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Achirenus:
Deverenian • Achirenus is both a cleric and a fighter • Achirenus enters play as if he were level 4. Order: Discard a cleric spell from your hand to perform a melee strike. "He used to be a man of the cloth. Now he uses the cloth to clean his sword." - Keziah
- Number: 109
- Type: Deverenian Character
- Class: Classless
- Rarity: Rare
- Attack: +5
- Armor Class / Bonus: 16
- Level: 3
- Skill: +5
- Hit Points: 1
- Alignment: Evil
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Advanced Planning:
React: Play after this character performs a spend order. If this character has not performed a melee strike or ranged strike this turn,discard a card from your hand to ready the character. "This hill shall slow them down, and then we'll have them. It will be just that easy."
- Number: 2
- Type: Action
- Class: Classless
- Rarity: Rare
- Level: 4
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Aid the Faithful:
React: Play immediately after a character suffers two or more wounds. Reduce the number of wounds suffered to one. "You can do very little with faith, but you can do nothing without it." - Frederik Lahr
- Number: 28
- Type: Action
- Class: Cleric
- Rarity: Common
- Level: 1
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Angelique:
Free Kingdoms • Torham Thieves' Guildmaster Angelique is both a fighter and a rogue. Angelique enters play as if she were level 3. Angelique may not start the game in play. Logan screwed up - he lost Baraxton. That's his own bad luck. He'll find no haven in Torham, no allies among my thieves. The Low Road is sealed.
- Number: 81
- Type: Free Kingdom Character
- Class: Classless
- Rarity: Uncommon
- Attack: +3/+1
- Armor Class / Bonus: 14
- Level: 2
- Skill: +3
- Hit Points: 2
- Alignment: Good
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Annales Deverenium:
Scribe +6 The Storm serveth no man, save he who is master of both earth and sky.
- Number: 127
- Type: Item
- Class: Cleric
- Rarity: Uncommon
- Level: 5
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Ashreign:
Mercenary • Unique • Dragon Young Adult • May not equip items. Order: Once per turn, move forward or backward one rank. Spend Order: Target a character within one rank who must perform four consecutive magic saves (DC 23). Each time the target fails, he or she suffersone wound.
- Number: 77
- Type: Nothrog Character
- Class: Wizard
- Rarity: Rare
- Attack: +9/+9/+1
- Armor Class / Bonus: 21
- Level: 7
- Skill: +13
- Hit Points: 5
- Alignment: Evil
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Avatar of Faith:
Level 5-Cleric Spend Order: Put this card in any of your ranks as a level 5 cleric with ATK +7 AC 15 and 2 hit points. The Avatar is killed at the end of the turn. The Avatar has theability: "React: When a character in this rank is suffering wound, reduce the wounds to zero. Kill the Avatar."
- Number: 17
- Type: Action
- Class: Cleric
- Rarity: Rare
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Avatar of Poison:
Spend Order: Put this card in any of your ranks as a level 5 rogue with ATK +8 AC 20 and 2 hit points. The Avatar is killed at the end of the turn. The Avatar has theability: "The Avatar inflicts two additional wounds whenever it hits a spent character with a melee strike."
- Number: 19
- Type: Action
- Class: Cleric
- Rarity: Rare
- Level: 5
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Avatar of Power:
Spend Order: Put this card in any of your ranks as a level 5 wizard with ATK +4 AC 13 and 2 hit points. The Avatar is killed at the end of the turn. The Avatar has theability: "Spend Order: Perform a +3 ranged strike that inflicts an additional wound, if it hits."
- Number: 18
- Type: Action
- Class: Cleric
- Rarity: Rare
- Level: 5
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Axoron:
Nothrog If Axoron has a Weapon equipped, he has the ability "Spend Order: Perform a +5 ranged strike. Wounds from this strike cannot be reduced or negated." Ain't niver seen an elf I couldn't kill. Fancy their skins fer leather, I do.
- Number: 62
- Type: Nothrog Character
- Class: Fighter
- Rarity: Uncommon
- Attack: +1
- Armor Class / Bonus: 12
- Level: 2
- Skill: +1
- Hit Points: 1
- Alignment: Evil
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Babbling Mouther:
Mercenary • Monster May not equip items. "It cannot be... it cannot be... it cannot be... " - A whisper in the darkness
- Number: 72
- Type: Nothrog Character
- Class: Classless
- Rarity: Rare
- Attack: +0/+0/+0
- Armor Class / Bonus: 12
- Level: 4
- Skill: +2
- Hit Points: 3
- Alignment: Evil
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Battering Skull:
Nothrog • Siege • May not equip items. "I love the smell of burning villages in the morning." - Sceth Hellbringer
- Number: 67
- Type: Nothrog Character
- Class: Fighter
- Rarity: Rare
- Attack: +11
- Armor Class / Bonus: 12
- Level: 3
- Skill: +2
- Hit Points: 2
- Alignment: Evil
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Battle Bear:
Dwarf • May not equip items. Battle Bear may enter play adjacent to a ready Claw ignoring rank requirements. The Scions of the Dwarves are born of prophecy, and only a few rise in any generation. They are incapable of betrayal. If one should ever lie, his sword and his heart will shatter forever.
- Number: 99
- Type: Deverenian Character
- Class: Classless
- Rarity: Uncommon
- Attack: +5/+4
- Armor Class / Bonus: 10
- Level: 3
- Skill: +1
- Hit Points: 1
- Alignment: Good
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Battlefield Promotion:
React: play after a character in your army kills another player's character of equal or higher level with a melee strike or action. Attach this card to yourcharacter. As long as it is attached, the character is +1 level and is a Fighter.
- Number: 8
- Type: Action
- Class: Classless
- Rarity: Common
- Level: 1
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Begone!:
Summoners play this as if they are clerics. Spend Order: Target a character that is not a character card. Kill the target. "I have no need of such incompetents." - Sorscha
- Number: 22
- Type: Action
- Class: Cleric
- Rarity: Uncommon
- Level: 3
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Beheading:
Spend Order: Target an equal or lower level non-Mercenary character who is of a different faction than his or her Warlord. Kill the target. "Those Deverenians don't trust anybody. Including each other." - Timmuk
- Number: 11
- Type: Action
- Class: Classless
- Rarity: Common
- Level: 1
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Black Banner:
Unique • If your Warlord is killed while the Black Banner is in play, this character gains the Warlord trait and you do not lose the game. If this character is killed or loses the Black Banner while he or she has the Warlord trait, you lose the game. "Let nothing stand in our way. Victory... or death." - Uthanak
- Number: 129
- Type: Item
- Class: Fighter
- Rarity: Rare
- Level: 8
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Black Steel Dagger:
Weapon Whenever this character targets a spent character with a melee strike, add +5 to the die roll and the strike inflicts an additional wound if it hits. "Black steel is our mark, Devon. Wear it always close to your heart and be ready for my call. The Nightwalkers have one more job to do." - Black Tom
- Number: 139
- Type: Item
- Class: Rogue
- Rarity: Uncommon
- Attack: +1
- Level: 6
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Blind Vengeance:
Spend React: Play immediately after a character is killed. The next melee strike performed by a character in your army this turn adds +5 to the die roll andinflicts an additional wound if it hits. "Robert resists the call for revenge, but it cannot be easy to outlive every good man he's ever known." - Maxmilian
- Number: 12
- Type: Action
- Class: Classless
- Rarity: Common
- Level: 1
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Bloodoak Staff:
Weapon • This character is a Druid while the Bloodoak Staff is equipped. React: After this character suffers one or more wounds, spend the Staff to reduce the wounds to zero. Inflict an equal number of wounds on othercharacters in your army. You cannot inflict more wounds on a character than his or her hit points.
- Number: 125
- Type: Item
- Class: Cleric
- Rarity: Rare
- Level: 7
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Blue Jasper Gargoyle:
Dwarf • Gargoyle You must have a level 4 or higher cleric in your army to bring Blue Jasper Gargoule into play. Blue Jasper Gargoyle does not ready during the Ready Phase. Order: Once per turn, Blue Jasper Gargoyle may perform a dexterity skill check (DC 14). If successful, ready him.
- Number: 105
- Type: Deverenian Character
- Class: Fighter
- Rarity: Rare
- Attack: +10
- Armor Class / Bonus: 15
- Level: 3
- Skill: +4
- Hit Points: 2
- Alignment: Good
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Bone Golem:
Elf • Undead React: After Bone Golem suffers one or more wounds, spend a Necromancer in your army to reduce the wounds by one. Sometimes the elves don't raise the dead - they just use them for spare parts.
- Number: 91
- Type: Deverenian Character
- Class: Classless
- Rarity: Common
- Attack: +2
- Armor Class / Bonus: 9
- Level: 1
- Skill: +0
- Hit Points: 1
- Alignment: Evil
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Bone Hound:
Familiar React: After this wizard kills a character with a spell, spend the Bone Hound to ready the wizard. Lord Winter's pets are as fierce as a winter's storm. They have no taste for mercy.
- Number: 144
- Type: Item
- Class: Wizard
- Rarity: Rare
- Level: 9
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Boots of Strudubg:
- Number: 153
- Type: Item
- Class: Rogue
- Rarity: Rare
- Level: 7
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Bow of Farsight:
Bow Spend Order: Perform a +5 ranged strike. The target may be an additional rank away. "Do you think you are safe back there, you cowardly, slow-moving... " - Angus Hammerfall
- Number: 137
- Type: Item
- Class: Rogue
- Rarity: Rare
- Level: 7
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Bradley:
Free Kingdoms • Youth Spend React: After a character in your army rolls a 1, reroll the die. "... and when I'm a hero, I'm going to have a cool name. Like the ones Deverenian wizards get. Blackraven, or Wolfsilverbane, or Darkmoor, orsomething. And I'm changing my first name to Morgen. Or Xavier... "
- Number: 87
- Type: Free Kingdom Character
- Class: Rogue
- Rarity: Common
- Attack: +0
- Armor Class / Bonus: 8
- Level: 2
- Skill: +2
- Hit Points: 2
- Alignment: Good
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Brindle's Brew Potion:
Order: Once per turn, equip the Potion to another character in this rank, ignoring class and level requirements. React: After this character suffers one or more wounds, discard the Potion to reduce the wounds to zero. This character loses one hit pointpermanently. "As sweet as my kiss." - Brindle
- Number: 148
- Type: Item
- Class: Wizard
- Rarity: Uncommon
- Level: 4
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Cahic:
Nothrog • Barbarian Spend React: After a character within one rank performs an action, Cahic performs a melee strike. C'mon, flinch!
- Number: 63
- Type: Nothrog Character
- Class: Fighter
- Rarity: Common
- Attack: +4
- Armor Class / Bonus: 11
- Level: 2
- Skill: +1
- Hit Points: 1
- Alignment: Evil
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Cassandra the Arcane:
Mercenary Warlord • Unique Cassandra is both a cleric and a wizard. Cassandra enters play as if she were level 5. React: Once per turn, discard a cleric spell from your hand after casting a wizard spell (or vice versa) to ready Cassandra. Knowledge is power.
- Number: 68
- Type: Nothrog Character
- Class: Classless
- Rarity: Rare
- Attack: +4/+1
- Armor Class / Bonus: 13
- Level: 4
- Skill: +10
- Hit Points: 3
- Alignment: Good
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Cestrel the Shaper:
Elf • Priest of Bone Spend Order: Discard a cleric spell from your hand to summon a Skeleton (use the cleric spell to represent the Skeleton) into your 1st rank. The Skeleton is an Undead level 1 evil fighter with ATK +3, AC 10, 0 skill, and 1 hit point. The Skeleton is killed at the end of the turn.
- Number: 119
- Type: Deverenian Character
- Class: Cleric
- Rarity: Uncommon
- Attack: +0
- Armor Class / Bonus: 11
- Level: 2
- Skill: +6
- Hit Points: 1
- Alignment: Evil
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Christopher Arcadis:
Deverenian Christopher has +1 Hit Point while there is one or more Sir Magnus Arcadis in your army. Spend Order: Target a character within one rank of Christopher, and a second character in the rank behind the first. Perform a melee strike against the first target. After the strike, if the target has been killed, perform a melee strike against the second target.
- Number: 154
- Type: Deverenian Character
- Class: Fighter
- Rarity: Rare
- Attack: +5/+2
- Armor Class / Bonus: 14
- Level: 4
- Skill: +3
- Hit Points: 2
- Alignment: Evil
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Cockatrice:
Mercenary • Monster Any character who performs a melee strike targeting the Cockatrice suffers one wound after the strike resolves. "Ever been a gibbering wreck? Want to try it?" - Edge
- Number: 69
- Type: Nothrog Character
- Class: Classless
- Rarity: Uncommon
- Attack: +3
- Armor Class / Bonus: 12
- Level: 3
- Skill: +1
- Hit Points: 1
- Alignment: Evil
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Confusion:
Order: This cleric targets another character in play. Reduce the target's skill by this cleric's skill until the end of the turn. "When the uninitiated are granted visions they are usually unable to deal with what they see." - Baqbou Umbala
- Number: 118
- Type: Action
- Class: Cleric
- Rarity: Common
- Level: 1
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Curse of the Heartless Lies:
Spend Order: Perform a +7 ranged strike. "Even the word 'belief' has a lie in it... trust noone, Orazhuk. Not even me." - Taoth
- Number: 55
- Type: Action
- Class: Wizard
- Rarity: Common
- Level: 1
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Danae:
Elf • House Netheryn • Windstrider React: After Danae performs a melee strike, move him backward one rank. Thank you for your instruction so long ago, master Taraniel. Now I am Master of the Wind... and you and your house will soon be nothing but ash.
- Number: 93
- Type: Deverenian Character
- Class: Rogue
- Rarity: Common
- Attack: +2
- Armor Class / Bonus: 12
- Level: 2
- Skill: +3
- Hit Points: 1
- Alignment: Evil
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Dance of Bones:
Necromancer only. Spend Order: Search your discard pile for up to three Undead character cards, show them to the other players, and shuffle them into your deck. Spend Order: Search your discard pile for a character card, show it to the other players, and shuffle it into your deck.
- Number: 47
- Type: Action
- Class: Wizard
- Rarity: Rare
- Level: 4
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Death Is But a Door:
Cleric or Wizard only. This is a spell. Necromancers may perform this action without spending. Spend Order: Search your discard pile for a character card, show it to the other players, and shuffle it into your deck. "I can bring her back, but I will need a certain tome... " - Morghen Dythanus
- Number: 1
- Type: Action
- Class: Classless
- Rarity: Rare
- Level: 5
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Douglas Hammerfall:
Dwarf • Defend +5 If possible, Douglas must always select Angus Hammerfall to be the target of his melee strikes. "I'll do it, Poison. Not for you, but for him... "
- Number: 106
- Type: Deverenian Character
- Class: Rogue
- Rarity: Common
- Attack: +1
- Armor Class / Bonus: 13
- Level: 2
- Skill: +4
- Hit Points: 1
- Alignment: Good
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Dwarf-Barhon Ironblade:
Dwarf Barhon has +1 hit point while he is adjacent to one or more Gargoyles. "He earned his name against the Abyssals. He will earn his fate by bringing low a nation." - Vision
- Number: 100
- Type: Deverenian Character
- Class: Fighter
- Rarity: Uncommon
- Attack: +2
- Armor Class / Bonus: 13
- Level: 2
- Skill: +1
- Hit Points: 1
- Alignment: Good
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Edos the Executioner:
Mercenary • Monster • Toheuth Melee strikes and actions that inflict more than one wound inflict only one wound against Edos. "Never smile at an executioner. You'll only encourage him." - Jack Casey
- Number: 75
- Type: Nothrog Character
- Class: Fighter
- Rarity: Common
- Attack: +5
- Armor Class / Bonus: 14
- Level: 3
- Skill: +2
- Hit Points: 2
- Alignment: Evil
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Elf Aradiel:
Elf React: After this character enters play, move him forward one rank. What do generals know? Nothing. The war will be won or lost down in the trenches, and they won't even realize when we're done.
- Number: 96
- Type: Deverenian Character
- Class: Rogue
- Rarity: Rare
- Attack: +3
- Armor Class / Bonus: 15
- Level: 3
- Skill: +3
- Hit Points: 1
- Alignment: Evil
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Elven Patience:
Fighter or rogue only. Order: This character gains Marksman +5 until the end of the turn. "A good arrow shot is like a good elven wine: slowly made, well savored, and bloody." - Maxt Stormcrow
- Number: 13
- Type: Action
- Class: Classless
- Rarity: Uncommon
- Level: 1
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Exotic Training:
React: on Melee Strike, add 1 wound or add 8 roll and discard item
- Number: 37
- Type: Action
- Class: Rogue
- Rarity: Rare
- Level: 5
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Forewarning:
Seers play this without spending. Spend Order: Look at an opponent's hand, then draw a card from your deck. A sudden feeling of fear passed through Gnarrow Yaw like a wave. His expression changed to one of alarm. "My king is in danger... "
- Number: 21
- Type: Action
- Class: Cleric
- Rarity: Rare
- Level: 4
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Full Gallop:
Order: Target and ready a Steed in your army. Discard the steed at the end of this turn. "Barbaric. Simply barbaric." - Revan
- Number: 4
- Type: Action
- Class: Classless
- Rarity: Common
- Level: 1
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Garth Drac:
Free Kingdoms • Unique • Seer While Garth Drac is in play, your hand size is increased by one if your warlord is Free Kingdoms. Forbear. Thy enemy is not the Storm, but those who seek to subjugate it.
- Number: 84
- Type: Free Kingdom Character
- Class: Cleric
- Rarity: Rare
- Attack: +1
- Armor Class / Bonus: 14
- Level: 5
- Skill: +6
- Hit Points: 3
- Alignment: Good
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Gaze of the Infinite:
Spend Order: Target a character within one rank of this wizard. The target must succeed with a magic save (DC 12) or be killed. "Tear out thy eyes, stripling, else thou must gaze upon me and see the true wrath of the Storm." - Slayer the Unkind
- Number: 44
- Type: Action
- Class: Wizard
- Rarity: Rare
- Level: 6
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Giehox Nemesis:
Mercenary • Unique Necromancer • Undead • Lich Order: Kill a character in your army to remove all wounds from Giehox. I know the seething hell and the black infernal wind of death. I have seen its face, and spit into the eye of both the eternal and the divine. They have nopower over me.
- Number: 78
- Type: Nothrog Character
- Class: Wizard
- Rarity: Rare
- Attack: +1/+1
- Armor Class / Bonus: 15
- Level: 4
- Skill: +10
- Hit Points: 2
- Alignment: Evil
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Gloves of Archer:
Fighter . Wizard Markmanship +5
- Number: 120
- Type: Item
- Class: Classless
- Rarity: Common
- Level: 5
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Gloves of Mischief:
Gauntlet React: After this rogue is targeted with a melee strike or action, spend the Gloves to redirect the melee strike or action to an adjacent character who is a legaltarget. "Let the Queen try to strike me down for my father's deeds. She'll find I'm ready for her temper." - Kether
- Number: 138
- Type: Item
- Class: Rogue
- Rarity: Rare
- Attack: +2
- Armor Class / Bonus: +2
- Level: 7
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Grimoire:
Scribe +6 "Old. Wordy. Tedious. I'm sure it's useful... as kindling. When will humans learn that true magic rests not in mouldering words, but in unbreakablehearts?" - Dakat
- Number: 147
- Type: Item
- Class: Wizard
- Rarity: Uncommon
- Level: 5
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Hand of Fate:
Seers play this without spending. Spend Order: Add +5 to your next die roll. "The future is fluid. Few can ever know for certain what will happen. Most can only see the possibilities and prepare for what is likely to be. Butnot I." - Toren Yscar
- Number: 27
- Type: Action
- Class: Cleric
- Rarity: Common
- Level: 1
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Hand of the Queen:
Level 1-Wizard Order: target <= level spends or stuns (if spent)
- Number: 56
- Type: Action
- Class: Wizard
- Rarity: Common
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Havat-lahn Spear:
Weapon • Riposte +5 Kenia gazed at the bluish steel from the distant lands of the south as it shone in her hands, admiring its beauty and efficient deadliness. She hadpurchased it for her own... but at what cost?
- Number: 133
- Type: Item
- Class: Fighter
- Rarity: Uncommon
- Attack: +2
- Level: 6
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Heavy Blow:
React: Play before this fighter makes a melee strike roll. Subtract 5 from the die roll. The strike inflicts an additional wound if it hits. "Hmph. You call that tiny thing a 'hammer,' do you boy?" - Sceth Hellbringer
- Number: 35
- Type: Action
- Class: Fighter
- Rarity: Common
- Level: 2
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Helm of Corruption:
Helm React: After a character in this rank fails a skill check, spend the Helm to reroll the die. "Savrukk burns his way through the lands to Baraxton, and Hate sends Taoth to intercept. The humans never asked why." - Timmuk
- Number: 134
- Type: Item
- Class: Fighter
- Rarity: Uncommon
- Armor Class / Bonus: +2
- Level: 6
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Hember's Hammer:
Spend React: Play before a character in this army performs a melee strike roll. For the duration of the strike, the character's ATK is equal to his or her printed ATKand the target's AC is equal to his or her printed AC. Though the Dwarves retreated to New Goldenaxe, Ter-Soth's unholy legions lost as many as they slew.
- Number: 23
- Type: Action
- Class: Cleric
- Rarity: Uncommon
- Level: 3
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Homunculus:
Free Kingdoms Characters adjacent to Homunculus have +5 skill. Anton smiled down at the little creature, pleased with his creation. "C'mon, little friend," he smiled. "We've got work to do."
- Number: 88
- Type: Free Kingdom Character
- Class: Rogue
- Rarity: Common
- Attack: +0
- Armor Class / Bonus: 11
- Level: 1
- Skill: +5
- Hit Points: 1
- Alignment: Good
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Horn of Battle:
Unique • Bard only. Other characters gain +2 ATK and +2 AC while in the same rank as this character. "Darian, let this vengeance go. You aren't honoring her memory by drowning it in blood." - Fauve Mightyheart
- Number: 150
- Type: Item
- Class: Rogue
- Rarity: Uncommon
- Level: 6
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Ichærus:
Elf Warlord • Unique • House Netheryn Ichaerus is a fighter, a cleric, and a wizard. Ichaerus enters play as if he were level 5. Order: Once per turn, ready an item equipped by Ichaerus. I speak the tongues of men and angels; I command the mysteries of all the realms. Yet I am not High King. For that insult, Calix must fall.
- Number: 90
- Type: Deverenian Character
- Class: Classless
- Rarity: Fixed
- Attack: +6/+5
- Armor Class / Bonus: 15
- Level: 3
- Skill: +8
- Hit Points: 3
- Alignment: Evil
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Just a Flesh Wound:
React: Play after one of your characters is killed by another player's card effect. The character is not killed, but suffers one wound. "I've had worse." - Jonah the Burglar
- Number: 5
- Type: Action
- Class: Classless
- Rarity: Common
- Level: 1
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Kane the Hunter:
Deverenian • Wild Hunt Spend Order: Perform a +1 ranged strike. Order: Once per turn, move forward one rank. "Damien's assistant is as loyal to his master as their hounds... but even he may learn to bite the hand." - Degais
- Number: 114
- Type: Deverenian Character
- Class: Fighter
- Rarity: Common
- Attack: +1
- Armor Class / Bonus: 13
- Level: 2
- Skill: 0
- Hit Points: 1
- Alignment: Evil
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Kang'xi:
Nothrog • Barbarian React: After Kang'xi maneuvers, move any number of Barbarians that were in her previous rank into her new rank, in any order. The shaman told me that one hundred souls would buy my way into the afterworld. Only thirty-six to go.
- Number: 58
- Type: Nothrog Character
- Class: Fighter
- Rarity: Rare
- Attack: +5/+0
- Armor Class / Bonus: 14
- Level: 3
- Skill: +2
- Hit Points: 2
- Alignment: Evil
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Keeper:
Dwarf • Priest of St. Vhorim Keeper is +1 level for casting cleric spells for each item he has equipped. St. Vhorim preaches 'waste not, want not,' and by Kor, I'm taking him up on it!
- Number: 103
- Type: Deverenian Character
- Class: Cleric
- Rarity: Common
- Attack: +0
- Armor Class / Bonus: 11
- Level: 1
- Skill: +2
- Hit Points: 1
- Alignment: Good
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Kharma:
React: After a card effect makes a die roll an automatic success, change the result to an automatic failure, or vice versa. React: After a card effect makes a die roll a 'natural 1', change the result to a 'natural 20', or vice versa.
- Number: 6
- Type: Action
- Class: Classless
- Rarity: Common
- Level: 1
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Kharmic Wheel:
Good Characters only. Order: This cleric targets a good character in play. Remove one wound from that character. "In Narawat, a season of fire passes each year, leaving naught but ash behind. Yet as the wheel turns, seedlings push through the surface once again.Such is the way of all life." - Baqbou Umbala
- Number: 24
- Type: Action
- Class: Cleric
- Rarity: Uncommon
- Level: 3
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Khrutyk Steed:
Steed • Khrutyk Steed enters play spent. Order: Spend Khrutyk Steed to perform a melee strike with a base ATK of +4. Order: Spend Khrutyk Steed to move forward one or two ranks. "Beasts fashioned by sacrifice and twisted by Bascaron. That snake Jehrico makes them, blasphemy though they are." - Peredur
- Number: 132
- Type: Item
- Class: Fighter
- Rarity: Uncommon
- Attack: +2
- Level: 6
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Kiss of Lethe:
Spend Order: discard card Spend React: If they drew card, discard 2 cards
- Number: 50
- Type: Action
- Class: Wizard
- Rarity: Uncommon
- Level: 3
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Kor's Forge:
Cleric or Wizard only. This is a spell. Order: Target a character up to two ranks away with Armor equipped. The character must discard the armor or suffer one wound. "Not even a Deverenian should die like that." - Strongarm
- Number: 3
- Type: Action
- Class: Classless
- Rarity: Uncommon
- Level: 2
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Krait:
Elf • Unique • House Dythanus Krait is both a rogue and a wizard. Krait enters play as if she were level 5. React: After Krait hits a character with a melee strike, the character must succeed with a magic save (DC 15) or become stunned. "My sister's venom might not kill you, but when she is done, you will wish it had... " - Cordeos
- Number: 89
- Type: Deverenian Character
- Class: Classless
- Rarity: Rare
- Attack: +6/+1
- Armor Class / Bonus: 16
- Level: 4
- Skill: +9
- Hit Points: 2
- Alignment: Evil
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Kumbani Apolo:
Mercenary • Narawat Kumbani may equip 2 Weapons. A truly great warrior can convince his enemy to become his friend. This is of much greater value than simply killing him. Anyone can do that.
- Number: 71
- Type: Nothrog Character
- Class: Fighter
- Rarity: Common
- Attack: +2/+2
- Armor Class / Bonus: 14
- Level: 3
- Skill: +3
- Hit Points: 2
- Alignment: Good
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Labyrinth:
Spend Order: Target a character of lower level and attach this card to the target. While Labyrinth is attached, before the target readies, he or shemuct succeed with a magic save (DC 13) or does not ready. "If he'd've gone that way, he'd have gone straight to that castle... "
- Number: 49
- Type: Action
- Class: Wizard
- Rarity: Rare
- Level: 4
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Lady Peregrine:
Deverenian React: Before Lady Peregrine makes a melee strike roll, discard a card from your hand to add +3 to the die roll. Her parents named her for their best hawk, and indead, she is both huntress and pursued.
- Number: 115
- Type: Deverenian Character
- Class: Fighter
- Rarity: Common
- Attack: +0
- Armor Class / Bonus: 11
- Level: 1
- Skill: +3
- Hit Points: 1
- Alignment: Evil
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Leg Sweep:
React: If Melee Strike hits, spend opponent
- Number: 40
- Type: Action
- Class: Rogue
- Rarity: Uncommon
- Level: 3
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Lrent:
Nothrog React: Lrent may perform this action once per turn after he kills a character with a melee strike. If that character had no items equipped, Lrent performs a meleestrike. More for me.
- Number: 61
- Type: Nothrog Character
- Class: Fighter
- Rarity: Uncommon
- Attack: +5
- Armor Class / Bonus: 13
- Level: 3
- Skill: +2
- Hit Points: 2
- Alignment: Evil
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Maeve ni Duhonn:
Free Kingdoms • Llyr Maeve may ignore class requirements when equipping Weapons. Maeve is +1 level for equipping Weapons. If these lands are to be saved, it will be through strength of spirit.
- Number: 86
- Type: Free Kingdom Character
- Class: Fighter
- Rarity: Rare
- Attack: +6/+2
- Armor Class / Bonus: 14
- Level: 4
- Skill: +6
- Hit Points: 2
- Alignment: Good
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Magellan:
Deverenian • Bard Order: Once per turn, target a Deverenian in your army. Until the end of the turn, the target gains an additional melee strike per attack equal to hit or herlowest ATK. Standing alone by the edge of a river, He's traded his life for a glass full of tears...
- Number: 111
- Type: Deverenian Character
- Class: Rogue
- Rarity: Uncommon
- Attack: +4
- Armor Class / Bonus: 14
- Level: 3
- Skill: +5
- Hit Points: 1
- Alignment: Evil
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Master Halvedar:
Deverenian • Unique • Riposte +3 Master of Defense Halvedar has +1 hit point if he has Armor equipped. "What bravery hath a man who fights only to protect?" - Sir Gahid Rellion
- Number: 112
- Type: Deverenian Character
- Class: Fighter
- Rarity: Rare
- Attack: +6/+5
- Armor Class / Bonus: 19
- Level: 5
- Skill: +7
- Hit Points: 2
- Alignment: Evil
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Medical Kit:
Medicine +5
- Number: 126
- Type: Item
- Class: Classless
- Rarity: Uncommon
- Level: 6
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Memory:
Dwarf • Scribe +7 "He remembers more ways of putting us back together than the Abyssals have of taking us apart. Lucky us." - Rac Ironbone
- Number: 107
- Type: Deverenian Character
- Class: Wizard
- Rarity: Common
- Attack: +0
- Armor Class / Bonus: 12
- Level: 2
- Skill: +3
- Hit Points: 1
- Alignment: Good
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Minister the Wounds:
Spend Order: Target a character in this or an adjacent rank. All wounds in the target's rank are removed. "The holy ground of Athanaes welcomes all living things, no matter their religion or their race... save those who serve the Storm. Soon, Sir Rhawn, you will learn why... " - Behlial
- Number: 16
- Type: Action
- Class: Cleric
- Rarity: Rare
- Level: 6
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Moving Up the Ladder:
React: play after a character in your army kills another player's character of equal or higher level with a melee strike or action. Attach this card to yourcharacter. As long as it is attached, the character is +1 level and is a Rogue.
- Number: 9
- Type: Action
- Class: Classless
- Rarity: Common
- Level: 1
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Mud Slick:
Spend Order: This cleric targets a character of lower level. The target moves backward one rank. If this cleric is a Druid, he or she may target any character regardless of level. "If the elves cannot stand," Robert said knowingly, "they cannot fight."
- Number: 25
- Type: Action
- Class: Cleric
- Rarity: Uncommon
- Level: 2
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Naked as a Babe:
React: Play before this character makes a melee strike roll. Add +5 to the die roll if the target has no items equipped. "Poor lad. Your sword may have been strong, but your flesh was weak." - Lady Ersane
- Number: 14
- Type: Action
- Class: Classless
- Rarity: Common
- Level: 1
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Naomi of Sarakia:
ATK +5 AC 14 Skill +9 Hit Points 2 Mercenary • Naomi is both a cleric and a wizard • Naomi enters play as if she were level 4. React: After a character in your army suffers one or more wound, discard a wizard spell from your hand to reduce the wounds by one. "A few still live there... a very few."
- Number: 117
- Type: Nothrog Character
- Class: Classless
- Rarity: Uncommon
- Level: 3
- Alignment: Good
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Nehris Yscar:
Mercenary • Lycanthrope They steal away innocent children and replace them with lycanthrope spawn. Like magpies, the Yscar breed, birth, and abandon, waiting until thechildren are grown to tell them the truth of their hideous heritage.
- Number: 76
- Type: Nothrog Character
- Class: Rogue
- Rarity: Uncommon
- Attack: +4
- Armor Class / Bonus: 14
- Level: 3
- Skill: +3
- Hit Points: 2
- Alignment: Good
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Never Turn Your Back:
React: Play after a character moves out of an adjacent rank. This fighter performs a melee strike targeting that character. "... on a Nothrog, you idiot. Ah, well. You get what you deserve." - Uther Killer-of-Bears
- Number: 32
- Type: Action
- Class: Fighter
- Rarity: Common
- Level: 1
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Nothrog S'sike:
Weapon • Shield React: After an opposing character moves within one rank of this character, spend the S'sike to perform a melee strike targeting that character. "Which way do I point it again?" "That way... I think." - Tek and Ket
- Number: 136
- Type: Item
- Class: Fighter
- Rarity: Common
- Attack: +1
- Level: 3
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Oathbound:
Spend Order: Target a character with an action card attached. Discard the action card. His will, my Master's word, had come to us. Gahid, Rhawn, and Kestrel were sworn to guard the borders. Modred and Slayer were bound to the Emperor'sCity... but to what end?
- Number: 20
- Type: Action
- Class: Cleric
- Rarity: Uncommon
- Level: 4
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Owen Haadh:
Free Kingdoms Order: Oncer per turn, target a character in your army. The target is +1 level for equipping items until the end of the turn. "Stop staring at the treasure and start looking for the traps!" - Seraphina Corazon
- Number: 85
- Type: Free Kingdom Character
- Class: Cleric
- Rarity: Rare
- Attack: +2
- Armor Class / Bonus: 12
- Level: 4
- Skill: +8
- Hit Points: 3
- Alignment: Good
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Phython:
Nothrog • Druid Spend Order: Target a character in your army. Inflict a wound on the target character to remove a wound from a Nothrog in your army. “Uthanak fights well, but his Bear totem is weakening. Soon he will make a critical error, and Bear will flee. When it does, we sting... and Uthanak willdie.” -Taoth
- Number: 59
- Type: Nothrog Character
- Class: Cleric
- Rarity: Uncommon
- Attack: +1
- Armor Class / Bonus: 11
- Level: 2
- Skill: +1
- Hit Points: 1
- Alignment: Evil
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Pit Trap:
Ranger and Scout only. Order: Until the end of the turn, all characters in one opposing army must succeed with a Perception check (DC 10) after they move into the first rankor become stunned. "Not bad, for your first try." - Pitfall
- Number: 152
- Type: Action
- Class: Classless
- Rarity: Uncommon
- Level: 2
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Pledged Oath:
React: Before this cleric casts a spell, inflict one wound on the cleric to raise his or her level by 2 for casting the spell. "These humans are a cowardly people, divided against themselves, and eager to beg aid from terrors. How did they survive even this long?" - HighQueen Tepheroth
- Number: 124
- Type: Item
- Class: Cleric
- Rarity: Uncommon
- Level: 6
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Primal Fear:
Wizards higher than 5th level play this without spending. Spend React: Play after this wizard is targeted with a melee strike. Cancel the strike. "Your life ends here, human... but your pain never will." - High Queen Tepheroth
- Number: 48
- Type: Action
- Class: Wizard
- Rarity: Rare
- Level: 4
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Prisoner:
Spend Order: Target a stunned character within one rank of this fighter. If this fighter succeeds with a Strength check (DC = 13 + target's skill), kill the target. "Uthanak said 'kill them all,' but I have my doubts... " - Taoth
- Number: 33
- Type: Action
- Class: Fighter
- Rarity: Uncommon
- Level: 3
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Quick and Deadly:
React: During a melee strike by this rogue, play this card card after the target performs a react. Cancel the react. "Send word back to the king," Darkness murmured, wiping her blade. "These Nothrog be a different evil than we have faced before, but evil allthe same."
- Number: 39
- Type: Action
- Class: Rogue
- Rarity: Common
- Level: 2
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Rabinus Zon:
Free Kingdoms Warlord • Unique • Priest of Ishara Rabinus is both a cleric and a rogue. Rabinus enters play as if he were level 5. Order: Once per turn, target a character in your army. That character has Powerattack +5 until the end of the turn. Courage is to endure the relentless pain that life offers, and yet to keep on living.
- Number: 79
- Type: Free Kingdom Character
- Class: Classless
- Rarity: Fixed
- Attack: +6/+0
- Armor Class / Bonus: 15
- Level: 4
- Skill: +11
- Hit Points: 3
- Alignment: Good
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Ring of Spiritwrack:
Order: Spend the Ring of Spiritwrack to perform a +0 ranged strike. If the ranged strike hits, the target is stunned instead of wounded. If you roll anatural 20, the target is stunned and wounded. "I've allies in Deverenia, but unless we move now, Johan, the Elves will be the least of our problems." - Sali
- Number: 149
- Type: Item
- Class: Wizard
- Rarity: Common
- Level: 4
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Rocetmal:
Elf • Master of Life • House Netheryn Characters adjacent to Rocetmal have +1 hit point. The humans have no real magic, only tricks and illusions, the hopeless dreams of a child who is afraid to face the truth. We will destroy them.
- Number: 94
- Type: Deverenian Character
- Class: Cleric
- Rarity: Rare
- Attack: +1
- Armor Class / Bonus: 11
- Level: 3
- Skill: +3
- Hit Points: 2
- Alignment: Evil
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Rod of Shattering:
Order: Spend the Rod to target a character up to two ranks away who must succeed with a magic save (DC 14) or suffer a wound. "What these Elves do to the fallen... I can't imagine a more terrible fate." - Baqbou Umbala
- Number: 145
- Type: Item
- Class: Wizard
- Rarity: Rare
- Level: 7
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Rod of Smiting:
Spend Order: Target an Undead character of lower level than this character. Stun the target character. "Away with you, unclean one," said Behlial, his hand upraised in forbiddance. "You may not tread upon this holy ground." Without aword, the lich withdrew, and the message be bore was forever lost to Anthanaes.
- Number: 128
- Type: Item
- Class: Cleric
- Rarity: Uncommon
- Level: 5
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Rraag'nar:
Nothrog Warlord • Unique Ranger • Barbarian • Paladin Elite Hate Guard Death walks beside me. He is my brother, my shieldman, and my slave. When you face me, human, you face us both and Death shall have his way.
- Number: 60
- Type: Nothrog Character
- Class: Fighter
- Rarity: Fixed
- Attack: +7/+3
- Armor Class / Bonus: 16
- Level: 5
- Skill: +6
- Hit Points: 3
- Alignment: Evil
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Rraven'a:
Nothrog • Elite Hate Guard Order: Once per turn, take an item from a character in your army and equip it to another character in your army who could legally equip it. If Krun betrays Lord Hate, he'll soon find himself eating ashes and drinking sand.
- Number: 65
- Type: Nothrog Character
- Class: Rogue
- Rarity: Common
- Attack: +3
- Armor Class / Bonus: 11
- Level: 2
- Skill: +0
- Hit Points: 1
- Alignment: Evil
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Ruth Gwenelen:
Free Kingdoms • Priestess of Ishara Ruth is both a fighter and a cleric. Ruth enters play as if he were level 4. Ruth has +5 AC when she is the only character in her rank. The road to Ishara's wisdom is hidden beneath the sweep of waves against the sand. The ocean is her heart, and the people are her tears.
- Number: 80
- Type: Free Kingdom Character
- Class: Classless
- Rarity: Uncommon
- Attack: +5/+2
- Armor Class / Bonus: 15
- Level: 3
- Skill: +9
- Hit Points: 2
- Alignment: Good
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Seize the Day:
Spend React: Play after you make an initiative roll to make the roll a 20. "Let us make the most of battle, before the politicians and councilors seize noble Glory and pen it to death upon their writs." - Viscount Nocens, the Blooded
- Number: 29
- Type: Action
- Class: Fighter
- Rarity: Rare
- Level: 5
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Shadow Token:
Stealth +5
- Number: 140
- Type: Item
- Class: Rogue
- Rarity: Uncommon
- Level: 6
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ShiLara:
Free Kingdoms • VoTaurr ShiLara has +2 AC while she is the target of a melee strike. The VoTaurr men are hideous beast-headed beings, but their woman are more beautiful than sirens. They are worshiped as goddesses, and any man who sees oneis doomed to lose his heart forever to her smile.
- Number: 83
- Type: Free Kingdom Character
- Class: Rogue
- Rarity: Common
- Attack: +1
- Armor Class / Bonus: 11
- Level: 1
- Skill: +3
- Hit Points: 1
- Alignment: Good
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Sir Alain D'Ilchant:
Deverenian • Rellion React: After Sir Alain enters play, he may immediately equip any items from your hand that he may legally equip. "Speak not to me of my wastrel cousin. 'Twould take two men to cast aside as much worth as he."
- Number: 113
- Type: Deverenian Character
- Class: Fighter
- Rarity: Uncommon
- Attack: +2/+1
- Armor Class / Bonus: 14
- Level: 3
- Skill: +2
- Hit Points: 2
- Alignment: Evil
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Slate Gargoyle:
Dwarf • Unique • Gargoyle • No Armor. You must have a level 5 cleric in play to put Slate Gargoyle into play. When searching your deck, you may not remove Slate Gargoyle. Spend Order: Ready another Gargoyle. Order: Once per turn, spend an adjacent Gargoyle to ready Slate Gargoyle.
- Number: 101
- Type: Deverenian Character
- Class: Cleric
- Rarity: Rare
- Attack: +7
- Armor Class / Bonus: 16
- Level: 5
- Skill: +6
- Hit Points: 3
- Alignment: Good
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Sorceress Ygraine:
Deverenian Warlord • Unique Riposte +5 • Ygraine is both a fighter and a wizard. • Ygraine enters play as if she were level 5. React: Once per turn, after casting a spell, Ygraine performs a melee strike. Have no fear, for I am with thee. I will stand beside thee where weaker hearts fail.
- Number: 108
- Type: Deverenian Character
- Class: Classless
- Rarity: Fixed
- Attack: +7
- Armor Class / Bonus: 16
- Level: 4
- Skill: +9
- Hit Points: 3
- Alignment: Evil
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Sorcerous Epiphany:
React: Play after a character in your army kills another player's character of equal or higher level with a melee strike or action. Attach thiscard to your character. As long as this card is attached, the character is +1 level and is a Wizard.
- Number: 10
- Type: Action
- Class: Classless
- Rarity: Common
- Level: 1
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Spectral Touch:
Spend Order: Target a character within one rank who must succeed with a magic save (DC 18) or attach this card. While this card is attached, the targetis -2 levels, -3 AC, and -3 ATK. If a character's level or AC is reduced below 1 by this card, the character is killed.
- Number: 45
- Type: Action
- Class: Wizard
- Rarity: Rare
- Level: 5
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Steel Maul:
Weapon • Powerattack +5 "... just like watermelons." - Phar'dunn
- Number: 135
- Type: Item
- Class: Fighter
- Rarity: Common
- Attack: +1
- Level: 5
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Steel to Serpent:
Druids play this without spending. Spend Order: Target a character up to two ranks away with a Weapon equipped. Perform a melee strike against the target as if this cleric that the weaponequipped. "Place not your trust in steel... " - Orazhuk
- Number: 26
- Type: Action
- Class: Cleric
- Rarity: Uncommon
- Level: 3
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Summon Weapon:
Paladin only. Spend Order: Search your deck for a Weapon this this Paladin may equip. The Paladin equips the weapon. "It is light to the touch, but Avenger is burden heavier than mountains." - Terak Justicebringer
- Number: 31
- Type: Action
- Class: Fighter
- Rarity: Rare
- Level: 4
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Tareshinal:
Elf • Glyn • Tareshinal may not be targeted by ranged strikes. Spend Order: Perform a +0 ranged strike. Glyn didn't just teach his children to shoot a bow. He taught them to understand the archer's mind.
- Number: 95
- Type: Deverenian Character
- Class: Fighter
- Rarity: Uncommon
- Attack: +6
- Armor Class / Bonus: 13
- Level: 3
- Skill: +3
- Hit Points: 2
- Alignment: Evil
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Taumar the Protector:
Deverenian Deverenian fighters in the rank in front of Taumar have +2 AC and +2 skill. "Sir Euain's father hath neither his son's temperament nor his vicious avarice. Verily, a man worthy of respect." - Cador
- Number: 116
- Type: Deverenian Character
- Class: Wizard
- Rarity: Common
- Attack: +2
- Armor Class / Bonus: 13
- Level: 3
- Skill: +7
- Hit Points: 1
- Alignment: Evil
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Terror of Condor Pass:
Nothrog • Reaver • Unique • Young May only equip items with "Eyestalk" in the title. After the Terror suffers a wound, it must discard a random item with "Eyestalk" in thetitle. For now, Condor Pass is contested between two human countries, but one day soon, all will know it’s true master.
- Number: 66
- Type: Nothrog Character
- Class: Wizard
- Rarity: Rare
- Attack: +10
- Armor Class / Bonus: 10
- Level: 4
- Skill: +8
- Hit Points: 3
- Alignment: Evil
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The Will of Neus:
React: play after a character in your army kills another player's character of equal or higher level with a melee strike or action. Attach this card to yourcharacter. As long as it is attached, the character is +1 level and is a Cleric.
- Number: 7
- Type: Action
- Class: Classless
- Rarity: Common
- Level: 1
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Titan:
Mercenary React: After Titan performs a successful melee strike, move the target back one rank. "Is that a tree he's swinging?!?" - Timothy Windson
- Number: 73
- Type: Nothrog Character
- Class: Fighter
- Rarity: Rare
- Attack: +8/+3
- Armor Class / Bonus: 15
- Level: 5
- Skill: +4
- Hit Points: 3
- Alignment: Good
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Tortured Spawn:
Mercenary • Monster All good characters within one rank of Tortured Spawn gain the ability: "Order: Once per turn, perform a melee strike targeting Tortured Spawn." "Some of the beasts that feast on dragonflesh are not as lucky as others, or as resilient." - Hearth
- Number: 74
- Type: Nothrog Character
- Class: Fighter
- Rarity: Uncommon
- Attack: +5/+1
- Armor Class / Bonus: 18
- Level: 3
- Skill: +3
- Hit Points: 2
- Alignment: Evil
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Tower of the Steel Rose:
Mercenary • Siege May not perform actions. May not start the game in play. "Build your walls as high as the mountains, my beloved Ersane, and still I will come for thee. Thy promise thou shalt keep." - Sir Magnus Arcadis
- Number: 70
- Type: Nothrog Character
- Class: Classless
- Rarity: Common
- Attack: --
- Armor Class / Bonus: 7
- Level: 1
- Skill: +0
- Hit Points: 3
- Alignment: Good
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Trip:
React: Play before a melee strike roll by or targeting this character. The opposing character must succeed with a dexterity check (DC 7 + this character's skill) or become stunned. Continue resolving the strike normally (even if the attacker is now stunned). "If you choose the correct moment to attack, the battle is half won." - Krun
- Number: 36
- Type: Action
- Class: Fighter
- Rarity: Uncommon
- Level: 3
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Uthanak's Ring:
React: When you have an illegal rank in your army, spend Uthanak's Ring to move a character in your army forward or backward one rank if the move will make the rank legal. "How did you get this, Kenia? Tell me!" - Krun
- Number: 130
- Type: Item
- Class: Fighter
- Rarity: Rare
- Level: 8
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Uthas Battleheim:
Dwarf • Powerattack +6 • Scion Give me a blade, and I will forge the way. Give me ten men, and I will shatter these Devernian walls. Give me an army, and I will bring victory!
- Number: 104
- Type: Deverenian Character
- Class: Fighter
- Rarity: Rare
- Attack: +7/+3
- Armor Class / Bonus: 16
- Level: 4
- Skill: +5
- Hit Points: 2
- Alignment: Good
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Valhala Abyssbane:
Dwarf Warlord • Unique • Scion Valhala is both a fighter and a cleric. Valhala enters play as if he were level 5. Medicine +5 • Valhala may target any dwarven fighter in your army with Medicine, regardless of rank. Our enemy screams in hunger. Let us feed them pain.
- Number: 98
- Type: Deverenian Character
- Class: Classless
- Rarity: Rare
- Attack: +5/+0
- Armor Class / Bonus: 17
- Level: 4
- Skill: +8
- Hit Points: 3
- Alignment: Good
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Valhala's Shout:
Barbarians play this without spending. Spend Order: Put any number of charater cards into play from your hand in any order. You must still follow the normal rules for putting characters intoplay. "For all that we are, all that we were, and all we shall die to protect!" - Valhala Abyssbane
- Number: 34
- Type: Action
- Class: Fighter
- Rarity: Rare
- Level: 3
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Vereshja:
Elf • House Calix Spend Order: Perform a +2 ranged strike. If the target is ready and the ranged strike hits, spend the target before wounds are inflicted. "Calix's penchant for spiders is well known, but even among us, she is strange. Vereshja has made her blood their own, and gained her immortality from their venom." - Lathos
- Number: 97
- Type: Deverenian Character
- Class: Wizard
- Rarity: Uncommon
- Attack: +1
- Armor Class / Bonus: 10
- Level: 2
- Skill: +1
- Hit Points: 1
- Alignment: Evil
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Vhakadron:
Nothrog • Barbarian Order: Once per turn, if you did not win initiative this turn, perform a melee strike. "Watch 'im. With 'is last breath, e'll spit on ye." - Axoron
- Number: 64
- Type: Nothrog Character
- Class: Fighter
- Rarity: Common
- Attack: +1
- Armor Class / Bonus: 9
- Level: 1
- Skill: +0
- Hit Points: 1
- Alignment: Evil
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Vicious Block:
React: Play after a melee strike roll targeting this fighter. Add this character's highest ATK bonus to his AC for the duration of the strike. "Try again and again, elf, until thou art as old as the bone thou wieldest, and thou wilt not get through Deverenian steel." - Sir Delevere
- Number: 30
- Type: Action
- Class: Fighter
- Rarity: Rare
- Level: 4
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Viscount Nocens:
Deverenian • Nocens is both a fighter and a wizard. • Nocens enters play as if he were level 4. React: Before making a melee strike roll, subtract 5 from the die roll, but the strike inflicts an additional wound if it hits. "Steel and spell, chant and chain. By fair and fell, I grant thee pain." - Viscount Nocens, called "The Blooded"
- Number: 110
- Type: Deverenian Character
- Class: Classless
- Rarity: Uncommon
- Attack: +5/+2
- Armor Class / Bonus: 15
- Level: 3
- Skill: +3
- Hit Points: 2
- Alignment: Evil
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Wall:
Dwarf • New Goldenaxe Spend React: Before a melee strike roll or ranged strike roll targeting a dwarf within one rank of Wall, give the dwarf +5 AC for the duration of the strike. "He has lost everything but his faith." - Claw
- Number: 102
- Type: Deverenian Character
- Class: Cleric
- Rarity: Uncommon
- Attack: +0
- Armor Class / Bonus: 12
- Level: 2
- Skill: +3
- Hit Points: 1
- Alignment: Good
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Wards of Peril:
React: Spend the Wards to cancel a React played during a melee strike or ranged strike targeting this wizard. "Amateurs" - Slayer the Unkind
- Number: 146
- Type: Item
- Class: Wizard
- Rarity: Uncommon
- Level: 6
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Weapon Grab:
- Number: 151
- Type: Action
- Class: Rogue
- Rarity: Rare
- Level: 5
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Wild Attack:
Order: Until the end of the turn, this character gains +5 ATK, but suffers -8 AC (minimum 1.) If this character is a Barbarian, he gains an additional +5 ATK (+10 total). "What a lovely noise humans make when we break them over our knees... " - Maddawc
- Number: 15
- Type: Action
- Class: Classless
- Rarity: Common
- Level: 1
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Wretched Horde:
Elf • Andover Slaves Any time that you have no fighters within one rank of Wretched Horde, Wretched Horde is killed. "I really don't know why House Netheryn keeps its slaves alive. It seems so... inefficient." - Ellyah
- Number: 92
- Type: Deverenian Character
- Class: Classless
- Rarity: Common
- Attack: +0
- Armor Class / Bonus: 9
- Level: 1
- Skill: +1
- Hit Points: 2
- Alignment: Evil
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Wyvernsteed:
Steed • Riding +5 Order: Spend Wyvernsteed to move forward or backward one rank "Brutal, stupid beasts, with no real loyalty. I've seen them feed on their fallen masters while battle rages around them. I wouldn't ride one for all the gold in Sharn." - Yemat
- Number: 131
- Type: Item
- Class: Fighter
- Rarity: Rare
- Attack: +2
- Level: 8
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Yscar's Mark:
Spend Order: This wizard targets a character in your army. The target must succeed with a magic save (DC 14) or suffer two wounds. Ifsuccessful, the target permanently gains the Lycanthrope trait. "When you were born, it was already too late... " - Sabith Yscar
- Number: 46
- Type: Action
- Class: Wizard
- Rarity: Rare
- Level: 5
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Zoltan:
Free Kingdoms Zoltan is both a rogue and a wizard. Zoltan enters play as if he were level 3. Zoltan may not start the game in play. Order: Once per turn, discard two cards from your hand to ready Zoltan. "Ugly, foul-smelling, and disguntled. If he weren't so damed useful, I would have had his hide ages ago." - Logan Ebonwoulfe
- Number: 82
- Type: Free Kingdom Character
- Class: Classless
- Rarity: Uncommon
- Attack: +4
- Armor Class / Bonus: 13
- Level: 2
- Skill: +5
- Hit Points: 1
- Alignment: Good
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