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Apostle of The Drowned God:
Response: After you win a challenge in which Apostle of The Drowned God participated, discard the top card of the losing opponent's deck. If that card is a location, Apostle of The Drowned God claims 1 power. Crest: Holy
- Number: 4
- Rarity: F
- Type: Character
- House: Greyjoy
- STR: 1
- Gold Cost: 2
- Traits: Ironborn.
- Challenge Icons: [power (naval)]
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Areo Hotah:
Vengeful. Response: After you lose a challenge in which Areo Hotah participated in as the defender, discard the top 5 cards of your deck to choose and kill a participating character.
- Number: 12
- Rarity: F
- Type: Character
- House: Martell
- STR: 3
- Gold Cost: 3
- Traits: Captain. Ally.
- Challenge Icons: [military] [power]
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Black Sails:
When you reveal Black Sails as your agenda, shuffle your deck and cut it into 2 stacks. Then, the opponent to your left chooses one stack to be The Hold, which is out of play. The other stack is your draw deck. Response: After you win a challenge in which you had at least 1 [Naval] attacker, choose 1 card from The Hold. At the end of the phase, add it to your hand. (Limit once per phase.)
- Number: 18
- Rarity: F
- Type: Agenda
- House: Neutral
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Blackwater Bay Veteran:
Infamy. While Blackwater Bay Veteran has 1 or more power on it, it gains a [Military] [Naval] enhancement. Crest: War
- Number: 2
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 2
- Traits: House Brax.
- Challenge Icons: [military] [power]
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Captain Groleo:
Response: After you win a challenge in which Captain Groleo participated by 4 or more total STR, search your deck for an attachment and add it to your hand. Then, shuffle your deck.
- Number: 15
- Rarity: F
- Type: Character
- House: Targaryen
- STR: 3
- Gold Cost: 4
- Traits: Captain.
- Challenge Icons: [intrigue] [power (naval)]
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Crossing the Ruby Ford:
When revealed, each opponent must discard 1 power from a card he or she controls, if able. Then, if this your revealed plot card, trigger the "when revealed" effect on the top River plot card in your used pile.
- Number: 20
- Rarity: F
- Type: Plot
- House: Neutral
- Claim Value: 1
- Traits: River.
- Income/Initiative: 5 / 3
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Fleet from Lysene:
No attachments. Stealth. Lower the cost to play Fleet from Lysene by 3 if any opponent is running an agenda. Response: After Fleet from Lysene is declared as a [Naval] attacker, choose another attacking character you control. Stand and remove that character from the challenge. Crest: War
- Number: 8
- Rarity: F
- Type: Character
- House: Baratheon
- STR: 7
- Gold Cost: 7
- Traits: Army. Mercenary. Smuggler.
- Challenge Icons: [military] [power (naval)]
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Fleet from Pyke:
No attachments. Deadly.
Lower the cost to play Fleet from Pyke by 3 if any opponent is running an agenda.
Response: After Fleet from Pyke is declared as a [Naval] attacker, choose another attacking character you control. Stand and remove that character from the challenge. Crest: War
- Number: 5
- Rarity: F
- Type: Character
- House: Greyjoy
- STR: 7
- Gold Cost: 7
- Traits: Army.
- Challenge Icons: [military (naval)] [power]
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Fleet from The Arbor:
No attachments. Deadly. Lower the cost to play Fleet from The Arbor by 3 if any opponent is running an agenda. Response: After Fleet from The Arbor is declared as a [Naval] attacker, choose another attacking character you control. Stand and remove that character from the challenge. Crest: War
- Number: 3
- Rarity: F
- Type: Character
- House: Lannister
- STR: 7
- Gold Cost: 7
- Traits: Army. House Redwyne.
- Challenge Icons: [intrigue (naval)] [power]
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Fleet from Volantis:
No attachments. Melee. Lower the cost to play Fleet from Volantis by 3 if any opponent is running an agenda. Response: After Fleet from Volantis is declared as a [Naval] attacker, choose another attacking character you control. Stand and remove that character from the challenge. Crest: War
- Number: 16
- Rarity: F
- Type: Character
- House: Targaryen
- STR: 7
- Gold Cost: 7
- Traits: Army. Mercenary.
- Challenge Icons: [intrigue] [power (naval)]
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Fleet from Wolf's Den:
No attachments. Renown. Lower the cost to play Fleet from Wolf's Den by 3 if any opponent is running an agenda. Response: After Fleet from Wolf's Den is declared as a [Naval] attacker, choose another attacking character you control. Stand and remove that character from the challenge. Crest: War
- Number: 11
- Rarity: F
- Type: Character
- House: Stark
- STR: 7
- Gold Cost: 7
- Traits: Army. House Manderly.
- Challenge Icons: [military (naval)] [power]
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Lady Nym's Guard:
No attachments. Stealth. Lower the cost to play Lady Nym's Guard by 3 if any opponent is running an agenda. Response: Discard a card from your hand to cancel a card effect just triggered that chooses 1 of your Sand Snake characters as the only target. Crest: War
- Number: 13
- Rarity: F
- Type: Character
- House: Martell
- STR: 7
- Gold Cost: 7
- Traits: Army.
- Challenge Icons: [military] [power]
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Lady Olenna's Guard:
Melee. Renown.
- Number: 7
- Rarity: F
- Type: Character
- House: Baratheon
- STR: 3
- Gold Cost: 4
- Traits: House Tyrell.
- Challenge Icons: [military] [power]
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Little Bird:
Challenges: Kneel Little Bird to choose a character. Until the end of the phase, that character gains (choose 1): an [Intrigue] icon, stealth, or infamy.
"He has informants everywhere. his little birds, he calls them." - Littlefinger
- Number: 1
- Rarity: F
- Type: Character
- House: Lannister
- STR: 1
- Gold Cost: 1
- Traits: Ally.
- Challenge Icons: [intrigue]
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Melisandre's Scheme:
House Baratheon only. You may play [Baratheon] characters out of your discard pile during the marshalling phase as if they were in your hand.
- Number: 9
- Rarity: F
- Type: Plot
- House: Baratheon
- Claim Value: 1
- Income/Initiative: 4 / 2
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Missandei:
While no opponent controls a Queen character, Missandei cannot be discarded from play. [2 Influence] Crest: Learned
- Number: 14
- Rarity: F
- Type: Character
- House: Targaryen
- STR: 1
- Gold Cost: 2
- Traits: Ally
- Challenge Icons: [power]
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Naval Reinforcements:
When revealed, if you are running the Black Sails agenda, reveal 1 character from The Hold and add it to your hand.
- Number: 19
- Rarity: F
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 4 / 5
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Summer Sea Corsair:
Response: After Summer Sea Corsair comes out of Shadows, reveal 1 card from the top of your deck for each Smuggler character you control. Choose 1 revealed card and add it to your hand. Then, shuffle the rest back into your deck. Crest: Shadow
- Number: 17
- Rarity: F
- Type: Character
- House: Neutral
- STR: 2
- Gold Cost: 1
- Traits: Ally. Smuggler.
- Challenge Icons: [military (naval)] [intrigue]
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Victarion Greyjoy:
While Victarion Greyjoy is attacking, raise the claim value on your revealed plot card by 1 if you control more participating characters with [Naval] enhancements than the defending opponent. Crest: War
- Number: 6
- Rarity: F
- Type: Character
- House: Greyjoy
- STR: 3
- Gold Cost: 4
- Traits: Ironborn. Lord. Captain.
- Challenge Icons: [military (naval)] [power]
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Wyman Manderly:
While Wyman Manderly is participating in a challenge, participating characters with STR 2 or lower do not count their STR.
It was small wonder he could not sit a saddle; he looked as if he outweighed most horses. - A Clash of Kings
- Number: 10
- Rarity: F
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 3
- Traits: Lord. Trator. House Manderly.
- Challenge Icons: [intrigue (naval)] [power]
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