock Wave 80 This attack's damage isn't affected by Resistance.
- Rarity: Rare Holo
- Type: Lightning
- Weakness: Ftx2
- Poke#: 466
- Number: 54
- Subtype: Stage 1 Pokémon
- Hit Points: 120
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Electrode:
Static Shock 20 Electro Ball 60
- Rarity: Uncommon
- Type: Lightning
- Weakness: Ftx2
- Poke#: 101
- Number: 52
- Subtype: Stage 1 Pokémon
- Hit Points: 80
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Emboar:
Firebreathing 40+ Flip a coin. If heads, this attack does 30 more damage. Fire Blast 120 Discard an Energy attached to this Pokémon.
- Rarity: Rare Holo
- Type: Fire
- Weakness: Wx2
- Poke#: 500
- Number: 26
- Subtype: Stage 2 Pokémon
- Hit Points: 150
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Energy Search:
Search your deck for a basic Energy card, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
- Rarity: Common
- Type: Trainer
- Number: 128
- Subtype: Item
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Farfetch'd:
Hard Swing 20+ Flip a coin. If heads, this attack does 20 more damage.
- Rarity: Uncommon
- Type: Colorless
- Weakness: Lx2
- Poke#: 083
- Number: 107
- Subtype: Basic Pokémon
- Resistance: Ft-20
- Hit Points: 60
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Flygon:
Sand Slammer At any time between turns, if this Pokémon is your Active Pokémon, put 1 damage counter on each of your opponent's Pokémon. Flying Beatdown 80 You may discard a Energy and a Energy attached to this Pokémon. If you do, the Defending Pokémon is now Paralyzed.
- Rarity: Rare Holo
- Type: Dragon
- Poke#: 330
- Number: 99
- Subtype: Stage 2 Pokémon
- Hit Points: 140
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Frillish:
Wave Splash 40
- Rarity: Common
- Type: Water
- Weakness: Lx2
- Poke#: 592
- Number: 44
- Subtype: Basic Pokémon
- Hit Points: 80
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Gligar:
Tail Smack 10 Wicked Jab 20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
- Rarity: Common
- Type: Fighting
- Weakness: Wx2
- Poke#: 207
- Number: 80
- Subtype: Basic Pokémon
- Resistance: L-20
- Hit Points: 70
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Gliscor:
Poison Ring 20 The Defending Pokémon is now Poisoned. The Defending Pokémon can't retreat during your opponent's next turn. Night Slash 40 Switch this Pokémon with 1 of your Benched Pokémon.
- Rarity: Rare Holo
- Type: Fighting
- Weakness: Wx2
- Poke#: 472
- Number: 81
- Subtype: Stage 1 Pokémon
- Resistance: L-20
- Hit Points: 100
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Gloom:
Foul Odor Both this Pokémon and the Defending Pokémon are now Confused. Poison Powder 40 The Defending Pokémon is now Poisoned.
- Rarity: Uncommon
- Type: Grass
- Weakness: Frx2
- Poke#: 044
- Number: 2
- Subtype: Stage 1 Pokémon
- Resistance: W-20
- Hit Points: 80
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Gold Potion:
Heal 90 damage from your Active Pokémon. You may play as many Item cards as you like during your turn (before your attack).
- Rarity: Rare Holo
- Type: Trainer
- Number: 140
- Subtype: Item
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Golduck:
Confuse Ray The Defending Pokémon is now Confused. Water Gun 30
- Rarity: Uncommon
- Type: Water
- Weakness: Lx2
- Poke#: 055
- Number: 34
- Subtype: Stage 1 Pokémon
- Hit Points: 80
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Golduck:
Amnesia 20 Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn. Aqua Fall 90 Discard all Energy attached to this Pokémon.
- Rarity: Rare
- Type: Water
- Weakness: Lx2
- Poke#: 055
- Number: 35
- Subtype: Stage 1 Pokémon
- Hit Points: 90
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Golurk:
Devolution Punch 60 Devolve the Defending Pokémon and put the highest Stage Evolution card on it into your opponent's hand. Ghost Hammer 90 During your opponent's next turn, this Pokémon has no weakness.
- Rarity: Ultra Rare
- Type: Psychic
- Poke#: 623
- Number: 150
- Subtype: Stage 1 Pokémon
- Hit Points: 130
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Gothita:
Pound 10 Psypunch 20
- Rarity: Common
- Type: Psychic
- Weakness: Px2
- Poke#: 574
- Number: 75
- Subtype: Basic Pokémon
- Hit Points: 60
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Gothorita:
Psypunch 30 Destructive Beam 50 Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.
- Rarity: Uncommon
- Type: Psychic
- Weakness: Px2
- Poke#: 575
- Number: 76
- Subtype: Stage 1 Pokémon
- Hit Points: 80
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Great Ball:
Look at the top 7 cards from your deck, choose a Pokémon you find there, show it to your opponent, and put it into your hand. Put the other cards back on top of your deck. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
- Rarity: Uncommon
- Type: Trainer
- Number: 129
- Subtype: Item
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Grumpig:
Psybeam 30 The Defending Pokémon is now Confused. Extrasensory 60+ If you have the same number of cards in your hand as your opponent, this attack does 60 more damage.
- Rarity: Rare
- Type: Psychic
- Weakness: Px2
- Poke#: 326
- Number: 60
- Subtype: Stage 1 Pokémon
- Hit Points: 110
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Heracross:
Horn Attack 20 Giga Horn 80 Flip 2 coins. If both of them are tails, this attack does nothing.
- Rarity: Uncommon
- Type: Grass
- Weakness: Frx2
- Poke#: 214
- Number: 8
- Subtype: Basic Pokémon
- Hit Points: 100
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Herdier:
Bite 20 Take Down 60 This Pokémon does 10 damage to itself.
- Rarity: Uncommon
- Type: Colorless
- Weakness: Ftx2
- Poke#: 507
- Number: 121
- Subtype: Stage 1 Pokémon
- Hit Points: 80
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Hugh:
Each player either draws or discards cards until he or she has 5 cards in his or her hand. (Your opponent does this first.) You may play only 1 Supporter card during your turn (before your attack).
- Rarity: Uncommon
- Type: Trainer
- Number: 130
- Subtype: Supporter
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Jellicent:
Stickiness The Retreat Cost of each of your opponent's Pokémon in play is more. Eerie Light 40 Flip a coin. If heads, the Defending Pokémon is now Confused.
- Rarity: Rare
- Type: Water
- Weakness: Lx2
- Poke#: 593
- Number: 45
- Subtype: Stage 1 Pokémon
- Hit Points: 100
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Keldeo:
Slicing Blade 30 Hydro Pump 60+ Does 10 more damage for each Energy attached to this Pokémon.
- Rarity: Rare Holo
- Type: Water
- Weakness: Gx2
- Poke#: 647
- Number: 47
- Subtype: Basic Pokémon
- Hit Points: 110
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Keldeo:
Rising Lunge 20+ Flip a coin. If heads, this attack does 20 more damage. Hydro Kick 70
- Rarity: Rare
- Type: Water
- Weakness: Gx2
- Poke#: 647
- Number: 48
- Subtype: Basic Pokémon
- Hit Points: 90
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Keldeo-EX:
Rush In Once during your turn (before your attack), if this Pokémon is on your Bench, you may switch this Pokémon with your Active Pokémon. Secret Sword 50+ Does 20 more damage for each Energy attached to this Pokémon. If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything else required in order to use that attack). If tails, your opponent's turn ends without an attack.
- Rarity: SuperRare Holo
- Type: Water
- Weakness: Gx2
- Number: 142
- Subtype: Basic Pokémon
- Hit Points: 170
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Keldeo-EX:
Rush In Once during your turn (before your attack), if this Pokémon is on your Bench, you may switch this Pokémon with your Active Pokémon. Secret Sword 50+ Does 20 more damage for each Energy attached to this Pokémon. If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything else required in order to use that attack). If tails, your opponent's turn ends without an attack.
- Rarity: Rare Holo EX
- Type: Water
- Weakness: Gx2
- Number: 49
- Subtype: Basic Pokémon
- Hit Points: 170
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Klink:
Reckless Charge 30 This Pokémon does 10 damage to itself.
- Rarity: Uncommon
- Type: Metal
- Weakness: Frx2
- Poke#: 599
- Number: 97
- Subtype: Basic Pokémon
- Resistance: P-20
- Hit Points: 40
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Landorus-EX:
Hammerhead 30 Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Land's Judgment 80+ You may discard all Energy attached to this Pokémon. If you do, this attack does 70 more damage.
- Rarity: SuperRare Holo
- Type: Fighting
- Weakness: Wx2
- Number: 144
- Subtype: Basic Pokémon
- Resistance: L-20
- Hit Points: 180
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Landorus-EX:
Hammerhead 30 Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Land's Judgment 80+ You may discard all Energy attached to this Pokémon. If you do, this attack does 70 more damage.
- Rarity: Rare Holo EX
- Type: Fighting
- Weakness: Wx2
- Number: 89
- Subtype: Basic Pokémon
- Resistance: L-20
- Hit Points: 180
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Liepard:
Tail Trickery The Defending Pokémon is now Confused. Assist Flip a coin. If heads, choose 1 of your Benched Pokémon's attacks and use it as this attack.
- Rarity: Rare Holo
- Type: Darkness
- Weakness: Ftx2
- Poke#: 510
- Number: 91
- Subtype: Stage 1 Pokémon
- Resistance: P-20
- Hit Points: 80
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Lilligant:
Return 20 Draw cards until you have 6 cards in your hand. Magical Leaf 50+ Flip a coin. If heads, this attack does 30 more damage and heal 30 damage from this Pokémon.
- Rarity: Rare
- Type: Grass
- Weakness: Frx2
- Poke#: 549
- Number: 17
- Subtype: Stage 1 Pokémon
- Resistance: W-20
- Hit Points: 80
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Lillipup:
Roar Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. Bite 20
- Rarity: Common
- Type: Colorless
- Weakness: Ftx2
- Poke#: 506
- Number: 120
- Subtype: Basic Pokémon
- Hit Points: 60
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Lopunny:
Healing Melody Flip a coin. If heads, heal 60 damage from each of your Pokémon. Kick Away 60 Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
- Rarity: Uncommon
- Type: Colorless
- Weakness: Ftx2
- Poke#: 428
- Number: 117
- Subtype: Stage 1 Pokémon
- Hit Points: 90
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Makuhita:
Slap Push 30
- Rarity: Common
- Type: Fighting
- Weakness: Px2
- Poke#: 296
- Number: 82
- Subtype: Basic Pokémon
- Hit Points: 70
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Mandibuzz:
Gust 30 Dual Cut 80x Flip 2 coins. This attack does 80 damage times the number of heads.
- Rarity: Uncommon
- Type: Darkness
- Weakness: Lx2
- Poke#: 630
- Number: 93
- Subtype: Stage 1 Pokémon
- Resistance: Ft-20
- Hit Points: 90
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Marill:
Rollout 20 Water Gun 30
- Rarity: Common
- Type: Water
- Weakness: Lx2
- Poke#: 183
- Number: 36
- Subtype: Basic Pokémon
- Hit Points: 70
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Meloetta:
Psychic 10+ Does 20 more damage for each Energy attached to the Defending Pokémon. Echoed Voice 50 During your next turn, this Pokémon's Echoed Voice attack does 50 more damage (before applying Weakness and Resistance).
- Rarity: Rare Holo
- Type: Psychic
- Weakness: Px2
- Poke#: 648
- Number: 77
- Subtype: Basic Pokémon
- Hit Points: 80
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Meowth:
Fake Out 20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
- Rarity: Common
- Type: Colorless
- Weakness: Ftx2
- Poke#: 052
- Number: 106
- Subtype: Basic Pokémon
- Hit Points: 60
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Mienfoo:
Steady Punch 10+ Flip a coin. If heads, this attack does 10 more damage.
- Rarity: Common
- Type: Fighting
- Weakness: Px2
- Poke#: 619
- Number: 86
- Subtype: Basic Pokémon
- Hit Points: 50
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Mienfoo:
Pound 20
- Rarity: Uncommon
- Type: Fighting
- Weakness: Px2
- Poke#: 619
- Number: 87
- Subtype: Basic Pokémon
- Hit Points: 50
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Mienshao:
Knock Off 20 Discard a random card from your opponent's hand. Double Whip 70x Flip 2 coins. This attack does 70 damage times the number of heads.
- Rarity: Uncommon
- Type: Fighting
- Weakness: Px2
- Poke#: 620
- Number: 88
- Subtype: Stage 1 Pokémon
- Hit Points: 90
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Munna:
Long-Distance Hypnosis Once during your turn (before your attack), you may flip a coin. If heads, your opponent's Active Pokémon is now Asleep. If tails, your Active Pokémon is now Asleep. Psyshot 20
- Rarity: Uncommon
- Type: Psychic
- Weakness: Px2
- Poke#: 517
- Number: 68
- Subtype: Basic Pokémon
- Hit Points: 60
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Musharna:
Telekinesis This attack does 30 damage to 1 of your opponent's Pokémon. This attack's damage isn't affected by Weakness or Resistance. Dream Waltz 60+ This attack can be used even if this Pokémon is Asleep. If this Pokémon is Asleep, this attack does 30 more damage.
- Rarity: Rare
- Type: Psychic
- Weakness: Px2
- Poke#: 518
- Number: 69
- Subtype: Stage 1 Pokémon
- Hit Points: 100
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Numel:
Flamethrower 60 Discard an Energy attached to this Pokémon.
- Rarity: Common
- Type: Fire
- Weakness: Wx2
- Poke#: 322
- Number: 21
- Subtype: Basic Pokémon
- Hit Points: 90
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Oddish:
Absorb 10 Heal 10 damage from this Pokémon. Acid 20
- Rarity: Common
- Type: Grass
- Weakness: Frx2
- Poke#: 043
- Number: 1
- Subtype: Basic Pokémon
- Resistance: W-20
- Hit Points: 50
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Oshawott:
Rain Splash 10 Seashell Attack 20
- Rarity: Common
- Type: Water
- Weakness: Gx2
- Poke#: 501
- Number: 39
- Subtype: Basic Pokémon
- Hit Points: 60
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Patrat:
Patrol Look at the top 3 cards of your deck and put them back on top of your deck in any order.
- Rarity: Common
- Type: Colorless
- Weakness: Ftx2
- Poke#: 504
- Number: 118
- Subtype: Basic Pokémon
- Hit Points: 60
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Petilil:
Sleep Powder 10 Flip a coin. If heads, the Defending Pokémon is now Asleep.
- Rarity: Uncommon
- Type: Grass
- Weakness: Frx2
- Poke#: 548
- Number: 16
- Subtype: Basic Pokémon
- Resistance: W-20
- Hit Points: 50
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Pidove:
Razor Wind 30 Flip a coin. If tails, this attack does nothing.
- Rarity: Common
- Type: Colorless
- Weakness: Lx2
- Poke#: 519
- Number: 123
- Subtype: Basic Pokémon
- Resistance: Ft-20
- Hit Points: 60
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Pignite:
Rollout 20 Firebreathing 40+ Flip a coin. If heads, this attack does 20 more damage.
- Rarity: Uncommon
- Type: Fire
- Weakness: Wx2
- Poke#: 499
- Number: 25
- Subtype: Stage 1 Pokémon
- Hit Points: 90
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Pikachu:
Pika Punch 10 Double Voltage 40x Flip 2 coins. This attack does 40 damage times the number of heads.
- Rarity: Common
- Type: Lightning
- Weakness: Ftx2
- Poke#: 025
- Number: 50
- Subtype: Basic Pokémon
- Hit Points: 60
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Poké Ball:
Flip a coin. If heads, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
- Rarity: Common
- Type: Trainer
- Number: 131
- Subtype: Item
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Potion:
Heal 30 damage from 1 of your Pokémon. You may play as many Item cards as you like during your turn (before your attack).
- Rarity: Common
- Type: Trainer
- Number: 132
- Subtype: Item
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Psyduck:
Dazzle Dance Flip a coin. If heads, the Defending Pokémon is now Confused.
- Rarity: Common
- Type: Water
- Weakness: Lx2
- Poke#: 054
- Number: 32
- Subtype: Basic Pokémon
- Hit Points: 60
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Psyduck:
Firefighting Discard a Energy attached to the Defending Pokémon.
- Rarity: Common
- Type: Water
- Weakness: Lx2
- Poke#: 054
- Number: 33
- Subtype: Basic Pokémon
- Hit Points: 70
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Purrloin:
Captivate Flip a coin. If heads, switch 1 of your opponent's Benched Pokémon with the Defending Pokémon.
- Rarity: Common
- Type: Darkness
- Weakness: Ftx2
- Poke#: 509
- Number: 90
- Subtype: Basic Pokémon
- Resistance: P-20
- Hit Points: 50
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Raticate:
Gnaw Through Discard a Pokémon Tool attached to the Defending Pokémon. Super Fang Put damage counters on the Defending Pokémon until its remaining HP is 10.
- Rarity: Uncommon
- Type: Colorless
- Weakness: Ftx2
- Poke#: 020
- Number: 105
- Subtype: Stage 1 Pokémon
- Hit Points: 60
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Rattata:
Paralyzing Gaze Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
- Rarity: Common
- Type: Colorless
- Weakness: Ftx2
- Poke#: 019
- Number: 104
- Subtype: Basic Pokémon
- Hit Points: 30
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Rocky Helmet:
Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it. If the Pokémon this card is attached to is your Active Pokémon and is damaged by an opponent's attack (even if that Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon. You may play as many Item cards as you like during your turn (before your attack).
- Rarity: Uncommon
- Type: Trainer
- Number: 133
- Subtype: Item
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Rocky Helmet:
Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it. If the Pokémon this card is attached to is your Active Pokémon and is damaged by an opponent's attack (even if that Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon. You may play as many Item cards as you like during your turn (before your attack).
- Rarity: Ultra Rare
- Type: Trainer
- Number: 153
- Subtype: Item
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Samurott:
Waterfall 50 Destructive Whirlpool 80 Discard an Energy attached to the Defending Pokémon.
- Rarity: Rare Holo
- Type: Water
- Weakness: Gx2
- Poke#: 503
- Number: 41
- Subtype: Stage 2 Pokémon
- Hit Points: 140
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Sandshrew:
Rollout 10 Slash 40
- Rarity: Common
- Type: Fighting
- Weakness: Wx2
- Poke#: 027
- Number: 78
- Subtype: Basic Pokémon
- Resistance: L-20
- Hit Points: 70
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Sandslash:
Sand-Attack 20 If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. Earthquake 80 Does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
- Rarity: Uncommon
- Type: Fighting
- Weakness: Wx2
- Poke#: 028
- Number: 79
- Subtype: Stage 1 Pokémon
- Resistance: L-20
- Hit Points: 90
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Scizor:
Steel Slash 40 During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Pokémon-EX. Slashing Strike 100 This Pokémon can't use Slashing Strike during your next turn.
- Rarity: Rare Holo
- Type: Metal
- Weakness: Frx2
- Poke#: 212
- Number: 94
- Subtype: Stage 1 Pokémon
- Resistance: P-20
- Hit Points: 120
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Scolipede:
Poison Point If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned. Venoshock 80+ If the Defending Pokémon is Poisoned, this attack does 40 more damage.
- Rarity: Rare Holo
- Type: Psychic
- Weakness: Px2
- Poke#: 545
- Number: 74
- Subtype: Stage 2 Pokémon
- Hit Points: 150
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Scyther:
Slash 10 Sharp Scythe 20
- Rarity: Common
- Type: Grass
- Weakness: Frx2
- Poke#: 123
- Number: 7
- Subtype: Basic Pokémon
- Hit Points: 70
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Serperior:
Double Slash 50x Flip 2 coins. This attack does 50 damage times the number of heads. Mega Drain 70 Heal 30 damage from this Pokémon.
- Rarity: Rare Holo
- Type: Grass
- Weakness: Frx2
- Poke#: 497
- Number: 13
- Subtype: Stage 2 Pokémon
- Hit Points: 140
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Servine:
Vine Whip 20 Double Slash 40x Flip 2 coins. This attack does 40 damage times the number of heads.
- Rarity: Uncommon
- Type: Grass
- Weakness: Frx2
- Poke#: 496
- Number: 12
- Subtype: Stage 1 Pokémon
- Hit Points: 80
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Shaymin:
Call for Family Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward. Leaf Drain 30 Flip a coin. If heads, heal 30 damage from this Pokémon.
- Rarity: Rare
- Type: Grass
- Weakness: Frx2
- Poke#: 492
- Number: 10
- Subtype: Basic Pokémon
- Hit Points: 70
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Skarmory:
Claw 20 Flip a coin. If tails, this attack does nothing. Drill Peck 50
- Rarity: Uncommon
- Type: Metal
- Weakness: Frx2
- Poke#: 227
- Number: 95
- Subtype: Basic Pokémon
- Resistance: P-20
- Hit Points: 80
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Skarmory:
Metal Sound Flip a coin. If heads, the Defending Pokémon is now Confused. Swift 70 This attack's damage isn't affected by Weakness, Resistance, or any other effects on the Defending Pokémon.
- Rarity: Uncommon
- Type: Metal
- Weakness: Frx2
- Poke#: 227
- Number: 96
- Subtype: Basic Pokémon
- Resistance: P-20
- Hit Points: 100
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Skitty:
Tackle 10 Double Slap 20x Flip 2 coins. This attack does 20 damage times the number of heads.
- Rarity: Common
- Type: Colorless
- Weakness: Ftx2
- Poke#: 300
- Number: 113
- Subtype: Basic Pokémon
- Hit Points: 60
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Skyla:
Search your deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterward. You may play only 1 Supporter card during your turn (before your attack).
- Rarity: Uncommon
- Type: Trainer
- Number: 134
- Subtype: Supporter
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Skyla:
Search your deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterward. You may play only 1 Supporter card during your turn (before your attack).
- Rarity: SuperRare Holo
- Type: Trainer
- Number: 149
- Subtype: Supporter
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Snivy:
Vine Whip 10 Cut 20
- Rarity: Common
- Type: Grass
- Weakness: Frx2
- Poke#: 495
- Number: 11
- Subtype: Basic Pokémon
- Hit Points: 60
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Snorlax:
Double Lariat 40x Flip 2 coins. This attack does 40 damage times the number of heads. Rollout 60
- Rarity: Uncommon
- Type: Colorless
- Weakness: Ftx2
- Poke#: 143
- Number: 109
- Subtype: Basic Pokémon
- Hit Points: 100
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Spinda:
Whimsy Tackle 30 Flip a coin. If tails, this attack does nothing.
- Rarity: Common
- Type: Colorless
- Weakness: Ftx2
- Poke#: 327
- Number: 115
- Subtype: Basic Pokémon
- Hit Points: 70
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Spoink:
Flail Around 10x Flip 3 coins. This attack does 10 damage times the number of heads.
- Rarity: Common
- Type: Psychic
- Weakness: Px2
- Poke#: 325
- Number: 59
- Subtype: Basic Pokémon
- Hit Points: 50
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Squirtle:
Shell Shield As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's). Water Splash 10+ Flip a coin. If heads, this attack does 20 more damage.
- Rarity: Common
- Type: Water
- Weakness: Gx2
- Poke#: 007
- Number: 29
- Subtype: Basic Pokémon
- Hit Points: 60
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Stoutland:
Sentinel As long as this Pokémon is your Active Pokémon, your opponent can't play any Supporter cards from his or her hand. Wild Tackle 90 Flip a coin. If heads, this attack does 20 damage to itself.
- Rarity: Rare Holo
- Type: Colorless
- Weakness: Ftx2
- Poke#: 508
- Number: 122
- Subtype: Stage 2 Pokémon
- Hit Points: 140
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Swanna:
Aerial Ace 20+ Flip a coin. If heads, this attack does 20 more damage. Defog 60+ You may discard any Stadium card in play. If you do, this attack does 40 more damage.
- Rarity: Uncommon
- Type: Water
- Weakness: Lx2
- Poke#: 581
- Number: 43
- Subtype: Stage 1 Pokémon
- Resistance: Ft-20
- Hit Points: 90
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Switch:
Switch your Active Pokémon with 1 of your Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).
- Rarity: Common
- Type: Trainer
- Number: 135
- Subtype: Item
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Swoobat:
Jet Woofer For each Energy attached to this Pokémon, discard the top card of you opponent's deck. Acrobatics 20+ Flip 2 coins. This attack does 20 more damage for each heads.
- Rarity: Rare
- Type: Psychic
- Weakness: Lx2
- Poke#: 528
- Number: 71
- Subtype: Stage 1 Pokémon
- Resistance: Ft-20
- Hit Points: 80
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Taillow:
Peck 10
- Rarity: Common
- Type: Colorless
- Weakness: Lx2
- Poke#: 276
- Number: 112
- Subtype: Basic Pokémon
- Resistance: Ft-20
- Hit Points: 50
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Tangela:
Nap Heal 30 damage from this Pokémon. Vine Whip 50
- Rarity: Common
- Type: Grass
- Weakness: Frx2
- Poke#: 114
- Number: 5
- Subtype: Basic Pokémon
- Resistance: W-20
- Hit Points: 80
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Tangrowth:
Hundred Furious Lashes 30x Does 30 damage times the amount of Energy attached to this Pokémon. This Pokémon can't use Hundred Furious Lashes during your next turn. Mega Drain 70 Heal 30 damage from this Pokémon.
- Rarity: Rare Holo
- Type: Grass
- Weakness: Frx2
- Poke#: 465
- Number: 6
- Subtype: Stage 1 Pokémon
- Resistance: W-20
- Hit Points: 130
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Tepig:
Flare 10 Rollout 20
- Rarity: Common
- Type: Fire
- Weakness: Wx2
- Poke#: 498
- Number: 24
- Subtype: Basic Pokémon
- Hit Points: 60
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Terrakion:
Retaliate 30+ If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 60 more damage. Land Crush 90
- Rarity: Ultra Rare
- Type: Fighting
- Weakness: Gx2
- Poke#: 639
- Number: 151
- Subtype: Basic Pokémon
- Hit Points: 130
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Togepi:
Attract Smack 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
- Rarity: Common
- Type: Colorless
- Weakness: Ftx2
- Poke#: 175
- Number: 110
- Subtype: Basic Pokémon
- Hit Points: 40
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Town Map:
Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.) You may play as many Item cards as you like during your turn (before your attack).
- Rarity: Uncommon
- Type: Trainer
- Number: 136
- Subtype: Item
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Toxicroak:
Revenge 20+ If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 70 more damage. Poison Jab 60 The Defending Pokémon is now Poisoned.
- Rarity: Rare
- Type: Psychic
- Weakness: Px2
- Poke#: 454
- Number: 66
- Subtype: Stage 1 Pokémon
- Hit Points: 90
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Tranquill:
Air Slash 60 Discard an Energy attached to this Pokémon.
- Rarity: Uncommon
- Type: Colorless
- Weakness: Lx2
- Poke#: 520
- Number: 124
- Subtype: Stage 1 Pokémon
- Resistance: Ft-20
- Hit Points: 80
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Trapinch:
Smithereen Smash Flip a coin. If heads, discard an Energy attached to the Defending Pokémon. Bite 20
- Rarity: Common
- Type: Fighting
- Weakness: Wx2
- Poke#: 328
- Number: 83
- Subtype: Basic Pokémon
- Resistance: L-20
- Hit Points: 60
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Unfezant:
Wing Flick 40 Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. Air Slash 80 Filp a coin. If tails, discard an Energy attached to this Pokémon.
- Rarity: Rare
- Type: Colorless
- Weakness: Lx2
- Poke#: 521
- Number: 125
- Subtype: Stage 2 Pokémon
- Resistance: Ft-20
- Hit Points: 130
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Venipede:
Poison Point If this Pokémon is your Active Pokémon and is damaged by your opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned. Bug Bite 20
- Rarity: Common
- Type: Psychic
- Weakness: Px2
- Poke#: 543
- Number: 72
- Subtype: Basic Pokémon
- Hit Points: 70
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Vibrava:
Quick Turn 20x Flip 2 coins. This attack does 20 damage times the number of heads. Sand Pulse 50 Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
- Rarity: Uncommon
- Type: Dragon
- Poke#: 329
- Number: 98
- Subtype: Stage 1 Pokémon
- Hit Points: 80
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Victini:
Collect Draw a card. Continuous Fire 30x Flip a coin until you get tails. This attack does 30 damage times the number of heads.
- Rarity: Rare
- Type: Fire
- Weakness: Wx2
- Poke#: 494
- Number: 23
- Subtype: Basic Pokémon
- Hit Points: 70
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Vileplume:
Allergy Panic Apply Weakness for each Pokémon (both yours and your opponent's) as x4 instead. Pollen Spray 50 The Defending Pokémon is now Asleep and Poisoned.
- Rarity: Rare Holo
- Type: Grass
- Weakness: Frx2
- Poke#: 045
- Number: 3
- Subtype: Stage 2 Pokémon
- Resistance: W-20
- Hit Points: 140
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Voltorb:
Static Shock 10
- Rarity: Common
- Type: Lightning
- Weakness: Ftx2
- Poke#: 100
- Number: 51
- Subtype: Basic Pokémon
- Hit Points: 50
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Vullaby:
Gust 10 Razor Wing 20
- Rarity: Common
- Type: Darkness
- Weakness: Lx2
- Poke#: 629
- Number: 92
- Subtype: Basic Pokémon
- Resistance: Ft-20
- Hit Points: 50
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Wartortle:
Withdraw Flip a coin. If heads, prevent all damage done to this Pokémon by attacks during your opponent's next turn. Waterfall 60
- Rarity: Uncommon
- Type: Water
- Weakness: Gx2
- Poke#: 008
- Number: 30
- Subtype: Stage 1 Pokémon
- Hit Points: 80
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Watchog:
Hypnoblast 20 The Defending Pokémon is now Asleep. Psych Up 30 During your next turn, this Pokémon's Psych Up attack does 30 more damage (before applying Weakness and Resistance).
- Rarity: Uncommon
- Type: Colorless
- Weakness: Ftx2
- Poke#: 505
- Number: 119
- Subtype: Stage 1 Pokémon
- Hit Points: 90
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Whimsicott:
Fluffy Tag Switch this Pokémon with 1 of your Benched Pokémon. During your next turn, the attacks of that Pokémon do 40 more damage to the Active Pokémon (before applying Weakness and Resistance). Stun Spore 20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
- Rarity: Rare
- Type: Grass
- Weakness: Frx2
- Poke#: 547
- Number: 15
- Subtype: Stage 1 Pokémon
- Resistance: W-20
- Hit Points: 80
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Whirlipede:
Poison Point If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned. Spinning Attack 50
- Rarity: Uncommon
- Type: Psychic
- Weakness: Px2
- Poke#: 544
- Number: 73
- Subtype: Stage 1 Pokémon
- Hit Points: 100
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White Kyurem:
Damage Rush 20x Flip a coin until you get tails. This attack does 20 damage times the number of heads. Cold Fire 80+ Flip a coin. If heads, this attack does 40 more damage.
- Rarity: Rare
- Type: Dragon
- Poke#: 646
- Number: 102
- Subtype: Basic Pokémon
- Hit Points: 130
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White Kyurem-EX:
Dragon Stream 60 Flip a coin. If heads, attach a Basic Energy from the discard pile to this Pokémon. Ice Burn 150 Discard 2 Energy attached to this Pokémon. The Defending Pokémon is now Burned.
- Rarity: Rare Holo EX
- Type: Dragon
- Number: 103
- Subtype: Basic Pokémon
- Hit Points: 180
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White Kyurem-EX:
Dragon Stream 60 Flip a coin. If heads, attach a Basic Energy from the discard pile to this Pokémon. Ice Burn 150 Discard 2 Energy attached to this Pokémon. The Defending Pokémon is now Burned.
- Rarity: SuperRare Holo
- Type: Dragon
- Number: 146
- Subtype: Basic Pokémon
- Hit Points: 180
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Wobbuffet:
Headbutt Bounce 60
- Rarity: Uncommon
- Type: Psychic
- Weakness: Px2
- Poke#: 202
- Number: 58
- Subtype: Basic Pokémon
- Hit Points: 90
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Woobat:
Scout Your opponent reveals his or her hand. Heart Stamp 20
- Rarity: Common
- Type: Psychic
- Weakness: Lx2
- Poke#: 527
- Number: 70
- Subtype: Basic Pokémon
- Resistance: Ft-20
- Hit Points: 60
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Zebstrika:
Flame Charge Search your deck for a Energy card and attach it to this Pokémon. Shuffle your deck afterward. Thunder 90 Flip a coin. If tails, this Pokémon does 30 damage to itself.
- Rarity: Rare Holo
- Type: Lightning
- Weakness: Ftx2
- Poke#: 523
- Number: 57
- Subtype: Stage 1 Pokémon
- Hit Points: 100
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Energy Symbols:
C = Colorless = 
D = Darkness = 
Fr = Fire = 
Ft = Fighting =
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G = Grass = 
L = Lightning = 
M = Metal = 
P = Psychic = 
W = Water =
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