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Who has this card?
Who wants this card?
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A Lannister Pays His Debts:
Response: after you lose a challenge, kneel one of your Lannister characters to choose and kill a participating character controlled by the winning opponent. Limit 1 per challenge.
- Number: 128
- Rarity: C
- Type: Event
- House: Neutral
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Who has this card?
Who wants this card?
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A Whisper in the Right Ear:
Marshalling: choose a character without an Intrigue icon. Return all power on that character to the power pool.
- Number: 166
- Rarity: C
- Type: Event
- House: Neutral
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Who has this card?
Who wants this card?
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Abduction:
Response: after you win an Intrigue challenge, choose and kneel up to 3 characters with a combined STR of 5 or lower. Limit 1 per challenge.
- Number: 182
- Rarity: U
- Type: Event
- House: Neutral
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Who has this card?
Who wants this card?
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Aegon's Garden:
Limited. Provides +1 Gold.
- Number: 89
- Rarity: C
- Type: Location
- House: Baratheon
- Gold Cost: 0
- Traits: Dragonstone.
- Income/Initiative: 1 /
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Who has this card?
Who wants this card?
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Alliance:
You may play cards from other Houses without paying a gold penalty.
- Number: 199
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 4 / 3
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Who has this card?
Who wants this card?
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Archers:
No attachments. Challenges: during a Military or Power challenge, kneel to choose and kill an attacking or defending character with STR 2 or lower.
- Number: 189
- Rarity: C
- Type: Character
- House: Neutral
- STR: 1
- Gold Cost: 3
- Traits: Ally.
- Challenge Icons: [military]
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Who has this card?
Who wants this card?
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Arya Stark:
Stealth.
- Number: 21
- Rarity: U
- Type: Character
- House: Stark
- STR: 2
- Gold Cost: 2
- Traits: Lady.
- Challenge Icons: [power]
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Who has this card?
Who wants this card?
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As Hard as the Winter:
Marshalling: kneel one of your Stark characters to skip the standing phase this round.
- Number: 197
- Rarity: R
- Type: Event
- House: Neutral
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Who has this card?
Who wants this card?
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Asshai'i Priestess:
Response: after an opponent has played an event card, kneel to have Asshai'I Priestess claim 1 power.
- Number: 47
- Rarity: R
- Type: Character
- House: Baratheon
- STR: 2
- Gold Cost: 4
- Traits: Ally. Asshai.
- Challenge Icons: [intrigue]
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Who has this card?
Who wants this card?
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Attack from the Sea:
When revealed, kneel all locations.
- Number: 200
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 4 / 5
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Who has this card?
Who wants this card?
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Bannermen:
No attachments.
- Number: 190
- Rarity: C
- Type: Character
- House: Neutral
- STR: 4
- Gold Cost: 3
- Traits: Ally.
- Challenge Icons: [power]
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Who has this card?
Who wants this card?
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Black Ears:
No attachments.
- Number: 191
- Rarity: C
- Type: Character
- House: Neutral
- STR: 4
- Gold Cost: 3
- Traits: Clansman. Mercenary.
- Challenge Icons: [military]
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Who has this card?
Who wants this card?
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Blood of the First Men:
Challenges: each defending Stark characters gets +2 STR for the duration of the challenge.
- Number: 4
- Rarity: C
- Type: Event
- House: Neutral
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Who has this card?
Who wants this card?
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Bloodlust:
Challenges: discard one of your participating Baratheon characters (cannot be saved) to choose and kill another participating character.
- Number: 102
- Rarity: C
- Type: Event
- House: Neutral
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Who has this card?
Who wants this card?
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Bran Stark:
Response: after all players have revealed their plot cards, kneel to reveal a new plot card.
- Number: 22
- Rarity: R
- Type: Character
- House: Stark
- STR: 1
- Gold Cost: 2
- Traits: Lord.
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Who has this card?
Who wants this card?
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Brienne of Tarth:
Renown.
- Number: 6
- Rarity: U
- Type: Character
- House: Baratheon
- STR: 3
- Gold Cost: 3
- Traits: Lady. Knight.
- Challenge Icons: [military]
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Who wants this card?
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Bronn:
Bronn may defend against any type of challenge.
- Number: 86
- Rarity: U
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 2
- Traits: Mercenary.
- Challenge Icons: [military]
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Who has this card?
Who wants this card?
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Burden of Authority:
If attached character has at least 1 power, it does not stand during the standing phase.
- Number: 61
- Rarity: R
- Type: Attachment
- House: Stark
- Gold Cost: 0
- Traits: Condition.
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Who has this card?
Who wants this card?
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Calling the Banners:
During the marshalling phase this round, you may not play any card types except characters.
- Number: 201
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 6 / 0
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Who has this card?
Who wants this card?
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Casterly Rock:
While standing, Casterly Rock counts as 4 STR during dominance phase.
- Number: 183
- Rarity: U
- Type: Location
- House: Lannister
- Gold Cost: 1
- Traits: Lannisport.
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Who wants this card?
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Castle Moat:
During Military challenges, each character attacking you gets -1 STR.
- Number: 184
- Rarity: U
- Type: Location
- House: Stark
- Gold Cost: 3
- Traits: Stronghold.
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Who wants this card?
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Catelyn Stark:
Catelyn Stark gets +2 STR while standing.
- Number: 23
- Rarity: U
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 3
- Traits: Lady.
- Challenge Icons: [intrigue] [power]
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Cersei Lannister:
Marshalling: kneel to choose a non-Army character without the Intrigue icon. Kneel that character.
- Number: 117
- Rarity: U
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 3
- Traits: Lady.
- Challenge Icons: [intrigue]
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Who has this card?
Who wants this card?
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Chamber of the Painted Table:
Marshalling: kneel to move 1 power from a character to its owner's House, or to move 1 power from a player's House to one of his or her characters.
- Number: 126
- Rarity: R
- Type: Location
- House: Baratheon
- Gold Cost: 1
- Traits: Dragonstone.
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Who wants this card?
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Chella Daughter of Cheyk:
Weapon cards attached to Chella daughter of Cheyk have their cost reduced to 0.
- Number: P2
- Rarity: P
- Type: Character
- House: Neutral
- STR: 3
- Gold Cost: 3
- Traits: Clansman. Mercenary.
- Challenge Icons: [military]
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Who has this card?
Who wants this card?
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City Watch:
No attachments. At the beginning of the dominance phase, stand City Watch.
- Number: 156
- Rarity: C
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 4
- Traits: Army. Ally.
- Challenge Icons: [military] [power]
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Who has this card?
Who wants this card?
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Clash of Kings:
You may initiate an additional Power challenge this round.
- Number: 202
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 3 / 5
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Who has this card?
Who wants this card?
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Consolidation of Power:
Marshalling: choose a character without any power on it, and kneel that character. That character claims 1 power.
- Number: 103
- Rarity: R
- Type: Event
- House: Neutral
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Who has this card?
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Contested Claim:
Response: play after winning a Power challenge. Choose a character with a Power icon controlled by the losing opponent, and return that character to its owner's hand.
- Number: 104
- Rarity: C
- Type: Event
- House: Neutral
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Counterplot:
Response: after an opponent has revealed a plot card, kneel one of your Lannister characters to cancel its effects and force that opponent to choose and reveal a new plot card.
- Number: 105
- Rarity: R
- Type: Event
- House: Neutral
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Who has this card?
Who wants this card?
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Counting Coppers:
When revealed, you draw 2 cards.
- Number: 203
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 2 / 2
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Who has this card?
Who wants this card?
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Crannogmen:
Stealth. No attachments.
- Number: 192
- Rarity: C
- Type: Character
- House: Neutral
- STR: 3
- Gold Cost: 3
- Traits: Ally.
- Challenge Icons: [military]
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Who has this card?
Who wants this card?
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Craven:
Limit 1 per character. Attached character may not participate in a challenge unless its owner discards the top 3 cards from his or her deck.
- Number: 49
- Rarity: R
- Type: Attachment
- House: Neutral
- Gold Cost: 1
- Traits: Condition.
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Dark Pact:
Attached character gains a Military, Intrigue and Power icon.
- Number: 48
- Rarity: C
- Type: Attachment
- House: Baratheon
- Gold Cost: 2
- Traits: Condition.
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Who has this card?
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Dark Wings, Dark Words:
Challenges: choose a character with an Intrigue icon. That character gets -3 STR for the duration of the challenge.
- Number: 106
- Rarity: C
- Type: Event
- House: Neutral
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Dissention:
Marshalling: choose and discard from play one Ally or up to two Mercenary characters.
- Number: 107
- Rarity: U
- Type: Event
- House: Neutral
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Distraction:
Marshalling: choose a character with a Military icon. Kneel that character.
- Number: 108
- Rarity: C
- Type: Event
- House: Neutral
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Dragonbone Hall:
Response: when you win a Power challenge, kneel to claim 1 power for your House.
- Number: 64
- Rarity: R
- Type: Location
- House: Neutral
- Gold Cost: 3
- Traits: King's Landing.
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Dragonmont:
Challenges: kneel to lower the Claim value on an opponent's revealed plot card by 1 (to a minimum of 1) for the duration of the challenge.
- Number: 127
- Rarity: R
- Type: Location
- House: Baratheon
- Gold Cost: 3
- Traits: Dragonstone.
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Who has this card?
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Dragonstone Elite:
Dragonstone Elite get +2 STR while attacking.
- Number: 79
- Rarity: C
- Type: Character
- House: Baratheon
- STR: 3
- Gold Cost: 3
- Traits: Army.
- Challenge Icons: [military]
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Eddard Stark:
Renown. Eddard Stark claims 1 power when he comes into play.
- Number: 24
- Rarity: U
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 4
- Traits: Lord.
- Challenge Icons: [military] [power]
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Envoy of Lannisport:
Lannister character only. Limit 1 per character. If attached character is killed, each opponent's House loses X power. X is the Claim value on your revealed plot card.
- Number: 179
- Rarity: R
- Type: Attachment
- House: Lannister
- Gold Cost: 0
- Traits: Title.
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Who has this card?
Who wants this card?
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Fear Cuts Deeper than Swords:
Response: cancel the effects of an event if one of your Stark characters is chosen as the only target.
- Number: 110
- Rarity: U
- Type: Event
- House: Neutral
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Who has this card?
Who wants this card?
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Feigned Death:
Marshalling: take a character with an Intrigue icon from your dead pile, and put it into your hand.
- Number: 111
- Rarity: R
- Type: Event
- House: Neutral
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Who has this card?
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Feint:
Response: play after plot cards are revealed. Add +3 to the initiative value on your revealed plot card.
- Number: 198
- Rarity: C
- Type: Event
- House: Neutral
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Filthy Accusations:
When revealed, choose a character. Kneel that character.
- Number: 205
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 3 / 3
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Fleets of Dragonstone:
Only House Baratheon may reveal this plot.
- Number: 206
- Rarity: U
- Type: Plot
- House: Baratheon
- Claim Value: 2
- Income/Initiative: 2 / 4
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Freerider:
Freerider gets +1 STR for each ""Roseroad"" card in play.
- Number: 193
- Rarity: U
- Type: Character
- House: Neutral
- STR: 2
- Gold Cost: 2
- Traits: Mercenary.
- Challenge Icons: [military]
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Who has this card?
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Friend to the Shadows:
Attached character gains the stealth keyword.
- Number: 194
- Rarity: C
- Type: Attachment
- House: Lannister
- Gold Cost: 1
- Traits: Condition.
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From the Mouth of Dragonstone:
Any phase: choose and stand a Baratheon character.
- Number: 112
- Rarity: C
- Type: Event
- House: Neutral
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Game of Thrones:
You may initiate an additional Intrigue challenge this round.
- Number: 207
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 2
- Income/Initiative: 1 / 2
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Ghost:
Stealth. No attachments. Response: kneel to save Jon Snow from being killed.
- Number: P1
- Rarity: P
- Type: Character
- House: Neutral
- STR: 3
- Gold Cost: 3
- Traits: Creature. Direwolf.
- Challenge Icons: [military]
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Who has this card?
Who wants this card?
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Godswood:
Limited. Marshalling: kneel to lower the cost of the next Stark character you play this phase by 2.
- Number: 97
- Rarity: C
- Type: Location
- House: Stark
- Gold Cost: 2
- Traits: Winterfell.
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Gold Cloaks:
No attachments. When you play Gold Cloaks during the marshalling phase, draw a card.
- Number: 157
- Rarity: C
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 3
- Traits: Ally.
- Challenge Icons: [military] [power]
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Who has this card?
Who wants this card?
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Golden Gallery:
Limited. Marshalling: kneel to lower the cost of the next Lannister card you play this phase by 1.
- Number: 181
- Rarity: C
- Type: Location
- House: Lannister
- Gold Cost: 0
- Traits: Lannisport.
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Golden Tooth Mines:
Each time you reveal a plot card, draw a card.
- Number: 185
- Rarity: U
- Type: Location
- House: Lannister
- Gold Cost: 2
- Traits: Westeros.
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Grand Maester Pycelle:
Stealth.
- Number: 118
- Rarity: U
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 3
- Traits: Maester.
- Challenge Icons: [intrigue] [power]
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Grand Maester's Chain:
Maester character only. Any phase: kneel Grand Maester's Chain to choose and discard an attachment from play.
- Number: 50
- Rarity: R
- Type: Attachment
- House: Neutral
- Gold Cost: 1
- Traits: Item.
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Great Hall:
Limited. Marshalling: kneel to lower the cost of the next Baratheon character you play this phase by 2.
- Number: 164
- Rarity: C
- Type: Location
- House: Baratheon
- Gold Cost: 2
- Traits: Dragonstone.
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Great Keep:
Limited. Provides +1 Gold.
- Number: 98
- Rarity: C
- Type: Location
- House: Stark
- Gold Cost: 0
- Traits: Winterfell. Stronghold.
- Income/Initiative: 1 /
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Great Sept of Baelor:
Each time you win dominance, claim an additional power for your House.
- Number: 65
- Rarity: R
- Type: Location
- House: Neutral
- Gold Cost: 4
- Traits: King's Landing.
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Green Dreams:
Marshalling: name a card, then kneel Green Dreams and discard the top 2 cards of one player's deck. If the named card is amonst the discarded cards, attached character claims 1 power.
- Number: 51
- Rarity: R
- Type: Attachment
- House: Neutral
- Gold Cost: 1
- Traits: Condition.
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Grey Wind:
No attachments. If Robb Stark is in play, lower the cost to play Grey Wind by 2.
- Number: 25
- Rarity: R
- Type: Character
- House: Stark
- STR: 4
- Gold Cost: 4
- Traits: Creature. Direwolf.
- Challenge Icons: [military]
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Grief:
Response: play after a Lord or Lady character is killed. That character's owner may not play any more cards from his or her hand this phase.
- Number: 113
- Rarity: R
- Type: Event
- House: Neutral
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Hall of Heroes:
Limited. Marshalling: kneel to lower the cost of the next Lannister card you play this phase by 2.
- Number: 195
- Rarity: C
- Type: Location
- House: Lannister
- Gold Cost: 2
- Traits: Lannisport.
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Hand of the King:
Lord or Lady character only. Any phase: kneel Hand of the King to stand attached character.
- Number: 2
- Rarity: R
- Type: Attachment
- House: Neutral
- Gold Cost: 2
- Traits: Title.
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Harrenhal:
Response: after defenders have been declared, kneel to force each player to choose and kill on of his or her participating characters.
- Number: 66
- Rarity: R
- Type: Location
- House: Neutral
- Gold Cost: 4
- Traits: Westeros. Stronghold.
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Heads on Pikes:
Marshalling: each opponent discards the top 2 cards from his or her deck for each character in his or her dead pile.
- Number: 114
- Rarity: U
- Type: Event
- House: Neutral
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Healing:
Response: kneel one of your Maester characters to save another character from being killed.
- Number: 115
- Rarity: C
- Type: Event
- House: Neutral
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Hear me Roar!:
Challenges: choose one of your participating Lannister characters. That character gets +2 STR for the duration of this challenge (+3 STR instead during an Intrigue challenge).
- Number: 116
- Rarity: C
- Type: Event
- House: Neutral
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Hedge Knight:
- Number: 9
- Rarity: C
- Type: Character
- House: Neutral
- STR: 1
- Gold Cost: 1
- Traits: Knight. Ally.
- Challenge Icons: [military] [power]
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Hedge Wizard:
- Number: 10
- Rarity: C
- Type: Character
- House: Neutral
- STR: 2
- Gold Cost: 2
- Traits: Ally.
- Challenge Icons: [intrigue] [power]
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Heed the Call!:
Marshalling: lower the cost of the next Baratheon character you play this phase by 2. Limit 1 per round.
- Number: 129
- Rarity: C
- Type: Event
- House: Neutral
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High Septon:
Challenges: kneel to give all attacking characters -1 STR for the duration of the challenge.
- Number: 173
- Rarity: R
- Type: Character
- House: Neutral
- STR: 2
- Gold Cost: 4
- Traits: Septon.
- Challenge Icons: [intrigue]
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Highgarden:
When you reveal a plot card, the opponent to your left chooses one of your Lord or Lady characters to claim 1 power. If Highgarden leaves play, discard all power from each of your Lord and Lady characters.
- Number: 67
- Rarity: U
- Type: Location
- House: Neutral
- Gold Cost: 3
- Traits: Westeros. Stronghold.
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Hodor:
No attachments. Hodor may not attack. Hodor's STR does not count during dominance phase.
- Number: 26
- Rarity: R
- Type: Character
- House: Stark
- STR: 5
- Gold Cost: 2
- Traits: Ally.
- Challenge Icons: [military]
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Host of Storm's End:
No attachments.
- Number: 80
- Rarity: U
- Type: Character
- House: Baratheon
- STR: 6
- Gold Cost: 5
- Traits: Army.
- Challenge Icons: [military] [power]
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House Baratheon:
Round Sequence 1. Plot 2. Draw 3. Marshalling 4. Challenges 5. Dominance 6. Stand
- Number: 172
- Rarity: F
- Type: House
- House: Baratheon
- Gold Cost: 0
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House Castellan:
Provides +2 Initiative.
- Number: 81
- Rarity: C
- Type: Character
- House: Baratheon
- STR: 2
- Gold Cost: 3
- Traits: Ally.
- Challenge Icons: [military] [power]
- Income/Initiative: / 2
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House Celtigar Knight:
House Celtigar Knight does not kneel to defend during a challenge.
- Number: 82
- Rarity: C
- Type: Character
- House: Baratheon
- STR: 2
- Gold Cost: 2
- Traits: Ally.
- Challenge Icons: [military]
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House Karstark Man-at-Arms:
Response: after you win a Military challenge in which House Karstark Man-at-arms participates, draw a card.
- Number: 35
- Rarity: C
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 3
- Traits: Ally.
- Challenge Icons: [military]
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House Lannister:
Round Sequence 1. Plot 2. Draw 3. Marshalling 4. Challenges 5. Dominance 6. Stand
- Number: 171
- Rarity: F
- Type: House
- House: Lannister
- Gold Cost: 0
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House Maester:
- Number: 11
- Rarity: C
- Type: Character
- House: Neutral
- STR: 1
- Gold Cost: 1
- Traits: Maester.
- Challenge Icons: [power]
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House Septon:
Challenges: kneel to choose an attacking or defending character. That character gets -2 STR for the duration of the challenge.
- Number: 159
- Rarity: C
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 3
- Traits: Septon. Ally.
- Challenge Icons: [intrigue]
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House Stark:
Round Sequence 1. Plot 2. Draw 3. Marshalling 4. Challenges 5. Dominance 6. Stand
- Number: 5
- Rarity: F
- Type: House
- House: Stark
- Gold Cost: 0
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House Strategist:
Marshalling: kneel to choose a location. Kneel that location.
- Number: 83
- Rarity: C
- Type: Character
- House: Baratheon
- STR: 1
- Gold Cost: 2
- Traits: Ally.
- Challenge Icons: [military]
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House Tully Recruiter:
Marshalling: kneel to lower the cost of the next character you play this phase by 1.
- Number: 36
- Rarity: C
- Type: Character
- House: Stark
- STR: 1
- Gold Cost: 1
- Traits: Ally.
- Challenge Icons: [power]
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House Tyrell Guard:
Response: after one of your Baratheon characters is killed, put House Tyrell Guard into play from your hand at no cost.
- Number: 84
- Rarity: U
- Type: Character
- House: Baratheon
- STR: 1
- Gold Cost: 2
- Traits: Ally.
- Challenge Icons: [military] [power]
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Who wants this card?
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House Tyrell Knight:
- Number: 160
- Rarity: C
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 2
- Traits: Knight. Ally.
- Challenge Icons: [military] [intrigue]
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Who has this card?
Who wants this card?
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House Umber Knight:
- Number: 37
- Rarity: C
- Type: Character
- House: Stark
- STR: 2
- Gold Cost: 2
- Traits: Knight. Ally.
- Challenge Icons: [military] [power]
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Who has this card?
Who wants this card?
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I Never Bet Against My Family:
Challenges: kneel one of your Lannister characters to lower an opponent's Claim value by 1 for the duration of the challenge.
- Number: 130
- Rarity: R
- Type: Event
- House: Neutral
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Ice:
May not be played if Ice is already in play. Challenges: if attached character is participating, kneel and discard Ice from play to choose and kill another character.
- Number: 62
- Rarity: R
- Type: Attachment
- House: Stark
- Gold Cost: 2
- Traits: Item. Weapon.
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Who wants this card?
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Interrogate:
Marshalling: kneel one of your Lord or Lady characters to look at an opponent's hand. Then choose and discard a card from that opponent's hand.
- Number: 131
- Rarity: R
- Type: Event
- House: Neutral
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Joffrey Baratheon:
Response: after a Lord or Lady is killed, Joffrey Baratheon claims 1 power.
- Number: 119
- Rarity: U
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 3
- Traits: Lord.
- Challenge Icons: [power]
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Who wants this card?
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Jon Snow:
No attachments. Any phase: kneel to give a Stark or Night's Watch character +2 STR until the end of the phase.
- Number: 174
- Rarity: U
- Type: Character
- House: Neutral
- STR: 2
- Gold Cost: 2
- Traits: Night's Watch.
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Who has this card?
Who wants this card?
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Just like the Songs:
Challenges: choose a participating Knight character. That character gets +3 STR for the duration of the challenge.
- Number: 132
- Rarity: C
- Type: Event
- House: Neutral
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Who has this card?
Who wants this card?
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King's Justice:
Marshalling: kneel one of your Stark characters to choose and kill a character without a Power icon.
- Number: 133
- Rarity: C
- Type: Event
- House: Neutral
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Who has this card?
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Kingswood:
Response: kneel to save a character from being killed. Kneel that character.
- Number: 73
- Rarity: U
- Type: Location
- House: Neutral
- Gold Cost: 3
- Traits: Westeros.
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Knight of Flowers:
Renown.
- Number: 8
- Rarity: U
- Type: Character
- House: Baratheon
- STR: 2
- Gold Cost: 3
- Traits: Lord. Knight.
- Challenge Icons: [military] [power]
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Knighted:
Attached character gains the Knight trait, and gets +1 STR.
- Number: 52
- Rarity: C
- Type: Attachment
- House: Neutral
- Gold Cost: 0
- Traits: Title.
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Lady:
No attachments. Sansa Stark gets +1 STR. If Sansa Stark is in play, lower the cost to play Lady by 2.
- Number: 27
- Rarity: U
- Type: Character
- House: Stark
- STR: 2
- Gold Cost: 3
- Traits: Creature. Direwolf.
- Challenge Icons: [military]
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Lannisport Emissary:
- Number: 158
- Rarity: C
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 3
- Traits: Ally.
- Challenge Icons: [intrigue] [power]
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Lannisport Moneylender:
Provides +1 Gold.
- Number: 161
- Rarity: C
- Type: Character
- House: Lannister
- STR: 1
- Gold Cost: 1
- Traits: Ally.
- Challenge Icons: [intrigue]
- Income/Initiative: 1 /
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Lannisport Spy:
Stealth.
- Number: 162
- Rarity: C
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 2
- Traits: Ally.
- Challenge Icons: [intrigue]
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Library Tower:
Marshalling: kneel one of your characters to draw a card.
- Number: 99
- Rarity: R
- Type: Location
- House: Stark
- Gold Cost: 2
- Traits: Winterfell. Stronghold.
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Little Bird:
Attached character gains an Intrigue icon.
- Number: 53
- Rarity: C
- Type: Attachment
- House: Neutral
- Gold Cost: 0
- Traits: Condition.
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Littlefinger:
Provides +2 Gold.
- Number: 175
- Rarity: R
- Type: Character
- House: Neutral
- STR: 3
- Gold Cost: 5
- Traits: Lord. Ally.
- Challenge Icons: [intrigue] [power]
- Income/Initiative: 2 /
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Lyseni Pirates:
Lyseni Pirates get +2 STR if there is at least on Searoad card in play.
- Number: 12
- Rarity: U
- Type: Character
- House: Neutral
- STR: 2
- Gold Cost: 2
- Traits: Mercenary.
- Challenge Icons: [military]
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Maester:
Attached character gains the Maester trait, and gets +2 STR during Power challenges.
- Number: 54
- Rarity: C
- Type: Attachment
- House: Neutral
- Gold Cost: 1
- Traits: Title.
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Maester Cressen:
Marshalling: kneel to choose and discard a Condition attachment from play.
- Number: 40
- Rarity: U
- Type: Character
- House: Baratheon
- STR: 2
- Gold Cost: 2
- Traits: Maester.
- Challenge Icons: [power]
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Maester Luwin:
Response: kneel and discard the top 3 cards of your deck to save another Stark character from being killed.
- Number: 28
- Rarity: U
- Type: Character
- House: Stark
- STR: 1
- Gold Cost: 2
- Traits: Maester.
- Challenge Icons: [power]
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Maester Pylos:
- Number: 41
- Rarity: U
- Type: Character
- House: Baratheon
- STR: 2
- Gold Cost: 2
- Traits: Maester.
- Challenge Icons: [intrigue] [power]
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Maester's Turret:
Marshalling: kneel to lower the cost of the next Maester character you play this phase by 2. Ignore the gold cost penalty if this character is from another House.
- Number: 74
- Rarity: U
- Type: Location
- House: Neutral
- Gold Cost: 2
- Traits: King's Landing.
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Marched to the Wall:
When revealed, each player chooses and discards one of his or her characters from play (cannot be saved).
- Number: 209
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 3 / 3
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Marching Orders:
You may not play locations this round.
- Number: 210
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 5 / 7
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Marriage Treaty:
When revealed, choose and kneel both a Lord and Lady character from different Houses, if able. Each claims 1 power.
- Number: 211
- Rarity: R
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 4 / 3
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Melisandre:
Renown. Melisandre may not be chosen as the target of an event card.
- Number: 42
- Rarity: R
- Type: Character
- House: Baratheon
- STR: 3
- Gold Cost: 4
- Traits: Lady. Asshai.
- Challenge Icons: [intrigue] [power]
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Messenger Raven:
Marshalling: kneel one of your Stark characters to search your deck for any one Stark card and put it into your hand. Shuffle your deck afterwards.
- Number: 134
- Rarity: R
- Type: Event
- House: Neutral
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Milk of the Poppy:
Treat attached character as though its text box were blank (except for Traits).
- Number: 55
- Rarity: C
- Type: Attachment
- House: Neutral
- Gold Cost: 1
- Traits: Condition.
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Moat Cailin:
When you defend with at least one character against a Military challenge, Moat Cailin adds +4 to your total STR.
- Number: 68
- Rarity: U
- Type: Location
- House: Neutral
- Gold Cost: 2
- Traits: Westeros.
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Moon Brothers:
No attachments. When attacking, each defending character gets -1 STR for the duration of the challenge.
- Number: 13
- Rarity: U
- Type: Character
- House: Neutral
- STR: 4
- Gold Cost: 4
- Traits: Army. Clansman.
- Challenge Icons: [military]
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Mountain Clansman:
- Number: 14
- Rarity: C
- Type: Character
- House: Neutral
- STR: 2
- Gold Cost: 1
- Traits: Clansman. Mercenary.
- Challenge Icons: [military]
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Mummer's Trick:
Marshalling: discard all attachments from play. Discard the top card of your deck for each attachment discarded in this way.
- Number: 135
- Rarity: C
- Type: Event
- House: Neutral
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Needle:
May not be played if Needle is already in play. Attached character gets +2 STR while participating in a Military challenge. If attached to Arya Stark, she also gains a Military icon.
- Number: 63
- Rarity: R
- Type: Attachment
- House: Stark
- Gold Cost: 1
- Traits: Item. Weapon.
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Noble Lineage:
Attached character gains a Power icon.
- Number: 56
- Rarity: C
- Type: Attachment
- House: Neutral
- Gold Cost: 0
- Traits: Condition.
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Now it Comes to War!:
You may only initiate Military challenges this round.
- Number: 212
- Rarity: R
- Type: Plot
- House: Neutral
- Claim Value: 3
- Income/Initiative: 0 / 2
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Nymeria:
No attachments. Arya Stark gains a Military icon. If Arya Stark is in play, lower the cost to play Nymeria by 2.
- Number: 29
- Rarity: U
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 4
- Traits: Creature. Direwolf.
- Challenge Icons: [military]
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Old Bear Mormont:
No attachments. If any of your Night's Watch characters are killed, choose an opponent's House to lose 1 power.
- Number: 176
- Rarity: R
- Type: Character
- House: Neutral
- STR: 2
- Gold Cost: 2
- Traits: Night's Watch.
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Old Nan's Tales:
Any phase: choose a card in play. Change all Traits on that card to any one Trait of your choice until the end of the phase.
- Number: 136
- Rarity: R
- Type: Event
- House: Neutral
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Ours is the Fury!:
Challenges kneel two of your Baratheon characters to choose a participating character. That character gets +8 STR for the duration of the challenge.
- Number: 137
- Rarity: C
- Type: Event
- House: Neutral
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Persuasion:
Response: play after you win a Power challenge. Attach this card to a non-unique character with a cost 3 or lower controlled by the losing opponent and take control of it. Persuasion then counts as a Condition attachment.
- Number: 138
- Rarity: U
- Type: Event
- House: Neutral
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Poison:
Challenges: kneel on of your Maester characters to choose a participating non-Army character. That character gets -3 STR for the duration of the challenge. If that character's STR becomes 0 or lower, it is discarded from play.
- Number: 139
- Rarity: U
- Type: Event
- House: Neutral
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Preemptive Strike:
If you win initiative this round, you must choose to act first.
- Number: 213
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 3 / 10
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Protection of the Keep:
Response: kneel one of your Stronghold locations to save attached character from being killed.
- Number: 57
- Rarity: R
- Type: Attachment
- House: Neutral
- Gold Cost: 2
- Traits: Condition.
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Put to the Sword:
Response: after you win a Military challenge, choose and kill a character controlloed by the losing opponent. Limit 1 per challenge.
- Number: 140
- Rarity: C
- Type: Event
- House: Neutral
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Put to the Torch:
Response: after you win a Military challenge, choose and discard from play up to 2 locations controlled by the losing opponent. Limit 1 per challenge.
- Number: 141
- Rarity: C
- Type: Event
- House: Neutral
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Pyromancers:
Marshalling: kneel to choose and discard a location from play. Your House loses 1 power.
- Number: 15
- Rarity: R
- Type: Character
- House: Neutral
- STR: 1
- Gold Cost: 3
- Traits: Ally.
- Challenge Icons: [intrigue]
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Quiet as a Shadow:
Challenges: choose a character with STR 3 or lower. That character gains the stealth keyword for the duration of the challenge.
- Number: 142
- Rarity: C
- Type: Event
- House: Neutral
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Rains of Autumn:
Locations do not provide income bonuses this round.
- Number: 214
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 4 / 5
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Ransack:
Marshalling: kneel one of your Clansman characters to discard a location from play (cannot be saved).
- Number: 143
- Rarity: C
- Type: Event
- House: Neutral
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Rebuilding:
Lower the cost of locations you play this round by 1.
- Number: 215
- Rarity: R
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 4 / 2
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Reinforcements:
When revealed, you may choose a character with cost 3 or lower from your discard pile, and put it into play at no cost.
- Number: 216
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 3 / 0
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Renly Baratheon:
Draw an additional card each draw phase.
- Number: 43
- Rarity: U
- Type: Character
- House: Baratheon
- STR: 2
- Gold Cost: 3
- Traits: Lord.
- Challenge Icons: [intrigue] [power]
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Rightful Claim:
During Power challenges, each character attacking you gets -2 STR.
- Number: 217
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 3 / 5
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Rioting:
At the beginning of the standing phase this round, discard all kneeling characters from play (cannot be saved).
- Number: 208
- Rarity: R
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 3 / 0
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Riverrun:
Each time a player wins a challenge against you, he or she must discard the top 2 cards of his or her deck.
- Number: 69
- Rarity: R
- Type: Location
- House: Neutral
- Gold Cost: 2
- Traits: Westeros. Stronghold.
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Robb Stark:
Response: after you win a Military challenge in which Robb participates, choose and kill a character controlled by the losing player.
- Number: 30
- Rarity: R
- Type: Character
- House: Stark
- STR: 2
- Gold Cost: 4
- Traits: Lord.
- Challenge Icons: [military] [power]
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Robert Baratheon:
Renown. If Robert Baratheon is killed, you may move one of his power to another character in play.
- Number: 44
- Rarity: U
- Type: Character
- House: Baratheon
- STR: 3
- Gold Cost: 4
- Traits: Lord.
- Challenge Icons: [military] [power]
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Rookery:
Response: after you play an event card, kneel to shuffle it into your deck instead of putting in into your discard pile.
- Number: 100
- Rarity: R
- Type: Location
- House: Stark
- Gold Cost: 0
- Traits: Winterfell.
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Rousing the Mob:
Response: play after you win an Intrigue challenge. Choose up to 2 of your participating characters to claim 1 power each. Limit 1 per challenge.
- Number: 167
- Rarity: C
- Type: Event
- House: Neutral
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Royal Funeral:
When revealed, you draw a card for each Lord or Lady character in all players' dead piles.
- Number: 218
- Rarity: R
- Type: Plot
- House: Neutral
- Claim Value: 2
- Income/Initiative: 1 / 2
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Ruby of R'hllor:
May not be played if Ruby of R'hllor is already in play. Attached character gains the renown keyword. If attached character is Melisandre, she gets +2 STR.
- Number: 87
- Rarity: R
- Type: Attachment
- House: Baratheon
- Gold Cost: 1
- Traits: Item.
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Samwell Tarly:
No attachments. Marshalling: kneel to draw a card.
- Number: 177
- Rarity: R
- Type: Character
- House: Neutral
- STR: 1
- Gold Cost: 1
- Traits: Night's Watch.
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Sansa Stark:
Each time you play an attachment on Sansa Stark, draw a card.
- Number: 31
- Rarity: U
- Type: Character
- House: Stark
- STR: 2
- Gold Cost: 2
- Traits: Lady.
- Challenge Icons: [intrigue] [power]
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Sea Dragon Tower:
Limited. Marshalling: kneel to lower the cost of the next Baratheon character you play this phase by 1.
- Number: 165
- Rarity: C
- Type: Location
- House: Baratheon
- Gold Cost: 0
- Traits: Dragonstone.
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Secrets and Lies:
Only House Lannister may reveal this plot. Your Claim value is +2 during Intrigue challenges you initiate.
- Number: 219
- Rarity: U
- Type: Plot
- House: Lannister
- Claim Value: 1
- Income/Initiative: 3 / 0
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Secrets Exposed:
Marshalling: each opponent's House loses 1 power. Limit 1 per round.
- Number: 144
- Rarity: C
- Type: Event
- House: Neutral
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Sellsword:
- Number: 16
- Rarity: C
- Type: Character
- House: Neutral
- STR: 1
- Gold Cost: 0
- Traits: Mercenary.
- Challenge Icons: [military]
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Septa Mordane:
Any phase: kneel to choose a Lord or Lady character. That character gets +2 STR until the end of the phase.
- Number: 32
- Rarity: U
- Type: Character
- House: Stark
- STR: 2
- Gold Cost: 2
- Traits: Septon.
- Challenge Icons: [intrigue]
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Ser Davos Seaworth:
Response: kneel to save Ser Davos Seaworth from being killed.
- Number: 45
- Rarity: R
- Type: Character
- House: Baratheon
- STR: 2
- Gold Cost: 4
- Traits: Knight.
- Challenge Icons: [military] [power]
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Ser Gregor Clegane:
When attacking, kill all defending characters with STR 2 or lower before the challenge resolves.
- Number: 120
- Rarity: R
- Type: Character
- House: Lannister
- STR: 4
- Gold Cost: 4
- Traits: Lord. Knight.
- Challenge Icons: [military]
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Ser Ilyn Payne:
Marshalling: kneel to choose and kill a character with STR 2 or lower.
- Number: 121
- Rarity: R
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 4
- Traits: Knight. Ally.
- Challenge Icons: [intrigue] [power]
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Ser Jaime Lannister:
Ser Jaime Lannister does not kneel to attack or defend during a Military challenge.
- Number: 122
- Rarity: U
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 4
- Traits: Lord. Knight.
- Challenge Icons: [military] [intrigue]
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Ser Rodrick Cassel:
When Ser Roderick Cassel is attacking during a Military challenge, he gets +2 STR for the duration of the challenge if there are any defending characters.
- Number: 33
- Rarity: U
- Type: Character
- House: Stark
- STR: 2
- Gold Cost: 3
- Traits: Knight.
- Challenge Icons: [military] [power]
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Shadowblack Lane:
Marshalling: kneel to lower the cost of the next character with an Intrigue icon you play this phase by 1.
- Number: 75
- Rarity: R
- Type: Location
- House: Neutral
- Gold Cost: 0
- Traits: King's Landing.
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Shadowcat:
No attachments. Stealth.
- Number: 17
- Rarity: C
- Type: Character
- House: Neutral
- STR: 2
- Gold Cost: 2
- Traits: Creature.
- Challenge Icons: [military]
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Shagga son of Dolf:
Shagga son of Dolf does not kneel to attack during Military challenges.
- Number: 178
- Rarity: R
- Type: Character
- House: Neutral
- STR: 2
- Gold Cost: 3
- Traits: Clansman. Mercenary.
- Challenge Icons: [military]
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Shipbreaker Bay:
Response: kneel and discard Shipbreaker Bay fromm play (cannot be saved) to cancel an effect that would discard another location from play.
- Number: 180
- Rarity: U
- Type: Location
- House: Baratheon
- Gold Cost: 0
- Traits: Westeros.
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Siege:
Each time a player plays a card from his or her hand, his or her House loses 1 power.
- Number: 220
- Rarity: R
- Type: Plot
- House: Neutral
- Claim Value: 2
- Income/Initiative: 1 / 0
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Silent Sisters:
Silent Sisters get +1 STR for each character in your dead pile.
- Number: 18
- Rarity: R
- Type: Character
- House: Neutral
- STR: 0
- Gold Cost: 1
- Traits: Ally.
- Challenge Icons: [intrigue] [power]
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Slandered:
Attached character loses a Power icon.
- Number: 125
- Rarity: C
- Type: Attachment
- House: Baratheon
- Gold Cost: 1
- Traits: Condition.
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Smuggler:
Stealth. If you win a challenge in which Smuggler participates, the losing opponent discards the top 2 cards of his or her deck.
- Number: 85
- Rarity: C
- Type: Character
- House: Baratheon
- STR: 2
- Gold Cost: 3
- Traits: Ally.
- Challenge Icons: [military]
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Sneak Attack:
Add +3 STR to the first challenge you initiate this round.
- Number: 221
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 2
- Income/Initiative: 1 / 0
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Sorrowful Man:
Response: after you win an Intrigue challenge, kneel to choose and kill a character in play with STR 3 or lower.
- Number: 19
- Rarity: R
- Type: Character
- House: Neutral
- STR: 1
- Gold Cost: 4
- Traits: Ally.
- Challenge Icons: [intrigue]
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Spies in their Midst:
During Intrigue challenges, each character attacking you gets -2 STR.
- Number: 222
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 3 / 4
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Spoils of War:
Response: after you win a Military challenge, draw a card for each of your participating characters. Limit 1 per challenge.
- Number: 145
- Rarity: U
- Type: Event
- House: Neutral
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Stannis Baratheon:
When you reveal a plot card, Stannis Baratheon claims 1 power (limit once per round).
- Number: 46
- Rarity: U
- Type: Character
- House: Baratheon
- STR: 3
- Gold Cost: 5
- Traits: Lord.
- Challenge Icons: [military] [power]
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Stargazing:
Marshalling: kneel one of your Maester characters to draw 3 cards. Limit 1 per round.
- Number: 146
- Rarity: R
- Type: Event
- House: Neutral
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Storm of Swords:
You may initiate an additional Military challenge this round.
- Number: 223
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 2 / 6
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Storm's End:
When you reveal a plot card, the opponent to your left chooses one of your Baratheon characters to claim 1 power. If Storm's End leaves play, discard all power from each of your Baratheon characters.
- Number: 88
- Rarity: U
- Type: Location
- House: Baratheon
- Gold Cost: 3
- Traits: Westeros. Stronghold.
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Street of Sisters:
Marshalling: kneel to lower the cost of the next character with an Power icon you play this phase by 1.
- Number: 76
- Rarity: R
- Type: Location
- House: Neutral
- Gold Cost: 0
- Traits: King's Landing.
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Street of Steel:
Marshalling: kneel to lower the cost of the next character with an Military icon you play this phase by 1.
- Number: 77
- Rarity: R
- Type: Location
- House: Neutral
- Gold Cost: 0
- Traits: King's Landing.
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Stripped of Rank:
Response: play after you win a Power challenge. Choose a character controlled by the losing opponent, and discard any number of attachments on that character from play.
- Number: 147
- Rarity: C
- Type: Event
- House: Neutral
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Summer:
No attachments. Bran Stark may not be chosen as the target of an event card. If Bran Stark is in play, lower the cost to play Summer by 2.
- Number: 34
- Rarity: R
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 4
- Traits: Creature. Direwolf.
- Challenge Icons: [military]
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Summons:
When revealed, search your deck for a character you do not have in play, reveal it to all players and then put it into your hand. Shuffle your deck afterwards.
- Number: 224
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 4 / 2
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Support of the People:
Marshalling: kneel one of your characters with a Power icon to search your deck for a location with cost 2 or lower and put it into play. Shuffle your deck afterwards.
- Number: 148
- Rarity: R
- Type: Event
- House: Neutral
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Syrio's Training:
Attached character gains a Military icon.
- Number: 58
- Rarity: C
- Type: Attachment
- House: Neutral
- Gold Cost: 0
- Traits: Condition.
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Taken Hostage:
Kneel atttached character when played. Attached character does not stand during the standing phase. Discard this card from play if attached character's owner wins an Intrigue challenge against you.
- Number: 1
- Rarity: U
- Type: Attachment
- House: Lannister
- Gold Cost: 2
- Traits: Condition.
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Taxation:
You may play an additional Limited location this round.
- Number: 225
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 4 / 4
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Tears of Lys:
Response: after you win an Intrigue challenge, choose and kill a character without an Intrigue icon controlled by the losing player.
- Number: 149
- Rarity: C
- Type: Event
- House: Neutral
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The Dragon's Tail:
Marshalling: each player draws 2 cards.
- Number: 150
- Rarity: R
- Type: Event
- House: Neutral
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The Eyrie:
Response: after a character you own is killed, kneel to remove it from the dead pile and attach it to the Eyrie. Marshalling: place an attached character back into play (limit 1 per round).
- Number: 70
- Rarity: R
- Type: Location
- House: Neutral
- Gold Cost: 4
- Traits: Westeros. Stronghold.
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The Frostfangs:
Each time you reveal a plot card, each opponent must discard the top card of his or her deck.
- Number: 72
- Rarity: R
- Type: Location
- House: Neutral
- Gold Cost: 1
- Traits: The North.
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The Goldroad:
Limited. Provides +1 Gold.
- Number: 196
- Rarity: C
- Type: Location
- House: Lannister
- Gold Cost: 0
- Traits: Westeros.
- Income/Initiative: 1 /
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The Hound:
At the beginning of the dominance phase, discard the top 2 cards from your deck or discard the Hound from play (cannot be saved).
- Number: 123
- Rarity: R
- Type: Character
- House: Lannister
- STR: 4
- Gold Cost: 2
- Traits: Ally.
- Challenge Icons: [military]
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The Iron Throne:
If you are the only player with Iron Throne in play, you automatically win dominance.
- Number: 78
- Rarity: R
- Type: Location
- House: Neutral
- Gold Cost: 4
- Traits: King's Landing.
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The King's Peace:
In order to initiate a challenge against you, an opponent's House must give your House 1 power.
- Number: 226
- Rarity: R
- Type: Plot
- House: Neutral
- Claim Value: 0
- Income/Initiative: 4 / 0
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The King's Seal:
Attached character gets +3 STR during Intrigue challenges.
- Number: P3
- Rarity: P
- Type: Attachment
- House: Lannister
- Gold Cost: 1
- Traits: Item.
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The Kingsroad:
Provides +1 Initiative.
- Number: 90
- Rarity: C
- Type: Location
- House: Neutral
- Gold Cost: 1
- Traits: Westeros.
- Income/Initiative: / 1
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The Lion's Mouth:
Challenges: discard the top 2 cards from your deck to choose one of your participating characters. That character gains the renown keyword for the duration of the challenge.
- Number: 3
- Rarity: R
- Type: Location
- House: Lannister
- Gold Cost: 3
- Traits: Lannisport. Stronghold.
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The Red Keep:
While standing, The Red Keep counts as 6 STR during dominance phase.
- Number: 71
- Rarity: U
- Type: Location
- House: Neutral
- Gold Cost: 2
- Traits: King's Landing. Stronghold.
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The Roseroad:
Limited. Provides +1 Gold.
- Number: 91
- Rarity: C
- Type: Location
- House: Neutral
- Gold Cost: 0
- Traits: Westeros.
- Income/Initiative: 1 /
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The Searoad:
Limited. Provides +1 Gold.
- Number: 92
- Rarity: C
- Type: Location
- House: Neutral
- Gold Cost: 0
- Traits: Westeros.
- Income/Initiative: 1 /
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The Sharp Point:
Challenges: kneel to choose a character. Remove the stealth keyword from that character for the duration of the challenge.
- Number: 93
- Rarity: R
- Type: Location
- House: Neutral
- Gold Cost: 1
- Traits: King's Landing.
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The Things I do for Love:
Marshalling: kneel one of your Lannister characters to choose a character. Put that character on top of its owner's deck.
- Number: 151
- Rarity: U
- Type: Event
- House: Neutral
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Theon Greyjoy:
Discard Theon Greyjoy from play (cannot be saved) at any time you have no Lord or Lady characters in play.
- Number: 186
- Rarity: R
- Type: Character
- House: Neutral
- STR: 3
- Gold Cost: 2
- Traits: Ally.
- Challenge Icons: [military] [power]
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Threat from the North:
Each character in play this round gets -1 STR. If a character's STR becomes 0 or lower this round, that character is discarded from play (cannot be saved).
- Number: 227
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 2 / 4
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Timett son of Timett:
Challenges: kneel and discard Timett son of Timett (cannot be saved) to choose and kill a participating character.
- Number: 187
- Rarity: R
- Type: Character
- House: Neutral
- STR: 2
- Gold Cost: 4
- Traits: Clansman. Mercenary.
- Challenge Icons: [military]
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To the Lion Banner!:
Marshalling: lower the cost of the next Lannister character you play this phase by 1. Limit 1 per round.
- Number: 152
- Rarity: C
- Type: Event
- House: Neutral
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To the Wolf Banner!:
Marshalling: kneel one of your Stark characters to reduce the cost of the next Stark character you play this phase to 0. Limit 1 per round.
- Number: 153
- Rarity: C
- Type: Event
- House: Neutral
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Tomb of Kings:
Response: after a Stark character is killed, kneel to claim 1 power for your House.
- Number: 95
- Rarity: U
- Type: Location
- House: Stark
- Gold Cost: 4
- Traits: Winterfell. Stronghold.
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Tourney Champion:
You may play Knight characters from any House without paying the gold penalty.
- Number: 20
- Rarity: U
- Type: Character
- House: Neutral
- STR: 2
- Gold Cost: 3
- Traits: Knight.
- Challenge Icons: [military] [power]
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Tourney for the Hand:
Each of your Knight characters gets +1 STR.
- Number: 228
- Rarity: R
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 2 / 6
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Tourney Grounds:
Marshalling: kneel to lower the cost of the next Knight character you play this phase by 2. Ignore the gold cost penalty if this character is from another House.
- Number: 94
- Rarity: U
- Type: Location
- House: Neutral
- Gold Cost: 2
- Traits: King's Landing.
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Tourney Stallion:
Knight character only. Attached character gets +2 STR during Military and Power challenges. Any phase: discard Tourney Stallion to stand attached character.
- Number: 59
- Rarity: U
- Type: Attachment
- House: Neutral
- Gold Cost: 1
- Traits: Creature.
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Treachery:
Marshalling: kneel one of your Lannister characters to cancel the effects of an event card just played, or ability which a character just knelt to use.
- Number: 154
- Rarity: C
- Type: Event
- House: Neutral
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Tyrion Lannister:
Stealth. Marshalling: discard the top 3 cards of your deck to have Tyrion Lannister claim 1 power (limit once per round).
- Number: 124
- Rarity: U
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 4
- Traits: Lord.
- Challenge Icons: [intrigue] [power]
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Tywin Lannister:
Renown.
- Number: 155
- Rarity: R
- Type: Character
- House: Lannister
- STR: 4
- Gold Cost: 5
- Traits: Lord.
- Challenge Icons: [military] [intrigue] [power]
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Urgent Messenger:
Marshalling: choose up to 3 locations. Kneel those locations.
- Number: 109
- Rarity: U
- Type: Event
- House: Neutral
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Valyrian Steel Blade:
Limit 1 per character. Attached character gets +2 STR while participating in a Military challenge.
- Number: 60
- Rarity: C
- Type: Attachment
- House: Neutral
- Gold Cost: 1
- Traits: Item. Weapon.
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Varys:
Stealth. Response: kneel when you win an Intrigue challenge. Look at the losing opponent's hand, then choose and discard a card from this player's hand.
- Number: 188
- Rarity: R
- Type: Character
- House: Neutral
- STR: 3
- Gold Cost: 3
- Traits: Lord. Ally.
- Challenge Icons: [intrigue]
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Visited by Shadows:
Attached character gets -2 STR. If attached character's STR becomes 0, it is discarded from play.
- Number: 163
- Rarity: C
- Type: Attachment
- House: Baratheon
- Gold Cost: 2
- Traits: Condition.
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War Host of the North:
No attachments.
- Number: 38
- Rarity: C
- Type: Character
- House: Stark
- STR: 11
- Gold Cost: 7
- Traits: Army.
- Challenge Icons: [military]
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Wardens of the North:
Only House Stark may reveal this plot.
- Number: 229
- Rarity: U
- Type: Plot
- House: Stark
- Claim Value: 2
- Income/Initiative: 3 / 0
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Wheels within Wheels:
Any phase: kneel one of your Lannister characters to choose and reveal a new plot card from your plot deck.
- Number: 168
- Rarity: R
- Type: Event
- House: Neutral
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White Raven:
Challenges: kneel to choose a character. Stand that character.
- Number: 7
- Rarity: R
- Type: Character
- House: Baratheon
- STR: 1
- Gold Cost: 3
- Traits: Creature.
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Wildfire Assault:
When revealed, each player chooses up to 3 of his or her characters. All characters not chosen are killed (cannot be saved).
- Number: 204
- Rarity: U
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: 3 / 4
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Winter is Coming:
Challenges: raise the Claim Value on each Stark player's revealed plot card by 1 for the duration of the challenge. Limit 1 per round.
- Number: 169
- Rarity: R
- Type: Event
- House: Neutral
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Winterfell Heart Tree:
Limited. Marshalling: kneel to lower the cost of the next Stark character you play this phase by 1.
- Number: 101
- Rarity: C
- Type: Location
- House: Stark
- Gold Cost: 0
- Traits: Winterfell.
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Winterfell Vanguard:
No attachments.
- Number: 39
- Rarity: C
- Type: Character
- House: Stark
- STR: 5
- Gold Cost: 4
- Traits: Army.
- Challenge Icons: [military]
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Wolf Dreams:
Marshalling: search your deck for a Direwolf card, and put it into your hand. Shuffle your deck afterwards.
- Number: 170
- Rarity: R
- Type: Event
- House: Neutral
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Wolfswood:
The cost for you to play Creature characters is lowered by 1.
- Number: 96
- Rarity: R
- Type: Location
- House: Stark
- Gold Cost: 2
- Traits: Winterfell.
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