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Chapter 6

List of the 91 cards in the expansion Chapter 6
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Ace card scan: click to enlarge
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Ace:

When any of your Class Zero Forwards other than Ace is attacking, choose 1 Forward. This turn, it cannot block. Tri Laser (S): Choose up to 3 Forwards. Deal 5,000 damage to them.

  • Number: 6-002S
  • Rarity: S
  • Card Type: Forward
Adrammelech, the Wroth card scan: click to enlarge
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Adrammelech, the Wroth:

EX Burst. All your Characters gain the abilities [(W): Choose 1 Forward. It gains -2,000 power until the end of the turn.] and [Move this Character to the Break Zone: Choose 1 Forward. It gains -2,000 power until the end of the turn.] until the end of the turn.

  • Number: 6-068R
  • Rarity: R
  • Card Type: Eidolon
Alchemist card scan: click to enlarge
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Alchemist:

(1Wa)(W), move 1 Backup to the Break Zone: Choose 1 Forward. Make it Active.

  • Number: 6-083C
  • Rarity: C
  • Card Type: Backup
Aldo card scan: click to enlarge
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Aldo:

When Aldo is played to the field, pick 1 Forward or Backup. All of your opponent's Characters of the type you picked cannot become active in their controller's next active phase.

  • Number: 6-016U
  • Rarity: U
  • Card Type: Forward
Alexander card scan: click to enlarge
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Alexander:

Break all of your opponent's Monsters.

  • Number: 6-030U
  • Rarity: U
  • Card Type: Eidolon
Apururu card scan: click to enlarge
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Apururu:

The cost of any Ajido-Marujido in your hand is 1 less (cannot become 0). When your Ajido-Marujido is dealing damage, instead deal 2,000 damage more.

  • Number: 6-059U
  • Rarity: U
  • Card Type: Backup
Archer card scan: click to enlarge
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Archer:

(1Wi)(W), move Archer to the Break Zone: Choose 1 of your opponent's Forwards. When it next deals damage to a Forward this turn, make that damage 0 instead.

  • Number: 6-039C
  • Rarity: C
  • Card Type: Backup
Archer (M) (1-072C) card scan: click to enlarge
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Archer (M) (1-072C):

(2Wi)(W), move Archer to the Break Zone: Choose 1 Backup of cost 3 or less. Break it.

  • Number: 6-040C
  • Rarity: C
  • Card Type: Backup
Ark Angel EV card scan: click to enlarge
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Ark Angel EV:

If your opponent's ability can do so, it must target Ark Angel EV. Invincible (S): This turn Ark Angel EV won't receive the effects of your opponent's abilities that choose it.

  • Number: 6-071U
  • Rarity: U
  • Card Type: Forward
Ark Angel GK card scan: click to enlarge
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Ark Angel GK:

Your Earth-element Forwards gain Brave. Meikyo Shisui (S)(3E)(W): Choose up to 3 Dull Forwards. Break them.

  • Number: 6-043U
  • Rarity: U
  • Card Type: Forward
Ark Angel HM card scan: click to enlarge
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Ark Angel HM:

(2L): Make Ark Angel HM Active. This turn Ark Angel HM can attack one additional time. This ability can only be used once and on your own turn. Cross Reaver (S)(1L)(W): Deal 5,000 damage to all of your opponent's Forwards.

  • Number: 6-057U
  • Rarity: U
  • Card Type: Forward
Ark Angel MR card scan: click to enlarge
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Ark Angel MR:

Ark Angel MR cannot be blocked by Forwards of cost 3 or more. Manipulate (S)(2Wi)(W): Choose 2 of your opponent's Forwards. Deal them damage equal to their combined power.

  • Number: 6-029U
  • Rarity: U
  • Card Type: Forward
Ark Angel TT card scan: click to enlarge
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Ark Angel TT:

When Ark Angel TT is played to the field, choose 1 Dull Forward. Deal it 5,000 damage. Ammon Drive (S)(2I)(W): Make all of your opponent's Characters Dull. They cannot become active in their controller's next active phase.

  • Number: 6-015U
  • Rarity: U
  • Card Type: Forward
Assassin card scan: click to enlarge
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Assassin:

After Assassin has dealt damage to your opponent, choose one of your opponent's Forwards. You can Break it and Assassin.

  • Number: 6-058C
  • Rarity: C
  • Card Type: Forward
Babus card scan: click to enlarge
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Babus:

When one of your Forwards is attacking, if your opponent doesn't pay (2A) they cannot block it this turn.

  • Number: 6-011C
  • Rarity: C
  • Card Type: Forward
Bard (Luneth) (M) (1-031C) card scan: click to enlarge
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Bard (Luneth) (M) (1-031C):

(1I)(W), move Bard to the Break Zone: Your opponent discards 1 card.

  • Number: 6-018C
  • Rarity: C
  • Card Type: Backup
Black Knight card scan: click to enlarge
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Black Knight:

When a Forward is played to the field, move Black Knight to the Break Zone. When you do so, Break that Forward.

  • Number: 6-062U
  • Rarity: U
  • Card Type: Monster
Black Mage (Arc) (1-006C) card scan: click to enlarge
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Black Mage (Arc) (1-006C):

(1F)(W), move Black Mage to the Break Zone: Choose 1 Forward. Deal it 4,000 damage.

  • Number: 6-005C
  • Rarity: C
  • Card Type: Backup
Black Mage (F) (1-107C) card scan: click to enlarge
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Black Mage (F) (1-107C):

played to the field, move Black Knight to the Break Zone. When you do so, Break that Forward. (2L)(W), move Black Mage to the Break Zone: Choose 1 Forward that is dealing damage. Break it.

  • Number: 6-063C
  • Rarity: C
  • Card Type: Backup
Brunhilde card scan: click to enlarge
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Brunhilde:

EX Burst. Choose 1 Forward. Deal it 9,000 damage.

  • Number: 6-013U
  • Rarity: U
  • Card Type: Eidolon
Buccaboo card scan: click to enlarge
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Buccaboo:

When a Character other than Buccaboo is played to the field, move Buccaboo to the Break Zone. After, that Character's controller discards 3 cards from their hand.

  • Number: 6-025U
  • Rarity: U
  • Card Type: Monster
Bunkerbeast card scan: click to enlarge
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Bunkerbeast:

(W): Choose 1 Blocking Forward. It gains -2,000 power until the end of the turn.

  • Number: 6-066C
  • Rarity: C
  • Card Type: Monster
Carbuncle
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Carbuncle:

Choose either 1 or 2 of the following abilities: Break all of your opponent's Dark-element Characters or Choose 1 Dark-element Eidolon. Void its effect.

  • Number: 6-085P
  • Rarity: P
  • Card Type: Eidolon
Carbuncle card scan: click to enlarge
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Carbuncle:

Choose either 1 or 2 of the following abilities: Break all of your opponent's Dark-element Characters or Choose 1 Dark-element Eidolon. Void its effect.

  • Number: 6-085R
  • Rarity: R
  • Card Type: Eidolon
Cater card scan: click to enlarge
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Cater:

Haste. (1F)(W): Choose 1 Forward. Deal it 2,000 damage. (1Wa)(W): Choose 1 Forward. It gains -1,000 power until the end of the turn.

  • Number: 6-006R
  • Rarity: R
  • Card Type: Forward
Cecil card scan: click to enlarge
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Cecil:

(2A): Choose 1 of your Forwards. The next damage dealt to it this turn is instead dealt to Cecil. (2A): Choose 1 of your Forwards. It cannot be chosen by your opponent's effects this turn. This ability can only be used once in a turn.

  • Number: 6-086S
  • Rarity: S
  • Card Type: Forward
Chocobo card scan: click to enlarge
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Chocobo:

All the Chocobo Forwards that you control can make parties with all the elements.

  • Number: 6-036C
  • Rarity: C
  • Card Type: Forward
Cid Randell card scan: click to enlarge
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Cid Randell:

When one of your opponent's Forwards is attacking, unless they pay (1A) you can Break that Forward.

  • Number: 6-065C
  • Rarity: C
  • Card Type: Backup
Cinque card scan: click to enlarge
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Cinque:

Class 0 Forwards other than Cinque cannot be Broken by your opponent's effects other than damage. Earth Impact (S)(1E)(1A)(W): Choose 1 Forward. Deal it damage equal to Cinque's power.

  • Number: 6-049R
  • Rarity: R
  • Card Type: Forward
Clione card scan: click to enlarge
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Clione:

When either player has summoned an Eidolon, move Clione to the Break Zone. When you do so, void the Eidolon's effect, and the opponent of the player who summoned can draw 1 card.

  • Number: 6-077U
  • Rarity: U
  • Card Type: Monster
Deuce card scan: click to enlarge
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Deuce:

When Deuce is in Dull mode, all your Class 0 Forwards other than Deuce gain +1,000 power. (W): Choose 1 Class 0 Character other than Deuce. Make it Active.

  • Number: 6-079R
  • Rarity: R
  • Card Type: Forward
Doned card scan: click to enlarge
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Doned:

(1A)(W): Choose 1 Monster. Make it Dull.

  • Number: 6-022C
  • Rarity: C
  • Card Type: Backup
Eald“narche card scan: click to enlarge
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Eald'narche:

When Eald'narche is removed from the field, place it in your hand instead. Paradise (S): You gain an additional turn after this turn. At the end of that turn, you loose the game.

  • Number: 6-088L
  • Rarity: L
  • Card Type: Forward
Edge card scan: click to enlarge
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Edge:

Preemptive Attack. Your Wind-element Forwards gain the ability [When this Forward is chosen by an ability and that ability is the first that chose them this turn, void its effect.]

  • Number: 6-031S
  • Rarity: S
  • Card Type: Forward
Eight card scan: click to enlarge
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Eight:

Choose 1 of the following at the start of your Main Phase 1: Choose 1 Monster. Break it or Eight gains +1,000 power until the end of the turn.

  • Number: 6-044R
  • Rarity: R
  • Card Type: Forward
Famfrit, the Darkening Cloud card scan: click to enlarge
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Famfrit, the Darkening Cloud:

All players move all of their Forwards and Monsters to the Break Zone except one.

  • Number: 6-076R
  • Rarity: R
  • Card Type: Eidolon
Fencer card scan: click to enlarge
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Fencer:

Preemptive Attack. When your opponent is discarding a card from their hand due to your abilities, Fencer gains +3,000 power until the end of the turn.

  • Number: 6-024C
  • Rarity: C
  • Card Type: Forward
Fenrir card scan: click to enlarge
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Fenrir:

Choose either 1 or 2 of the following abilities; Break all of your opponent's Light-element Characters or Choose 1 Light-element Eidolon. Void its effect.

  • Number: 6-090R
  • Rarity: R
  • Card Type: Eidolon
Fickblix card scan: click to enlarge
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Fickblix:

(1F)(W), move Fickblix to the Break Zone: Deal 2,000 damage to all of your opponent's Forwards.

  • Number: 6-012U
  • Rarity: U
  • Card Type: Backup
Gadgeteer card scan: click to enlarge
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Gadgeteer:

(1L)(W), move Gadgeteer to the Break Zone: All Forwards gain -2,000 power until the end of the turn.

  • Number: 6-061C
  • Rarity: C
  • Card Type: Backup
Gesper card scan: click to enlarge
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Gesper:

(W): All players discard 1 card from their hand. This ability can only be used on your own turn.

  • Number: 6-020C
  • Rarity: C
  • Card Type: Monster
Giant card scan: click to enlarge
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Giant:

When a Backup of cost 2 or less is played to the field, move Giant to the Break Zone. After, Break the Backup.

  • Number: 6-032U
  • Rarity: U
  • Card Type: Monster
Gladiator card scan: click to enlarge
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Gladiator:

When you're playing a Backup to the field, Gladiator gains +3,000 power until the end of the turn.

  • Number: 6-045C
  • Rarity: C
  • Card Type: Forward
Gorgonzilla card scan: click to enlarge
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Gorgonzilla:

(2E)(1A)(W): Choose 1 of your Forwards. If your opponent is able to, they must block it this turn. This ability can only be used on your own turn.

  • Number: 6-050C
  • Rarity: C
  • Card Type: Monster
Grav“iton card scan: click to enlarge
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Grav'iton:

When you're summoning an Earth-element Eidolon, your Earth-element Forwards gain +2,000 power until the end of the turn.

  • Number: 6-046C
  • Rarity: C
  • Card Type: Backup
Grenade card scan: click to enlarge
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Grenade:

When a Forward of less than 8,000 power is played to the field, move Grenade to the Break Zone. After, deal 8,000 damage to the Forward.

  • Number: 6-004U
  • Rarity: U
  • Card Type: Monster
Gumbah card scan: click to enlarge
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Gumbah:

After Gumbah has been moved from the field to the Break Zone, you can search for 1 name:Gumbah and play it to the field in Dull mode.

  • Number: 6-047C
  • Rarity: C
  • Card Type: Backup
Hecatoncheir card scan: click to enlarge
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Hecatoncheir:

EX Burst. Choose 1 of your opponent's and 1 of your own Forwards. Deal them both damage equal to their combined power.

  • Number: 6-052U
  • Rarity: U
  • Card Type: Eidolon
Hezel card scan: click to enlarge
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Hezel:

After your opponent has summoned an Eidolon, unless they pay (3A) you can drawn 2 cards.

  • Number: 6-073U
  • Rarity: U
  • Card Type: Forward
Hill Giant card scan: click to enlarge
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Hill Giant:

After either player has used a Monster's Action Ability, move Hill Giant to the Break Zone. After doing so, void the effect and Break the card.

  • Number: 6-051U
  • Rarity: U
  • Card Type: Monster
Jack card scan: click to enlarge
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Jack:

When Jack is played to the field, choose 1 Forward or Monster. If its cost is less than the number of your Class 0 Forwards, return it to your hand. Last Rites (S)(2Wa)(W): Choose 1 Forward. If its power is the same as Jack's, exclude it.

  • Number: 6-078R
  • Rarity: R
  • Card Type: Forward
Jakoh Wahcondalo card scan: click to enlarge
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Jakoh Wahcondalo:

For every Wind-element Character you control other than Jakoh Wahcondalo, Jakoh Wahcondalo gains +1,000 power.

  • Number: 6-034C
  • Rarity: C
  • Card Type: Forward
Joker card scan: click to enlarge
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Joker:

(W), move Joker to the Break Zone: Choose 1 Fenrir from your Break Zone. Move it to your hand.

  • Number: 6-048U
  • Rarity: U
  • Card Type: Backup
Juggler card scan: click to enlarge
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Juggler:

(W), move Juggler to the Break Zone: Choose 1 Auto-Ability. Void its effect.

  • Number: 6-017C
  • Rarity: C
  • Card Type: Backup
Kain card scan: click to enlarge
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Kain:

After a Dark-element Character is played to the field, the controller of that Character gains control of Kain. Make Kain Active. (2A): Kain gains Haste and Preemptive Attack until the end of the turn.

  • Number: 6-060S
  • Rarity: S
  • Card Type: Forward
Kam“lanaut card scan: click to enlarge
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Kam'lanaut:

EX Burst. When Kam'lanaut is played to the field, you can search for 1 Dark-element card and place it in your hand. Kam'lanaut can't be chosen by abilities of the same element as he is. Point out 1 element at the start of your 1st Main Phase. Kam'lanaut becomes of that element (effect won't end at the end of this turn).

  • Number: 6-089S
  • Rarity: S
  • Card Type: Forward
King card scan: click to enlarge
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King:

After King has attacked, choose 1 Forward. Deal it 1,000 damage for each Class 0 Forward you control. Snipe Mode (S): Choose a Backup of cost 1. Break it.

  • Number: 6-003R
  • Rarity: R
  • Card Type: Forward
Lion card scan: click to enlarge
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Lion:

Move Lion to the Break Zone: Choose 1 Forward. It gains Haste until the end of the turn.

  • Number: 6-014U
  • Rarity: U
  • Card Type: Backup
Llednar card scan: click to enlarge
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Llednar:

After Llednar has blocked or is blocked, unless your opponent pays (3A) Llednar can't be Broken this turn. After Llednar has been chosen by your opponent's effects, unless your opponent pays (3A), Llednar can't be Broken this turn.

  • Number: 6-056R
  • Rarity: R
  • Card Type: Forward
Machina card scan: click to enlarge
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Machina:

When you're not in control of any other Forward but Machina, Machina gains +4,000 power, Preemptive Attack and Brave.

  • Number: 6-026R
  • Rarity: R
  • Card Type: Forward
Manasvin Warmech card scan: click to enlarge
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Manasvin Warmech:

(1F)(W): Choose 1 Character. This turn, if it deals damage to a Forward, it deals 2,000 damage more.

  • Number: 6-007C
  • Rarity: C
  • Card Type: Monster
Marche card scan: click to enlarge
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Marche:

When Marche has dealt damage to your opponent, choose 1 Forward. You can return it to the hand. Make 1 Active Forward Dull: Choose 1 Forward that is blocking Marche. Deal it damage equal to the power of the Dull Forward.

  • Number: 6-087R
  • Rarity: R
  • Card Type: Forward
Mateus the Corrupt card scan: click to enlarge
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Mateus the Corrupt:

EX Burst. Choose 1 from the following: Make all of your opponent's Forwards Dull or Deal 5,000 damage to all of your opponent's Dull Forwards.

  • Number: 6-023R
  • Rarity: R
  • Card Type: Eidolon
Mewt card scan: click to enlarge
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Mewt:

(4I)(W): Search for a Remedi and play it on the field in Dull mode. (2I)(2L)(W): Search for a Cid Randell and play it on the field in Dull mode.

  • Number: 6-027R
  • Rarity: R
  • Card Type: Backup
Monk (M) (1-100C) card scan: click to enlarge
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Monk (M) (1-100C):

(1E)(W), move Monk to the Break Zone: Choose 1 Forward. It gains +2,000 power until the end of the turn.

  • Number: 6-054C
  • Rarity: C
  • Card Type: Backup
Naji card scan: click to enlarge
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Naji:

When you receive damage and you're not in control of an Ayame or a Volker, move Naji to the Break Zone.

  • Number: 6-010C
  • Rarity: C
  • Card Type: Forward
Nine card scan: click to enlarge
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Nine:

Your Class 0 Forwards gain Haste. Yell (S): Choose 1 Forward. Make it Dull.

  • Number: 6-067R
  • Rarity: R
  • Card Type: Forward
Nono card scan: click to enlarge
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Nono:

When one of your Forwards is attacking, choose 1 Backup. Make it Active.

  • Number: 6-038C
  • Rarity: C
  • Card Type: Backup
Paladin card scan: click to enlarge
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Paladin:

Paladin won't receive damage less than its own power.

  • Number: 6-081C
  • Rarity: C
  • Card Type: Forward
Pirate Gilgamesh card scan: click to enlarge
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Pirate Gilgamesh:

EX Burst. When Pirate Gilgamesh is played to the field, draw 2 cards. Your Pirate and Viking Forwards gain +1,000 power.

  • Number: 6-074C
  • Rarity: C
  • Card Type: Backup
Queen card scan: click to enlarge
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Queen:

Make one Active Class 0 Forward Dull: Choose 1 Forward. Make it Dull. Make 3 Class 0 Forwards Dull: Choose 1 Dull Forward. Break it.

  • Number: 6-019S
  • Rarity: S
  • Card Type: Forward
Ranperre card scan: click to enlarge
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Ranperre:

When Ranperre is moved from the field to the Break Zone, search for 1 Destin. You can place it to the field in Dull mode or place it in your hand.

  • Number: 6-069C
  • Rarity: C
  • Card Type: Forward
Rem card scan: click to enlarge
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Rem:

EX Burst. When Rem is played to the field, you can search for a Class 0 Forward other than Rem and place it in your hand. Convert (S)(1Wi): Make all of your Characters other than Rem Active.

  • Number: 6-041R
  • Rarity: R
  • Card Type: Forward
Remedi card scan: click to enlarge
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Remedi:

When your opponent plays a Character to the field other than from their hand, that Character is Broken unless they pay (2A).

  • Number: 6-028U
  • Rarity: U
  • Card Type: Forward
Ritz card scan: click to enlarge
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Ritz:

Your Characters can't be moved back to the hand or excluded by your opponent's effects. Any Shara you control can't be chosen by your opponent's abilities.

  • Number: 6-070U
  • Rarity: U
  • Card Type: Forward
Rosa card scan: click to enlarge
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Rosa:

When you're in control of a Cecil, Rosa gains +1,000 power and the ability [When Rosa has dealt damage to your opponent, draw 1 card.]. When Rosa has been chosen by your opponent's effect, you can draw 1 card.

  • Number: 6-084S
  • Rarity: S
  • Card Type: Forward
Rydia card scan: click to enlarge
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Rydia:

(1E)(W): Search for 1 Eidolon of cost 2 or less and place it in your hand. (1A), discard 1 Eidolon: Rydia cannot be targeted by your opponent's effects this turn.

  • Number: 6-055S
  • Rarity: S
  • Card Type: Forward
Scholar (Refia) (1-130C) card scan: click to enlarge
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Scholar (Refia) (1-130C):

(W), move Scholar to the Break Zone: Choose 1 of your Forwards. Return it to your hand.

  • Number: 6-075C
  • Rarity: C
  • Card Type: Backup
Seven card scan: click to enlarge
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Seven:

Each Class 0 Forward that you control other than Seven gains Preemptive Attack. Head Strike (S)(1Wi): Pick 1 card. Break all Monsters with the same name as that card.

  • Number: 6-035R
  • Rarity: R
  • Card Type: Forward
Shamonde card scan: click to enlarge
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Shamonde:

No Characters can become Active other than during an Active Phase.

  • Number: 6-021C
  • Rarity: C
  • Card Type: Backup
Shara card scan: click to enlarge
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Shara:

After your opponent has used an Action Ability, the effect will be void unless they pay (1A).

  • Number: 6-033U
  • Rarity: U
  • Card Type: Forward
Sice card scan: click to enlarge
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Sice:

When Sice is played to the field, choose 1 Forward. It gains -4,000 power until the end of the turn. When a Character is being moved from the field to the Break Zone, Sice gains +2,000 power until the end of the turn.

  • Number: 6-064R
  • Rarity: R
  • Card Type: Forward
Soldier card scan: click to enlarge
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Soldier:

When Soldier is played to the field, choose 1 Forward. It gains +2,000 power until the end of the turn.

  • Number: 6-008C
  • Rarity: C
  • Card Type: Forward
Spiceacillian card scan: click to enlarge
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Spiceacillian:

(W): Choose 1 Forward. This turn, it cannot be blocked by Forwards of cost less than its own.

  • Number: 6-042C
  • Rarity: C
  • Card Type: Monster
Tellah card scan: click to enlarge
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Tellah:

(W), move Tellah to the Break Zone: Choose 1 Forward. Deal it 7,000 damage. Recall (S)(W): Choose 1 Forward. Exclude the top card of your deck. For every 1 cost on the excluded card, deal the Forward 4,000 damage.

  • Number: 6-009R
  • Rarity: R
  • Card Type: Backup
Tonberry card scan: click to enlarge
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Tonberry:

(1A)(W): Choose 1 Forward. it gains -1,000 power until the end of the turn.

  • Number: 6-080C
  • Rarity: C
  • Card Type: Monster
Trey card scan: click to enlarge
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Trey:

(1Wi)(W): Choose 1 of your opponent's Forwards that is attacking. Deal it 2,000 damage. Charge Shot (S)(W): Choose 1 Forward. Deal it 3,000 damage for every 1 attack you've made this turn.

  • Number: 6-037R
  • Rarity: R
  • Card Type: Backup
Verena card scan: click to enlarge
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Verena:

When Verena is played to the field, you can search for 1 Goblin and place it in your hand. Your Monsters that act as Forwards gain +1,000 power.

  • Number: 6-082U
  • Rarity: U
  • Card Type: Backup
Warrior card scan: click to enlarge
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Warrior:

After Warrior has been blocked, deal 2,000 damage to the blocking Forward.

  • Number: 6-001C
  • Rarity: C
  • Card Type: Forward
White Monk card scan: click to enlarge
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White Monk:

Brave. White Monk won't receive damage from your opponent's Monsters. White Monk can't be Broken by the effects of your opponent's Monsters.

  • Number: 6-053C
  • Rarity: C
  • Card Type: Forward
Yve“noil card scan: click to enlarge
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Yve'noil:

All Light and Dark-element Forwards gain -4,000 power.

  • Number: 6-072C
  • Rarity: C
  • Card Type: Backup
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