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Act VII - Event Cards

Act VII - Event Cards: 18 cards
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Alliance card scan: click to enlarge
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Alliance:

Two Items from each player's Hand are placed in the Hand of each player's opponent.
The characters in battle have Attack -2 per Jewel among these Items.

  • Collector Number: 3106
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
Civil war card scan: click to enlarge
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Civil war:

Each opposing character suffers 3 physical damage points or 3 magic damage points or 1 direct damage point.
Mage or Priest: +2 to the magic damage points dealt by this card.
Warrior, Marauder of Berserker: +2 to the physical damage points dealt by this card.

  • Collector Number: 3036
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
Closure card scan: click to enlarge
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Closure:

Permanent. Choose an opposing character and attach this card to him.
At the start of the fight, one of your cards attached to one of the two characters in battle is discard.
Chain

  • Collector Number: 3023
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
Contact card scan: click to enlarge
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Contact:

Choose a Spell from the same Guild as yours in your Discard pile, it is placed in your Hand.
Mage: 4 other Spells from your Discard Pile are placed in their owner's Deck.
Chain.

  • Collector Number: 3212
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
Errors of the past card scan: click to enlarge
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Errors of the past:

Permanent. At the start of the fight, each character in battle has Defense -4 until the end of the turn and Attack +2 if he is wearing a Weapon.
Chain.

  • Collector Number: 3230
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
Guild meeting card scan: click to enlarge
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Guild meeting:

All the characters who share a guild with you heal 2 Health points.
Chain Card of one of your Guilds.

  • Collector Number: 3178
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
Incursion card scan: click to enlarge
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Incursion:

Duration 2 turns. Your characters have Defense +2. All the characters have +1 to damage suffered.
Chain Item.

  • Collector Number: 3180
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
Interception card scan: click to enlarge
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Interception:

Duration 2 fights. This card is attached to your opponent.
He has -2 for each characteristic (Attack, Defense, Spirit) superior to its printed one.

  • Collector Number: 3172
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
Odyssey card scan: click to enlarge
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Odyssey:

Duration 3 turns. Attack +1 and Spirit +1.
At the end of each turn, each character who took part in the fight suffers 1 direct damage.

  • Collector Number: 3239
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
Prelude to apocalypse card scan: click to enlarge
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Prelude to apocalypse:

Permanent. This card is attached to your opponent.
At the start of the turn, the holder is untapped and one of his non-Mage allies suffers 1 to 2 direct damage points.
Chain.

  • Collector Number: 3084
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
The door to the desert card scan: click to enlarge
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The door to the desert:

Duration 3 turns. Your characters have Spirit +2.
Priest: Chain.

  • Collector Number: 3094
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
The Door to the Gods card scan: click to enlarge
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The Door to the Gods:

Choose up to 2 characters out of combat. Each one of them is untapped if he was tapped, otherwise he is tapped.

  • Collector Number: 3197
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
The doors card scan: click to enlarge
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The doors:

If your Deck contains more than 3 different types of Spells, a Spell from your Deck is played and another one is discarded.
If your Discard pile contains more than 3 different types of Spells, a Spell from your Discard pile is placed in your Deck and another one is removed from the game.

  • Collector Number: 3009
  • Rarity: Collector
  • Card Type: Action
  • Class: Mage
  • Evolution: 1
The forgotten land card scan: click to enlarge
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The forgotten land:

-2 to damage suffered. A Magic Book from your Deck is placed in your Hand.
Chain Magic Book.

  • Collector Number: 3214
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
The Lost Legion card scan: click to enlarge
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The Lost Legion:

As this card activates, Heals 3 Health points and for each one of your dead, 1 chance out of 4 that a card from your Discard pile is played.
Warrior: Defense +2. Permanent.

  • Collector Number: 3071
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
The Pact card scan: click to enlarge
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The Pact:

For each one of your cards attached to your character, he has from Defense +1 to Defense +2 and Spirit +1.
At the end of the fight, these cards are discarded.

  • Collector Number: 3075
  • Rarity: Collector
  • Card Type: Action
  • Race: Human
  • Evolution: 1
Wrack card scan: click to enlarge
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Wrack:

The two characters in battle have +4 to damage they suffer.

  • Collector Number: 3151
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
Ziloween card scan: click to enlarge
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Ziloween:

Deals 1 direct damage to each opposing character.
Heals 1 Health point per character wounded that way.

  • Collector Number: 3052
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
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