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Act IX - Event Cards

Act IX - Event Cards: 16 cards
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Burglary card scan: click to enlarge
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Burglary:

You can ignore the pre-requisite to play Items. Choose an Item from a Discard Pile and it is played. If it is a Jewel, heals 2 Health points.
Chain.

  • Collector Number: 3556
  • Rarity: Collector
  • Card Type: Action
  • Class: Marauder
  • Evolution: 1
By the Light! card scan: click to enlarge
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By the Light!:

Permanent. Your characters have Attack +1 until the end of the game. If your allies are dead, Defense +3, Spirit +1 and heals 4 Health point.
At the start of your next fight, this card will be placed in your Deck.

  • Collector Number: 3601
  • Rarity: Collector
  • Card Type: Theurgy - Destiny
  • Class: Priest
  • Evolution: 1
Equinox Battle card scan: click to enlarge
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Equinox Battle:

Duration 3 turns. As this card activates, bonuses/penalties of characters in fight are canceled and their characteristics cannot be modified anymore.

  • Collector Number: 3701
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
Flawseeker`s choice
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Flawseeker's choice:

At the end of the fight, you heal 1 Health point per active card played by the opposing character, then if you have less than 1 Health point or if you have a pet attached to yourself, he suffers as many direct damage.
Mage: as this card activates, 2 pets from your Deck are placed in your Hand.

  • Collector Number: 3825
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
Gone with the death card scan: click to enlarge
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Gone with the death:

If you have less than 14 Health points the Attack bonus caused by your next Daggers are triplicate, otherwise Attack +3.
Chain Action or Dagger.

  • Collector Number: 3619
  • Rarity: Collector
  • Card Type: Action
  • Class: Marauder
  • Evolution: 1
Me, Dragon
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Me, Dragon:

Permanent. You win the Champion cast.
The other Champions have Attack and Defense -3 and cannot chain.

  • Collector Number: 3835
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
Reconciliation card scan: click to enlarge
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Reconciliation:

Attack +1 and Defense +2 per each Class of any of your characters that no one of his allies has.

  • Collector Number: 3725
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
Rust and Troubles card scan: click to enlarge
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Rust and Troubles:

Discard a card attached to any character, and 2 Items of any Discar Pile are removed from the game.
Golem: Defense -1 and Attack +3 until the end of the game.

  • Collector Number: 3739
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
Scourges card scan: click to enlarge
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Scourges:

Attack +2 and heals 1 Health point.
At the end of the fight this card is placed in your Deck.
Chain

  • Collector Number: 3649
  • Rarity: Collector
  • Card Type: Action
  • Class: Warrior
  • Evolution: 1
Seal the doors
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Seal the doors:

Duration 3 turns. Each time an other card is activated, a card from the Caster's Deck or Discard pile is withdrawn from the game (3 cards per player and per turn maximum).

  • Collector Number: 3856
  • Rarity: Collector
  • Card Type: Spell - Guem
  • Class: Mage
  • Evolution: 1
Settlement of scores
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Settlement of scores:

Duration 2 turns. All the next Spells are discarded and the characters cannot play Spells anymore. You become a Nehantist instead of your other Guilds.
When the holder hasn't this card attached to him anymore, the card is removed from the game.
Warrior: Defense +3.
Mage: Chain.

  • Collector Number: 3780
  • Rarity: Collector
  • Card Type: Action
  • Class: Warrior
  • Evolution: 1
The Empress card scan: click to enlarge
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The Empress:

The 2 characters in game exchange their printed Spirit and Defense.
Unknown Race, Class or Gender: you obtain your order bonus if you didn't gain it yet.

  • Collector Number: 3638
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
The God of evil card scan: click to enlarge
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The God of evil:

The next opposing card is removed from the game.

  • Collector Number: 3709
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
The Inheritor
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The Inheritor:

Permament. Choose one of your dead Allies, you gain his Classes and Casts.
Chain.

  • Collector Number: 3794
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
The Mineptra specter
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The Mineptra specter:

For each dead, Attack, Defense and Spirit +1 and Heal 1 Health point.
Chain.

  • Collector Number: 3807
  • Rarity: Collector
  • Card Type: Action
  • Evolution: 1
The Shadows Call card scan: click to enlarge
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The Shadows Call:

Permanent. Attack, Defense and Spirit +1 per other Shadow Guemelite.
Your Shadow Guemelite allies have Attack, Defense or Spirit +1.

  • Collector Number: 3540
  • Rarity: Collector
  • Card Type: Spell - Shadow
  • Class: Mage
  • Evolution: 1


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