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The Ruinous Hordes

The Ruinous Hordes: 20 cards
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Avelorn Sojourner card scan: click to enlarge
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Avelorn Sojourner:

While this unit is questing, raise the cost of each tactic played by an opponent by 1.

I accept this undertaking for Ulthuan.

  • Card Number: 91
  • Rarity: F
  • Card Type: Unit
  • Race: High Elf
  • Cost: 3
  • Hit Points: 3
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Mage.
  • Unique: No
Cold One Champion card scan: click to enlarge
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Cold One Champion:

Raider 2. Scout.

you would dare challenge me? Very well, my beast is hungry.

  • Card Number: 96
  • Rarity: F
  • Card Type: Unit
  • Race: Dark Elf
  • Cost: 4
  • Hit Points: 3
  • Loyalty Icons: 2
  • Power Icons: 2
  • Traits: Cavalry.
  • Unique: No
Ded `Ard card scan: click to enlarge
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Ded 'Ard:

Action: Cancel an Action just triggered that targets a damaged unit you control.

You'z no betta den a bitty gobbo!

  • Card Number: 95
  • Rarity: F
  • Card Type: Tactic
  • Race: Orc
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 3
  • Power Icons: 0
  • Unique: No
Dominion of Chaos card scan: click to enlarge
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Dominion of Chaos:

Play in any opponent's zone under your control.
When you assign combat damage to this zone, you may place any number of that combat damage on this quest instead.
Forced: When the 3rd damage token is placed here, sacrifice this quest to corrupt up to 3 target units.

  • Card Number: 82
  • Rarity: F
  • Card Type: Quest
  • Race: Chaos
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 3
  • Power Icons: 0
  • Traits: Mission.
  • Unique: Yes
Horn Hold Defender card scan: click to enlarge
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Horn Hold Defender:

While you have at least 3 resources in your pool, this unit gains Toughness 2.
Action: When this unit attacks or defends, gain 1 resource.

  • Card Number: 89
  • Rarity: F
  • Card Type: Unit
  • Race: Dwarf
  • Cost: 4
  • Hit Points: 2
  • Loyalty Icons: 2
  • Power Icons: 2
  • Traits: Warrior.
  • Unique: No
King Alrik card scan: click to enlarge
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King Alrik:

Battlefield only.
This unit gains [Power] for each resource you have in your pool.

These gold runes aren't just for show.

  • Card Number: 88
  • Rarity: F
  • Card Type: Unit
  • Race: Dwarf
  • Cost: 3
  • Hit Points: 3
  • Loyalty Icons: 3
  • Power Icons: 0
  • Traits: Noble. Warrior
  • Unique: Yes
Lying in Wait card scan: click to enlarge
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Lying in Wait:

Action: Turn target unit you control facedown into a development.

Hold here men. Let them come to us.

  • Card Number: 100
  • Rarity: F
  • Card Type: Tactic
  • Race: Neutral
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 0
  • Power Icons: 0
  • Unique: No
Norse Charger card scan: click to enlarge
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Norse Charger:

Battlefield only.
Action: When this unit attacks, examine all developments in the defending zone. Then, you may sacrifice this unit to destroy target development in that zone.

  • Card Number: 84
  • Rarity: F
  • Card Type: Unit
  • Race: Chaos
  • Cost: 1
  • Hit Points: 1
  • Loyalty Icons: 2
  • Power Icons: 1
  • Traits: Berserker.
  • Unique: No
Northern Wastes card scan: click to enlarge
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Northern Wastes:

If you control a faceup non-Chaos unit or support card, sacrifice this card.

  • Card Number: 83
  • Rarity: F
  • Card Type: Support
  • Race: Chaos
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Wasteland.
  • Unique: No
Open the Armoury card scan: click to enlarge
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Open the Armoury:

Play only at the beginning of your turn.
Action: Play a unit or support card from your hand. (Paying all costs.)

  • Card Number: 90
  • Rarity: F
  • Card Type: Tactic
  • Race: Dwarf
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 3
  • Power Icons: 0
  • Unique: No
Orc Warboss card scan: click to enlarge
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Orc Warboss:

Battlefield only.
Action: When this unit survives an attack that dealt damage to an opponent's zone, sacrifice this unit to gain an additional battlefield phase this turn after the current battlefield phase.

  • Card Number: 93
  • Rarity: F
  • Card Type: Unit
  • Race: Orc
  • Cost: 4
  • Hit Points: 3
  • Loyalty Icons: 2
  • Power Icons: 2
  • Traits: Elite.
  • Unique: No
Panther Champion card scan: click to enlarge
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Panther Champion:

Action: When this unit defends, remove it and target attacking unit from combat. Then, this unit deals damage equal to its power to that unit and that unit deals damage equal to its power to this unit.

  • Card Number: 86
  • Rarity: F
  • Card Type: Unit
  • Race: Empire
  • Cost: 4
  • Hit Points: 4
  • Loyalty Icons: 2
  • Power Icons: 2
  • Traits: Knight.
  • Unique: No
Pyromancy card scan: click to enlarge
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Pyromancy:

Attach to target unit you control.
Forced: At the beginning of your turn, attached unit deals damage to target unit equal to the damage on attached unit.

  • Card Number: 87
  • Rarity: F
  • Card Type: Support
  • Race: Empire
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Traits: Attachment. Spell.
  • Unique: No
Restless Corpse card scan: click to enlarge
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Restless Corpse:

Destruction only. Ambush 1.
Action: When this unit ambushes, draw a card from the bottom of your deck.

  • Card Number: 99
  • Rarity: F
  • Card Type: Unit
  • Race: Neutral
  • Cost: 2
  • Hit Points: 2
  • Loyalty Icons: 0
  • Power Icons: 1
  • Traits: Undead.
  • Unique: No
Sally Forth card scan: click to enlarge
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Sally Forth:

Play at the beginning of your Battlefield phase.
Action: Choose one of your zones. Units in that zone may be declared as attackers this phase. Until the end of the phase, you cannot declare attackers from any other zone.

  • Card Number: 92
  • Rarity: F
  • Card Type: Tactic
  • Race: High Elf
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 3
  • Power Icons: 0
  • Unique: No
Sigvald the Magnificent card scan: click to enlarge
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Sigvald the Magnificent:

Forced: When this legend enters play, you must burn 3 zones instead of 2 in order to win for the rest of the game.
Action: When this legend attacks, discard the top card of your deck. This legend deals +X damage in combat until the end of the phase. X is the discarded card's cost.

  • Card Number: 81
  • Rarity: F
  • Card Type: Legend
  • Race: Chaos
  • Cost: 3
  • Hit Points: 3
  • Loyalty Icons: 2
  • Power Icons: 4
  • Unique: Yes
Spellweaver card scan: click to enlarge
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Spellweaver:

Order only. Ambush 1.
Action: When this unit ambushes, place the top 2 cards of your deck facedown in this zone as developments.

  • Card Number: 98
  • Rarity: F
  • Card Type: Unit
  • Race: Neutral
  • Cost: 2
  • Hit Points: 2
  • Loyalty Icons: 1
  • Power Icons: 0
  • Traits: Wood Elf.
  • Unique: No
Steel Behemoth card scan: click to enlarge
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Steel Behemoth:

Battlefield only.
Toughness X.
X is the number of all opponent's units participating in combat.

  • Card Number: 85
  • Rarity: F
  • Card Type: Unit
  • Race: Empire
  • Cost: 6
  • Hit Points: 4
  • Loyalty Icons: 4
  • Power Icons: 4
  • Traits: War Machine.
  • Unique: No
Test of Will card scan: click to enlarge
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Test of Will:

Dark Elf only. Ambush 0.
Play only during the Ambush step.
Action: Attacking opponent must sacrifice an attacking unit or cancel the attack.

  • Card Number: 97
  • Rarity: F
  • Card Type: Tactic
  • Race: Dark Elf
  • Cost: 2
  • Hit Points: 0
  • Loyalty Icons: 1
  • Power Icons: 0
  • Traits: Spell.
  • Unique: No
Wolf Gobbos card scan: click to enlarge
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Wolf Gobbos:

Action: When this unit survives an attack on an opponent's zone, sacrifice this unit to destroy target unit in that zone.

What we don' kill da wolfz can eat!

  • Card Number: 94
  • Rarity: F
  • Card Type: Unit
  • Race: Orc
  • Cost: 2
  • Hit Points: 2
  • Loyalty Icons: 2
  • Power Icons: 1
  • Traits: Goblin.
  • Unique: No


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